Files

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TypeScript

/**
+* @ngdoc service
+* @name platform
+* @module ionic
+*/
import {getQuerystring, extend} from '../util/util';
import {ready, windowDimensions, flushDimensionCache} from '../util/dom';
/**
* @name Platform
* @description
* Platform returns the availble information about your current platform.
* @demo /docs/v2/demos/platform/
*/
export class Platform {
constructor(platforms=[]) {
this._platforms = platforms;
this._versions = {};
this._onResizes = [];
this._readyPromise = new Promise(res => { this._readyResolve = res; } );
}
// Methods
// **********************************************
/**
* @param {string} platformName
* @returns {bool} returns true/false based on platform you place
* @description
* Depending on the platform name, isPlatform will return true or flase
*
* ```
* import {Platform} 'ionic/ionic';
* export MyClass {
* constructor(platform: Platform){
* this.platform = platform;
* if(this.platform.is('ios'){
* // what ever you need to do for
* // if the platfomr is ios
* }
* }
* }
* ```
*/
is(platformName) {
return (this._platforms.indexOf(platformName) > -1);
}
/**
* @returns {array} the array of platforms
* @description
* Depending on what device you are on, `platforms` can return multiple values.
* Each possible value is a hierarchy of platforms. For example, on an iPhone,
* it would return mobile, ios, and iphone.
*
* ```
* import {Platform} 'ionic/ionic';
* export MyClass {
* constructor(platform: Platform){
* this.platform = platform;
* console.log(this.platform.platforms());
* // This will return an array of all the availble platforms
* // From if your on mobile, to mobile os, and device name
* }
* }
* ```
*/
platforms() {
// get the array of active platforms, which also knows the hierarchy,
// with the last one the most important
return this._platforms;
}
/**
* @param {string} optional platformName
* @returns {object} An object with various platform info
* - `{object=} `cordova`
* - `{object=}` `platformOS` {str: "9.1", num: 9.1, major: 9, minor: 1}
* - `{object=} `deviceName` Returns the name of the device
* - `{object=}` `device platform` R
* @description
* Returns an object conta
*
* ```
* import {Platform} 'ionic/ionic';
* export MyClass {
* constructor(platform: Platform){
* this.platform = platform;
* console.log(this.platform.versions());
* // or pass in a platform name
* console.log(this.platform.versions('ios'));
* }
* }
* ```
*
*/
versions(platformName) {
if (arguments.length) {
// get a specific platform's version
return this._versions[platformName];
}
// get all the platforms that have a valid parsed version
return this._versions;
}
version() {
for (let platformName in this._versions) {
if (this._versions[platformName]) {
return this._versions[platformName];
}
}
return {};
}
/**
* @returns {promise}
* @description
* Returns a promise when the platform is ready and native functionality can be called
*
* ```
* import {Platform} 'ionic/ionic';
* export MyClass {
* constructor(platform: Platform){
* this.platform = platform;
* this.platform.ready().then(() => {
* console.log('Platform ready');
* // The platform is now ready, execute any native code you want
* });
* }
* }
* ```
*/
ready() {
return this._readyPromise;
}
/**
* @private
* TODO
* @param {TODO} config TODO
* @returns {TODO} TODO
*/
prepareReady(config) {
let self = this;
function resolve() {
self._readyResolve(config);
}
if (this._engineReady) {
// the engine provide a ready promise, use this instead
