Make everything use active evals (#30)

* Add trace log level

* Use active eval to implement spdlog

* Split server/client active eval interfaces

Since all properties are *not* valid on both sides

* +200% fire resistance

* Implement exec using active evaluations

* Fully implement child process streams

* Watch impl, move child_process back to explicitly adding events

Automatically forwarding all events might be the right move, but wanna
think/discuss it a bit more because it didn't come out very cleanly.

* Would you like some args with that callback?

* Implement the rest of child_process using active evals

* Rampant memory leaks

Emit "kill" to active evaluations when client disconnects in order to
kill processes. Most likely won't be the final solution.

* Resolve some minor issues with output panel

* Implement node-pty with active evals

* Provide clearTimeout to vm sandbox

* Implement socket with active evals

* Extract some callback logic

Also remove some eval interfaces, need to re-think those.

* Implement net.Server and remainder of net.Socket using active evals

* Implement dispose for active evaluations

* Use trace for express requests

* Handle sending buffers through evaluation events

* Make event logging a bit more clear

* Fix some errors due to us not actually instantiating until connect/listen

* is this a commit message?

* We can just create the evaluator in the ctor

Not sure what I was thinking.

* memory leak for you, memory leak for everyone

* it's a ternary now

* Don't dispose automatically on close or error

The code may or may not be disposable at that point.

* Handle parsing buffers on the client side as well

* Remove unused protobuf

* Remove TypedValue

* Remove unused forkProvider and test

* Improve dispose pattern for active evals

* Socket calls close after error; no need to bind both

* Improve comment

* Comment is no longer wishy washy due to explicit boolean

* Simplify check for sendHandle and options

* Replace _require with __non_webpack_require__

Webpack will then replace this with `require` which we then provide to
the vm sandbox.

* Provide path.parse

* Prevent original-fs from loading

* Start with a pid of -1

vscode immediately checks the PID to see if the debug process launch
correctly, but of course we don't get the pid synchronously.

* Pass arguments to bootstrap-fork

* Fully implement streams

Was causing errors because internally the stream would set this.writing
to true and it would never become false, so subsequent messages would
never send.

* Fix serializing errors and streams emitting errors multiple times

* Was emitting close to data

* Fix missing path for spawned processes

* Move evaluation onDispose call

Now it's accurate and runs when the active evaluation has actually
disposed.

* Fix promisifying fs.exists

* Fix some active eval callback issues

* Patch existsSync in debug adapter
This commit is contained in:
Asher
2019-02-19 10:17:03 -06:00
committed by GitHub
parent 73762017c8
commit 4a80bcb42c
39 changed files with 1694 additions and 8731 deletions

