Files
ionic-framework/js/utils/tap.js
2014-05-06 09:26:21 -06:00

504 lines
15 KiB
JavaScript

/**
* @ngdoc page
* @name tap
* @module ionic
* @description
* On touch devices such as a phone or tablet, some browsers implement a 300ms delay between
* the time the user stops touching the display and the moment the browser executes the
* click. This delay was initially introduced so the browser can know whether the user wants to
* double-tap to zoom in on the webpage. Basically, the browser waits roughly 300ms to see if
* the user is double-tapping, or just tapping on the display once.
*
* Out of the box, Ionic automatically removes the 300ms delay in order to make Ionic apps
* feel more "native" like. Resultingly, other solutions such as
* [fastclick](https://github.com/ftlabs/fastclick) and Angular's
* [ngTouch](https://docs.angularjs.org/api/ngTouch) should not be included, to avoid conflicts.
*
* In some cases, third-party libraries may also be working with touch events which can interfere
* with the tap system. For example, mapping libraries like Google or Leaflet Maps often implement
* a touch detection system which conflicts with Ionic's tap system.
*
* ### Disabling the tap system
*
* To disable the tap for an element and all of its children elements,
* add the attribute `data-tap-disabled="true"`.
*
* ```html
* <div data-tap-disabled="true">
* <div id="google-map"></div>
* </div>
* ```
*
* ### Additional Notes:
*
* - Ionic tap works with Ionic's JavaScript scrolling
* - Elements can come and go from the DOM and Ionic tap doesn't keep adding and removing
* listeners
* - No "tap delay" after the first "tap" (you can tap as fast as you want, they all click)
* - Minimal events listeners, only being added to document
* - Correct focus in/out on each input type (select, textearea, range) on each platform/device
* - Shows and hides virtual keyboard correctly for each platform/device
* - Works with labels surrounding inputs
* - Does not fire off a click if the user moves the pointer too far
* - Adds and removes an 'activated' css class
* - Multiple [unit tests](https://github.com/driftyco/ionic/blob/master/test/unit/utils/tap.unit.js) for each scenario
*
*/
/*
IONIC TAP
---------------
- Both touch and mouse events are added to the document.body on DOM ready
- If a touch event happens, it does not use mouse event listeners
- On touchend, if the distance between start and end was small, trigger a click
- In the triggered click event, add a 'isIonicTap' property
- The triggered click receives the same x,y coordinates as as the end event
- On document.body click listener (with useCapture=true), only allow clicks with 'isIonicTap'
- Triggering clicks with mouse events work the same as touch, except with mousedown/mouseup
- Tapping inputs is disabled during scrolling
*/
var tapDoc; // the element which the listeners are on (document.body)
var tapActiveEle; // the element which is active (probably has focus)
var tapEnabledTouchEvents;
var tapMouseResetTimer;
var tapPointerMoved;
var tapPointerStart;
var tapTouchFocusedInput;
var TAP_RELEASE_TOLERANCE = 6; // how much the coordinates can be off between start/end, but still a click
var tapEventListeners = {
'click': tapClickGateKeeper,
'mousedown': tapMouseDown,
'mouseup': tapMouseUp,
'mousemove': tapMouseMove,
'touchstart': tapTouchStart,
'touchend': tapTouchEnd,
'touchcancel': tapTouchCancel,
'touchmove': tapTouchMove,
'focusin': tapFocusIn,
'focusout': tapFocusOut
};
ionic.tap = {
register: function(ele) {
tapDoc = ele;
tapEventListener('click', true, true);
tapEventListener('mouseup');
