Files
2022-01-19 12:01:14 -05:00

334 lines
9.8 KiB
TypeScript

import { Component, ComponentInterface, Element, Event, EventEmitter, Host, Method, Prop, h } from '@stencil/core';
import { getIonMode } from '../../global/ionic-global';
import { AnimationBuilder, Color, CssClassMap, OverlayEventDetail, OverlayInterface, ToastButton } from '../../interface';
import { dismiss, eventMethod, isCancel, prepareOverlay, present, safeCall } from '../../utils/overlays';
import { IonicSafeString, sanitizeDOMString } from '../../utils/sanitization';
import { createColorClasses, getClassMap } from '../../utils/theme';
import { iosEnterAnimation } from './animations/ios.enter';
import { iosLeaveAnimation } from './animations/ios.leave';
import { mdEnterAnimation } from './animations/md.enter';
import { mdLeaveAnimation } from './animations/md.leave';
import { ToastAttributes } from './toast-interface';
/**
* @virtualProp {"ios" | "md"} mode - The mode determines which platform styles to use.
*
* @part button - Any button element that is displayed inside of the toast.
* @part container - The element that wraps all child elements.
* @part header - The header text of the toast.
* @part message - The body text of the toast.
* @part icon - The icon that appears next to the toast content.
*/
@Component({
tag: 'ion-toast',
styleUrls: {
ios: 'toast.ios.scss',
md: 'toast.md.scss'
},
shadow: true
})
export class Toast implements ComponentInterface, OverlayInterface {
private durationTimeout: any;
presented = false;
@Element() el!: HTMLIonToastElement;
/**
* @internal
*/
@Prop() overlayIndex!: number;
/**
* The color to use from your application's color palette.
* Default options are: `"primary"`, `"secondary"`, `"tertiary"`, `"success"`, `"warning"`, `"danger"`, `"light"`, `"medium"`, and `"dark"`.
* For more information on colors, see [theming](/docs/theming/basics).
*/
@Prop({ reflect: true }) color?: Color;
/**
* Animation to use when the toast is presented.
*/
@Prop() enterAnimation?: AnimationBuilder;
/**
* Animation to use when the toast is dismissed.
*/
@Prop() leaveAnimation?: AnimationBuilder;
/**
* Additional classes to apply for custom CSS. If multiple classes are
* provided they should be separated by spaces.
*/
@Prop() cssClass?: string | string[];
/**
* How many milliseconds to wait before hiding the toast. By default, it will show
* until `dismiss()` is called.
*/
@Prop() duration = 0;
/**
* Header to be shown in the toast.
*/
@Prop() header?: string;
/**
* Message to be shown in the toast.
*/
@Prop() message?: string | IonicSafeString;
/**
* If `true`, the keyboard will be automatically dismissed when the overlay is presented.
*/
@Prop() keyboardClose = false;
/**
* The position of the toast on the screen.
*/
@Prop() position: 'top' | 'bottom' | 'middle' = 'bottom';
/**
* An array of buttons for the toast.
*/
@Prop() buttons?: (ToastButton | string)[];
/**
* If `true`, the toast will be translucent.
* Only applies when the mode is `"ios"` and the device supports
* [`backdrop-filter`](https://developer.mozilla.org/en-US/docs/Web/CSS/backdrop-filter#Browser_compatibility).
*/
@Prop() translucent = false;
/**
* If `true`, the toast will animate.
*/
@Prop() animated = true;
/**
* The name of the icon to display, or the path to a valid SVG file. See `ion-icon`.
* https://ionic.io/ionicons
*/
@Prop() icon?: string;
/**
* Additional attributes to pass to the toast.
*/
@Prop() htmlAttributes?: ToastAttributes;
/**
* Emitted after the toast has presented.
*/
@Event({ eventName: 'ionToastDidPresent' }) didPresent!: EventEmitter<void>;
/**
* Emitted before the toast has presented.
*/
@Event({ eventName: 'ionToastWillPresent' }) willPresent!: EventEmitter<void>;
/**
* Emitted before the toast has dismissed.
*/
@Event({ eventName: 'ionToastWillDismiss' }) willDismiss!: EventEmitter<OverlayEventDetail>;
/**
* Emitted after the toast has dismissed.
*/
@Event({ eventName: 'ionToastDidDismiss' }) didDismiss!: EventEmitter<OverlayEventDetail>;
connectedCallback() {
prepareOverlay(this.el, {
trapKeyboardFocus: false
});
}
/**
* Present the toast overlay after it has been created.
*/
@Method()
async present(): Promise<void> {
await present(this, 'toastEnter', iosEnterAnimation, mdEnterAnimation, this.position);
if (this.duration > 0) {
this.durationTimeout = setTimeout(() => this.dismiss(undefined, 'timeout'), this.duration);
}
}
/**
* Dismiss the toast overlay after it has been presented.
