mirror of
https://github.com/ionic-team/ionic-framework.git
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291 lines
7.9 KiB
TypeScript
291 lines
7.9 KiB
TypeScript
import type { ComponentInterface, EventEmitter } from '@stencil/core';
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import { Component, Element, Event, Host, Method, Prop, State, h } from '@stencil/core';
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import { getIonMode } from '../../global/ionic-global';
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import type {
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AnimationBuilder,
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CssClassMap,
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OverlayEventDetail,
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OverlayInterface,
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PickerAttributes,
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PickerButton,
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PickerColumn,
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} from '../../interface';
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import { BACKDROP, dismiss, eventMethod, isCancel, prepareOverlay, present, safeCall } from '../../utils/overlays';
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import { getClassMap } from '../../utils/theme';
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import { iosEnterAnimation } from './animations/ios.enter';
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import { iosLeaveAnimation } from './animations/ios.leave';
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/**
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* @virtualProp {"ios" | "md"} mode - The mode determines which platform styles to use.
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*/
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@Component({
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tag: 'ion-picker',
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styleUrls: {
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ios: 'picker.ios.scss',
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md: 'picker.md.scss',
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},
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scoped: true,
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})
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export class Picker implements ComponentInterface, OverlayInterface {
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private durationTimeout: any;
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lastFocus?: HTMLElement;
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@Element() el!: HTMLIonPickerElement;
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@State() presented = false;
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/** @internal */
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@Prop() overlayIndex!: number;
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/**
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* If `true`, the keyboard will be automatically dismissed when the overlay is presented.
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*/
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@Prop() keyboardClose = true;
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/**
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* Animation to use when the picker is presented.
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*/
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@Prop() enterAnimation?: AnimationBuilder;
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/**
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* Animation to use when the picker is dismissed.
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*/
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@Prop() leaveAnimation?: AnimationBuilder;
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/**
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* Array of buttons to be displayed at the top of the picker.
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*/
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@Prop() buttons: PickerButton[] = [];
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/**
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* Array of columns to be displayed in the picker.
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*/
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@Prop() columns: PickerColumn[] = [];
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/**
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* Additional classes to apply for custom CSS. If multiple classes are
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* provided they should be separated by spaces.
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*/
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@Prop() cssClass?: string | string[];
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/**
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* Number of milliseconds to wait before dismissing the picker.
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*/
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@Prop() duration = 0;
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/**
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* If `true`, a backdrop will be displayed behind the picker.
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*/
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@Prop() showBackdrop = true;
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/**
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* If `true`, the picker will be dismissed when the backdrop is clicked.
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*/
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@Prop() backdropDismiss = true;
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/**
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* If `true`, the picker will animate.
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*/
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@Prop() animated = true;
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/**
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* Additional attributes to pass to the picker.
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*/
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@Prop() htmlAttributes?: PickerAttributes;
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/**
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* Emitted after the picker has presented.
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*/
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@Event({ eventName: 'ionPickerDidPresent' }) didPresent!: EventEmitter<void>;
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/**
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* Emitted before the picker has presented.
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*/
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@Event({ eventName: 'ionPickerWillPresent' }) willPresent!: EventEmitter<void>;
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/**
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* Emitted before the picker has dismissed.
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*/
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@Event({ eventName: 'ionPickerWillDismiss' }) willDismiss!: EventEmitter<OverlayEventDetail>;
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/**
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* Emitted after the picker has dismissed.
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*/
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@Event({ eventName: 'ionPickerDidDismiss' }) didDismiss!: EventEmitter<OverlayEventDetail>;
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connectedCallback() {
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prepareOverlay(this.el);
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}
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/**
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* Present the picker overlay after it has been created.
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*/
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@Method()
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async present(): Promise<void> {
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await present(this, 'pickerEnter', iosEnterAnimation, iosEnterAnimation, undefined);
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if (this.duration > 0) {
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this.durationTimeout = setTimeout(() => this.dismiss(), this.duration);
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}
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}
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/**
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* Dismiss the picker overlay after it has been presented.
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*
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* @param data Any data to emit in the dismiss events.
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* @param role The role of the element that is dismissing the picker.
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* This can be useful in a button handler for determining which button was
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* clicked to dismiss the picker.
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* Some examples include: ``"cancel"`, `"destructive"`, "selected"`, and `"backdrop"`.
