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cd3bdd1193
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Merge pull request #1043 from sergkot2020/right-angle-link-fix
Update RightAngleLinkWidget.tsx
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2025-04-03 11:33:04 -06:00 |
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8affa65ffa
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Updated react
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2025-03-26 14:00:27 +01:00 |
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eb24c088c2
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Update RightAngleLinkWidget.tsx
The getRenderedPath method returns an empty array all the time. for RightAngle links. And this edit fix this problem.
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2024-11-05 12:56:00 +03:00 |
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cd8049dad1
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refactor: update lodash imports to use individual functions
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2023-11-08 21:07:46 +00:00 |
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7da7fa4cc9
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merge
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2023-01-24 17:07:59 -07:00 |
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e6b86321e2
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Merge branch 'Reroute-(redistribute)-links-only,-based-on-current-nodes-positions-#731' of https://github.com/h0111in/react-diagrams into h0111in-Reroute-(redistribute)-links-only,-based-on-current-nodes-positions-#731
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2023-01-24 17:00:47 -07:00 |
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8bcc1436d3
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changsets and v7
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2023-01-23 12:56:25 -07:00 |
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590ba09c3c
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more fixes
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2021-04-14 10:58:04 +02:00 |
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8173b70834
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add a few small fixes and improvements
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2021-03-20 22:20:24 +02:00 |
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580a26c73d
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miners
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2020-10-28 17:52:26 -04:00 |
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4c03583d91
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auto-redistribute-without-nodes
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2020-10-13 04:41:41 -04:00 |
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655462087f
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prettier
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2020-06-03 21:02:49 +02:00 |
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6e77f3503a
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adding es modules and including src for linking/reference
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2020-03-04 10:06:13 +10:00 |
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8e05f28931
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Merge pull request #465 from neolite/master
Remove error when creating a new canvas without node
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2019-11-19 20:34:02 +02:00 |
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a3ca75d039
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link far end alignes with the mouse pointer position, fixes #467
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2019-11-18 08:48:05 +00:00 |
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c000ffc3cd
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Remove error when creating a new canvas without node
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2019-11-06 18:36:09 +03:00 |
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1c955b4d12
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bugfix after deserialize link has no source or target port and code in body of condition should not be called. This is quick fix. Better will be handle it in fireMouseMoved of DragNewLinkState
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2019-09-19 10:25:56 +02:00 |
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994ff7c714
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formatting fixes
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2019-09-12 07:38:52 +02:00 |
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13dd53f185
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after deserialize rightAngleLinkModel the first and last path must be set by points if doesnt links right angles are broken
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2019-09-11 13:05:36 +02:00 |
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c875ce6e22
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use top left instead of center with dagre
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2019-09-06 17:27:29 +00:00 |
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761ac41901
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improvment of handling first and last path direction
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2019-09-02 11:05:18 +02:00 |
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c8aa7a67ac
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some after merge fixes and another fixes for linking
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2019-09-02 09:44:43 +02:00 |
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e923245f6d
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better to keep boolean for last and first path direction private for widget
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2019-09-02 09:29:32 +02:00 |
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0cb6c66b1f
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when node is moving better path from its port cannot change direction to keep 90 angles all the time
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2019-09-02 09:29:32 +02:00 |
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f20bb0bd2e
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improved new links to have better experience
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2019-09-02 09:27:57 +02:00 |
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0deaec246d
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added usefull variable that gives last known index of path
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2019-09-02 09:26:31 +02:00 |
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27022d2965
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Fixed up link selecting
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2019-08-17 11:27:54 +02:00 |
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4cae28c808
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of course there must be || to check positions if moving is too fast
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2019-08-12 19:45:43 +02:00 |
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3dd329b209
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migrate to new six version
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2019-08-12 11:59:50 +02:00 |
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16033a658c
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issue-277 few null checks to avoid crash when node went under bottom of screen
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2019-08-12 09:31:08 +02:00 |
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4a57ecdc97
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lik 99% there
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2019-08-10 16:37:40 +02:00 |
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e9558919fb
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pretty
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2019-08-04 13:28:38 +02:00 |
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dd5a0b7d8d
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break it up further into canvas
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2019-08-04 13:27:55 +02:00 |
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