mirror of
https://github.com/ionic-team/ionic-framework.git
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334 lines
9.8 KiB
TypeScript
334 lines
9.8 KiB
TypeScript
import { Component, ComponentInterface, Element, Event, EventEmitter, Host, Method, Prop, h } from '@stencil/core';
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import { getIonMode } from '../../global/ionic-global';
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import { AnimationBuilder, Color, CssClassMap, OverlayEventDetail, OverlayInterface, ToastButton } from '../../interface';
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import { dismiss, eventMethod, isCancel, prepareOverlay, present, safeCall } from '../../utils/overlays';
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import { IonicSafeString, sanitizeDOMString } from '../../utils/sanitization';
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import { createColorClasses, getClassMap } from '../../utils/theme';
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import { iosEnterAnimation } from './animations/ios.enter';
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import { iosLeaveAnimation } from './animations/ios.leave';
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import { mdEnterAnimation } from './animations/md.enter';
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import { mdLeaveAnimation } from './animations/md.leave';
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import { ToastAttributes } from './toast-interface';
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/**
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* @virtualProp {"ios" | "md"} mode - The mode determines which platform styles to use.
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*
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* @part button - Any button element that is displayed inside of the toast.
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* @part container - The element that wraps all child elements.
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* @part header - The header text of the toast.
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* @part message - The body text of the toast.
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* @part icon - The icon that appears next to the toast content.
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*/
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@Component({
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tag: 'ion-toast',
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styleUrls: {
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ios: 'toast.ios.scss',
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md: 'toast.md.scss'
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},
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shadow: true
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})
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export class Toast implements ComponentInterface, OverlayInterface {
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private durationTimeout: any;
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presented = false;
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@Element() el!: HTMLIonToastElement;
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/**
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* @internal
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*/
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@Prop() overlayIndex!: number;
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/**
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* The color to use from your application's color palette.
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* Default options are: `"primary"`, `"secondary"`, `"tertiary"`, `"success"`, `"warning"`, `"danger"`, `"light"`, `"medium"`, and `"dark"`.
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* For more information on colors, see [theming](/docs/theming/basics).
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*/
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@Prop({ reflect: true }) color?: Color;
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/**
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* Animation to use when the toast is presented.
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*/
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@Prop() enterAnimation?: AnimationBuilder;
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/**
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* Animation to use when the toast is dismissed.
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*/
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@Prop() leaveAnimation?: AnimationBuilder;
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/**
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* Additional classes to apply for custom CSS. If multiple classes are
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* provided they should be separated by spaces.
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*/
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@Prop() cssClass?: string | string[];
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/**
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* How many milliseconds to wait before hiding the toast. By default, it will show
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* until `dismiss()` is called.
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*/
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@Prop() duration = 0;
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/**
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* Header to be shown in the toast.
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*/
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@Prop() header?: string;
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/**
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* Message to be shown in the toast.
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*/
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@Prop() message?: string | IonicSafeString;
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/**
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* If `true`, the keyboard will be automatically dismissed when the overlay is presented.
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*/
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@Prop() keyboardClose = false;
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/**
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* The position of the toast on the screen.
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*/
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@Prop() position: 'top' | 'bottom' | 'middle' = 'bottom';
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/**
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* An array of buttons for the toast.
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*/
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@Prop() buttons?: (ToastButton | string)[];
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/**
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* If `true`, the toast will be translucent.
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* Only applies when the mode is `"ios"` and the device supports
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* [`backdrop-filter`](https://developer.mozilla.org/en-US/docs/Web/CSS/backdrop-filter#Browser_compatibility).
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*/
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@Prop() translucent = false;
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/**
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* If `true`, the toast will animate.
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*/
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@Prop() animated = true;
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/**
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* The name of the icon to display, or the path to a valid SVG file. See `ion-icon`.
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* https://ionic.io/ionicons
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*/
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@Prop() icon?: string;
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/**
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* Additional attributes to pass to the toast.
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*/
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@Prop() htmlAttributes?: ToastAttributes;
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/**
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* Emitted after the toast has presented.
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*/
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@Event({ eventName: 'ionToastDidPresent' }) didPresent!: EventEmitter<void>;
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/**
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* Emitted before the toast has presented.
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*/
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@Event({ eventName: 'ionToastWillPresent' }) willPresent!: EventEmitter<void>;
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/**
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* Emitted before the toast has dismissed.
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*/
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@Event({ eventName: 'ionToastWillDismiss' }) willDismiss!: EventEmitter<OverlayEventDetail>;
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/**
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* Emitted after the toast has dismissed.
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*/
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@Event({ eventName: 'ionToastDidDismiss' }) didDismiss!: EventEmitter<OverlayEventDetail>;
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connectedCallback() {
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prepareOverlay(this.el, {
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trapKeyboardFocus: false
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});
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}
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/**
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* Present the toast overlay after it has been created.
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*/
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@Method()
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async present(): Promise<void> {
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await present(this, 'toastEnter', iosEnterAnimation, mdEnterAnimation, this.position);
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if (this.duration > 0) {
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this.durationTimeout = setTimeout(() => this.dismiss(undefined, 'timeout'), this.duration);
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}
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}
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/**
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* Dismiss the toast overlay after it has been presented.
