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use a dynamic ByteIOContext instead of using the lavf buffer
this makes the code work with big packets, it is also simpler and saves a byte or 2 Originally committed as revision 10015 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -80,8 +80,8 @@ typedef struct {
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typedef struct {
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AVFormatContext *avf;
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int written_packet_size;
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int64_t packet_start;
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// int written_packet_size;
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// int64_t packet_start;
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FrameCode frame_code[256];
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uint64_t next_startcode; ///< stores the next startcode if it has already been parsed but the stream is not seekable
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StreamContext *stream;
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