Files
ionic-framework/js/utils/events.js
2013-11-23 08:15:17 -06:00

96 lines
3.0 KiB
JavaScript

/**
* ion-events.js
*
* Author: Max Lynch <max@drifty.com>
*
* Framework events handles various mobile browser events, and
* detects special events like tap/swipe/etc. and emits them
* as custom events that can be used in an app.
*
* Portions lovingly adapted from github.com/maker/ratchet and github.com/alexgibson/tap.js - thanks guys!
*/
(function(ionic) {
// Custom event polyfill
if(!window.CustomEvent) {
(function() {
var CustomEvent;
CustomEvent = function(event, params) {
var evt;
params = params || {
bubbles: false,
cancelable: false,
detail: undefined
};
evt = document.createEvent("CustomEvent");
evt.initCustomEvent(event, params.bubbles, params.cancelable, params.detail);
return evt;
};
CustomEvent.prototype = window.Event.prototype;
window.CustomEvent = CustomEvent;
})();
}
ionic.EventController = {
VIRTUALIZED_EVENTS: ['tap', 'swipe', 'swiperight', 'swipeleft', 'drag', 'hold', 'release'],
// Trigger a new event
trigger: function(eventType, data) {
var event = new CustomEvent(eventType, { detail: data });
// Make sure to trigger the event on the given target, or dispatch it from
// the window if we don't have an event target
data && data.target && data.target.dispatchEvent(event) || window.dispatchEvent(event);
},
// Bind an event
on: function(type, callback, element) {
var e = element || window;
// Bind a gesture if it's a virtual event
for(var i = 0, j = this.VIRTUALIZED_EVENTS.length; i < j; i++) {
if(type == this.VIRTUALIZED_EVENTS[i]) {
var gesture = new ionic.Gesture(element);
gesture.on(type, callback);
return gesture;
}
}
// Otherwise bind a normal event
e.addEventListener(type, callback);
},
off: function(type, callback, element) {
element.removeEventListener(type, callback);
},
// Register for a new gesture event on the given element
onGesture: function(type, callback, element) {
var gesture = new ionic.Gesture(element);
gesture.on(type, callback);
return gesture;
},
// Unregister a previous gesture event
offGesture: function(gesture, type, callback) {
gesture.off(type, callback);
},
handlePopState: function(event) {
},
};
// Map some convenient top-level functions for event handling
ionic.on = function() { ionic.EventController.on.apply(ionic.EventController, arguments); };
ionic.off = function() { ionic.EventController.off.apply(ionic.EventController, arguments); };
ionic.trigger = function() { ionic.EventController.trigger.apply(ionic.EventController.trigger, arguments); };
ionic.onGesture = function() { return ionic.EventController.onGesture.apply(ionic.EventController.onGesture, arguments); };
ionic.offGesture = function() { return ionic.EventController.offGesture.apply(ionic.EventController.offGesture, arguments); };
})(window.ionic);