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Add VDPAU hardware accelerated decoding for MPEG-4 ASP which can be used
by video players. Original patch by NVIDIA corporation. Originally committed as revision 20502 to svn://svn.ffmpeg.org/ffmpeg/trunk
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committed by
Carl Eugen Hoyos

parent
00962abaa0
commit
70e0c871eb
@ -123,6 +123,7 @@ enum PixelFormat {
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PIX_FMT_YUV422P16BE, ///< planar YUV 4:2:2, 32bpp, (1 Cr & Cb sample per 2x1 Y samples), big-endian
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PIX_FMT_YUV444P16LE, ///< planar YUV 4:4:4, 48bpp, (1 Cr & Cb sample per 1x1 Y samples), little-endian
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PIX_FMT_YUV444P16BE, ///< planar YUV 4:4:4, 48bpp, (1 Cr & Cb sample per 1x1 Y samples), big-endian
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PIX_FMT_VDPAU_MPEG4, ///< MPEG4 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers
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PIX_FMT_NB, ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions
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};
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