this._engineReady(resolve);
} else {
// there is no custom ready method from the engine
// use the default dom ready
ready(resolve);
}
}
// Methods meant to be overridden by the engine
// **********************************************
// Provided NOOP methods so they do not error when
// called by engines (the browser) doesn't provide them
on() {}
onHardwareBackButton() {}
registerBackButtonAction() {}
exitApp() {}
fullScreen() {}
showStatusBar() {}
// Getter/Setter Methods
// **********************************************
url(val) {
if (arguments.length) {
this._url = val;
this._qs = getQuerystring(val);
}
return this._url;
}
query(key) {
return (this._qs || {})[key];
}
userAgent(val) {
if (arguments.length) {
this._ua = val;
}
return this._ua || '';
}
navigatorPlatform(val) {
if (arguments.length) {
this._bPlt = val;
}
return this._bPlt || '';
}
width() {
return windowDimensions().width;
}
height() {
return windowDimensions().height;
}
isPortrait() {
return this.width() < this.height();
}
isLandscape() {
return !this.isPortrait();
}
windowResize() {
let self = this;
clearTimeout(self._resizeTimer);
self._resizeTimer = setTimeout(() => {
flushDimensionCache();
for (let i = 0; i < self._onResizes.length; i++) {
try {
self._onResizes[i]();
} catch (e) {
console.error(e);
}
}
}, 500);
}
onResize(cb) {
this._onResizes.push(cb);
}
// Platform Registry
// **********************************************
/**
* TODO
* @param {TODO} platformConfig TODO
*/
static register(platformConfig) {
platformRegistry[platformConfig.name] = platformConfig;
}
static registry() {
return platformRegistry;
}
/**
* TODO
* @param {TODO} platformName TODO
* @returns {string} TODO
*/
static get(platformName) {
return platformRegistry[platformName] || {};
}
static setDefault(platformName) {
platformDefault = platformName;
}
/**
* TODO
* @param {TODO} queryValue TODO
* @returns {boolean} TODO
*/
testQuery(queryValue, queryTestValue) {
let valueSplit = queryValue.toLowerCase().split(';');
return valueSplit.indexOf(queryTestValue) > -1;
}
/**
* TODO
* @param {TODO} userAgentExpression TODO
* @returns {boolean} TODO
*/
testUserAgent(userAgentExpression) {
let rgx = new RegExp(userAgentExpression, 'i');
return rgx.test(this._ua || '');
}
/**
* TODO
* @param {TODO} navigatorPlatformExpression TODO
* @returns {boolean} TODO
*/
testNavigatorPlatform(navigatorPlatformExpression) {
let rgx = new RegExp(navigatorPlatformExpression, 'i');
return rgx.test(this._bPlt);
}
/**
* TODO
* @param {TODO} userAgentExpression TODO
* @returns {Object} TODO
*/
matchUserAgentVersion(userAgentExpression) {
if (this._ua && userAgentExpression) {
let val = this._ua.match(userAgentExpression);
if (val) {
return {
major: val[1],
minor: val[2]
};
}
}
}
/**
* TODO
* @param {TODO} queryValue TODO
* @param {TODO} userAgentExpression TODO
* @returns {boolean} TODO
*/
isPlatform(queryTestValue, userAgentExpression) {
if (!userAgentExpression) {
userAgentExpression = queryTestValue;
}
let queryValue = this.query('ionicplatform');
if (queryValue) {
return this.testQuery(queryValue, queryTestValue);
}
return this.testUserAgent(userAgentExpression);
}
/**
* TODO
* @param {TODO} config TODO
*/
load(platformOverride) {
let rootPlatformNode = null;
let engineNode = null;
let self = this;
this.platformOverride = platformOverride;
// figure out the most specific platform and active engine
let tmpPlatform = null;
for (let platformName in platformRegistry) {
tmpPlatform = this.matchPlatform(platformName);
if (tmpPlatform) {
// we found a platform match!
