Files
Brandy Smith d52fca084c fix(config): allow LogLevel to work with isolatedModules and update all warns and errors to respect logLevel (#30350)
Issue number: internal

---------

## What is the current behavior?
- `LogLevel` throws error `Error: Cannot access ambient const enums when
'isolatedModules' is enabled`
- Several existing console warns and errors are not calling the function
that respects the `logLevel` config

## What is the new behavior?
- Remove `const` from the `enum` to work with `isolatedModules`
- Update `console.warn`s to `printIonWarning`
- Update `console.error`s to `printIonError`

## Does this introduce a breaking change?
- [ ] Yes
- [x] No

## Other information

Dev build: `8.5.5-dev.11744729748.174bf7e0`

---------

Co-authored-by: Brandy Smith <6577830+brandyscarney@users.noreply.github.com>
2025-04-16 16:23:16 +00:00

1101 lines
32 KiB
TypeScript

import type { EventEmitter } from '@stencil/core';
import { Build, Component, Element, Event, Method, Prop, Watch, h } from '@stencil/core';
import { getTimeGivenProgression } from '@utils/animation/cubic-bezier';
import { assert } from '@utils/helpers';
import { printIonWarning } from '@utils/logging';
import type { TransitionOptions } from '@utils/transition';
import { lifecycle, setPageHidden, transition } from '@utils/transition';
import { config } from '../../global/config';
import { getIonMode } from '../../global/ionic-global';
import type { Animation, AnimationBuilder, ComponentProps, FrameworkDelegate, Gesture } from '../../interface';
import type { NavOutlet, RouteID, RouteWrite, RouterDirection } from '../router/utils/interface';
import { LIFECYCLE_DID_LEAVE, LIFECYCLE_WILL_LEAVE, LIFECYCLE_WILL_UNLOAD } from './constants';
import type {
NavComponent,
NavComponentWithProps,
NavOptions,
NavResult,
TransitionDoneFn,
TransitionInstruction,
} from './nav-interface';
import type { ViewController } from './view-controller';
import { VIEW_STATE_ATTACHED, VIEW_STATE_DESTROYED, VIEW_STATE_NEW, convertToViews, matches } from './view-controller';
@Component({
tag: 'ion-nav',
styleUrl: 'nav.scss',
shadow: true,
})
export class Nav implements NavOutlet {
private transInstr: TransitionInstruction[] = [];
private sbAni?: Animation;
private gestureOrAnimationInProgress = false;
private useRouter = false;
private isTransitioning = false;
private destroyed = false;
private views: ViewController[] = [];
private gesture?: Gesture;
private didLoad = false;
@Element() el!: HTMLElement;
/** @internal */
@Prop() delegate?: FrameworkDelegate;
/**
* If the nav component should allow for swipe-to-go-back.
*/
@Prop({ mutable: true }) swipeGesture?: boolean;
@Watch('swipeGesture')
swipeGestureChanged() {
if (this.gesture) {
this.gesture.enable(this.swipeGesture === true);
}
}
/**
* If `true`, the nav should animate the transition of components.
*/
@Prop() animated = true;
/**
* By default `ion-nav` animates transition between pages based in the mode (ios or material design).
* However, this property allows to create custom transition using `AnimationBuilder` functions.
*/
@Prop() animation?: AnimationBuilder;
/**
* Any parameters for the root component
*/
@Prop() rootParams?: ComponentProps;
/**
* Root NavComponent to load
*/
@Prop() root?: NavComponent;
@Watch('root')
rootChanged() {
const isDev = Build.isDev;
if (this.root === undefined) {
return;
}
if (this.didLoad === false) {
/**
* If the component has not loaded yet, we can skip setting up the root component.
* It will be called when `componentDidLoad` fires.
