mirror of
https://github.com/ionic-team/ionic-framework.git
synced 2025-08-17 02:31:34 +08:00
416 lines
12 KiB
TypeScript
416 lines
12 KiB
TypeScript
import { Component, ComponentInterface, Element, EventListenerEnable, FunctionalComponent, Listen, Method, Prop, QueueApi, State, Watch } from '@stencil/core';
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import { Cell, DomRenderFn, HeaderFn, ItemHeightFn, ItemRenderFn, VirtualNode } from '../../interface';
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import { CellType } from './virtual-scroll-interface';
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import { Range, calcCells, calcHeightIndex, doRender, findCellIndex, getRange, getShouldUpdate, getViewport, inplaceUpdate, positionForIndex, resizeBuffer, updateVDom } from './virtual-scroll-utils';
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@Component({
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tag: 'ion-virtual-scroll',
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styleUrl: 'virtual-scroll.scss'
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})
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export class VirtualScroll implements ComponentInterface {
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private contentEl?: HTMLElement;
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private scrollEl?: HTMLElement;
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private range: Range = { offset: 0, length: 0 };
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private timerUpdate: any;
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private heightIndex?: Uint32Array;
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private viewportHeight = 0;
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private cells: Cell[] = [];
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private virtualDom: VirtualNode[] = [];
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private isEnabled = false;
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private viewportOffset = 0;
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private currentScrollTop = 0;
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private indexDirty = 0;
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private lastItemLen = 0;
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@Element() el!: HTMLStencilElement;
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@State() totalHeight = 0;
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@Prop({ context: 'queue' }) queue!: QueueApi;
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@Prop({ context: 'enableListener' }) enableListener!: EventListenerEnable;
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@Prop({ context: 'window' }) win!: Window;
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/**
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* It is important to provide this
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* if virtual item height will be significantly larger than the default
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* The approximate height of each virtual item template's cell.
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* This dimension is used to help determine how many cells should
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* be created when initialized, and to help calculate the height of
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* the scrollable area. This height value can only use `px` units.
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* Note that the actual rendered size of each cell comes from the
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* app's CSS, whereas this approximation is used to help calculate
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* initial dimensions before the item has been rendered. Default is
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* `45`.
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*/
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@Prop() approxItemHeight = 45;
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/**
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* The approximate height of each header template's cell.
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* This dimension is used to help determine how many cells should
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* be created when initialized, and to help calculate the height of
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* the scrollable area. This height value can only use `px` units.
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* Note that the actual rendered size of each cell comes from the
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* app's CSS, whereas this approximation is used to help calculate
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* initial dimensions before the item has been rendered. Default is `40px`.
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*/
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@Prop() approxHeaderHeight = 40;
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/**
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* The approximate width of each footer template's cell.
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* This dimension is used to help determine how many cells should
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* be created when initialized, and to help calculate the height of
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* the scrollable area. This value can use either `px` or `%` units.
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* Note that the actual rendered size of each cell comes from the
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* app's CSS, whereas this approximation is used to help calculate
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* initial dimensions before the item has been rendered. Default is `100%`.
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*/
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@Prop() approxFooterHeight = 40;
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/**
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* Section headers and the data used within its given
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* template can be dynamically created by passing a function to `headerFn`.
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* For example, a large list of contacts usually has dividers between each
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* letter in the alphabet. App's can provide their own custom `headerFn`
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* which is called with each record within the dataset. The logic within
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* the header function can decide if the header template should be used,
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* and what data to give to the header template. The function must return
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* `null` if a header cell shouldn't be created.
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*/
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@Prop() headerFn?: HeaderFn;
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/**
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* Section footers and the data used within its given
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* template can be dynamically created by passing a function to `footerFn`.
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* The logic within the footer function can decide if the footer template
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* should be used, and what data to give to the footer template. The function
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* must return `null` if a footer cell shouldn't be created.
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*/
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@Prop() footerFn?: HeaderFn;
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/**
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* The data that builds the templates within the virtual scroll.
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* It's important to note that when this data has changed, then the
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* entire virtual scroll is reset, which is an expensive operation and
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* should be avoided if possible.
