Zach Plata
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2c82fa04e7
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Feature: Move canvas sizing logic into useResizeCanvas hook and clean up util hooks
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2023-06-02 13:53:30 -05:00 |
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Arthur Vivian
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7be20b0a87
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Call cleanup on unmount
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2022-10-20 18:03:30 +01:00 |
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Zach Plata
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2b1aa01a87
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fix: Adjust canvas size if devicePixelRatio changes for any reaason
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2022-09-22 12:12:32 -05:00 |
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Zach Plata
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a62e9b3a9a
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add tests
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2022-09-15 10:53:36 -05:00 |
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Zach Plata
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16d836c959
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fix tests that were automatically calling the rive load callback to be more controlled
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2022-07-19 18:44:20 -05:00 |
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Maxwell Talbot
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fd1c00a995
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update canvas dimensions to use clientWidth and Height as opposed to BoundingClient, to avoid getting scaled information
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2022-07-14 13:22:12 +01:00 |
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Arthur Vivian
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aab811b975
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Fix animation playing with autoplay false when animation name passed
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2022-04-26 16:03:06 +01:00 |
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Zach Plata
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5c0b9cd613
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Breaking: Spread non-style props onto canvas element instead of containing div
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2022-04-22 14:48:17 -07:00 |
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Zach Plata
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9398e0d74e
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Update tests
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2022-04-22 14:48:17 -07:00 |
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Arthur Vivian
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c3f138014d
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Add test for animations change on param update
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2022-04-06 16:57:03 +01:00 |
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Zach Plata
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1e1cabd057
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Breaking: Switch from using the canvas renderer as default to the webgl renderer
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2022-03-23 13:12:26 -07:00 |
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Arthur Vivian
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e599b1a38c
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Use @rive-app/canvas directly to fix path issues in downstream libs
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2021-12-16 15:15:36 +00:00 |
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Arthur Vivian
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536c8325f2
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Fix lint error during build
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2021-12-16 14:29:43 +00:00 |
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Arthur Vivian
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7ca2e6765f
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Add eslint and prettier configs
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2021-06-07 12:17:16 +01:00 |
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Arthur Vivian
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3b1d7593fe
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Initial commit of existing implementation
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2021-06-04 16:43:13 +01:00 |
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