View File

@ -1,32 +1,21 @@
import * as os from "os";
import * as cp from "child_process";
import * as path from "path";
import { mkdir } from "fs";
import { promisify } from "util";
import { TextDecoder } from "text-encoding";
import { logger, field } from "@coder/logger";
import { ClientMessage, WorkingInitMessage, ServerMessage, NewSessionMessage, WriteToSessionMessage } from "../proto";
import { ClientMessage, WorkingInitMessage, ServerMessage } from "../proto";
import { evaluate, ActiveEvaluation } from "./evaluate";
import { ReadWriteConnection } from "../common/connection";
import { Process, handleNewSession, handleNewConnection, handleNewServer } from "./command";
import * as net from "net";
export interface ServerOptions {
readonly workingDirectory: string;
readonly dataDirectory: string;
readonly builtInExtensionsDirectory: string;
forkProvider?(message: NewSessionMessage): cp.ChildProcess;
}
export class Server {
private readonly sessions = new Map<number, Process>();
private readonly connections = new Map<number, net.Socket>();
private readonly servers = new Map<number, net.Server>();
private readonly evals = new Map<number, ActiveEvaluation>();
private connectionId = Number.MAX_SAFE_INTEGER;
public constructor(
private readonly connection: ReadWriteConnection,
private readonly options?: ServerOptions,
@ -42,18 +31,10 @@ export class Server {
}
});
connection.onClose(() => {
this.sessions.forEach((s) => {
s.kill();
});
this.connections.forEach((c) => {
c.destroy();
});
this.servers.forEach((s) => {
s.close();
});
this.evals.forEach((e) => e.dispose());
});
if (!options) {
if (!this.options) {
logger.warn("No server options provided. InitMessage will not be sent.");
return;
@ -74,16 +55,16 @@ export class Server {
}
}
};
Promise.all([ mkdirP(path.join(options.dataDirectory, "User", "workspaceStorage")) ]).then(() => {
Promise.all([ mkdirP(path.join(this.options.dataDirectory, "User", "workspaceStorage")) ]).then(() => {
logger.info("Created data directory");
}).catch((error) => {
logger.error(error.message, field("error", error));
});
const initMsg = new WorkingInitMessage();
initMsg.setDataDirectory(options.dataDirectory);
initMsg.setWorkingDirectory(options.workingDirectory);
initMsg.setBuiltinExtensionsDir(options.builtInExtensionsDirectory);
initMsg.setDataDirectory(this.options.dataDirectory);
initMsg.setWorkingDirectory(this.options.workingDirectory);
initMsg.setBuiltinExtensionsDir(this.options.builtInExtensionsDirectory);
initMsg.setHomeDirectory(os.homedir());
initMsg.setTmpDirectory(os.tmpdir());
const platform = os.platform();
@ -113,7 +94,7 @@ export class Server {
private handleMessage(message: ClientMessage): void {
if (message.hasNewEval()) {
const evalMessage = message.getNewEval()!;
logger.debug(() => [
logger.trace(() => [
"EvalMessage",
field("id", evalMessage.getId()),
field("args", evalMessage.getArgsList()),
@ -121,132 +102,22 @@ export class Server {
]);
const resp = evaluate(this.connection, evalMessage, () => {
this.evals.delete(evalMessage.getId());
logger.trace(() => [
`dispose ${evalMessage.getId()}, ${this.evals.size} left`,
]);
});
if (resp) {
this.evals.set(evalMessage.getId(), resp);
}
} else if (message.hasEvalEvent()) {
const evalEventMessage = message.getEvalEvent()!;
logger.debug("EvalEventMessage", field("id", evalEventMessage.getId()));
const e = this.evals.get(evalEventMessage.getId());
if (!e) {
return;
}
e.onEvent(evalEventMessage);
} else if (message.hasNewSession()) {
const sessionMessage = message.getNewSession()!;
logger.debug("NewSession", field("id", sessionMessage.getId()));
const session = handleNewSession(this.connection, sessionMessage, this.options, () => {
this.sessions.delete(sessionMessage.getId());
});
this.sessions.set(sessionMessage.getId(), session);
} else if (message.hasCloseSessionInput()) {
const closeSessionMessage = message.getCloseSessionInput()!;
logger.debug("CloseSessionInput", field("id", closeSessionMessage.getId()));
const s = this.getSession(closeSessionMessage.getId());
if (!s || !s.stdin) {
return;
}
s.stdin.end();
} else if (message.hasResizeSessionTty()) {
const resizeSessionTtyMessage = message.getResizeSessionTty()!;
logger.debug("ResizeSessionTty", field("id", resizeSessionTtyMessage.getId()));
const s = this.getSession(resizeSessionTtyMessage.getId());
if (!s || !s.resize) {
return;
}
const tty = resizeSessionTtyMessage.getTtyDimensions()!;
s.resize(tty.getWidth(), tty.getHeight());
} else if (message.hasShutdownSession()) {
const shutdownSessionMessage = message.getShutdownSession()!;
logger.debug("ShutdownSession", field("id", shutdownSessionMessage.getId()));
const s = this.getSession(shutdownSessionMessage.getId());
if (!s) {
return;
}
s.kill(shutdownSessionMessage.getSignal());
} else if (message.hasWriteToSession()) {
const writeToSessionMessage = message.getWriteToSession()!;
logger.debug("WriteToSession", field("id", writeToSessionMessage.getId()));
const s = this.getSession(writeToSessionMessage.getId());
if (!s) {
return;
}
const data = new TextDecoder().decode(writeToSessionMessage.getData_asU8());
const source = writeToSessionMessage.getSource();
if (source === WriteToSessionMessage.Source.IPC) {
if (!s.send) {
throw new Error("Cannot send message via IPC to process without IPC");
}
s.send(JSON.parse(data));
} else {
s.write(data);
}
} else if (message.hasNewConnection()) {
const connectionMessage = message.getNewConnection()!;
logger.debug("NewConnection", field("id", connectionMessage.getId()));
if (this.connections.has(connectionMessage.getId())) {
throw new Error(`connect EISCONN ${connectionMessage.getPath() || connectionMessage.getPort()}`);
}
const socket = handleNewConnection(this.connection, connectionMessage, () => {
this.connections.delete(connectionMessage.getId());
});
this.connections.set(connectionMessage.getId(), socket);
} else if (message.hasConnectionOutput()) {
const connectionOutputMessage = message.getConnectionOutput()!;
logger.debug("ConnectionOuput", field("id", connectionOutputMessage.getId()));
const c = this.getConnection(connectionOutputMessage.getId());
if (!c) {
return;
}
c.write(Buffer.from(connectionOutputMessage.getData_asU8()));
} else if (message.hasConnectionClose()) {
const connectionCloseMessage = message.getConnectionClose()!;
logger.debug("ConnectionClose", field("id", connectionCloseMessage.getId()));
const c = this.getConnection(connectionCloseMessage.getId());
if (!c) {
return;
}
c.end();
} else if (message.hasNewServer()) {
const serverMessage = message.getNewServer()!;
logger.debug("NewServer", field("id", serverMessage.getId()));
if (this.servers.has(serverMessage.getId())) {
throw new Error("multiple listeners not supported");
}
const s = handleNewServer(this.connection, serverMessage, (socket) => {
const id = this.connectionId--;
this.connections.set(id, socket);
return id;
}, () => {
this.connections.delete(serverMessage.getId());
}, (id) => {
this.connections.delete(id);
});
this.servers.set(serverMessage.getId(), s);
} else if (message.hasServerClose()) {
const serverCloseMessage = message.getServerClose()!;
logger.debug("ServerClose", field("id", serverCloseMessage.getId()));
const s = this.getServer(serverCloseMessage.getId());
if (!s) {
return;
}
s.close();
} else {
logger.debug("Received unknown message type");
throw new Error("unknown message type");
}
}
private getServer(id: number): net.Server | undefined {
return this.servers.get(id);
}
private getConnection(id: number): net.Socket | undefined {
return this.connections.get(id);
}
private getSession(id: number): Process | undefined {
return this.sessions.get(id);
}
}