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Make everything use active evals (#30)
* Add trace log level * Use active eval to implement spdlog * Split server/client active eval interfaces Since all properties are *not* valid on both sides * +200% fire resistance * Implement exec using active evaluations * Fully implement child process streams * Watch impl, move child_process back to explicitly adding events Automatically forwarding all events might be the right move, but wanna think/discuss it a bit more because it didn't come out very cleanly. * Would you like some args with that callback? * Implement the rest of child_process using active evals * Rampant memory leaks Emit "kill" to active evaluations when client disconnects in order to kill processes. Most likely won't be the final solution. * Resolve some minor issues with output panel * Implement node-pty with active evals * Provide clearTimeout to vm sandbox * Implement socket with active evals * Extract some callback logic Also remove some eval interfaces, need to re-think those. * Implement net.Server and remainder of net.Socket using active evals * Implement dispose for active evaluations * Use trace for express requests * Handle sending buffers through evaluation events * Make event logging a bit more clear * Fix some errors due to us not actually instantiating until connect/listen * is this a commit message? * We can just create the evaluator in the ctor Not sure what I was thinking. * memory leak for you, memory leak for everyone * it's a ternary now * Don't dispose automatically on close or error The code may or may not be disposable at that point. * Handle parsing buffers on the client side as well * Remove unused protobuf * Remove TypedValue * Remove unused forkProvider and test * Improve dispose pattern for active evals * Socket calls close after error; no need to bind both * Improve comment * Comment is no longer wishy washy due to explicit boolean * Simplify check for sendHandle and options * Replace _require with __non_webpack_require__ Webpack will then replace this with `require` which we then provide to the vm sandbox. * Provide path.parse * Prevent original-fs from loading * Start with a pid of -1 vscode immediately checks the PID to see if the debug process launch correctly, but of course we don't get the pid synchronously. * Pass arguments to bootstrap-fork * Fully implement streams Was causing errors because internally the stream would set this.writing to true and it would never become false, so subsequent messages would never send. * Fix serializing errors and streams emitting errors multiple times * Was emitting close to data * Fix missing path for spawned processes * Move evaluation onDispose call Now it's accurate and runs when the active evaluation has actually disposed. * Fix promisifying fs.exists * Fix some active eval callback issues * Patch existsSync in debug adapter
This commit is contained in:
@ -1,8 +1,6 @@
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import { logger } from "@coder/logger";
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import { ReadWriteConnection } from "@coder/protocol";
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import { Server, ServerOptions } from "@coder/protocol/src/node/server";
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import { NewSessionMessage } from "@coder/protocol/src/proto";
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import { ChildProcess } from "child_process";
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import * as express from "express";
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//@ts-ignore
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import * as expressStaticGzip from "express-static-gzip";
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@ -12,7 +10,6 @@ import * as mime from "mime-types";
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import * as path from "path";
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import * as util from "util";
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import * as ws from "ws";
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import { forkModule } from "./vscode/bootstrapFork";
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import { isCli, buildDir } from "./constants";
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export const createApp = (registerMiddleware?: (app: express.Application) => void, options?: ServerOptions): {
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@ -51,23 +48,7 @@ export const createApp = (registerMiddleware?: (app: express.Application) => voi
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onClose: (cb): void => ws.addEventListener("close", () => cb()),
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};
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const server = new Server(connection, options ? {
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...options,
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forkProvider: (message: NewSessionMessage): ChildProcess => {
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let proc: ChildProcess;
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if (message.getIsBootstrapFork()) {
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const env: NodeJS.ProcessEnv = {};
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message.getEnvMap().forEach((value, key) => {
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env[key] = value;
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});
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proc = forkModule(message.getCommand(), env);
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} else {
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throw new Error("No support for non bootstrap-forking yet");
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}
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return proc;
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},
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} : undefined);
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const server = new Server(connection, options);
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});
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const baseDir = buildDir || path.join(__dirname, "..");
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