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TypeScript

import {Menu} from './menu';
import {SlideEdgeGesture} from '../../gestures/slide-edge-gesture';
import {assign} from '../../util/util';
/**
* Gesture attached to the content which the menu is assigned to
*/
export class MenuContentGesture extends SlideEdgeGesture {
constructor(public menu: Menu, contentEle: HTMLElement, options: any = {}) {
super(contentEle, assign({
direction: 'x',
edge: menu.side,
threshold: 0,
maxEdgeStart: menu.maxEdgeStart || 75
}, options));
}
canStart(ev) {
let menu = this.menu;
if (!menu.enabled || !menu.swipeEnabled) {
console.debug('menu can not start, isEnabled:', menu.enabled, 'isSwipeEnabled:', menu.swipeEnabled, 'side:', menu.side);
return false;
}
if (ev.distance > 50) {
// the distance is longer than you'd expect a side menu swipe to be
console.debug('menu can not start, distance too far:', ev.distance, 'side:', menu.side);
return false;
}
console.debug('menu canStart,', menu.side, 'isOpen', menu.isOpen, 'angle', ev.angle, 'distance', ev.distance);
if (menu.side === 'right') {
// right side
if (menu.isOpen) {
// right side, opened
return true;
} else {
// right side, closed
if ((ev.angle > 140 && ev.angle <= 180) || (ev.angle > -140 && ev.angle <= -180)) {
return super.canStart(ev);
}
}
} else {
// left side
if (menu.isOpen) {
// left side, opened
return true;
} else {
// left side, closed
if (ev.angle > -40 && ev.angle < 40) {
return super.canStart(ev);
}
}
}
// didn't pass the test, don't open this menu
return false;
}
// Set CSS, then wait one frame for it to apply before sliding starts
onSlideBeforeStart(slide, ev) {
console.debug('menu gesture, onSlideBeforeStart', this.menu.side);
this.menu.setProgressStart();
}
onSlide(slide, ev) {
let z = (this.menu.side === 'right' ? slide.min : slide.max);
let stepValue = (slide.distance / z);
console.debug('menu gesture, onSlide', this.menu.side, 'distance', slide.distance, 'min', slide.min, 'max', slide.max, 'z', z, 'stepValue', stepValue);
this.menu.setProgessStep(stepValue);
}
onSlideEnd(slide, ev) {
let z = (this.menu.side === 'right' ? slide.min : slide.max);
let shouldComplete = (Math.abs(ev.velocityX) > 0.2) ||
(Math.abs(slide.delta) > Math.abs(z) * 0.5);
let currentStepValue = (slide.distance / z);
console.debug('menu gesture, onSlide', this.menu.side, 'distance', slide.distance, 'delta', slide.delta, 'velocityX', ev.velocityX, 'min', slide.min, 'max', slide.max, 'shouldComplete', shouldComplete, 'currentStepValue', currentStepValue);
this.menu.setProgressEnd(shouldComplete, currentStepValue);
}
getElementStartPos(slide, ev) {
if (this.menu.side === 'right') {
// right menu
return this.menu.isOpen ? slide.min : slide.max;
}
// left menu
return this.menu.isOpen ? slide.max : slide.min;
}
getSlideBoundaries(): {min: number, max: number} {
if (this.menu.side === 'right') {
// right menu
return {
min: -this.menu.width(),
max: 0
};
}
// left menu
return {
min: 0,
max: this.menu.width()
};
}
}
/**
* Gesture attached to the actual menu itself
*/
export class MenuTargetGesture extends MenuContentGesture {
constructor(menu: Menu, menuEle: HTMLElement) {
super(menu, menuEle, {
maxEdgeStart: 0
});
}
}