Files
Brandy Smith d52fca084c fix(config): allow LogLevel to work with isolatedModules and update all warns and errors to respect logLevel (#30350)
Issue number: internal

---------

## What is the current behavior?
- `LogLevel` throws error `Error: Cannot access ambient const enums when
'isolatedModules' is enabled`
- Several existing console warns and errors are not calling the function
that respects the `logLevel` config

## What is the new behavior?
- Remove `const` from the `enum` to work with `isolatedModules`
- Update `console.warn`s to `printIonWarning`
- Update `console.error`s to `printIonError`

## Does this introduce a breaking change?
- [ ] Yes
- [x] No

## Other information

Dev build: `8.5.5-dev.11744729748.174bf7e0`

---------

Co-authored-by: Brandy Smith <6577830+brandyscarney@users.noreply.github.com>
2025-04-16 16:23:16 +00:00

418 lines
12 KiB
TypeScript

import type { ComponentInterface, EventEmitter } from '@stencil/core';
import { Component, Element, Event, Host, Method, Prop, State, Watch, h } from '@stencil/core';
import { raf } from '@utils/helpers';
import { createLockController } from '@utils/lock-controller';
import { printIonWarning } from '@utils/logging';
import {
createDelegateController,
createTriggerController,
BACKDROP,
dismiss,
eventMethod,
isCancel,
prepareOverlay,
present,
safeCall,
setOverlayId,
} from '@utils/overlays';
import { getClassMap } from '@utils/theme';
import { getIonMode } from '../../global/ionic-global';
import type { AnimationBuilder, CssClassMap, OverlayInterface, FrameworkDelegate } from '../../interface';
import type { OverlayEventDetail } from '../../utils/overlays-interface';
import { iosEnterAnimation } from './animations/ios.enter';
import { iosLeaveAnimation } from './animations/ios.leave';
import type { PickerButton, PickerColumn } from './picker-interface';
// TODO(FW-2832): types
/**
* @virtualProp {"ios" | "md"} mode - The mode determines which platform styles to use.
*/
@Component({
tag: 'ion-picker-legacy',
styleUrls: {
ios: 'picker.ios.scss',
md: 'picker.md.scss',
},
scoped: true,
})
export class Picker implements ComponentInterface, OverlayInterface {
private readonly delegateController = createDelegateController(this);
private readonly lockController = createLockController();
private readonly triggerController = createTriggerController();
private durationTimeout?: ReturnType<typeof setTimeout>;
lastFocus?: HTMLElement;
@Element() el!: HTMLIonPickerLegacyElement;
@State() presented = false;
/** @internal */
@Prop() overlayIndex!: number;
/** @internal */
@Prop() delegate?: FrameworkDelegate;
/** @internal */
@Prop() hasController = false;
/**
* If `true`, the keyboard will be automatically dismissed when the overlay is presented.
*/
@Prop() keyboardClose = true;
/**
* Animation to use when the picker is presented.
*/
@Prop() enterAnimation?: AnimationBuilder;
/**
* Animation to use when the picker is dismissed.
*/
@Prop() leaveAnimation?: AnimationBuilder;
/**
* Array of buttons to be displayed at the top of the picker.
*/
@Prop() buttons: PickerButton[] = [];
/**
* Array of columns to be displayed in the picker.
*/
@Prop() columns: PickerColumn[] = [];
/**
* Additional classes to apply for custom CSS. If multiple classes are
* provided they should be separated by spaces.
*/
@Prop() cssClass?: string | string[];
/**
* Number of milliseconds to wait before dismissing the picker.
*/
@Prop() duration = 0;
/**
* If `true`, a backdrop will be displayed behind the picker.
*/
@Prop() showBackdrop = true;
/**
* If `true`, the picker will be dismissed when the backdrop is clicked.
*/
@Prop() backdropDismiss = true;
/**
* If `true`, the picker will animate.
*/
@Prop() animated = true;
/**
* Additional attributes to pass to the picker.
*/
@Prop() htmlAttributes?: { [key: string]: any };
/**
* If `true`, the picker will open. If `false`, the picker will close.