tapEventListener('mousedown');
tapEventListener('touchstart');
tapEventListener('touchend');
tapEventListener('touchcancel');
tapEventListener('focusin');
tapEventListener('focusout');
return function() {
for(var type in tapEventListeners) {
tapEventListener(type, false);
}
tapDoc = null;
tapActiveEle = null;
tapEnabledTouchEvents = false;
tapPointerMoved = false;
tapPointerStart = null;
};
},
ignoreScrollStart: function(e) {
return (e.defaultPrevented) || // defaultPrevented has been assigned by another component handling the event
(e.target.isContentEditable) ||
(/file|range/i).test(e.target.type) ||
(e.target.dataset ? e.target.dataset.preventScroll : e.target.getAttribute('data-prevent-default')) == 'true' || // manually set within an elements attributes
(!!(/object|embed/i).test(e.target.tagName)); // flash/movie/object touches should not try to scroll
},
isTextInput: function(ele) {
return !!ele &&
(ele.tagName == 'TEXTAREA' ||
ele.contentEditable === 'true' ||
(ele.tagName == 'INPUT' && !(/radio|checkbox|range|file|submit|reset/i).test(ele.type)) );
},
isLabelWithTextInput: function(ele) {
var container = tapContainingElement(ele, false);
return !!container &&
ionic.tap.isTextInput( tapTargetElement( container ) );
},
containsOrIsTextInput: function(ele) {
return ionic.tap.isTextInput(ele) || ionic.tap.isLabelWithTextInput(ele);
},
cloneFocusedInput: function(container, scrollIntance) {
if(ionic.tap.hasCheckedClone) return;
ionic.tap.hasCheckedClone = true;
ionic.requestAnimationFrame(function(){
var focusInput = container.querySelector(':focus');
if( ionic.tap.isTextInput(focusInput) ) {
var clonedInput = focusInput.parentElement.querySelector('.cloned-text-input');
if(!clonedInput) {
clonedInput = document.createElement(focusInput.tagName);
clonedInput.type = focusInput.type;
clonedInput.value = focusInput.value;
clonedInput.className = 'cloned-text-input';
clonedInput.readOnly = true;
focusInput.parentElement.insertBefore(clonedInput, focusInput);
focusInput.style.top = focusInput.offsetTop;
focusInput.classList.add('previous-input-focus');
}
}
});
},
hasCheckedClone: false,
removeClonedInputs: function(container, scrollIntance) {
ionic.tap.hasCheckedClone = false;
ionic.requestAnimationFrame(function(){
var clonedInputs = container.querySelectorAll('.cloned-text-input');
var previousInputFocus = container.querySelectorAll('.previous-input-focus');
var x;
for(x=0; x<clonedInputs.length; x++) {
clonedInputs[x].parentElement.removeChild( clonedInputs[x] );
}
for(x=0; x<previousInputFocus.length; x++) {
previousInputFocus[x].classList.remove('previous-input-focus');
previousInputFocus[x].style.top = '';
previousInputFocus[x].focus();
}
});
},
requiresNativeClick: function(ele) {
if(!ele || ele.disabled || (/file|range/i).test(ele.type) || (/object|video/i).test(ele.tagName) ) {
return true;
}
if(ele.nodeType === 1) {
var element = ele;
while(element) {
if( (element.dataset ? element.dataset.tapDisabled : element.getAttribute('data-tap-disabled')) == 'true' ) {
return true;
}
element = element.parentElement;
}
}
return false;
}
};
function tapEventListener(type, enable, useCapture) {
if(enable !== false) {
tapDoc.addEventListener(type, tapEventListeners[type], useCapture);
} else {
tapDoc.removeEventListener(type, tapEventListeners[type]);
}
}
function tapClick(e) {
// simulate a normal click by running the element's click method then focus on it
var container = tapContainingElement(e.target);
var ele = tapTargetElement(container);
if( ionic.tap.requiresNativeClick(ele) || tapPointerMoved ) return false;
var c = getPointerCoordinates(e);