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*
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* @param data Any data to emit in the dismiss events.
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* @param role The role of the element that is dismissing the toast.
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* This can be useful in a button handler for determining which button was
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* clicked to dismiss the toast.
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* Some examples include: ``"cancel"`, `"destructive"`, "selected"`, and `"backdrop"`.
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*/
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@Method()
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dismiss(data?: any, role?: string): Promise<boolean> {
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if (this.durationTimeout) {
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clearTimeout(this.durationTimeout);
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}
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return dismiss(this, data, role, 'toastLeave', iosLeaveAnimation, mdLeaveAnimation, this.position);
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}
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/**
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* Returns a promise that resolves when the toast did dismiss.
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*/
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@Method()
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onDidDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
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return eventMethod(this.el, 'ionToastDidDismiss');
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}
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/**
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* Returns a promise that resolves when the toast will dismiss.
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*/
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@Method()
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onWillDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
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return eventMethod(this.el, 'ionToastWillDismiss');
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}
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private getButtons(): ToastButton[] {
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const buttons = this.buttons
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? this.buttons.map(b => {
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return (typeof b === 'string')
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? { text: b }
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: b;
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})
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: [];
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return buttons;
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}
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private async buttonClick(button: ToastButton) {
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const role = button.role;
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if (isCancel(role)) {
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return this.dismiss(undefined, role);
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}
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const shouldDismiss = await this.callButtonHandler(button);
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if (shouldDismiss) {
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return this.dismiss(undefined, role);
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}
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return Promise.resolve();
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}
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private async callButtonHandler(button: ToastButton | undefined) {
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if (button && button.handler) {
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// a handler has been provided, execute it
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// pass the handler the values from the inputs
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try {
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const rtn = await safeCall(button.handler);
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if (rtn === false) {
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// if the return value of the handler is false then do not dismiss
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return false;
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}
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} catch (e) {
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console.error(e);
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}
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}
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return true;
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}
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private dispatchCancelHandler = (ev: CustomEvent) => {
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const role = ev.detail.role;
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if (isCancel(role)) {
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const cancelButton = this.getButtons().find(b => b.role === 'cancel');
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this.callButtonHandler(cancelButton);
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}
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}
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renderButtons(buttons: ToastButton[], side: 'start' | 'end') {
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if (buttons.length === 0) {
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return;
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}
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const mode = getIonMode(this);
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const buttonGroupsClasses = {
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'toast-button-group': true,
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[`toast-button-group-${side}`]: true
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};
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return (
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<div class={buttonGroupsClasses}>
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{buttons.map(b =>
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<button type="button" class={buttonClass(b)} tabIndex={0} onClick={() => this.buttonClick(b)} part="button">
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<div class="toast-button-inner">
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{b.icon &&
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<ion-icon
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icon={b.icon}
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slot={b.text === undefined ? 'icon-only' : undefined}
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class="toast-button-icon"
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/>}
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{b.text}
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</div>
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{mode === 'md' && <ion-ripple-effect type={b.icon !== undefined && b.text === undefined ? 'unbounded' : 'bounded'}></ion-ripple-effect>}
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</button>
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)}
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</div>
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);
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}
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render() {
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const allButtons = this.getButtons();
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const startButtons = allButtons.filter(b => b.side === 'start');
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const endButtons = allButtons.filter(b => b.side !== 'start');
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const mode = getIonMode(this);
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const wrapperClass = {
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'toast-wrapper': true,
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[`toast-${this.position}`]: true
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};
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const role = allButtons.length > 0 ? 'dialog' : 'status';
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return (
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<Host
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role={role}
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tabindex="-1"
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{...this.htmlAttributes as any}
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style={{
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zIndex: `${60000 + this.overlayIndex}`,
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}}
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class={createColorClasses(this.color, {
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[mode]: true,
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...getClassMap(this.cssClass),
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'overlay-hidden': true,
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'toast-translucent': this.translucent
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})}
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onIonToastWillDismiss={this.dispatchCancelHandler}
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>
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<div class={wrapperClass}>
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<div class="toast-container" part="container">
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{this.renderButtons(startButtons, 'start')}
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{this.icon !== undefined &&
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<ion-icon class="toast-icon" part="icon" icon={this.icon} lazy={false} aria-hidden="true"></ion-icon>
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}
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<div class="toast-content">
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{this.header !== undefined &&
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<div class="toast-header" part="header">{this.header}</div>
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}
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{this.message !== undefined &&
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<div class="toast-message" part="message" innerHTML={sanitizeDOMString(this.message)}></div>
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}
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</div>
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{this.renderButtons(endButtons, 'end')}
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</div>
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</div>
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</Host>
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);
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}
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}
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const buttonClass = (button: ToastButton): CssClassMap => {
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return {
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'toast-button': true,
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'toast-button-icon-only': button.icon !== undefined && button.text === undefined,
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[`toast-button-${button.role}`]: button.role !== undefined,
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'ion-focusable': true,
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'ion-activatable': true,
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...getClassMap(button.cssClass)
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};
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};
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