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*/
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@Prop() items?: any[];
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@Prop() itemHeight?: ItemHeightFn;
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// JSX API
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@Prop() renderItem?: (item: any, index: number) => any;
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@Prop() renderHeader?: (item: any, index: number) => any;
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@Prop() renderFooter?: (item: any, index: number) => any;
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// Low level API
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@Prop() nodeRender?: ItemRenderFn;
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@Prop() domRender?: DomRenderFn;
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@Watch('itemHeight')
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@Watch('items')
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itemsChanged() {
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this.calcCells();
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this.updateVirtualScroll();
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}
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async componentDidLoad() {
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const contentEl = this.el.closest('ion-content');
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if (!contentEl) {
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console.error('virtual-scroll must be used inside ion-content');
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return;
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}
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await contentEl.componentOnReady();
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this.contentEl = contentEl;
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this.scrollEl = await contentEl.getScrollElement();
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this.calcCells();
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this.updateState();
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}
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componentDidUpdate() {
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this.updateState();
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}
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componentDidUnload() {
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this.scrollEl = undefined;
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}
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@Listen('scroll', { enabled: false, passive: false })
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onScroll() {
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this.updateVirtualScroll();
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}
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@Listen('window:resize')
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onResize() {
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this.updateVirtualScroll();
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}
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@Method()
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positionForItem(index: number): Promise<number> {
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return Promise.resolve(positionForIndex(index, this.cells, this.getHeightIndex()));
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}
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@Method()
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markDirty(offset: number, len = -1) {
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// TODO: kind of hacky how we do in-place updated of the cells
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// array. this part needs a complete refactor
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if (!this.items) {
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return;
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}
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const length = (len === -1)
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? this.items.length - offset
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: len;
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const max = this.lastItemLen;
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let j = 0;
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if (offset > 0 && offset < max) {
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j = findCellIndex(this.cells, offset);
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} else if (offset === 0) {
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j = 0;
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} else if (offset === max) {
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j = this.cells.length;
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} else {
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console.warn('bad values for markDirty');
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return;
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}
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const cells = calcCells(
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this.items,
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this.itemHeight,
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this.headerFn,
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this.footerFn,
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this.approxHeaderHeight,
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this.approxFooterHeight,
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this.approxItemHeight,
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j, offset, length
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);
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console.debug('[virtual] cells recalculated', cells.length);
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this.cells = inplaceUpdate(this.cells, cells, offset);
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this.lastItemLen = this.items.length;
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this.indexDirty = Math.max(offset - 1, 0);
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this.scheduleUpdate();
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}
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@Method()
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markDirtyTail() {
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if (this.items) {
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const offset = this.lastItemLen;
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this.markDirty(offset, this.items.length - offset);
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}
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}
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private updateVirtualScroll() {
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// do nothing if virtual-scroll is disabled
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if (!this.isEnabled || !this.scrollEl) {
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return;
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}
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// unschedule future updates
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if (this.timerUpdate) {
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clearTimeout(this.timerUpdate);
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this.timerUpdate = undefined;
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}
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// schedule DOM operations into the stencil queue
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this.queue.read(this.readVS.bind(this));
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this.queue.write(this.writeVS.bind(this));
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}
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private readVS() {
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const { contentEl, scrollEl, el } = this;
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let topOffset = 0;
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let node: HTMLElement | null = el;
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while (node && node !== contentEl) {
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topOffset += node.offsetTop;
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node = node.parentElement;
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}
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this.viewportOffset = topOffset;
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if (scrollEl) {
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this.viewportHeight = scrollEl.offsetHeight;
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this.currentScrollTop = scrollEl.scrollTop;
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}
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}
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private writeVS() {
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const dirtyIndex = this.indexDirty;
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// get visible viewport
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const scrollTop = this.currentScrollTop - this.viewportOffset;
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const viewport = getViewport(scrollTop, this.viewportHeight, 100);
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// compute lazily the height index
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const heightIndex = this.getHeightIndex();
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// get array bounds of visible cells base in the viewport
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const range = getRange(heightIndex, viewport, 2);
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// fast path, do nothing
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const shouldUpdate = getShouldUpdate(dirtyIndex, this.range, range);
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if (!shouldUpdate) {
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return;
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}
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this.range = range;
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// in place mutation of the virtual DOM
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updateVDom(
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this.virtualDom,
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heightIndex,
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this.cells,
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range