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*/
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@Method()
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dismiss(data?: any, role?: string): Promise<boolean> {
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if (this.durationTimeout) {
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clearTimeout(this.durationTimeout);
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}
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return dismiss(this, data, role, 'pickerLeave', iosLeaveAnimation, iosLeaveAnimation);
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}
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/**
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* Returns a promise that resolves when the picker did dismiss.
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*/
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@Method()
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onDidDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
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return eventMethod(this.el, 'ionPickerDidDismiss');
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}
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/**
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* Returns a promise that resolves when the picker will dismiss.
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*/
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@Method()
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onWillDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
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return eventMethod(this.el, 'ionPickerWillDismiss');
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}
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/**
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* Get the column that matches the specified name.
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*
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* @param name The name of the column.
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*/
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@Method()
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getColumn(name: string): Promise<PickerColumn | undefined> {
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return Promise.resolve(this.columns.find((column) => column.name === name));
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}
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private async buttonClick(button: PickerButton) {
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const role = button.role;
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if (isCancel(role)) {
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return this.dismiss(undefined, role);
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}
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const shouldDismiss = await this.callButtonHandler(button);
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if (shouldDismiss) {
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return this.dismiss(this.getSelected(), button.role);
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}
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return Promise.resolve();
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}
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private async callButtonHandler(button: PickerButton | undefined) {
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if (button) {
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// a handler has been provided, execute it
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// pass the handler the values from the inputs
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const rtn = await safeCall(button.handler, this.getSelected());
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if (rtn === false) {
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// if the return value of the handler is false then do not dismiss
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return false;
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}
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}
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return true;
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}
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private getSelected() {
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const selected: { [k: string]: any } = {};
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this.columns.forEach((col, index) => {
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const selectedColumn = col.selectedIndex !== undefined ? col.options[col.selectedIndex] : undefined;
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selected[col.name] = {
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text: selectedColumn ? selectedColumn.text : undefined,
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value: selectedColumn ? selectedColumn.value : undefined,
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columnIndex: index,
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};
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});
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return selected;
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}
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private onBackdropTap = () => {
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this.dismiss(undefined, BACKDROP);
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};
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private dispatchCancelHandler = (ev: CustomEvent) => {
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const role = ev.detail.role;
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if (isCancel(role)) {
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const cancelButton = this.buttons.find((b) => b.role === 'cancel');
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this.callButtonHandler(cancelButton);
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}
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};
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render() {
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const { htmlAttributes } = this;
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const mode = getIonMode(this);
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return (
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<Host
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aria-modal="true"
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tabindex="-1"
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{...(htmlAttributes as any)}
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style={{
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zIndex: `${20000 + this.overlayIndex}`,
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}}
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class={{
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[mode]: true,
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// Used internally for styling
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[`picker-${mode}`]: true,
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'overlay-hidden': true,
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...getClassMap(this.cssClass),
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}}
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onIonBackdropTap={this.onBackdropTap}
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onIonPickerWillDismiss={this.dispatchCancelHandler}
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>
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<ion-backdrop visible={this.showBackdrop} tappable={this.backdropDismiss}></ion-backdrop>
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<div tabindex="0"></div>
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<div class="picker-wrapper ion-overlay-wrapper" role="dialog">
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<div class="picker-toolbar">
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{this.buttons.map((b) => (
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<div class={buttonWrapperClass(b)}>
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<button type="button" onClick={() => this.buttonClick(b)} class={buttonClass(b)}>
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{b.text}
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</button>
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</div>
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))}
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</div>
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<div class="picker-columns">
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<div class="picker-above-highlight"></div>
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{this.presented && this.columns.map((c) => <ion-picker-column col={c}></ion-picker-column>)}
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<div class="picker-below-highlight"></div>
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</div>
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</div>
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<div tabindex="0"></div>
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</Host>
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);
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}
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}
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const buttonWrapperClass = (button: PickerButton): CssClassMap => {
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return {
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[`picker-toolbar-${button.role}`]: button.role !== undefined,
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'picker-toolbar-button': true,
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};
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};
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const buttonClass = (button: PickerButton): CssClassMap => {
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return {
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'picker-button': true,
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'ion-activatable': true,
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...getClassMap(button.cssClass),
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};
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};
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