*/
return;
}
if (!this.useRouter) {
if (this.root !== undefined) {
this.setRoot(this.root, this.rootParams);
}
} else if (isDev) {
printIonWarning('[ion-nav] - A root attribute is not supported when using ion-router.', this.el);
}
}
/**
* Event fired when Nav will load a component
* @internal
*/
@Event() ionNavWillLoad!: EventEmitter<void>;
/**
* Event fired when the nav will change components
*/
@Event({ bubbles: false }) ionNavWillChange!: EventEmitter<void>;
/**
* Event fired when the nav has changed components
*/
@Event({ bubbles: false }) ionNavDidChange!: EventEmitter<void>;
componentWillLoad() {
this.useRouter = document.querySelector('ion-router') !== null && this.el.closest('[no-router]') === null;
if (this.swipeGesture === undefined) {
const mode = getIonMode(this);
this.swipeGesture = config.getBoolean('swipeBackEnabled', mode === 'ios');
}
this.ionNavWillLoad.emit();
}
async componentDidLoad() {
// We want to set this flag before any watch callbacks are manually called
this.didLoad = true;
this.rootChanged();
this.gesture = (await import('../../utils/gesture/swipe-back')).createSwipeBackGesture(
this.el,
this.canStart.bind(this),
this.onStart.bind(this),
this.onMove.bind(this),
this.onEnd.bind(this)
);
this.swipeGestureChanged();
}
connectedCallback() {
this.destroyed = false;
}
disconnectedCallback() {
for (const view of this.views) {
lifecycle(view.element!, LIFECYCLE_WILL_UNLOAD);
view._destroy();
}
// Release swipe back gesture and transition.
if (this.gesture) {
this.gesture.destroy();
this.gesture = undefined;
}
this.transInstr.length = 0;
this.views.length = 0;
this.destroyed = true;
}
/**
* Push a new component onto the current navigation stack. Pass any additional
* information along as an object. This additional information is accessible
* through NavParams.
*
* @param component The component to push onto the navigation stack.
* @param componentProps Any properties of the component.
* @param opts The navigation options.
* @param done The transition complete function.
*/
@Method()
push<T extends NavComponent>(
component: T,
componentProps?: ComponentProps<T> | null,
opts?: NavOptions | null,
done?: TransitionDoneFn
): Promise<boolean> {
return this.insert(-1, component, componentProps, opts, done);
}
/**
* Inserts a component into the navigation stack at the specified index.
* This is useful to add a component at any point in the navigation stack.
*
* @param insertIndex The index to insert the component at in the stack.
* @param component The component to insert into the navigation stack.
* @param componentProps Any properties of the component.
* @param opts The navigation options.
* @param done The transition complete function.
*/
@Method()
insert<T extends NavComponent>(
insertIndex: number,
component: T,
componentProps?: ComponentProps<T> | null,
opts?: NavOptions | null,
done?: TransitionDoneFn
): Promise<boolean> {
return this.insertPages(insertIndex, [{ component, componentProps }], opts, done);
}
/**
* Inserts an array of components into the navigation stack at the specified index.
* The last component in the array will become instantiated as a view, and animate
* in to become the active view.
*
* @param insertIndex The index to insert the components at in the stack.
* @param insertComponents The components to insert into the navigation stack.
* @param opts The navigation options.
* @param done The transition complete function.
*/
@Method()
insertPages(
insertIndex: number,
insertComponents: NavComponent[] | NavComponentWithProps[],
opts?: NavOptions | null,
done?: TransitionDoneFn
): Promise<boolean> {
return this.queueTrns(
{
insertStart: insertIndex,
insertViews: insertComponents,
opts,
},
done
);
}
/**
* Pop a component off of the navigation stack. Navigates back from the current
* component.
*
* @param opts The navigation options.
* @param done The transition complete function.
*/
@Method()
pop(opts?: NavOptions | null, done?: TransitionDoneFn): Promise<boolean> {
return this.removeIndex(-1, 1, opts, done);
}
/**
* Pop to a specific index in the navigation stack.
*
* @param indexOrViewCtrl The index or view controller to pop to.
* @param opts The navigation options.
* @param done The transition complete function.
*/
@Method()
popTo(indexOrViewCtrl: number | ViewController, opts?: NavOptions | null, done?: TransitionDoneFn): Promise<boolean> {
const ti: TransitionInstruction = {
removeStart: -1,
removeCount: -1,
opts,
};
if (typeof indexOrViewCtrl === 'object' && (indexOrViewCtrl as ViewController).component) {
ti.removeView = indexOrViewCtrl;
ti.removeStart = 1;
} else if (typeof indexOrViewCtrl === 'number') {
ti.removeStart = indexOrViewCtrl + 1;
}
return this.queueTrns(ti, done);
}
/**
* Navigate back to the root of the stack, no matter how far back that is.