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);
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// Write DOM
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// Different code paths taken depending of the render API used
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if (this.nodeRender) {
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doRender(this.el, this.nodeRender, this.virtualDom, this.updateCellHeight.bind(this));
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} else if (this.domRender) {
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this.domRender(this.virtualDom);
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} else if (this.renderItem) {
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this.el.forceUpdate();
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}
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}
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private updateCellHeight(cell: Cell, node: any) {
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const update = () => {
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if ((node as any)['$ionCell'] === cell) {
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const style = this.win.getComputedStyle(node);
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const height = node.offsetHeight + parseFloat(style.getPropertyValue('margin-bottom'));
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this.setCellHeight(cell, height);
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}
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};
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if (node && node.componentOnReady) {
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node.componentOnReady().then(update);
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} else {
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update();
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}
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}
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private setCellHeight(cell: Cell, height: number) {
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const index = cell.i;
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// the cell might changed since the height update was scheduled
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if (cell !== this.cells[index]) {
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return;
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}
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cell.visible = true;
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if (cell.height !== height) {
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console.debug(`[virtual] cell height changed ${cell.height}px -> ${height}px`);
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cell.height = height;
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this.indexDirty = Math.min(this.indexDirty, index);
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this.scheduleUpdate();
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}
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}
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private scheduleUpdate() {
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clearTimeout(this.timerUpdate);
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this.timerUpdate = setTimeout(() => this.updateVirtualScroll(), 100);
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}
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private updateState() {
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const shouldEnable = !!(
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this.scrollEl &&
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this.cells
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);
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if (shouldEnable !== this.isEnabled) {
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this.enableScrollEvents(shouldEnable);
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if (shouldEnable) {
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this.updateVirtualScroll();
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}
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}
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}
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private calcCells() {
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if (!this.items) {
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return;
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}
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this.lastItemLen = this.items.length;
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this.cells = calcCells(
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this.items,
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this.itemHeight,
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this.headerFn,
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this.footerFn,
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this.approxHeaderHeight,
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this.approxFooterHeight,
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this.approxItemHeight,
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0, 0, this.lastItemLen
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);
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console.debug('[virtual] cells recalculated', this.cells.length);
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this.indexDirty = 0;
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}
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private getHeightIndex(): Uint32Array {
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if (this.indexDirty !== Infinity) {
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this.calcHeightIndex(this.indexDirty);
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}
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return this.heightIndex!;
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}
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private calcHeightIndex(index = 0) {
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// TODO: optimize, we don't need to calculate all the cells
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this.heightIndex = resizeBuffer(this.heightIndex, this.cells.length);
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this.totalHeight = calcHeightIndex(this.heightIndex, this.cells, index);
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console.debug('[virtual] height index recalculated', this.heightIndex.length - index);
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this.indexDirty = Infinity;
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}
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private enableScrollEvents(shouldListen: boolean) {
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if (this.scrollEl) {
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this.isEnabled = shouldListen;
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this.enableListener(this, 'scroll', shouldListen, this.scrollEl);
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}
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}
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private renderVirtualNode(node: VirtualNode) {
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const { type, value, index } = node.cell;
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switch (type) {
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case CellType.Item: return this.renderItem!(value, index);
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case CellType.Header: return this.renderHeader!(value, index);
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case CellType.Footer: return this.renderFooter!(value, index);
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}
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}
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hostData() {
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return {
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style: {
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height: `${this.totalHeight}px`
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}
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};
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}
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render() {
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if (this.renderItem) {
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return (
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<VirtualProxy dom={this.virtualDom}>
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{this.virtualDom.map(node => this.renderVirtualNode(node))}
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</VirtualProxy>
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);
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}
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return undefined;
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}
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}
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const VirtualProxy: FunctionalComponent<{dom: VirtualNode[]}> = ({ dom }, children, utils) => {
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return utils.map(children, (child, i) => {
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const node = dom[i];
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const vattrs = child.vattrs || {};
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let classes = vattrs.class || '';
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classes += 'virtual-item ';
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if (!node.visible) {
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classes += 'virtual-loading';
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}
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return {
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...child,
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vattrs: {
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...vattrs,
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class: classes,
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style: {
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...vattrs.style,
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transform: `translate3d(0,${node.top}px,0)`
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}
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}
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};
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});
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};
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