Files
ionic-framework/js/utils/dom.js
Adam Bradley 39951ca99a refactor(): navigation improvements, Angular 1.3
#### Refactor:

* **Navigation:** Refactored navigation for improved performance,
reduce DOM manipulations, increase transition FPS, cached views,
smoother transitions, platform specific transitions with added
configurable controls for transition animation and direction.
* **Cached Views:** Previously as a user navigated an app, each leaving
view’s element and scope would be destroyed. If the same view was
accessed again then the app would have to recreate the element. Views
can now be cached to improve performance. When a view is navigated away
from, its element is left in the DOM, and its scope is disconnected
from the cycle. When navigating to a view which is already cached, its
scope is reconnected, and the existing element which was left in the
DOM becomes the active view. This also allows for scroll position of
previous views to be maintained (without skippy jumps). Config
variables can be used to disable view caching (set to 0), or change the
maximum number of views to cache.
* **Angular v1.3:** Upgraded Ionic’s to work with Angular v1.3. In
general Ionic just works with the upgrade, but the required change was
that animations in v1.3 uses promise, whereas in v1.2 animations used
callbacks.

#### Features:

* **Platform Specific Transitions:** Transitions between views now
default to the transition style appropriate for each platform. For
example, iOS will move forward by transitioning the entering view from
right to center, and the leaving view from center to left. However,
Android will transition with the entering view going from bottom to
center, covering the previous view, which remains stationary. Platform
transitions are automatically applied by default, but config variables
and custom CSS allows these defaults to be easily overridden.
* **Override Transition Type and Direction:** As a user navigates the
app, Ionic automatically applies the appropriate transition type for
the platform, and the direction the user is navigating. However, both
can be overridden in numerous ways: config variable, view attribute,
stateProvider property, or attribute on the button/link that initiated
the transition.
* **enable-menu-with-back-views:** The `enable-menu-with-back-views`
attribute determines if the side menu is enabled when the back button
is showing. When set to `false`, any buttons/links with the
`menuToggle` directive will be hidden, and the user cannot swipe to
open the menu. When going back to the root page of the side menu (the
page without a back button visible), then any menuToggle buttons will
show again, and menus will be enabled again.
* **menuClose:** Closes a side menu which is currently opened.
Additionally, the menuClose directive will now cause transitions to not
animate between views while the menu is being closed.
* **ionNavBackButton:** The back button icon and text will
automatically update to platform config defaults, such as adjusting to
the platform back icon. To take advantage of this, the
`ionNavBackButton` directive now should be empty, such as
`<ion-nav-back-button></ion-nav-back-button>`. The back button can
still be fully customized like it could before, but without any inner
content it knows to style using platform configs.
* **navBar button primary/secondary sides:** Primary and secondary
sides are now the recommended values for the `side` attribute, such as
`<ion-nav-buttons side="primary">`. Primary buttons generally map to
the left side of the header, and secondary buttons are generally on the
right side. However, their exact locations are platform specific. For
example, in iOS the primary buttons are on the far left of the header,
and secondary buttons are on the far right, with the header title
centered between them. For Android however, both groups of buttons are
on the far right of the header, with the header title aligned left.
Recommendation is to always use `primary` and `secondary` so buttons
correctly map to the side familiar to users of a platform. However, in
cases where buttons should always be on an exact side, both `left` and
`right` sides are still available.
* **navDirection:** An attribute directive that sets the direction
which the nav view transition should animate.
* **navTransition:** An attribute directive that sets the transition
type which the nav view transition should use when it animates. Using
`none` will disable an animation.

#### Breaking Changes:

* **Animation CSS:** The CSS for view transitions have changed. This is
a breaking change only if Ionic apps had customized Ionic’s animation
CSS.
* **$ionicPlatformDefaults:** Platform config variables are no longer
in the $ionicPlatformDefaults constant, but within `$ionicConfig`.
* **$ionicViewService:** In the navigation refactoring,
$ionicViewService was split up into two factories, `$ionicViewSwitcher`
and `$ionicHistory`. The `$ionicHistory` is largely what
`$ionicViewService`, but between the two factories there is a better
separation of concerns for improved testing.
* **navClear:** The navClear directive was created to do what the new
side menu `enable-menu-with-back-views` attribute accomplishes.
Additionally, the new `navTransition` and `navDirection` directives are
more useful and granular than the navClear directive.
* **scrollView.rememberScrollPosition:** This method has been removed
since it is no longer needed with cached views.