*
* @param opts The navigation options.
* @param done The transition complete function.
*/
@Method()
popToRoot(opts?: NavOptions | null, done?: TransitionDoneFn): Promise<boolean> {
return this.removeIndex(1, -1, opts, done);
}
/**
* Removes a component from the navigation stack at the specified index.
*
* @param startIndex The number to begin removal at.
* @param removeCount The number of components to remove.
* @param opts The navigation options.
* @param done The transition complete function.
*/
@Method()
removeIndex(
startIndex: number,
removeCount = 1,
opts?: NavOptions | null,
done?: TransitionDoneFn
): Promise<boolean> {
return this.queueTrns(
{
removeStart: startIndex,
removeCount,
opts,
},
done
);
}
/**
* Set the root for the current navigation stack to a component.
*
* @param component The component to set as the root of the navigation stack.
* @param componentProps Any properties of the component.
* @param opts The navigation options.
* @param done The transition complete function.
*/
@Method()
setRoot<T extends NavComponent>(
component: T,
componentProps?: ComponentProps<T> | null,
opts?: NavOptions | null,
done?: TransitionDoneFn
): Promise<boolean> {
return this.setPages([{ component, componentProps }], opts, done);
}
/**
* Set the views of the current navigation stack and navigate to the last view.
* By default animations are disabled, but they can be enabled by passing options
* to the navigation controller. Navigation parameters can also be passed to the
* individual pages in the array.
*
* @param views The list of views to set as the navigation stack.
* @param opts The navigation options.
* @param done The transition complete function.
*/
@Method()
setPages(
views: NavComponent[] | NavComponentWithProps[],
opts?: NavOptions | null,
done?: TransitionDoneFn
): Promise<boolean> {
opts ??= {};
// if animation wasn't set to true then default it to NOT animate
if (opts.animated !== true) {
opts.animated = false;
}
return this.queueTrns(
{
insertStart: 0,
insertViews: views,
removeStart: 0,
removeCount: -1,
opts,
},
done
);
}
/**
* Called by the router to update the view.
*
* @param id The component tag.
* @param params The component params.
* @param direction A direction hint.
* @param animation an AnimationBuilder.
*
* @return the status.
* @internal
*/
@Method()
setRouteId(
id: string,
params: ComponentProps | undefined,
direction: RouterDirection,
animation?: AnimationBuilder
): Promise<RouteWrite> {
const active = this.getActiveSync();
if (matches(active, id, params)) {
return Promise.resolve({
changed: false,
element: active.element,
});
}
let resolve: (result: RouteWrite) => void;
const promise = new Promise<RouteWrite>((r) => (resolve = r));
let finish: Promise<boolean>;
const commonOpts: NavOptions = {
updateURL: false,
viewIsReady: (enteringEl) => {
let mark: () => void;
const p = new Promise<void>((r) => (mark = r));
resolve({
changed: true,
element: enteringEl,
markVisible: async () => {
mark();
await finish;
},
});
return p;
},
};
if (direction === 'root') {
finish = this.setRoot(id, params, commonOpts);
} else {
// Look for a view matching the target in the view stack.
const viewController = this.views.find((v) => matches(v, id, params));
if (viewController) {
finish = this.popTo(viewController, {
...commonOpts,
direction: 'back',
animationBuilder: animation,
});
} else if (direction === 'forward') {
finish = this.push(id, params, {
...commonOpts,
animationBuilder: animation,
});
} else if (direction === 'back') {
finish = this.setRoot(id, params, {
...commonOpts,
direction: 'back',
animated: true,
animationBuilder: animation,
});
}
}
return promise;
}
/**
* Called by <ion-router> to retrieve the current component.
*
* @internal
*/
@Method()
async getRouteId(): Promise<RouteID | undefined> {
const active = this.getActiveSync();
if (active) {
return {
id: active.element!.tagName,
params: active.params,
element: active.element,
};
}
return undefined;
}
/**
* Get the active view.
*/
@Method()
async getActive(): Promise<ViewController | undefined> {
return this.getActiveSync();
}
/**
* Get the view at the specified index.
*
* @param index The index of the view.
*/
@Method()
async getByIndex(index: number): Promise<ViewController | undefined> {
return this.views[index];
}
/**
* Returns `true` if the current view can go back.
