Files
2016-04-06 21:28:52 -05:00

253 lines
6.9 KiB
TypeScript

import {Directive, Input, Output, EventEmitter, Host, NgZone, ElementRef} from 'angular2/core';
import {Content} from '../content/content';
/**
* @name InfiniteScroll
* @description
* The Infinite Scroll allows you to perform an action when the user
* scrolls a specified distance from the bottom of the page.
*
* The expression assigned to the `infinite` event is called when
* the user scrolls to the specified distance. When this expression
* has finished its tasks, it should call the `complete()` method
* on the infinite scroll instance.
*
* @usage
* ```html
* <ion-content>
*
* <ion-list>
* <ion-item *ngFor="#i of items">{{i}}</ion-item>
* </ion-list>
*
* <ion-infinite-scroll (infinite)="doInfinite($event)">
* <ion-infinite-scroll-content></ion-infinite-scroll-content>
* </ion-infinite-scroll>
*
* </ion-content>
* ```
*
* ```ts
* @Page({...})
* export class NewsFeedPage {
*
* constructor() {
* this.items = [];
* for (var i = 0; i < 30; i++) {
* this.items.push( this.items.length );
* }
* }
*
* doInfinite(infiniteScroll) {
* console.log('Begin async operation');
*
* setTimeout(() => {
* for (var i = 0; i < 30; i++) {
* this.items.push( this.items.length );
* }
*
* console.log('Async operation has ended');
* infiniteScroll.complete();
* }, 500);
* }
*
* }
* ```
*
*
* ## Infinite Scroll Content
*
* By default, Ionic uses the infinite scroll spinner that looks
* best for the platform the user is on. However, you can change the
* default spinner or add text by adding properties to the
* `ion-infinite-scroll-content` component.
*
* ```html
* <ion-content>
*
* <ion-infinite-scroll (infinite)="doInfinite($event)">
* <ion-infinite-scroll-content
* loadingSpinner="bubbles"
* loadingText="Loading more data...">
* </ion-infinite-scroll-content>
* </ion-infinite-scroll>
*
* </ion-content>
* ```
*
*
* ## Further Customizing Infinite Scroll Content
*
* The `ion-infinite-scroll` component holds the infinite scroll logic.
* It requires a child component in order to display the content.
* Ionic uses `ion-infinite-scroll-content` by default. This component
* displays the infinite scroll and changes the look depending
* on the infinite scroll's state. Separating these components allows
* developers to create their own infinite scroll content components.
* You could replace our default content with custom SVG or CSS animations.
*
* @demo /docs/v2/demos/infinite-scroll/
*
*/
@Directive({
selector: 'ion-infinite-scroll'
})
export class InfiniteScroll {
private _lastCheck: number = 0;
private _highestY: number = 0;
private _scLsn: Function;
private _thr: string = '15%';
private _thrPx: number = 0;
private _thrPc: number = 0.15;
private _init: boolean = false;
state: string = STATE_ENABLED;
/**
* @input {string} The threshold distance from the bottom
* of the content to call the `infinite` output event when scrolled.
* The threshold value can be either a percent, or
* in pixels. For example, use the value of `10%` for the `infinite`
* output event to get called when the user has scrolled 10%
* from the bottom of the page. Use the value `100px` when the
* scroll is within 100 pixels from the bottom of the page.
* Default is `15%`.
*/
@Input()
get threshold(): string {
return this._thr;
}
set threshold(val: string) {
this._thr = val;
if (val.indexOf('%') > -1) {
this._thrPx = 0;
this._thrPc = (parseFloat(val) / 100);
} else {
this._thrPx = parseFloat(val);
this._thrPc = 0;
}
}
/**
* @output {event} The expression to call when the scroll reaches
* the threshold distance. From within your infinite handler,
* you must call the infinite scroll's `complete()` method when
* your async operation has completed.
*/
@Output() infinite: EventEmitter<InfiniteScroll> = new EventEmitter();
constructor(
@Host() private _content: Content,
private _zone: NgZone,
private _elementRef: ElementRef
) {
_content.addCssClass('has-infinite-scroll');
}
private _onScroll(ev) {
if (this.state === STATE_LOADING || this.state === STATE_DISABLED) {
return 1;
}
let now = Date.now();
if (this._lastCheck + 32 > now) {
// no need to check less than every XXms
return 2;
}
this._lastCheck = now;
let infiniteHeight = this._elementRef.nativeElement.scrollHeight;
if (!infiniteHeight) {
// if there is no height of this element then do nothing
return 3;
}
let d = this._content.getContentDimensions();
let reloadY = d.contentHeight;
if (this._thrPc) {
reloadY += (reloadY * this._thrPc);
} else {
reloadY += this._thrPx;
}
let distanceFromInfinite = ((d.scrollHeight - infiniteHeight) - d.scrollTop) - reloadY;
if (distanceFromInfinite < 0) {
this._zone.run(() => {
this.state = STATE_LOADING;
this.infinite.emit(this);
});
return 5;
}
return 6;
}
/**
* Call `complete()` within the `infinite` output event handler when
* your async operation has completed. For example, the `loading`
* state is while the app is performing an asynchronous operation,
* such as receiving more data from an AJAX request to add more items
* to a data list. Once the data has been received and UI updated, you
* then call this method to signify that the loading has completed.
* This method will change the infinite scroll's state from `loading`
* to `enabled`.
*/
complete() {
this.state = STATE_ENABLED;
}
/**
* Call `enable(false)` to disable the infinite scroll from actively
* trying to receive new data while scrolling. This method is useful
* when it is known that there is no more data that can be added, and
* the infinite scroll is no longer needed.
* @param {boolean} shouldEnable If the infinite scroll should be
* enabled or not. Setting to `false` will remove scroll event listeners
* and hide the display.
*/
enable(shouldEnable: boolean) {
this.state = (shouldEnable ? STATE_ENABLED : STATE_DISABLED);
this._setListeners(shouldEnable);
}
private _setListeners(shouldListen: boolean) {
if (this._init) {
if (shouldListen) {
if (!this._scLsn) {
this._zone.runOutsideAngular(() => {
this._scLsn = this._content.addScrollListener( this._onScroll.bind(this) );
});
}
} else {
this._scLsn && this._scLsn();
this._scLsn = null;
}
}
}
/**
* @private
*/
ngAfterContentInit() {
this._init = true;
this._setListeners(this.state !== STATE_DISABLED);
}
/**
* @private
*/
ngOnDestroy() {
this._setListeners(false);
}
}
const STATE_ENABLED = 'enabled';
const STATE_DISABLED = 'disabled';
const STATE_LOADING = 'loading';