#### Deprecated:

* **ionView.title:** The `ionView` directive used the `title`
attribute, but this can cause the tooltip to show up on desktop
browsers. The `title` attribute will still work for backwards
compatibility, but we now recommend using `view-title`, such as
`<ion-view view-title=”My Title”>`.
* **ionNavView animation attribute removed:** The animation attribute
is no longer used for nav views. Instead use `$ionicConfig`.
* **ionNavBar animation attribute removed:** The animation attribute is
no longer used for nav bars. Instead use `$ionicConfig`.
2014-11-11 14:43:10 -06:00

307 lines
9.2 KiB
JavaScript

(function(window, document, ionic) {
var readyCallbacks = [];
var isDomReady = document.readyState === 'complete' || document.readyState === 'interactive';
function domReady() {
isDomReady = true;
for(var x=0; x<readyCallbacks.length; x++) {
ionic.requestAnimationFrame(readyCallbacks[x]);
}
readyCallbacks = [];
document.removeEventListener('DOMContentLoaded', domReady);
}
if (!isDomReady){
document.addEventListener('DOMContentLoaded', domReady);
}
// From the man himself, Mr. Paul Irish.
// The requestAnimationFrame polyfill
// Put it on window just to preserve its context
// without having to use .call
window._rAF = (function(){
return window.requestAnimationFrame ||
window.webkitRequestAnimationFrame ||
window.mozRequestAnimationFrame ||
function( callback ){
window.setTimeout(callback, 16);
};
})();
var cancelAnimationFrame = window.cancelAnimationFrame ||
window.webkitCancelAnimationFrame ||
window.mozCancelAnimationFrame ||
window.webkitCancelRequestAnimationFrame;
/**
* @ngdoc utility
* @name ionic.DomUtil
* @module ionic
*/
ionic.DomUtil = {
//Call with proper context
/**
* @ngdoc method
* @name ionic.DomUtil#requestAnimationFrame
* @alias ionic.requestAnimationFrame
* @description Calls [requestAnimationFrame](https://developer.mozilla.org/en-US/docs/Web/API/window.requestAnimationFrame), or a polyfill if not available.
* @param {function} callback The function to call when the next frame
* happens.
*/
requestAnimationFrame: function(cb) {
return window._rAF(cb);
},
cancelAnimationFrame: function(requestId) {
cancelAnimationFrame(requestId);
},
/**
* @ngdoc method
* @name ionic.DomUtil#animationFrameThrottle
* @alias ionic.animationFrameThrottle
* @description
* When given a callback, if that callback is called 100 times between
* animation frames, adding Throttle will make it only run the last of
* the 100 calls.
*
* @param {function} callback a function which will be throttled to
* requestAnimationFrame
* @returns {function} A function which will then call the passed in callback.
* The passed in callback will receive the context the returned function is
* called with.
*/
animationFrameThrottle: function(cb) {
var args, isQueued, context;
return function() {
args = arguments;
context = this;
if (!isQueued) {
isQueued = true;
ionic.requestAnimationFrame(function() {
cb.apply(context, args);
isQueued = false;
});
}
};
},
/**
* @ngdoc method
* @name ionic.DomUtil#getPositionInParent
* @description
* Find an element's scroll offset within its container.
* @param {DOMElement} element The element to find the offset of.
* @returns {object} A position object with the following properties:
* - `{number}` `left` The left offset of the element.
* - `{number}` `top` The top offset of the element.
*/
getPositionInParent: function(el) {
return {
left: el.offsetLeft,
top: el.offsetTop
};
},
/**
* @ngdoc method
* @name ionic.DomUtil#ready
* @description
* Call a function when the DOM is ready, or if it is already ready
* call the function immediately.
* @param {function} callback The function to be called.
*/
ready: function(cb) {
if(isDomReady) {
ionic.requestAnimationFrame(cb);
} else {
readyCallbacks.push(cb);
}
},
/**
* @ngdoc method
* @name ionic.DomUtil#getTextBounds
* @description
* Get a rect representing the bounds of the given textNode.
* @param {DOMElement} textNode The textNode to find the bounds of.
* @returns {object} An object representing the bounds of the node. Properties:
* - `{number}` `left` The left position of the textNode.
* - `{number}` `right` The right position of the textNode.