*
* @param view The view to check.
*/
@Method()
async canGoBack(view?: ViewController): Promise<boolean> {
return this.canGoBackSync(view);
}
/**
* Get the previous view.
*
* @param view The view to get.
*/
@Method()
async getPrevious(view?: ViewController): Promise<ViewController | undefined> {
return this.getPreviousSync(view);
}
/**
* Returns the number of views in the stack.
*/
@Method()
async getLength(): Promise<number> {
return Promise.resolve(this.views.length);
}
private getActiveSync(): ViewController | undefined {
return this.views[this.views.length - 1];
}
private canGoBackSync(view = this.getActiveSync()): boolean {
return !!(view && this.getPreviousSync(view));
}
private getPreviousSync(view = this.getActiveSync()): ViewController | undefined {
if (!view) {
return undefined;
}
const views = this.views;
const index = views.indexOf(view);
return index > 0 ? views[index - 1] : undefined;
}
/**
* Adds a navigation stack change to the queue and schedules it to run.
*
* @returns Whether the transition succeeds.
*/
private async queueTrns(ti: TransitionInstruction, done: TransitionDoneFn | undefined): Promise<boolean> {
if (this.isTransitioning && ti.opts?.skipIfBusy) {
return false;
}
const promise = new Promise<boolean>((resolve, reject) => {
ti.resolve = resolve;
ti.reject = reject;
});
ti.done = done;
/**
* If using router, check to see if navigation hooks
* will allow us to perform this transition. This
* is required in order for hooks to work with
* the ion-back-button or swipe to go back.
*/
if (ti.opts && ti.opts.updateURL !== false && this.useRouter) {
const router = document.querySelector('ion-router');
if (router) {
const canTransition = await router.canTransition();
if (canTransition === false) {
return false;
}
if (typeof canTransition === 'string') {
router.push(canTransition, ti.opts!.direction || 'back');
return false;
}
}
}
// Normalize empty
if (ti.insertViews?.length === 0) {
ti.insertViews = undefined;
}
// Enqueue transition instruction
this.transInstr.push(ti);
// if there isn't a transition already happening
// then this will kick off this transition
this.nextTrns();
return promise;
}
private success(result: NavResult, ti: TransitionInstruction) {
if (this.destroyed) {
this.fireError('nav controller was destroyed', ti);
return;
}
if (ti.done) {
ti.done(
result.hasCompleted,
result.requiresTransition,
result.enteringView,
result.leavingView,
result.direction
);
}
ti.resolve!(result.hasCompleted);
if (ti.opts!.updateURL !== false && this.useRouter) {
const router = document.querySelector('ion-router');
if (router) {
const direction = result.direction === 'back' ? 'back' : 'forward';
router.navChanged(direction);
}
}
}
private failed(rejectReason: any, ti: TransitionInstruction) {
if (this.destroyed) {
this.fireError('nav controller was destroyed', ti);
return;
}
this.transInstr.length = 0;
this.fireError(rejectReason, ti);
}
private fireError(rejectReason: any, ti: TransitionInstruction) {
if (ti.done) {
ti.done(false, false, rejectReason);
}
if (ti.reject && !this.destroyed) {
ti.reject(rejectReason);
} else {
ti.resolve!(false);
}
}
/**
* Consumes the next transition in the queue.
*
* @returns whether the transition is executed.
*/
private nextTrns(): boolean {
// this is the framework's bread 'n butta function
// only one transition is allowed at any given time
if (this.isTransitioning) {
return false;
}
// there is no transition happening right now, executes the next instructions.
const ti = this.transInstr.shift();
if (!ti) {
return false;
}
this.runTransition(ti);
return true;
}
/** Executes all the transition instruction from the queue. */
private async runTransition(ti: TransitionInstruction) {
try {
// set that this nav is actively transitioning
this.ionNavWillChange.emit();
this.isTransitioning = true;
this.prepareTI(ti);
const leavingView = this.getActiveSync();
const enteringView = this.getEnteringView(ti, leavingView);
if (!leavingView && !enteringView) {
throw new Error('no views in the stack to be removed');
}
if (enteringView && enteringView.state === VIEW_STATE_NEW) {
await enteringView.init(this.el);
}
this.postViewInit(enteringView, leavingView, ti);
// Needs transition?
const requiresTransition =
(ti.enteringRequiresTransition || ti.leavingRequiresTransition) && enteringView !== leavingView;
if (requiresTransition && ti.opts && leavingView) {
const isBackDirection = ti.opts.direction === 'back';
/**
* If heading back, use the entering page's animation
* unless otherwise specified by the developer.
