mirror of
https://github.com/skishore/makemeahanzi.git
synced 2025-10-30 18:37:14 +08:00
Clean up stage persistence UI further
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@ -17,15 +17,15 @@ const changeGlyph = (method, argument) => {
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const constructStage = (type) => {
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const glyph = Session.get('editor.glyph');
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stage = new stages[type](glyph);
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stage.refreshUI(glyph.character, glyph.metadata);
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glyph.stages[stage.type] = stage.getStageOutput();
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Session.set('editor.glyph', glyph);
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stage._type = type;
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stage.refresh(glyph);
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}
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this.getGlyph = (selector) => changeGlyph('getGlyph', selector);
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const incrementStage = (amount) => {
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const index = types.indexOf(stage._type);
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const index = types.indexOf(stage.type);
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if (index < 0) return;
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const new_index = index + amount;
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if (new_index < 0 || new_index >= types.length) return;
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@ -52,8 +52,9 @@ const bindings = {
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Template.editor.events({
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'click svg .selectable': function(event) {
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// We avoid the arrow function here so that this is bound to the template.
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stage.handleEvent(event, this);
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const glyph = Session.get('editor.glyph');
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stage.handleEvent(glyph, event, this);
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glyph.stages[stage.type] = stage.getStageOutput();
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Session.set('editor.glyph', glyph);
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}
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});
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@ -78,7 +79,7 @@ Tracker.autorun(() => {
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types.map((x) => { if (glyph.stages[x]) last_completed_stage = x; });
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constructStage(last_completed_stage);
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}
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stage.refresh(glyph);
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stage.refreshUI(glyph.character, glyph.metadata);
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last_glyph = glyph;
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});
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@ -1,39 +1,56 @@
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if (this.stages !== undefined) throw new Error('Redifining stages global!');
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this.stages = {};
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// Each stage is supposed to compute a particular field for the glyph.
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// It computes an initial value for this field based only on previous stages,
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// then exposes a UI for manual correction of its output.
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//
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// NOTE: No stage methods should update the glyph. The framework will do so by
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// calling getStageOutput when appropriate.
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stages.AbstractStage = class AbstractStage {
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// This method should fill in this stage's field in glyph.stages. The glyph
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// may already have a value for this stage set. If so, this stage's internal
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// state should be initialized in such a way to achieve that output, if that
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// is possible; doing so allows users to make some edits, switch to another
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// glyph, and then switch back and continue where they left off.
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// Initialize this stage's values based only off previous stages. Then, if the
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// glyph already has a value for this stage's field and it is possible to set
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// up the internal state of this stage to achieve that value, set that state.
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// This piece allows the user to resume editing a glyph.
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//
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// Typically, a stage will maintain a 'this.original' variable containing the
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// value without any manual edits and a 'this.adjusted' variable containing
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// the value with manual edits.
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constructor(glyph) {
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// The super constructor should be passed a type, but subclass constructors
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// will be passed a glyph instead, hence the variable name discrepancy.
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this.type = glyph;
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this.colors = ['#0074D9', '#2ECC40', '#FFDC00', '#FF4136', '#7FDBFF',
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'#001F3F', '#39CCCC', '#3D9970', '#01FF70', '#FF851B'];
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// Session variables the interface by which the stage interacts with UI:
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// - type - String type of this stage.
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// - paths - list of dicts with keys in [cls, d, fill, stroke].
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// - lines - list of dicts with keys in [cls, stroke, x1, y1, x2, y2].
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// - points - list of dicts with keys in [cls, cx, cy, fill, stroke].
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// - instructions - String instructions for the user
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// - status - list of dicts with keys in [cls, message] to log.
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//
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// The class name 'selectable' is special for paths, lines, and points.
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// Including this class in cls for those objects will make them interactive
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// and will trigger the onClick callback when they are clicked.
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Session.set('stage.type', glyph);
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Session.set('stage.type', this.type);
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Session.set('stage.paths', undefined);
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Session.set('stage.lines', undefined);
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Session.set('stage.points', undefined);
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Session.set('stage.status', undefined);
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this.colors = ['#0074D9', '#2ECC40', '#FFDC00', '#FF4136', '#7FDBFF',
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'#001F3F', '#39CCCC', '#3D9970', '#01FF70', '#FF851B'];
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}
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// Update the stage's internal state and possibly update this stage's field
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// in glyph.stages based on the event.
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handleEvent(glyph, event, template) {
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// Return this stage's value based on current internal state. The default
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// implementation works for stages that follow the 'original/adjusted'
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// convention described in the constructor.
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getStageOutput() {
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return this.adjusted;
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}
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// Update the stage's internal state based on the event.
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handleEvent(event, template) {
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assert(false, 'handleEvent was not implemented!');
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}
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// Refresh the stage UI based on the current state of this stage.
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refresh(glyph) {
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// Refresh the stage UI based on the current state of this stage and the
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// glyph's character and current metadata.