* - `{number}` `top` The top position of the textNode.
* - `{number}` `bottom` The bottom position of the textNode.
* - `{number}` `width` The width of the textNode.
* - `{number}` `height` The height of the textNode.
*/
getTextBounds: function(textNode) {
if(document.createRange) {
var range = document.createRange();
range.selectNodeContents(textNode);
if(range.getBoundingClientRect) {
var rect = range.getBoundingClientRect();
if(rect) {
var sx = window.scrollX;
var sy = window.scrollY;
return {
top: rect.top + sy,
left: rect.left + sx,
right: rect.left + sx + rect.width,
bottom: rect.top + sy + rect.height,
width: rect.width,
height: rect.height
};
}
}
}
return null;
},
/**
* @ngdoc method
* @name ionic.DomUtil#getChildIndex
* @description
* Get the first index of a child node within the given element of the
* specified type.
* @param {DOMElement} element The element to find the index of.
* @param {string} type The nodeName to match children of element against.
* @returns {number} The index, or -1, of a child with nodeName matching type.
*/
getChildIndex: function(element, type) {
if(type) {
var ch = element.parentNode.children;
var c;
for(var i = 0, k = 0, j = ch.length; i < j; i++) {
c = ch[i];
if(c.nodeName && c.nodeName.toLowerCase() == type) {
if(c == element) {
return k;
}
k++;
}
}
}
return Array.prototype.slice.call(element.parentNode.children).indexOf(element);
},
/**
* @private
*/
swapNodes: function(src, dest) {
dest.parentNode.insertBefore(src, dest);
},
elementIsDescendant: function(el, parent, stopAt) {
var current = el;
do {
if (current === parent) return true;
current = current.parentNode;
} while (current && current !== stopAt);
return false;
},
/**
* @ngdoc method
* @name ionic.DomUtil#getParentWithClass
* @param {DOMElement} element
* @param {string} className
* @returns {DOMElement} The closest parent of element matching the
* className, or null.
*/
getParentWithClass: function(e, className, depth) {
depth = depth || 10;
while(e.parentNode && depth--) {
if(e.parentNode.classList && e.parentNode.classList.contains(className)) {
return e.parentNode;
}
e = e.parentNode;
}
return null;
},
/**
* @ngdoc method
* @name ionic.DomUtil#getParentOrSelfWithClass
* @param {DOMElement} element
* @param {string} className
* @returns {DOMElement} The closest parent or self matching the
* className, or null.
*/
getParentOrSelfWithClass: function(e, className, depth) {
depth = depth || 10;
while(e && depth--) {
if(e.classList && e.classList.contains(className)) {
return e;
}
e = e.parentNode;
}
return null;
},
/**
* @ngdoc method
* @name ionic.DomUtil#rectContains
* @param {number} x
* @param {number} y
* @param {number} x1
* @param {number} y1
* @param {number} x2
* @param {number} y2
* @returns {boolean} Whether {x,y} fits within the rectangle defined by
* {x1,y1,x2,y2}.
*/
rectContains: function(x, y, x1, y1, x2, y2) {
if(x < x1 || x > x2) return false;
if(y < y1 || y > y2) return false;
return true;
},
/**
* @ngdoc method
* @name ionic.DomUtil#blurAll
* @description
* Blurs any currently focused input element
* @returns {DOMElement} The element blurred or null
*/
blurAll: function() {
if (document.activeElement && document.activeElement != document.body){
document.activeElement.blur();
return document.activeElement;
}
return null;
},
cachedAttr: function(ele, key, value) {
ele = ele && ele.length && ele[0] || ele;
if (ele && ele.setAttribute) {
var dataKey = '$attr-' + key;
if (arguments.length > 2) {
if (ele[dataKey] !== value) {
ele.setAttribute(key, value);
ele[dataKey] = value;
}
} else if (typeof ele[dataKey] == 'undefined') {
ele[dataKey] = ele.getAttribute(key);
}
return ele[dataKey];
}
},
cachedStyles: function(ele, styles) {
ele = ele && ele.length && ele[0] || ele;
if (ele && ele.style) {
for (var prop in styles) {
if ( ele['$style-' + prop] !== styles[prop] ) {
ele.style[prop] = ele['$style-' + prop] = styles[prop];
}
}
}
}
};
//Shortcuts
ionic.requestAnimationFrame = ionic.DomUtil.requestAnimationFrame;
ionic.cancelAnimationFrame = ionic.DomUtil.cancelAnimationFrame;
ionic.animationFrameThrottle = ionic.DomUtil.animationFrameThrottle;
})(window, document, ionic);