*/
if (isBackDirection) {
ti.opts.animationBuilder = ti.opts.animationBuilder || enteringView?.animationBuilder;
}
leavingView.animationBuilder = ti.opts.animationBuilder;
}
let result: NavResult;
if (requiresTransition) {
result = await this.transition(enteringView!, leavingView, ti);
} else {
// transition is not required, so we are already done!
// they're inserting/removing the views somewhere in the middle or
// beginning, so visually nothing needs to animate/transition
// resolve immediately because there's no animation that's happening
result = {
hasCompleted: true,
requiresTransition: false,
};
}
this.success(result, ti);
this.ionNavDidChange.emit();
} catch (rejectReason) {
this.failed(rejectReason, ti);
}
this.isTransitioning = false;
this.nextTrns();
}
private prepareTI(ti: TransitionInstruction) {
const viewsLength = this.views.length;
ti.opts ??= {};
ti.opts.delegate ??= this.delegate;
if (ti.removeView !== undefined) {
assert(ti.removeStart !== undefined, 'removeView needs removeStart');
assert(ti.removeCount !== undefined, 'removeView needs removeCount');
const index = this.views.indexOf(ti.removeView);
if (index < 0) {
throw new Error('removeView was not found');
}
ti.removeStart! += index;
}
if (ti.removeStart !== undefined) {
if (ti.removeStart < 0) {
ti.removeStart = viewsLength - 1;
}
if (ti.removeCount! < 0) {
ti.removeCount = viewsLength - ti.removeStart;
}
ti.leavingRequiresTransition = ti.removeCount! > 0 && ti.removeStart + ti.removeCount! === viewsLength;
}
if (ti.insertViews) {
// allow -1 to be passed in to auto push it on the end
// and clean up the index if it's larger then the size of the stack
if (ti.insertStart! < 0 || ti.insertStart! > viewsLength) {
ti.insertStart = viewsLength;
}
ti.enteringRequiresTransition = ti.insertStart === viewsLength;
}
const insertViews = ti.insertViews;
if (!insertViews) {
return;
}
assert(insertViews.length > 0, 'length can not be zero');
const viewControllers = convertToViews(insertViews);
if (viewControllers.length === 0) {
throw new Error('invalid views to insert');
}
// Check all the inserted view are correct
for (const view of viewControllers) {
view.delegate = ti.opts.delegate;
const nav = view.nav;
if (nav && nav !== this) {
throw new Error('inserted view was already inserted');
}
if (view.state === VIEW_STATE_DESTROYED) {
throw new Error('inserted view was already destroyed');
}
}
ti.insertViews = viewControllers;
}
/**
* Returns the view that will be entered considering the transition instructions.
*
* @param ti The instructions.
* @param leavingView The view being left or undefined if none.
*
* @returns The view that will be entered, undefined if none.
*/
private getEnteringView(
ti: TransitionInstruction,
leavingView: ViewController | undefined
): ViewController | undefined {
// The last inserted view will be entered when view are inserted.
const insertViews = ti.insertViews;
if (insertViews !== undefined) {
return insertViews[insertViews.length - 1];
}
// When views are deleted, we will enter the last view that is not removed and not the view being left.
const removeStart = ti.removeStart;
if (removeStart !== undefined) {
const views = this.views;
const removeEnd = removeStart + ti.removeCount!;
for (let i = views.length - 1; i >= 0; i--) {
const view = views[i];
if ((i < removeStart || i >= removeEnd) && view !== leavingView) {
return view;
}
}
}
return undefined;
}
/**
* Adds and Removes the views from the navigation stack.
*
* @param enteringView The view being entered.
* @param leavingView The view being left.
* @param ti The instructions.
