33 Commits

Author SHA1 Message Date
cd3bdd1193 Merge pull request #1043 from sergkot2020/right-angle-link-fix
Update RightAngleLinkWidget.tsx
2025-04-03 11:33:04 -06:00
8affa65ffa Updated react 2025-03-26 14:00:27 +01:00
eb24c088c2 Update RightAngleLinkWidget.tsx
The getRenderedPath method returns an empty array all the time. for RightAngle links. And this edit fix this problem.
2024-11-05 12:56:00 +03:00
cd8049dad1 refactor: update lodash imports to use individual functions 2023-11-08 21:07:46 +00:00
7da7fa4cc9 merge 2023-01-24 17:07:59 -07:00
e6b86321e2 Merge branch 'Reroute-(redistribute)-links-only,-based-on-current-nodes-positions-#731' of https://github.com/h0111in/react-diagrams into h0111in-Reroute-(redistribute)-links-only,-based-on-current-nodes-positions-#731 2023-01-24 17:00:47 -07:00
8bcc1436d3 changsets and v7 2023-01-23 12:56:25 -07:00
590ba09c3c more fixes 2021-04-14 10:58:04 +02:00
8173b70834 add a few small fixes and improvements 2021-03-20 22:20:24 +02:00
580a26c73d miners 2020-10-28 17:52:26 -04:00
4c03583d91 auto-redistribute-without-nodes 2020-10-13 04:41:41 -04:00
655462087f prettier 2020-06-03 21:02:49 +02:00
6e77f3503a adding es modules and including src for linking/reference 2020-03-04 10:06:13 +10:00
8e05f28931 Merge pull request #465 from neolite/master
Remove error when creating a new canvas without node
2019-11-19 20:34:02 +02:00
a3ca75d039 link far end alignes with the mouse pointer position, fixes #467 2019-11-18 08:48:05 +00:00
c000ffc3cd Remove error when creating a new canvas without node 2019-11-06 18:36:09 +03:00
1c955b4d12 bugfix after deserialize link has no source or target port and code in body of condition should not be called. This is quick fix. Better will be handle it in fireMouseMoved of DragNewLinkState 2019-09-19 10:25:56 +02:00
994ff7c714 formatting fixes 2019-09-12 07:38:52 +02:00
13dd53f185 after deserialize rightAngleLinkModel the first and last path must be set by points if doesnt links right angles are broken 2019-09-11 13:05:36 +02:00
c875ce6e22 use top left instead of center with dagre 2019-09-06 17:27:29 +00:00
761ac41901 improvment of handling first and last path direction 2019-09-02 11:05:18 +02:00
c8aa7a67ac some after merge fixes and another fixes for linking 2019-09-02 09:44:43 +02:00
e923245f6d better to keep boolean for last and first path direction private for widget 2019-09-02 09:29:32 +02:00
0cb6c66b1f when node is moving better path from its port cannot change direction to keep 90 angles all the time 2019-09-02 09:29:32 +02:00
f20bb0bd2e improved new links to have better experience 2019-09-02 09:27:57 +02:00
0deaec246d added usefull variable that gives last known index of path 2019-09-02 09:26:31 +02:00
27022d2965 Fixed up link selecting 2019-08-17 11:27:54 +02:00
4cae28c808 of course there must be || to check positions if moving is too fast 2019-08-12 19:45:43 +02:00
3dd329b209 migrate to new six version 2019-08-12 11:59:50 +02:00
16033a658c issue-277 few null checks to avoid crash when node went under bottom of screen 2019-08-12 09:31:08 +02:00
4a57ecdc97 lik 99% there 2019-08-10 16:37:40 +02:00
e9558919fb pretty 2019-08-04 13:28:38 +02:00
dd5a0b7d8d break it up further into canvas 2019-08-04 13:27:55 +02:00