* Use this if you need finer grained control over presentation, otherwise
* just use the pickerController or the `trigger` property.
* Note: `isOpen` will not automatically be set back to `false` when
* the picker dismisses. You will need to do that in your code.
*/
@Prop() isOpen = false;
@Watch('isOpen')
onIsOpenChange(newValue: boolean, oldValue: boolean) {
if (newValue === true && oldValue === false) {
this.present();
} else if (newValue === false && oldValue === true) {
this.dismiss();
}
}
/**
* An ID corresponding to the trigger element that
* causes the picker to open when clicked.
*/
@Prop() trigger: string | undefined;
@Watch('trigger')
triggerChanged() {
const { trigger, el, triggerController } = this;
if (trigger) {
triggerController.addClickListener(el, trigger);
}
}
/**
* Emitted after the picker has presented.
*/
@Event({ eventName: 'ionPickerDidPresent' }) didPresent!: EventEmitter<void>;
/**
* Emitted before the picker has presented.
*/
@Event({ eventName: 'ionPickerWillPresent' }) willPresent!: EventEmitter<void>;
/**
* Emitted before the picker has dismissed.
*/
@Event({ eventName: 'ionPickerWillDismiss' }) willDismiss!: EventEmitter<OverlayEventDetail>;
/**
* Emitted after the picker has dismissed.
*/
@Event({ eventName: 'ionPickerDidDismiss' }) didDismiss!: EventEmitter<OverlayEventDetail>;
/**
* Emitted after the picker has presented.
* Shorthand for ionPickerWillDismiss.
*/
@Event({ eventName: 'didPresent' }) didPresentShorthand!: EventEmitter<void>;
/**
* Emitted before the picker has presented.
* Shorthand for ionPickerWillPresent.
*/
@Event({ eventName: 'willPresent' }) willPresentShorthand!: EventEmitter<void>;
/**
* Emitted before the picker has dismissed.
* Shorthand for ionPickerWillDismiss.
*/
@Event({ eventName: 'willDismiss' }) willDismissShorthand!: EventEmitter<OverlayEventDetail>;
/**
* Emitted after the picker has dismissed.
* Shorthand for ionPickerDidDismiss.
*/
@Event({ eventName: 'didDismiss' }) didDismissShorthand!: EventEmitter<OverlayEventDetail>;
connectedCallback() {
prepareOverlay(this.el);
this.triggerChanged();
}
disconnectedCallback() {
this.triggerController.removeClickListener();
}
componentWillLoad() {
if (!this.htmlAttributes?.id) {
setOverlayId(this.el);
}
}
componentDidLoad() {
printIonWarning(
'[ion-picker-legacy] - ion-picker-legacy and ion-picker-legacy-column have been deprecated in favor of new versions of the ion-picker and ion-picker-column components. These new components display inline with your page content allowing for more presentation flexibility than before.',
this.el
);
/**
* If picker was rendered with isOpen="true"
* then we should open picker immediately.
*/
if (this.isOpen === true) {
raf(() => this.present());
}
/**
* When binding values in frameworks such as Angular
* it is possible for the value to be set after the Web Component
* initializes but before the value watcher is set up in Stencil.
* As a result, the watcher callback may not be fired.
* We work around this by manually calling the watcher
* callback when the component has loaded and the watcher
* is configured.
*/
this.triggerChanged();
}
/**
* Present the picker overlay after it has been created.
*/
@Method()
async present(): Promise<void> {
const unlock = await this.lockController.lock();
await this.delegateController.attachViewToDom();
await present(this, 'pickerEnter', iosEnterAnimation, iosEnterAnimation, undefined);
if (this.duration > 0) {
this.durationTimeout = setTimeout(() => this.dismiss(), this.duration);
}
unlock();
}
/**
* Dismiss the picker overlay after it has been presented.
*
* @param data Any data to emit in the dismiss events.
* @param role The role of the element that is dismissing the picker.
* This can be useful in a button handler for determining which button was
* clicked to dismiss the picker.