console.debug('tapClick', e.type, ele.tagName, '('+c.x+','+c.y+')');
triggerMouseEvent('click', ele, c.x, c.y);
// if it's an input, focus in on the target, otherwise blur
tapHandleFocus(ele);
}
function triggerMouseEvent(type, ele, x, y) {
// using initMouseEvent instead of MouseEvent for our Android friends
var clickEvent = document.createEvent("MouseEvents");
clickEvent.initMouseEvent(type, true, true, window, 1, 0, 0, x, y, false, false, false, false, 0, null);
clickEvent.isIonicTap = true;
ele.dispatchEvent(clickEvent);
}
function tapClickGateKeeper(e) {
if(e.target.type == 'submit' && e.detail === 0) {
// do not prevent click if it came from an "Enter" or "Go" keypress submit
return;
}
// do not allow through any click events that were not created by ionic.tap
if( (ionic.scroll.isScrolling && ionic.tap.containsOrIsTextInput(e.target) ) ||
(!e.isIonicTap && !ionic.tap.requiresNativeClick(e.target)) ) {
console.debug('clickPrevent', e.target.tagName);
e.stopPropagation();
if( !ionic.tap.isLabelWithTextInput(e.target) ) {
// labels clicks from native should not preventDefault othersize keyboard will not show on input focus
e.preventDefault();
}
return false;
}
}
// MOUSE
function tapMouseDown(e) {
if(e.isIonicTap || tapIgnoreEvent(e)) return;
if(tapEnabledTouchEvents) {
console.debug('mousedown', 'stop event');
e.stopPropagation();
if( !ionic.tap.isTextInput(e.target) ) {
// If you preventDefault on a text input then you cannot move its text caret/cursor.
// Allow through only the text input default. However, without preventDefault on an
// input the 300ms delay can change focus on inputs after the keyboard shows up.
// The focusin event handles the chance of focus changing after the keyboard shows.
e.preventDefault();
}
return false;
}
tapPointerMoved = false;
tapPointerStart = getPointerCoordinates(e);
tapEventListener('mousemove');
ionic.activator.start(e);
}
function tapMouseUp(e) {
if(tapEnabledTouchEvents) {
e.stopPropagation();
e.preventDefault();
return false;
}
if( tapIgnoreEvent(e) || e.target.tagName === 'SELECT' ) return false;
if( !tapHasPointerMoved(e) ) {
tapClick(e);
}
tapEventListener('mousemove', false);
ionic.activator.end();
tapPointerMoved = false;
}
function tapMouseMove(e) {
if( tapHasPointerMoved(e) ) {
tapEventListener('mousemove', false);
ionic.activator.end();
tapPointerMoved = true;
return false;
}
}
// TOUCH
function tapTouchStart(e) {
if( tapIgnoreEvent(e) ) return;
tapPointerMoved = false;
tapEnableTouchEvents();
tapPointerStart = getPointerCoordinates(e);
tapEventListener('touchmove');
ionic.activator.start(e);
if( ionic.Platform.isIOS() && ionic.tap.isLabelWithTextInput(e.target) ) {
// if the tapped element is a label, which has a child input
// then preventDefault so iOS doesn't ugly auto scroll to the input
// but do not prevent default on Android or else you cannot move the text caret
// and do not prevent default on Android or else no virtual keyboard shows up
var textInput = tapTargetElement( tapContainingElement(e.target) );
if( textInput !== tapActiveEle ) {
// don't preventDefault on an already focused input or else iOS's text caret isn't usable
e.preventDefault();
}
}
}
function tapTouchEnd(e) {
if( tapIgnoreEvent(e) ) return;
tapEnableTouchEvents();
if( !tapHasPointerMoved(e) ) {
tapClick(e);
}
tapTouchCancel();
}
function tapTouchMove(e) {
if( tapHasPointerMoved(e) ) {
tapPointerMoved = true;
tapEventListener('touchmove', false);
ionic.activator.end();
return false;
}
}
function tapTouchCancel(e) {
tapEventListener('touchmove', false);
ionic.activator.end();
tapPointerMoved = false;
}