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refreshUI(character, metadata) {
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assert(false, 'refresh was not implemented!');
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}
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}
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@ -13,52 +13,50 @@ stages.bridges = class BridgesStage extends stages.AbstractStage {
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constructor(glyph) {
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super('bridges');
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const bridges = stroke_extractor.getBridges(glyph.stages.path);
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this.bridges = bridges.bridges;
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this.endpoints = [];
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bridges.endpoints.map(
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(path) => this.endpoints = this.endpoints.concat(path));
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this.original = bridges.bridges;
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this.adjusted = glyph.stages.bridges || this.original;
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this.endpoints = bridges.endpoints.reduce((x, y) => x.concat(y), []);
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this.path = glyph.stages.path;
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this.selected_point = undefined;
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glyph.stages.bridges = glyph.stages.bridges || this.bridges;
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}
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handleClickOnBridge(glyph, bridge) {
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glyph.stages.bridges = removeBridge(glyph.stages.bridges, bridge);
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handleClickOnBridge(bridge) {
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this.adjusted = removeBridge(this.adjusted, bridge);
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}
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handleClickOnPoint(glyph, point) {
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handleClickOnPoint(point) {
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if (this.selected_point === undefined) {
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this.selected_point = point;
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this.refresh(glyph);
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this.refreshUI();
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return;
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} else if (Point.equal(point, this.selected_point)) {
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this.selected_point = undefined;
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this.refresh(glyph);
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this.refreshUI();
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return;
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}
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const bridge = [point, this.selected_point];
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this.selected_point = undefined;
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const without = removeBridge(glyph.stages.bridges, bridge);
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if (without.length < glyph.stages.bridges.length) {
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this.refresh(glyph);
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const without = removeBridge(this.adjusted, bridge);
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if (without.length < this.adjusted.length) {
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this.refreshUI();
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return;
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}
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glyph.stages.bridges.push(bridge);
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this.adjusted.push(bridge);
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}
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handleEvent(glyph, event, template) {
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handleEvent(event, template) {
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if (template.x1 !== undefined) {
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this.handleClickOnBridge(
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glyph, [[template.x1, template.y1], [template.x2, template.y2]]);
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const bridge = [[template.x1, template.y1], [template.x2, template.y2]];
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this.handleClickOnBridge(bridge);
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} else if (template.cx !== undefined) {
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this.handleClickOnPoint(glyph, [template.cx, template.cy]);
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this.handleClickOnPoint([template.cx, template.cy]);
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}
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}
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refresh(glyph) {
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Session.set('stage.paths',
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[{d: glyph.stages.path, fill: 'gray', stroke: 'gray'}]);
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refreshUI() {
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Session.set('stage.paths', [{d: this.path, fill: 'gray', stroke: 'gray'}]);
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const keys = {};
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this.bridges.map((bridge) => {
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this.original.map((bridge) => {
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keys[bridgeKey(bridge)] = true;
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keys[bridgeKey(bridge.reverse())] = true;
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});
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Session.set('stage.lines', glyph.stages.bridges.map((bridge) => ({
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Session.set('stage.lines', this.adjusted.map((bridge) => ({
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cls: 'selectable',
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stroke: keys[bridgeKey(bridge)] ? 'red' : 'purple',
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x1: bridge[0][0],
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@ -80,8 +78,7 @@ stages.bridges = class BridgesStage extends stages.AbstractStage {
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stroke: color,
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}
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}));
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const strokes = stroke_extractor.getStrokes(
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glyph.stages.path, glyph.stages.bridges);
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const strokes = stroke_extractor.getStrokes(this.path, this.adjusted);
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const n = strokes.strokes.length;
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const message = `Extracted ${n} stroke${n == 1 ? '' : 's'}.`;
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Session.set('stage.status', strokes.log.concat([{message: message}]));
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@ -3,9 +3,10 @@
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stages.path = class PathStage extends stages.AbstractStage {
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constructor(glyph) {
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super('path');
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this.adjusted = glyph.stages.path;
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}
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refresh(glyph) {
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const d = glyph.stages.path;
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refreshUI() {
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const d = this.adjusted;
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Session.set('stage.paths', [{d: d, fill: 'gray', stroke: 'gray'}]);
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Session.set('stage.status',
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d ? [] : [{cls: 'error', message: 'No path data.'}]);
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@ -24,28 +24,27 @@ stages.strokes = class StrokesStage extends stages.AbstractStage {
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constructor(glyph) {
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super('strokes');
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const include = this.include = {};
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this.strokes = stroke_extractor.getStrokes(
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this.original = stroke_extractor.getStrokes(
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glyph.stages.path, glyph.stages.bridges).strokes;
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this.strokes.map((stroke) => include[stroke] = true);
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if (glyph.stages.strokes && glyph.stages.strokes.length > 0 &&
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this.original.map((x) => this.include[x] = true);
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if (glyph.stages.strokes &&
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glyph.stages.strokes.filter((x) => !include[x]).length === 0) {
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this.strokes.map((stroke) => include[stroke] = false);
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glyph.stages.strokes.map((stroke) => include[stroke] = true);
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this.original.map((x) => this.include[x] = false);
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glyph.stages.strokes.map((x) => include[x] = true);
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}
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glyph.stages.strokes = this.strokes.filter((x) => this.include[x]);
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this.adjusted = this.original.filter((x) => this.include[x]);
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}
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handleEvent(glyph, event, template) {
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handleEvent(event, template) {
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assert(this.include.hasOwnProperty(template.d));
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this.include[template.d] = !this.include[template.d];
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glyph.stages.strokes = this.strokes.filter((x) => this.include[x]);
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Session.set('editor.glyph', glyph);
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this.adjusted = this.original.filter((x) => this.include[x]);
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}
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refresh(glyph) {
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refreshUI(character, metadata) {
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Session.set('stage.paths',
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getStrokePaths(this.strokes, this.include, this.colors));
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const data = cjklib.getCharacterData(glyph.character);
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const actual = glyph.stages.strokes.length;
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const expected = glyph.metadata.strokes || data.strokes;
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getStrokePaths(this.original, this.include, this.colors));
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const data = cjklib.getCharacterData(character);
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const actual = this.adjusted.length;
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const expected = metadata.strokes || data.strokes;
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Session.set('stage.status', [getStatusLine(actual, expected)]);
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}
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}
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