* Add new keyframes proof of concept * update esm import * add base before and after methods, add tests * add base before and after hooks * update clean up methods, add tests * add web animations support, change to arrow functions * remove console logs * add from, to, fromTo, and other properties * add more tests, fix onFinish functionality, being testing with nav transitions * add progress methods, use force linear * run linter * Add playSync * integrate animations with framework components * onFinish now supports multiple callbacks * change const to let * testing reverse * add support for both animation utilities * bug fix * export createAnimation, a few tweaks * add base tests * fix issue with onFinish being called out of order. added tests * fix race conditions in tests * clean up * fix bug where onFinish not calling for empty elements array, update test * clean up * fix treeshaking, remove old comments * remove old tests * Add test for animationbuilder backwards compat * update typings for menu controller * mock web animations in tests * run build * fix type errors * sync with master * use requestAnimationFrame instead of writeTask * fix flaky tests, fix menu * fix ordering * update webdriver * fix wrong version * Revert "fix wrong version" This reverts commit be91296e9701399f8d784b08d09a3c475ca15df7. Revert chromedriver update * Revert "update webdriver" This reverts commit e49bc9d76e335a0af5828725065399bd6795fa37. Revert chromedriver update * expose raw animation object, add tests * add stylesheet recycling * finalize before and after hook tests * a few styling changes * fix lint warnings * get rid of old code * Fix progressStep overflow bug * disable reuse stylesheet * small updates * fix old animation create * setStyleProperty helper * reuse keyframe styles * keyframes * fix css animation issue with display: none, add tests * add comment * fix issue with progress animations and css animations * clean up * clean up pt2 * fix tests * fix linter * add fill for overlays * fix swipe to go back * clean up css animations when done * fix edge cases with css animations * fix menu open and close * add reset function * clean up reset fn * Fix issue where animation always being reset * allow updating animations on the fly * add clear onfinish method * fix linter * add callback options, expand force direction * ensure opts is defined * fix css animations open and close for menus * remove test * add extra check * clean up * fix css anim bug swipe to go back * fix pause * setup alt animation to avoid flickering * clean up * reset flags on destroy * add ability to change duration on progressEnd * fix flicker on duration change for css animations * fix ios transition * remove unneeded recursion * increase durability of updating css animations on the fly * fix gesture anim * fix web anim as well. more work for cleanup * simplify progressEnd for css animations * fix swipe to go back race condition * clean up * Add todo * fix one more bug
ion-action-sheet
An Action Sheet is a dialog that displays a set of options. It appears on top of the app's content, and must be manually dismissed by the user before they can resume interaction with the app. Destructive options are made obvious in ios mode. There are multiple ways to dismiss the action sheet, including tapping the backdrop or hitting the escape key on desktop.
Creating
An action sheet can be created by the Action Sheet Controller from an array of buttons, with each button including properties for its text, and optionally a handler and role. If a handler returns false then the action sheet will not be dismissed. An action sheet can also optionally have a header and a subHeader.
Buttons
A button's role property can either be destructive or cancel. Buttons without a role property will have the default look for the platform. Buttons with the cancel role will always load as the bottom button, no matter where they are in the array. All other buttons will be displayed in the order they have been added to the buttons array. Note: We recommend that destructive buttons are always the first button in the array, making them the top button. Additionally, if the action sheet is dismissed by tapping the backdrop, then it will fire the handler from the button with the cancel role.
Usage
Angular
import { Component } from '@angular/core';
import { ActionSheetController } from '@ionic/angular';
@Component({
selector: 'action-sheet-example',
templateUrl: 'action-sheet-example.html',
styleUrls: ['./action-sheet-example.css'],
})
export class ActionSheetExample {
constructor(public actionSheetController: ActionSheetController) {}
async presentActionSheet() {
const actionSheet = await this.actionSheetController.create({
header: 'Albums',
buttons: [{
text: 'Delete',
role: 'destructive',
icon: 'trash',
handler: () => {
console.log('Delete clicked');
}
}, {
text: 'Share',
icon: 'share',
handler: () => {
console.log('Share clicked');
}
}, {
text: 'Play (open modal)',
icon: 'arrow-dropright-circle',
handler: () => {
console.log('Play clicked');
}
}, {
text: 'Favorite',
icon: 'heart',
handler: () => {
console.log('Favorite clicked');
}
}, {
text: 'Cancel',
icon: 'close',
role: 'cancel',
handler: () => {
console.log('Cancel clicked');
}
}]
});
await actionSheet.present();
}
}
Javascript
async function presentActionSheet() {
const actionSheetController = document.querySelector('ion-action-sheet-controller');
const actionSheet = await actionSheetController.create({
header: "Albums",
buttons: [{
text: 'Delete',
role: 'destructive',
icon: 'trash',
handler: () => {
console.log('Delete clicked');
}
}, {
text: 'Share',
icon: 'share',
handler: () => {