*
* @param data Any data to emit in the dismiss events.
* @param role The role of the element that is dismissing the toast.
* This can be useful in a button handler for determining which button was
* clicked to dismiss the toast.
* Some examples include: ``"cancel"`, `"destructive"`, "selected"`, and `"backdrop"`.
*/
@Method()
dismiss(data?: any, role?: string): Promise<boolean> {
if (this.durationTimeout) {
clearTimeout(this.durationTimeout);
}
return dismiss(this, data, role, 'toastLeave', iosLeaveAnimation, mdLeaveAnimation, this.position);
}
/**
* Returns a promise that resolves when the toast did dismiss.
*/
@Method()
onDidDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
return eventMethod(this.el, 'ionToastDidDismiss');
}
/**
* Returns a promise that resolves when the toast will dismiss.
*/
@Method()
onWillDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
return eventMethod(this.el, 'ionToastWillDismiss');
}
private getButtons(): ToastButton[] {
const buttons = this.buttons
? this.buttons.map(b => {
return (typeof b === 'string')
? { text: b }
: b;
})
: [];
return buttons;
}
private async buttonClick(button: ToastButton) {
const role = button.role;
if (isCancel(role)) {
return this.dismiss(undefined, role);
}
const shouldDismiss = await this.callButtonHandler(button);
if (shouldDismiss) {
return this.dismiss(undefined, role);
}
return Promise.resolve();
}
private async callButtonHandler(button: ToastButton | undefined) {
if (button && button.handler) {
// a handler has been provided, execute it
// pass the handler the values from the inputs
try {
const rtn = await safeCall(button.handler);
if (rtn === false) {
// if the return value of the handler is false then do not dismiss
return false;
}
} catch (e) {
console.error(e);
}
}
return true;
}
private dispatchCancelHandler = (ev: CustomEvent) => {
const role = ev.detail.role;
if (isCancel(role)) {
const cancelButton = this.getButtons().find(b => b.role === 'cancel');
this.callButtonHandler(cancelButton);
}
}
renderButtons(buttons: ToastButton[], side: 'start' | 'end') {
if (buttons.length === 0) {
return;
}
const mode = getIonMode(this);
const buttonGroupsClasses = {
'toast-button-group': true,
[`toast-button-group-${side}`]: true
};
return (
<div class={buttonGroupsClasses}>
{buttons.map(b =>
<button type="button" class={buttonClass(b)} tabIndex={0} onClick={() => this.buttonClick(b)} part="button">
<div class="toast-button-inner">
{b.icon &&
<ion-icon
icon={b.icon}
slot={b.text === undefined ? 'icon-only' : undefined}
class="toast-button-icon"
/>}
{b.text}
</div>
{mode === 'md' && <ion-ripple-effect type={b.icon !== undefined && b.text === undefined ? 'unbounded' : 'bounded'}></ion-ripple-effect>}
</button>
)}
</div>
);
}
render() {
const allButtons = this.getButtons();
const startButtons = allButtons.filter(b => b.side === 'start');
const endButtons = allButtons.filter(b => b.side !== 'start');
const mode = getIonMode(this);
const wrapperClass = {
'toast-wrapper': true,
[`toast-${this.position}`]: true
};
const role = allButtons.length > 0 ? 'dialog' : 'status';
return (
<Host
role={role}
tabindex="-1"
{...this.htmlAttributes as any}
style={{
zIndex: `${60000 + this.overlayIndex}`,
}}
class={createColorClasses(this.color, {
[mode]: true,
...getClassMap(this.cssClass),
'overlay-hidden': true,
'toast-translucent': this.translucent
})}
onIonToastWillDismiss={this.dispatchCancelHandler}
>
<div class={wrapperClass}>
<div class="toast-container" part="container">
{this.renderButtons(startButtons, 'start')}
{this.icon !== undefined &&
<ion-icon class="toast-icon" part="icon" icon={this.icon} lazy={false} aria-hidden="true"></ion-icon>
}
<div class="toast-content">
{this.header !== undefined &&
<div class="toast-header" part="header">{this.header}</div>
}
{this.message !== undefined &&
<div class="toast-message" part="message" innerHTML={sanitizeDOMString(this.message)}></div>
}
</div>
{this.renderButtons(endButtons, 'end')}
</div>
</div>
</Host>
);
}
}
const buttonClass = (button: ToastButton): CssClassMap => {
return {
'toast-button': true,
'toast-button-icon-only': button.icon !== undefined && button.text === undefined,
[`toast-button-${button.role}`]: button.role !== undefined,
'ion-focusable': true,
'ion-activatable': true,
...getClassMap(button.cssClass)
};
};