mirror of
https://github.com/ionic-team/ionic-framework.git
synced 2025-08-18 11:17:19 +08:00
239 lines
5.9 KiB
TypeScript
239 lines
5.9 KiB
TypeScript
import { Component, ComponentInterface, Element, Event, EventEmitter, Host, Prop, State, Watch, h } from '@stencil/core';
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import { getIonMode } from '../../global/ionic-global';
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import { Color, Gesture, GestureDetail, StyleEventDetail, ToggleChangeEventDetail } from '../../interface';
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import { getAriaLabel, renderHiddenInput } from '../../utils/helpers';
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import { hapticSelection } from '../../utils/native/haptic';
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import { isRTL } from '../../utils/rtl';
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import { createColorClasses, hostContext } from '../../utils/theme';
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/**
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* @virtualProp {"ios" | "md"} mode - The mode determines which platform styles to use.
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*
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* @part track - The background track of the toggle.
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* @part handle - The toggle handle, or knob, used to change the checked state.
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*/
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@Component({
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tag: 'ion-toggle',
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styleUrls: {
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ios: 'toggle.ios.scss',
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md: 'toggle.md.scss'
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},
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shadow: true
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})
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export class Toggle implements ComponentInterface {
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private inputId = `ion-tg-${toggleIds++}`;
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private gesture?: Gesture;
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private focusEl?: HTMLElement;
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private lastDrag = 0;
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@Element() el!: HTMLElement;
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@State() activated = false;
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/**
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* The color to use from your application's color palette.
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* Default options are: `"primary"`, `"secondary"`, `"tertiary"`, `"success"`, `"warning"`, `"danger"`, `"light"`, `"medium"`, and `"dark"`.
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* For more information on colors, see [theming](/docs/theming/basics).
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*/
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@Prop({ reflect: true }) color?: Color;
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/**
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* The name of the control, which is submitted with the form data.
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*/
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@Prop() name: string = this.inputId;
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/**
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* If `true`, the toggle is selected.
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*/
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@Prop({ mutable: true }) checked = false;
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/**
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* If `true`, the user cannot interact with the toggle.
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*/
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@Prop() disabled = false;
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/**
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* The value of the toggle does not mean if it's checked or not, use the `checked`
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* property for that.
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*
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* The value of a toggle is analogous to the value of a `<input type="checkbox">`,
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* it's only used when the toggle participates in a native `<form>`.
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*/
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@Prop() value?: string | null = 'on';
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/**
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* Emitted when the value property has changed.
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*/
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@Event() ionChange!: EventEmitter<ToggleChangeEventDetail>;
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/**
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* Emitted when the toggle has focus.
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*/
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@Event() ionFocus!: EventEmitter<void>;
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/**
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* Emitted when the toggle loses focus.
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*/
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@Event() ionBlur!: EventEmitter<void>;
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/**
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* Emitted when the styles change.
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* @internal
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*/
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@Event() ionStyle!: EventEmitter<StyleEventDetail>;
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@Watch('checked')
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checkedChanged(isChecked: boolean) {
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this.ionChange.emit({
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checked: isChecked,
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value: this.value
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});
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}
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@Watch('disabled')
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disabledChanged() {
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this.emitStyle();
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if (this.gesture) {
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this.gesture.enable(!this.disabled);
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}
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}
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async connectedCallback() {
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this.gesture = (await import('../../utils/gesture')).createGesture({
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el: this.el,
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gestureName: 'toggle',
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gesturePriority: 100,
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threshold: 5,
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passive: false,
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onStart: () => this.onStart(),
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onMove: ev => this.onMove(ev),
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onEnd: ev => this.onEnd(ev),
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});
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this.disabledChanged();
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}
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disconnectedCallback() {
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if (this.gesture) {
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this.gesture.destroy();
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this.gesture = undefined;
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}
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}
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componentWillLoad() {
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this.emitStyle();
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}
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private emitStyle() {
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this.ionStyle.emit({
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'interactive-disabled': this.disabled,
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});
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}
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private onStart() {
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this.activated = true;
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// touch-action does not work in iOS
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this.setFocus();
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}
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private onMove(detail: GestureDetail) {
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if (shouldToggle(isRTL(this.el), this.checked, detail.deltaX, -10)) {
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this.checked = !this.checked;
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hapticSelection();
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}
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}
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private onEnd(ev: GestureDetail) {
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this.activated = false;
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this.lastDrag = Date.now();
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ev.event.preventDefault();
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ev.event.stopImmediatePropagation();
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}
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private getValue() {
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return this.value || '';
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}
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private setFocus() {
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if (this.focusEl) {
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this.focusEl.focus();
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}
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}
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private onClick = (ev: Event) => {
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ev.preventDefault();
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if (this.lastDrag + 300 < Date.now()) {
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this.checked = !this.checked;
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}
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}
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private onFocus = () => {
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this.ionFocus.emit();
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}
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private onBlur = () => {
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this.ionBlur.emit();
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}
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render() {
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const { activated, color, checked, disabled, el, inputId, name } = this;
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const mode = getIonMode(this);
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const { label, labelId, labelText } = getAriaLabel(el, inputId);
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const value = this.getValue();
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renderHiddenInput(true, el, name, (checked ? value : ''), disabled);
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return (
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<Host
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onClick={this.onClick}
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aria-labelledby={label ? labelId : null}
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aria-checked={`${checked}`}
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aria-hidden={disabled ? 'true' : null}
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role="switch"
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class={createColorClasses(color, {
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[mode]: true,
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'in-item': hostContext('ion-item', el),
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'toggle-activated': activated,
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'toggle-checked': checked,
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'toggle-disabled': disabled,
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'interactive': true
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})}
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>
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<div class="toggle-icon" part="track">
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<div class="toggle-icon-wrapper">
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<div class="toggle-inner" part="handle" />
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</div>
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</div>
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<label htmlFor={inputId}>
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{labelText}
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</label>
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<input
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type="checkbox"
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role="switch"
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aria-checked={`${checked}`}
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disabled={disabled}
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id={inputId}
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onFocus={() => this.onFocus()}
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onBlur={() => this.onBlur()}
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ref={focusEl => this.focusEl = focusEl}
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/>
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</Host>
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);
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}
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}
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const shouldToggle = (rtl: boolean, checked: boolean, deltaX: number, margin: number): boolean => {
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if (checked) {
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return (!rtl && (margin > deltaX)) ||
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(rtl && (- margin < deltaX));
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} else {
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return (!rtl && (- margin < deltaX)) ||
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(rtl && (margin > deltaX));
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}
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};
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let toggleIds = 0;
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