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For custom elements builds, overlays cannot use hasAttribute() in the constructor, so moving it to connectedCallback instead.
308 lines
8.7 KiB
TypeScript
308 lines
8.7 KiB
TypeScript
import { Component, ComponentInterface, Element, Event, EventEmitter, Host, Method, Prop, Watch, h, writeTask } from '@stencil/core';
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import { config } from '../../global/config';
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import { getIonMode } from '../../global/ionic-global';
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import { Animation, AnimationBuilder, ComponentProps, ComponentRef, FrameworkDelegate, Gesture, OverlayEventDetail, OverlayInterface } from '../../interface';
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import { attachComponent, detachComponent } from '../../utils/framework-delegate';
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import { BACKDROP, activeAnimations, dismiss, eventMethod, prepareOverlay, present } from '../../utils/overlays';
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import { getClassMap } from '../../utils/theme';
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import { deepReady } from '../../utils/transition';
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import { iosEnterAnimation } from './animations/ios.enter';
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import { iosLeaveAnimation } from './animations/ios.leave';
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import { mdEnterAnimation } from './animations/md.enter';
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import { mdLeaveAnimation } from './animations/md.leave';
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import { createSwipeToCloseGesture } from './gestures/swipe-to-close';
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/**
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* @virtualProp {"ios" | "md"} mode - The mode determines which platform styles to use.
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*/
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@Component({
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tag: 'ion-modal',
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styleUrls: {
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ios: 'modal.ios.scss',
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md: 'modal.md.scss'
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},
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scoped: true
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})
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export class Modal implements ComponentInterface, OverlayInterface {
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private gesture?: Gesture;
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// Reference to the user's provided modal content
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private usersElement?: HTMLElement;
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// Whether or not modal is being dismissed via gesture
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private gestureAnimationDismissing = false;
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presented = false;
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animation?: Animation;
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@Element() el!: HTMLIonModalElement;
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/** @internal */
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@Prop() overlayIndex!: number;
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/** @internal */
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@Prop() delegate?: FrameworkDelegate;
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/**
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* If `true`, the keyboard will be automatically dismissed when the overlay is presented.
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*/
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@Prop() keyboardClose = true;
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/**
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* Animation to use when the modal is presented.
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*/
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@Prop() enterAnimation?: AnimationBuilder;
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/**
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* Animation to use when the modal is dismissed.
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*/
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@Prop() leaveAnimation?: AnimationBuilder;
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/**
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* The component to display inside of the modal.
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*/
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@Prop() component!: ComponentRef;
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/**
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* The data to pass to the modal component.
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*/
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@Prop() componentProps?: ComponentProps;
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/**
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* Additional classes to apply for custom CSS. If multiple classes are
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* provided they should be separated by spaces.
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*/
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@Prop() cssClass?: string | string[];
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/**
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* If `true`, the modal will be dismissed when the backdrop is clicked.
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*/
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@Prop() backdropDismiss = true;
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/**
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* If `true`, a backdrop will be displayed behind the modal.
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*/
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@Prop() showBackdrop = true;
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/**
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* If `true`, the modal will animate.
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*/
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@Prop() animated = true;
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/**
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* If `true`, the modal can be swiped to dismiss. Only applies in iOS mode.
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*/
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@Prop() swipeToClose = false;
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/**
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* The element that presented the modal. This is used for card presentation effects
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* and for stacking multiple modals on top of each other. Only applies in iOS mode.
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*/
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@Prop() presentingElement?: HTMLElement;
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/**
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* Emitted after the modal has presented.
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*/
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@Event({ eventName: 'ionModalDidPresent' }) didPresent!: EventEmitter<void>;
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/**
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* Emitted before the modal has presented.
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*/
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@Event({ eventName: 'ionModalWillPresent' }) willPresent!: EventEmitter<void>;
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/**
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* Emitted before the modal has dismissed.
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*/
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@Event({ eventName: 'ionModalWillDismiss' }) willDismiss!: EventEmitter<OverlayEventDetail>;
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/**
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* Emitted after the modal has dismissed.
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*/
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@Event({ eventName: 'ionModalDidDismiss' }) didDismiss!: EventEmitter<OverlayEventDetail>;
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@Watch('swipeToClose')
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swipeToCloseChanged(enable: boolean) {
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if (this.gesture) {
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this.gesture.enable(enable);
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} else if (enable) {
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this.initSwipeToClose();
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}
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}
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connectedCallback() {
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prepareOverlay(this.el);
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}
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/**
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* Present the modal overlay after it has been created.