* Some examples include: ``"cancel"`, `"destructive"`, "selected"`, and `"backdrop"`.
*/
@Method()
async dismiss(data?: any, role?: string): Promise<boolean> {
const unlock = await this.lockController.lock();
if (this.durationTimeout) {
clearTimeout(this.durationTimeout);
}
const dismissed = await dismiss(this, data, role, 'pickerLeave', iosLeaveAnimation, iosLeaveAnimation);
if (dismissed) {
this.delegateController.removeViewFromDom();
}
unlock();
return dismissed;
}
/**
* Returns a promise that resolves when the picker did dismiss.
*/
@Method()
onDidDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
return eventMethod(this.el, 'ionPickerDidDismiss');
}
/**
* Returns a promise that resolves when the picker will dismiss.
*/
@Method()
onWillDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
return eventMethod(this.el, 'ionPickerWillDismiss');
}
/**
* Get the column that matches the specified name.
*
* @param name The name of the column.
*/
@Method()
getColumn(name: string): Promise<PickerColumn | undefined> {
return Promise.resolve(this.columns.find((column) => column.name === name));
}
private async buttonClick(button: PickerButton) {
const role = button.role;
if (isCancel(role)) {
return this.dismiss(undefined, role);
}
const shouldDismiss = await this.callButtonHandler(button);
if (shouldDismiss) {
return this.dismiss(this.getSelected(), button.role);
}
return Promise.resolve();
}
private async callButtonHandler(button: PickerButton | undefined) {
if (button) {
// a handler has been provided, execute it
// pass the handler the values from the inputs
const rtn = await safeCall(button.handler, this.getSelected());
if (rtn === false) {
// if the return value of the handler is false then do not dismiss
return false;
}
}
return true;
}
private getSelected() {
const selected: { [k: string]: any } = {};
this.columns.forEach((col, index) => {
const selectedColumn = col.selectedIndex !== undefined ? col.options[col.selectedIndex] : undefined;
selected[col.name] = {
text: selectedColumn ? selectedColumn.text : undefined,
value: selectedColumn ? selectedColumn.value : undefined,
columnIndex: index,
};
});
return selected;
}
private onBackdropTap = () => {
this.dismiss(undefined, BACKDROP);
};
private dispatchCancelHandler = (ev: CustomEvent) => {
const role = ev.detail.role;
if (isCancel(role)) {
const cancelButton = this.buttons.find((b) => b.role === 'cancel');
this.callButtonHandler(cancelButton);
}
};
render() {
const { htmlAttributes } = this;
const mode = getIonMode(this);
return (
<Host
aria-modal="true"
tabindex="-1"
{...(htmlAttributes as any)}
style={{
zIndex: `${20000 + this.overlayIndex}`,
}}
class={{
[mode]: true,
// Used internally for styling
[`picker-${mode}`]: true,
'overlay-hidden': true,
...getClassMap(this.cssClass),
}}
onIonBackdropTap={this.onBackdropTap}
onIonPickerWillDismiss={this.dispatchCancelHandler}
>
<ion-backdrop visible={this.showBackdrop} tappable={this.backdropDismiss}></ion-backdrop>
<div tabindex="0" aria-hidden="true"></div>
<div class="picker-wrapper ion-overlay-wrapper" role="dialog">
<div class="picker-toolbar">
{this.buttons.map((b) => (
<div class={buttonWrapperClass(b)}>
<button type="button" onClick={() => this.buttonClick(b)} class={buttonClass(b)}>
{b.text}
</button>
</div>
))}
</div>
<div class="picker-columns">
<div class="picker-above-highlight"></div>
{this.presented && this.columns.map((c) => <ion-picker-legacy-column col={c}></ion-picker-legacy-column>)}
<div class="picker-below-highlight"></div>
</div>
</div>
<div tabindex="0" aria-hidden="true"></div>
</Host>
);
}
}
const buttonWrapperClass = (button: PickerButton): CssClassMap => {
return {
[`picker-toolbar-${button.role}`]: button.role !== undefined,
'picker-toolbar-button': true,
};
};
const buttonClass = (button: PickerButton): CssClassMap => {
return {
'picker-button': true,
'ion-activatable': true,
...getClassMap(button.cssClass),
};
};