// check if its more specific than the one we already have
if (tmpPlatform.isEngine) {
// because it matched then this should be the active engine
// you cannot have more than one active engine
engineNode = tmpPlatform;
} else if (!rootPlatformNode || tmpPlatform.depth > rootPlatformNode.depth) {
// only find the root node for platforms that are not engines
// set this node as the root since we either don't already
// have one, or this one is more specific that the current one
rootPlatformNode = tmpPlatform;
}
}
}
if (!rootPlatformNode) {
rootPlatformNode = new PlatformNode(platformDefault);
}
// build a Platform instance filled with the
// hierarchy of active platforms and settings
if (rootPlatformNode) {
// check if we found an engine node (cordova/node-webkit/etc)
if (engineNode) {
// add the engine to the first in the platform hierarchy
// the original rootPlatformNode now becomes a child
// of the engineNode, which is not the new root
engineNode.child(rootPlatformNode);
rootPlatformNode.parent(engineNode);
rootPlatformNode = engineNode;
// add any events which the engine would provide
// for example, Cordova provides its own ready event
let engineMethods = engineNode.methods();
engineMethods._engineReady = engineMethods.ready;
delete engineMethods.ready;
extend(this, engineMethods);
}
let platformNode = rootPlatformNode;
while (platformNode) {
insertSuperset(platformNode);
platformNode = platformNode.child();
}
// make sure the root noot is actually the root
// incase a node was inserted before the root
platformNode = rootPlatformNode.parent();
while (platformNode) {
rootPlatformNode = platformNode;
platformNode = platformNode.parent();
}
platformNode = rootPlatformNode;
while (platformNode) {
// set the array of active platforms with
// the last one in the array the most important
this._platforms.push(platformNode.name());
// get the platforms version if a version parser was provided
this._versions[platformNode.name()] = platformNode.version(this);
// go to the next platform child
platformNode = platformNode.child();
}
}
}
/**
* TODO
* @param {TODO} platformName TODO
* @returns {TODO} TODO
*/
matchPlatform(platformName) {
// build a PlatformNode and assign config data to it
// use it's getRoot method to build up its hierarchy
// depending on which platforms match
let platformNode = new PlatformNode(platformName);
let rootNode = platformNode.getRoot(this, 0);
if (rootNode) {
rootNode.depth = 0;
let childPlatform = rootNode.child();
while (childPlatform) {
rootNode.depth++;
childPlatform = childPlatform.child();
}
}
return rootNode;
}
}
function insertSuperset(platformNode) {
let supersetPlaformName = platformNode.superset();
if (supersetPlaformName) {
// add a platform in between two exist platforms
// so we can build the correct hierarchy of active platforms
let supersetPlatform = new PlatformNode(supersetPlaformName);
supersetPlatform.parent(platformNode.parent());
supersetPlatform.child(platformNode);
if (supersetPlatform.parent()) {
supersetPlatform.parent().child(supersetPlatform);
}
platformNode.parent(supersetPlatform);
}
}
class PlatformNode {
constructor(platformName) {
this.c = Platform.get(platformName);
this.isEngine = this.c.isEngine;
}
name() {
return this.c.name;
}
settings() {
return this.c.settings || {};
}
superset() {
return this.c.superset;
}
methods() {
return this.c.methods || {};
}
parent(val) {
if (arguments.length) {
this._parent = val;
}
return this._parent;
}
child(val) {
if (arguments.length) {
this._child = val;
}
return this._child;
}
isMatch(p) {
if (p.platformOverride && !this.isEngine) {
return (p.platformOverride === this.c.name);
} else if (!this.c.isMatch) {
return false;
}
return this.c.isMatch(p);
}
version(p) {
if (this.c.versionParser) {
let v = this.c.versionParser(p);
if (v) {
let str = v.major + '.' + v.minor;
return {
str: str,
num: parseFloat(str),
major: parseInt(v.major, 10),
minor: parseInt(v.minor, 10)
};
}
}
}
getRoot(p) {
if (this.isMatch(p)) {
let parents = this.getSubsetParents(this.name());
if (!parents.length) {
return this;
}
let platform = null;
let rootPlatform = null;
for (let i = 0; i < parents.length; i++) {
platform = new PlatformNode(parents[i]);
platform.child(this);
rootPlatform = platform.getRoot(p);
if (rootPlatform) {
this.parent(platform);
return rootPlatform;
}
}
}
return null;
}
getSubsetParents(subsetPlatformName) {
let platformRegistry = Platform.registry();
let parentPlatformNames = [];
let platform = null;
for (let platformName in platformRegistry) {
platform = platformRegistry[platformName];
if (platform.subsets && platform.subsets.indexOf(subsetPlatformName) > -1) {
parentPlatformNames.push(platformName);
}
}
return parentPlatformNames;
}
}
let platformRegistry = {};
let platformDefault = null;