Files
2013-10-23 19:19:09 -05:00

110 lines
3.7 KiB
JavaScript

/**
* ion-events.js
*
* Author: Max Lynch <max@drifty.com>
*
* Framework events handles various mobile browser events, and
* detects special events like tap/swipe/etc. and emits them
* as custom events that can be used in an app.
*
* Portions lovingly adapted from github.com/maker/ratchet and github.com/alexgibson/tap.js - thanks guys!
*/
(function(ionic) {
ionic.EventController = {
VIRTUALIZED_EVENTS: ['tap', 'swipe', 'swiperight', 'swipeleft', 'drag', 'hold', 'release'],
// Trigger a new event
trigger: function(eventType, data) {
var event = new CustomEvent(eventType, { detail: data });
// Make sure to trigger the event on the given target, or dispatch it from
// the window if we don't have an event target
data && data.target && data.target.dispatchEvent(event) || window.dispatchEvent(event);
},
// Bind an event
on: function(type, callback, element) {
var e = element || window;
// Bind a gesture if it's a virtual event
for(var i = 0, j = this.VIRTUALIZED_EVENTS.length; i < j; i++) {
if(type == this.VIRTUALIZED_EVENTS[i]) {
var gesture = new ionic.Gesture(element);
gesture.on(type, callback);
return gesture;
}
}
// Otherwise bind a normal event
e.addEventListener(type, callback);
},
off: function(type, callback, element) {
element.removeEventListener(type, callback);
},
// Register for a new gesture event on the given element
onGesture: function(type, callback, element) {
var gesture = new ionic.Gesture(element);
gesture.on(type, callback);
return gesture;
},
// Unregister a previous gesture event
offGesture: function(gesture, type, callback) {
gesture.off(type, callback);
},
// // With a click event, we need to check the target
// // and if it's an internal target that doesn't want
// // a click, cancel it
// handleClick: function(e) {
// var target = e.target;
// if(ionic.Gestures.HAS_TOUCHEVENTS) {
// // We don't allow any clicks on mobile
// e.preventDefault();
// return false;
// }
// if (
// ! target
// || e.which > 1
// || e.metaKey
// || e.ctrlKey
// //|| isScrolling
// // || location.protocol !== target.protocol
// // || location.host !== target.host
// // // Not sure abotu this one
// // //|| !target.hash && /#/.test(target.href)
// // || target.hash && target.href.replace(target.hash, '') === location.href.replace(location.hash, '')
// //|| target.getAttribute('data-ignore') == 'push'
// ) {
// // Allow it
// return;
// }
// // We need to cancel this one
// e.preventDefault();
// },
handlePopState: function(event) {
console.log("EVENT: popstate", event);
},
};
// Map some convenient top-level functions for event handling
ionic.on = function() { ionic.EventController.on.apply(ionic.EventController, arguments); };
ionic.off = function() { ionic.EventController.off.apply(ionic.EventController, arguments); };
ionic.trigger = function() { ionic.EventController.trigger.apply(ionic.EventController.trigger, arguments); };
ionic.onGesture = function() { ionic.EventController.onGesture.apply(ionic.EventController.onGesture, arguments); };
ionic.offGesture = function() { ionic.EventController.offGesture.apply(ionic.EventController.offGesture, arguments); };
// DISABLING FOR NOW. THE TAP CODE AT THE EXT LEVEL SHOULD BE DOING THIS
// Set up various listeners
//window.addEventListener('click', ionic.EventController.handleClick);
})(window.ionic);