Files
2015-10-09 11:29:58 -05:00

232 lines
5.5 KiB
TypeScript

import {Component, Directive, ElementRef, Renderer, Host, Optional, NgControl, Inject, forwardRef} from 'angular2/angular2';
import {IonicForm} from '../../util/form';
import {IonicConfig} from '../../config/config';
import {pointerCoord} from '../../util/dom';
/**
* @name mediaSwitch
* @private
*/
@Directive({
selector: 'media-switch',
host: {
'[class.switch-activated]': 'swtch.isActivated'
}
})
class MediaSwitch {
/**
* TODO
* @param {Switch} swtch TODO
* @param {} elementRef TODO
* @param {IonicConfig} config TODO
*/
constructor(
@Host() @Inject(forwardRef(() => Switch)) swtch: Switch,
elementRef: ElementRef
) {
swtch.switchEle = elementRef.nativeElement;
this.swtch = swtch;
}
}
/**
* A switch technically is the same thing as an HTML checkbox input, except it looks different and is easier to use on a touch device. Ionic prefers to wrap the checkbox input with the <label> in order to make the entire toggle easy to tap or drag.
*
* Toggles can also have colors assigned to them, by adding the `toggle-assertive` attribute to assign the assertive color.
*
* See the [Angular 2 Docs](https://angular.io/docs/js/latest/api/forms/) for more info on forms and input.
*
* @usage
* ```html
* // Create a single switch
* <ion-switch checked="true">
* Pineapple
* </ion-switch>
*
* // Create a list of switches:
* <ion-list>
*
* <ion-switch checked="true">
* Apple
* </ion-switch>
*
* <ion-switch checked="false">
* Banana
* </ion-switch>
*
* <ion-switch disabled="true">
* Cherry
* </ion-switch>
*
* </ion-list>
* ```
*
*/
@Component({
selector: 'ion-switch',
inputs: [
'value',
'checked',
'disabled',
'id'
],
host: {
'role': 'checkbox',
'tappable': 'true',
'[attr.tab-index]': 'tabIndex',
'[attr.aria-checked]': 'checked',
'[attr.aria-disabled]': 'disabled',
'[attr.aria-labelledby]': 'labelId',
'(touchstart)': 'pointerDown($event)',
'(mousedown)': 'pointerDown($event)',
'(touchend)': 'pointerUp($event)',
'(mouseup)': 'pointerUp($event)'
},
template:
'<ng-content select="[item-left]"></ng-content>' +
'<ion-item-content id="{{labelId}}">' +
'<ng-content></ng-content>' +
'</ion-item-content>' +
'<media-switch disable-activated>' +
'<switch-icon></switch-icon>' +
'</media-switch>',
directives: [MediaSwitch]
})
export class Switch {
/**
* TODO
* @param {ElementRef} elementRef TODO
* @param {IonicConfig} config TODO
* @param {NgControl=} ngControl TODO
*/
constructor(
form: IonicForm,
elementRef: ElementRef,
config: IonicConfig,
renderer: Renderer,
@Optional() private ngControl: NgControl
) {
this.form = form;
form.register(this);
renderer.setElementClass(elementRef, 'item', true);
this.lastTouch = 0;
this.mode = config.get('mode');
this.onChange = (_) => {};
this.onTouched = (_) => {};
if (ngControl) ngControl.valueAccessor = this;
let self = this;
function pointerMove(ev) {
let currentX = pointerCoord(ev).x;
if (self.checked) {
if (currentX + 15 < self.startX) {
self.toggle(ev);
self.startX = currentX;
}
} else if (currentX - 15 > self.startX) {
self.toggle(ev);
self.startX = currentX;
}
}
function pointerOut(ev) {
if (ev.currentTarget === ev.target) {
self.pointerUp(ev);
}
}
this.addMoveListener = function() {
self.switchEle.addEventListener('touchmove', pointerMove);
self.switchEle.addEventListener('mousemove', pointerMove);
elementRef.nativeElement.addEventListener('mouseout', pointerOut);
};
this.removeMoveListener = function() {
self.switchEle.removeEventListener('touchmove', pointerMove);
self.switchEle.removeEventListener('mousemove', pointerMove);
elementRef.nativeElement.removeEventListener('mouseout', pointerOut);
};
}
onInit() {
this.labelId = 'label-' + this.inputId;
}
/**
* Set checked state of this switch.
* @param {boolean} value Boolean to set this switch's checked state to.
*/
check(value) {
this.checked = !!value;
this.onChange(this.checked);
}
/**
* Toggle the checked state of this switch.
*/
toggle(ev) {
this.check(!this.checked);
}
writeValue(value) {
this.checked = value;
}
pointerDown(ev) {
if (/touch/.test(ev.type)) {
this.lastTouch = Date.now();
}
if (this.isDisabled(ev)) return;
this.startX = pointerCoord(ev).x;
this.removeMoveListener();
this.addMoveListener();
this.isActivated = true;
}
pointerUp(ev) {
if (this.isDisabled(ev)) return;
let endX = pointerCoord(ev).x;
if (this.checked) {
if (this.startX + 4 > endX) {
this.toggle(ev);
}
} else if (this.startX - 4 < endX) {
this.toggle(ev);
}
this.removeMoveListener();
this.isActivated = false;
}
// Used by the view to update the model (Control)
// Up to us to call it in update()
registerOnChange(fn) { this.onChange = fn; }
registerOnTouched(fn) { this.onTouched = fn; }
onDestroy() {
this.removeMoveListener();
this.switchEle = this.addMoveListener = this.removeMoveListener = null;
this.form.deregister(this);
}
isDisabled(ev) {
return (this.lastTouch + 999 > Date.now() && /mouse/.test(ev.type)) || (this.mode == 'ios' && ev.target.tagName == 'ION-SWITCH');
}
}