Split VC1 loop filter into separate functions for h/v and size

Originally committed as revision 18521 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
David Conrad
2009-04-15 06:22:17 +00:00
parent 0e58865d6e
commit 3992526b3c
3 changed files with 64 additions and 24 deletions

View File

@ -482,7 +482,12 @@ typedef struct DSPContext {
void (*vc1_inv_trans_4x4)(uint8_t *dest, int line_size, DCTELEM *block);
void (*vc1_v_overlap)(uint8_t* src, int stride);
void (*vc1_h_overlap)(uint8_t* src, int stride);
void (*vc1_loop_filter)(uint8_t *src, int step, int stride, int len, int pq);
void (*vc1_v_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_h_loop_filter4)(uint8_t *src, int stride, int pq);
void (*vc1_v_loop_filter8)(uint8_t *src, int stride, int pq);
void (*vc1_h_loop_filter8)(uint8_t *src, int stride, int pq);
void (*vc1_v_loop_filter16)(uint8_t *src, int stride, int pq);
void (*vc1_h_loop_filter16)(uint8_t *src, int stride, int pq);
/* put 8x8 block with bicubic interpolation and quarterpel precision
* last argument is actually round value instead of height
*/