From e222353b84696c77817239c24d2f8577d85bc435 Mon Sep 17 00:00:00 2001 From: Ansgar Becker Date: Thu, 22 May 2014 09:17:27 +0000 Subject: [PATCH] Work around access violation in "Fetch database items" when active database is processed. Fixes issue #3559. --- source/main.pas | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/source/main.pas b/source/main.pas index 8e61e677..d8559c76 100644 --- a/source/main.pas +++ b/source/main.pas @@ -6661,10 +6661,7 @@ begin Conn := ActiveConnection; while Assigned(Node) do begin db := ListDatabases.Text[Node, 0]; - if db = ActiveDatabase then - RefreshTree - else - Conn.GetDBObjects(db, True); + Conn.GetDBObjects(db, True); ListDatabases.RepaintNode(Node); DBtree.RepaintNode(FindDBNode(DBtree, Conn, db)); Node := GetNextNode(ListDatabases, Node, True);