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*/
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@Method()
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async present(): Promise<void> {
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if (this.presented) {
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return;
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}
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const container = this.el.querySelector(`.modal-wrapper`);
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if (!container) {
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throw new Error('container is undefined');
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}
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const componentProps = {
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...this.componentProps,
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modal: this.el
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};
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this.usersElement = await attachComponent(this.delegate, container, this.component, ['ion-page'], componentProps);
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await deepReady(this.usersElement);
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writeTask(() => this.el.classList.add('show-modal'));
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await present(this, 'modalEnter', iosEnterAnimation, mdEnterAnimation, this.presentingElement);
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if (this.swipeToClose) {
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this.initSwipeToClose();
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}
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}
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private initSwipeToClose() {
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if (getIonMode(this) !== 'ios') { return; }
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// All of the elements needed for the swipe gesture
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// should be in the DOM and referenced by now, except
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// for the presenting el
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const animationBuilder = this.leaveAnimation || config.get('modalLeave', iosLeaveAnimation);
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const ani = this.animation = animationBuilder(this.el, this.presentingElement);
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this.gesture = createSwipeToCloseGesture(
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this.el,
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ani,
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() => {
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/**
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* While the gesture animation is finishing
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* it is possible for a user to tap the backdrop.
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* This would result in the dismiss animation
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* being played again. Typically this is avoided
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* by setting `presented = false` on the overlay
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* component; however, we cannot do that here as
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* that would prevent the element from being
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* removed from the DOM.
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*/
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this.gestureAnimationDismissing = true;
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this.animation!.onFinish(async () => {
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await this.dismiss(undefined, 'gesture');
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this.gestureAnimationDismissing = false;
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});
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},
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);
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this.gesture.enable(true);
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}
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/**
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* Dismiss the modal overlay after it has been presented.
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*
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* @param data Any data to emit in the dismiss events.
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* @param role The role of the element that is dismissing the modal. For example, 'cancel' or 'backdrop'.
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*/
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@Method()
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async dismiss(data?: any, role?: string): Promise<boolean> {
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if (this.gestureAnimationDismissing && role !== 'gesture') {
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return false;
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}
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const enteringAnimation = activeAnimations.get(this) || [];
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const dismissed = await dismiss(this, data, role, 'modalLeave', iosLeaveAnimation, mdLeaveAnimation, this.presentingElement);
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if (dismissed) {
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await detachComponent(this.delegate, this.usersElement);
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if (this.animation) {
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this.animation.destroy();
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}
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enteringAnimation.forEach(ani => ani.destroy());
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}
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this.animation = undefined;
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return dismissed;
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}
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/**
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* Returns a promise that resolves when the modal did dismiss.
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*/
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@Method()
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onDidDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
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return eventMethod(this.el, 'ionModalDidDismiss');
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}
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/**
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* Returns a promise that resolves when the modal will dismiss.
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*/
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@Method()
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onWillDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
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return eventMethod(this.el, 'ionModalWillDismiss');
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}
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private onBackdropTap = () => {
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this.dismiss(undefined, BACKDROP);
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}
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private onDismiss = (ev: UIEvent) => {
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ev.stopPropagation();
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ev.preventDefault();
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this.dismiss();
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}
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private onLifecycle = (modalEvent: CustomEvent) => {
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const el = this.usersElement;
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const name = LIFECYCLE_MAP[modalEvent.type];
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if (el && name) {
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const ev = new CustomEvent(name, {
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bubbles: false,
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cancelable: false,
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detail: modalEvent.detail
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});
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el.dispatchEvent(ev);
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}
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}
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render() {
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const mode = getIonMode(this);
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return (
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<Host
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no-router
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aria-modal="true"
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tabindex="-1"
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class={{
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[mode]: true,
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[`modal-card`]: this.presentingElement !== undefined && mode === 'ios',
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...getClassMap(this.cssClass)
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}}
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style={{
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zIndex: `${20000 + this.overlayIndex}`,
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}}
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onIonBackdropTap={this.onBackdropTap}
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onIonDismiss={this.onDismiss}
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onIonModalDidPresent={this.onLifecycle}
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onIonModalWillPresent={this.onLifecycle}
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onIonModalWillDismiss={this.onLifecycle}
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onIonModalDidDismiss={this.onLifecycle}
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>
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<ion-backdrop visible={this.showBackdrop} tappable={this.backdropDismiss}/>
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{mode === 'ios' && <div class="modal-shadow"></div>}
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<div
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role="dialog"
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class="modal-wrapper"
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>
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</div>
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</Host>
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);
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}
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}
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const LIFECYCLE_MAP: any = {
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'ionModalDidPresent': 'ionViewDidEnter',
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'ionModalWillPresent': 'ionViewWillEnter',
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'ionModalWillDismiss': 'ionViewWillLeave',
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'ionModalDidDismiss': 'ionViewDidLeave',
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};
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