*/
private postViewInit(
enteringView: ViewController | undefined,
leavingView: ViewController | undefined,
ti: TransitionInstruction
): void {
assert(leavingView || enteringView, 'Both leavingView and enteringView are null');
assert(ti.resolve, 'resolve must be valid');
assert(ti.reject, 'reject must be valid');
// Compute the views to remove.
const opts = ti.opts!;
const { insertViews, removeStart, removeCount } = ti;
/** Records the view to destroy */
let destroyQueue: ViewController[] | undefined;
// there are views to remove
if (removeStart !== undefined && removeCount !== undefined) {
assert(removeStart >= 0, 'removeStart can not be negative');
assert(removeCount >= 0, 'removeCount can not be negative');
destroyQueue = [];
for (let i = removeStart; i < removeStart + removeCount; i++) {
const view = this.views[i];
if (view !== undefined && view !== enteringView && view !== leavingView) {
destroyQueue.push(view);
}
}
// default the direction to "back"
opts.direction ??= 'back';
}
const finalNumViews = this.views.length + (insertViews?.length ?? 0) - (removeCount ?? 0);
assert(finalNumViews >= 0, 'final balance can not be negative');
if (finalNumViews === 0) {
printIonWarning(
`[ion-nav] - You can't remove all the pages in the navigation stack. nav.pop() is probably called too many times.`,
this,
this.el
);
throw new Error('navigation stack needs at least one root page');
}
// At this point the transition can not be rejected, any throw should be an error
// Insert the new views in the stack.
if (insertViews) {
// add the views to the
let insertIndex = ti.insertStart!;
for (const view of insertViews) {
this.insertViewAt(view, insertIndex);
insertIndex++;
}
if (ti.enteringRequiresTransition) {
// default to forward if not already set
opts.direction ??= 'forward';
}
}
// if the views to be removed are in the beginning or middle
// and there is not a view that needs to visually transition out
// then just destroy them and don't transition anything
// batch all of lifecycles together
// let's make sure, callbacks are zoned
if (destroyQueue && destroyQueue.length > 0) {
for (const view of destroyQueue) {
lifecycle(view.element, LIFECYCLE_WILL_LEAVE);
lifecycle(view.element, LIFECYCLE_DID_LEAVE);
lifecycle(view.element, LIFECYCLE_WILL_UNLOAD);
}
// once all lifecycle events has been delivered, we can safely detroy the views
for (const view of destroyQueue) {
this.destroyView(view);
}
}
}
private async transition(
enteringView: ViewController,
leavingView: ViewController | undefined,
ti: TransitionInstruction
): Promise<NavResult> {
// we should animate (duration > 0) if the pushed page is not the first one (startup)
// or if it is a portal (modal, actionsheet, etc.)
const opts = ti.opts!;
const progressCallback = opts.progressAnimation
? (ani: Animation | undefined) => {
/**
* Because this progress callback is called asynchronously
* it is possible for the gesture to start and end before
* the animation is ever set. In that scenario, we should
* immediately call progressEnd so that the transition promise
* resolves and the gesture does not get locked up.
*/
if (ani !== undefined && !this.gestureOrAnimationInProgress) {
this.gestureOrAnimationInProgress = true;
ani.onFinish(
() => {
this.gestureOrAnimationInProgress = false;
},
{ oneTimeCallback: true }
);
/**
* Playing animation to beginning
* with a duration of 0 prevents
* any flickering when the animation
* is later cleaned up.
*/
ani.progressEnd(0, 0, 0);
} else {
this.sbAni = ani;
}
}
: undefined;
const mode = getIonMode(this);
const enteringEl = enteringView.element!;
// eslint-disable-next-line @typescript-eslint/prefer-optional-chain
const leavingEl = leavingView && leavingView.element!;
const animationOpts: TransitionOptions = {
mode,
showGoBack: this.canGoBackSync(enteringView),
baseEl: this.el,
progressCallback,
animated: this.animated && config.getBoolean('animated', true),
enteringEl,
leavingEl,
...opts,
animationBuilder: opts.animationBuilder || this.animation || config.get('navAnimation'),
};
const { hasCompleted } = await transition(animationOpts);
return this.transitionFinish(hasCompleted, enteringView, leavingView, opts);
}
private transitionFinish(
hasCompleted: boolean,
enteringView: ViewController,
leavingView: ViewController | undefined,
opts: NavOptions
): NavResult {
/**
* If the transition did not complete, the leavingView will still be the active
* view on the stack. Otherwise unmount all the views after the enteringView.