console.log('Share clicked');
}
}, {
text: 'Play (open modal)',
icon: 'arrow-dropright-circle',
handler: () => {
console.log('Play clicked');
}
}, {
text: 'Favorite',
icon: 'heart',
handler: () => {
console.log('Favorite clicked');
}
}, {
text: 'Cancel',
icon: 'close',
role: 'cancel',
handler: () => {
console.log('Cancel clicked');
}
}]
});
await actionSheet.present();
}
React
import React, { useState } from 'react'
import { IonActionSheet, IonContent, IonButton } from '@ionic/react';
export const ActionSheetExample: React.FunctionComponent = () => {
const [showActionSheet, setShowActionSheet] = useState(false);
return (
<IonContent>
<IonButton onClick={() => setShowActionSheet(true)} expand="block">Show Action Sheet</IonButton>
<IonActionSheet
isOpen={showActionSheet}
onDidDismiss={() => setShowActionSheet(false)}
buttons={[{
text: 'Delete',
role: 'destructive',
icon: 'trash',
handler: () => {
console.log('Delete clicked');
}
}, {
text: 'Share',
icon: 'share',
handler: () => {
console.log('Share clicked');
}
}, {
text: 'Play (open modal)',
icon: 'arrow-dropright-circle',
handler: () => {
console.log('Play clicked');
}
}, {
text: 'Favorite',
icon: 'heart',
handler: () => {
console.log('Favorite clicked');
}
}, {
text: 'Cancel',
icon: 'close',
role: 'cancel',
handler: () => {
console.log('Cancel clicked');
}
}]}
>
</IonActionSheet>
</IonContent>
);
}
Vue
<template>
<IonVuePage :title="'Action Sheet'">
<ion-button @click="presentActionSheet">Show Action Sheet</ion-button>
</IonVuePage>
</template>
<script>
export default {
methods: {
presentActionSheet() {
return this.$ionic.actionSheetController
.create({
header: 'Albums',
buttons: [
{
text: 'Delete',
role: 'destructive',
icon: 'trash',
handler: () => {
console.log('Delete clicked')
},
},
{
text: 'Share',
icon: 'share',
handler: () => {
console.log('Share clicked')
},
},
{
text: 'Play (open modal)',
icon: 'arrow-dropright-circle',
handler: () => {
console.log('Play clicked')
},
},
{
text: 'Favorite',
icon: 'heart',
handler: () => {
console.log('Favorite clicked')
},
},
{
text: 'Cancel',
icon: 'close',
role: 'cancel',
handler: () => {
console.log('Cancel clicked')
},
},
],
})
.then(a => a.present())
},
},
}
</script>
Properties
| Property | Attribute | Description | Type | Default |
|---|---|---|---|---|
animated |
animated |
If true, the action sheet will animate. |
boolean |
true |
backdropDismiss |
backdrop-dismiss |
If true, the action sheet will be dismissed when the backdrop is clicked. |
boolean |
true |
buttons |
-- | An array of buttons for the action sheet. | (string | ActionSheetButton)[] |
[] |
cssClass |
css-class |
Additional classes to apply for custom CSS. If multiple classes are provided they should be separated by spaces. | string | string[] | undefined |
undefined |
enterAnimation |
-- | Animation to use when the action sheet is presented. | ((Animation: Animation, baseEl: any, opts?: any) => Promise<Animation>) | undefined |
undefined |
header |
header |
Title for the action sheet. | string | undefined |
undefined |
keyboardClose |
keyboard-close |
If true, the keyboard will be automatically dismissed when the overlay is presented. |
boolean |
true |
leaveAnimation |
-- | Animation to use when the action sheet is dismissed. | ((Animation: Animation, baseEl: any, opts?: any) => Promise<Animation>) | undefined |
undefined |
mode |
mode |
The mode determines which platform styles to use. | "ios" | "md" |
undefined |
subHeader |
sub-header |
Subtitle for the action sheet. | string | undefined |
undefined |
translucent |
translucent |
If true, the action sheet will be translucent. Only applies when the mode is "ios" and the device supports backdrop-filter. |
boolean |
false |
Events
| Event | Description | Type |
|---|---|---|
ionActionSheetDidDismiss |
Emitted after the alert has dismissed. | CustomEvent<OverlayEventDetail<any>> |
ionActionSheetDidPresent |
Emitted after the alert has presented. | CustomEvent<void> |
ionActionSheetWillDismiss |
Emitted before the alert has dismissed. | CustomEvent<OverlayEventDetail<any>> |
ionActionSheetWillPresent |
Emitted before the alert has presented. | CustomEvent<void> |
Methods
dismiss(data?: any, role?: string | undefined) => Promise<boolean>
Dismiss the action sheet overlay after it has been presented.
Returns
Type: Promise<boolean>
onDidDismiss() => Promise<OverlayEventDetail<any>>
Returns a promise that resolves when the action sheet did dismiss.
Returns
Type: Promise<OverlayEventDetail<any>>
onWillDismiss() => Promise<OverlayEventDetail<any>>
Returns a promise that resolves when the action sheet will dismiss.
Returns
Type: Promise<OverlayEventDetail<any>>
present() => Promise<void>
Present the action sheet overlay after it has been created.
Returns
Type: Promise<void>
CSS Custom Properties
| Name | Description |
|---|---|
--background |
Background of the action sheet group |
--background-activated |
Background of the action sheet button when pressed |
--background-selected |
Background of the selected action sheet button |
--color |
Color of the action sheet text |
--height |
height of the action sheet |
--max-height |
Maximum height of the action sheet |
--max-width |
Maximum width of the action sheet |
--min-height |
Minimum height of the action sheet |
--min-width |
Minimum width of the action sheet |
--width |
Width of the action sheet |
Dependencies
Depends on
- ion-backdrop
- ion-icon
- ion-ripple-effect
Graph
graph TD;
ion-action-sheet --> ion-backdrop
ion-action-sheet --> ion-icon
ion-action-sheet --> ion-ripple-effect
style ion-action-sheet fill:#f9f,stroke:#333,stroke-width:4px
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