function tapEnableTouchEvents() {
tapEnabledTouchEvents = true;
clearTimeout(tapMouseResetTimer);
tapMouseResetTimer = setTimeout(function(){
tapEnabledTouchEvents = false;
}, 2000);
}
function tapIgnoreEvent(e) {
if(e.isTapHandled) return true;
e.isTapHandled = true;
if( ionic.scroll.isScrolling && ionic.tap.containsOrIsTextInput(e.target) ) {
e.preventDefault();
return true;
}
}
function tapHandleFocus(ele) {
tapTouchFocusedInput = null;
var triggerFocusIn = false;
if(ele.tagName == 'SELECT') {
// trick to force Android options to show up
triggerMouseEvent('mousedown', ele, 0, 0);
ele.focus && ele.focus();
triggerFocusIn = true;
} else if(tapActiveElement() === ele) {
// already is the active element and has focus
triggerFocusIn = true;
} else if( (/input|textarea/i).test(ele.tagName) ) {
triggerFocusIn = true;
ele.focus && ele.focus();
ele.value = ele.value;
if( tapEnabledTouchEvents ) {
tapTouchFocusedInput = ele;
}
} else {
tapFocusOutActive();
}
if(triggerFocusIn) {
tapActiveElement(ele);
ionic.trigger('ionic.focusin', {
target: ele
}, true);
}
}
function tapFocusOutActive() {
var ele = tapActiveElement();
if(ele && (/input|textarea|select/i).test(ele.tagName) ) {
console.debug('tapFocusOutActive', ele.tagName);
ele.blur();
}
tapActiveElement(null);
}
function tapFocusIn(e) {
// Because a text input doesn't preventDefault (so the caret still works) there's a chance
// that it's mousedown event 300ms later will change the focus to another element after
// the keyboard shows up.
if( tapEnabledTouchEvents &&
ionic.tap.isTextInput( tapActiveElement() ) &&
ionic.tap.isTextInput(tapTouchFocusedInput) &&
tapTouchFocusedInput !== e.target ) {
// 1) The pointer is from touch events
// 2) There is an active element which is a text input
// 3) A text input was just set to be focused on by a touch event
// 4) A new focus has been set, however the target isn't the one the touch event wanted
console.debug('focusin', 'tapTouchFocusedInput');
tapTouchFocusedInput.focus();
tapTouchFocusedInput = null;
}
ionic.scroll.isScrolling = false;
}
function tapFocusOut() {
tapActiveElement(null);
}
function tapActiveElement(ele) {
if(arguments.length) {
tapActiveEle = ele;
}
return tapActiveEle || document.activeElement;
}
function tapHasPointerMoved(endEvent) {
if(!endEvent || !tapPointerStart || ( tapPointerStart.x === 0 && tapPointerStart.y === 0 )) {
return false;
}
var endCoordinates = getPointerCoordinates(endEvent);
return Math.abs(tapPointerStart.x - endCoordinates.x) > TAP_RELEASE_TOLERANCE ||
Math.abs(tapPointerStart.y - endCoordinates.y) > TAP_RELEASE_TOLERANCE;
}
function getPointerCoordinates(event) {
// This method can get coordinates for both a mouse click
// or a touch depending on the given event
var c = { x:0, y:0 };
if(event) {
var touches = event.touches && event.touches.length ? event.touches : [event];
var e = (event.changedTouches && event.changedTouches[0]) || touches[0];
if(e) {
c.x = e.clientX || e.pageX || 0;
c.y = e.clientY || e.pageY || 0;
}
}
return c;
}
function tapContainingElement(ele, allowSelf) {
var climbEle = ele;
for(var x=0; x<6; x++) {
if(!climbEle) break;
if(climbEle.tagName === 'LABEL') return climbEle;
climbEle = ele.parentElement;
}
if(allowSelf !== false) return ele;
}
function tapTargetElement(ele) {
if(ele && ele.tagName === 'LABEL') {
if(ele.control) return ele.control;
// older devices do not support the "control" property
if(ele.querySelector) {
var control = ele.querySelector('input,textarea,select');
if(control) return control;
}
}
return ele;
}
ionic.DomUtil.ready(function(){
ionic.tap.register(document);
});