*/
const activeView = hasCompleted ? enteringView : leavingView;
if (activeView) {
this.unmountInactiveViews(activeView);
}
return {
hasCompleted,
requiresTransition: true,
enteringView,
leavingView,
direction: opts.direction,
};
}
/**
* Inserts a view at the specified index.
*
* When the view already is in the stack it will be moved to the new position.
*
* @param view The view to insert.
* @param index The index where to insert the view.
*/
private insertViewAt(view: ViewController, index: number) {
const views = this.views;
const existingIndex = views.indexOf(view);
if (existingIndex > -1) {
assert(view.nav === this, 'view is not part of the nav');
// The view already in the stack, removes it.
views.splice(existingIndex, 1);
// and add it back at the requested index.
views.splice(index, 0, view);
} else {
assert(!view.nav, 'nav is used');
// this is a new view to add to the stack
// create the new entering view
view.nav = this;
views.splice(index, 0, view);
}
}
/**
* Removes a view from the stack.
*
* @param view The view to remove.
*/
private removeView(view: ViewController) {
assert(
view.state === VIEW_STATE_ATTACHED || view.state === VIEW_STATE_DESTROYED,
'view state should be loaded or destroyed'
);
const views = this.views;
const index = views.indexOf(view);
assert(index > -1, 'view must be part of the stack');
if (index >= 0) {
views.splice(index, 1);
}
}
private destroyView(view: ViewController) {
view._destroy();
this.removeView(view);
}
/**
* Unmounts all inactive views after the specified active view.
*
* DOM WRITE
*
* @param activeView The view that is actively visible in the stack. Used to calculate which views to unmount.
*/
private unmountInactiveViews(activeView: ViewController) {
// ok, cleanup time!! Destroy all of the views that are
// INACTIVE and come after the active view
// only do this if the views exist, though
if (this.destroyed) {
return;
}
const views = this.views;
const activeViewIndex = views.indexOf(activeView);
for (let i = views.length - 1; i >= 0; i--) {
const view = views[i];
/**
* When inserting multiple views via insertPages
* the last page will be transitioned to, but the
* others will not be. As a result, a DOM element
* will only be created for the last page inserted.
* As a result, it is possible to have views in the
* stack that do not have `view.element` yet.
*/
const element = view.element;
if (element) {
if (i > activeViewIndex) {
// this view comes after the active view
// let's unload it
lifecycle(element, LIFECYCLE_WILL_UNLOAD);
this.destroyView(view);
} else if (i < activeViewIndex) {
// this view comes before the active view
// and it is not a portal then ensure it is hidden
setPageHidden(element!, true);
}
}
}
}
private canStart(): boolean {
return (
!this.gestureOrAnimationInProgress &&
!!this.swipeGesture &&
!this.isTransitioning &&
this.transInstr.length === 0 &&
this.canGoBackSync()
);
}
private onStart() {
this.gestureOrAnimationInProgress = true;
this.pop({ direction: 'back', progressAnimation: true });
}
private onMove(stepValue: number) {
if (this.sbAni) {
this.sbAni.progressStep(stepValue);
}
}
private onEnd(shouldComplete: boolean, stepValue: number, dur: number) {
if (this.sbAni) {
this.sbAni.onFinish(
() => {
this.gestureOrAnimationInProgress = false;
},
{ oneTimeCallback: true }
);
// Account for rounding errors in JS
let newStepValue = shouldComplete ? -0.001 : 0.001;
/**
* Animation will be reversed here, so need to
* reverse the easing curve as well
*
* Additionally, we need to account for the time relative
* to the new easing curve, as `stepValue` is going to be given
* in terms of a linear curve.
*/
if (!shouldComplete) {
this.sbAni.easing('cubic-bezier(1, 0, 0.68, 0.28)');
newStepValue += getTimeGivenProgression([0, 0], [1, 0], [0.68, 0.28], [1, 1], stepValue)[0];
} else {
newStepValue += getTimeGivenProgression([0, 0], [0.32, 0.72], [0, 1], [1, 1], stepValue)[0];
}
this.sbAni.progressEnd(shouldComplete ? 1 : 0, newStepValue, dur);
} else {
this.gestureOrAnimationInProgress = false;
}
}
render() {
return <slot></slot>;
}
}