Files
Amanda Johnston 27318d75df fix(alert): use aria-labelledby and aria-describedby instead of aria-label (#25805)
Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
2022-08-23 15:31:00 -05:00

662 lines
20 KiB
TypeScript

import type { ComponentInterface, EventEmitter } from '@stencil/core';
import { Component, Element, Event, Host, Listen, Method, Prop, Watch, forceUpdate, h } from '@stencil/core';
import { getIonMode } from '../../global/ionic-global';
import type {
AlertButton,
AlertInput,
AlertInputAttributes,
AlertTextareaAttributes,
AnimationBuilder,
CssClassMap,
OverlayEventDetail,
OverlayInterface,
} from '../../interface';
import type { Gesture } from '../../utils/gesture';
import { createButtonActiveGesture } from '../../utils/gesture/button-active';
import { BACKDROP, dismiss, eventMethod, isCancel, prepareOverlay, present, safeCall } from '../../utils/overlays';
import type { IonicSafeString } from '../../utils/sanitization';
import { sanitizeDOMString } from '../../utils/sanitization';
import { getClassMap } from '../../utils/theme';
import type { AlertAttributes } from './alert-interface';
import { iosEnterAnimation } from './animations/ios.enter';
import { iosLeaveAnimation } from './animations/ios.leave';
import { mdEnterAnimation } from './animations/md.enter';
import { mdLeaveAnimation } from './animations/md.leave';
/**
* @virtualProp {"ios" | "md"} mode - The mode determines which platform styles to use.
*/
@Component({
tag: 'ion-alert',
styleUrls: {
ios: 'alert.ios.scss',
md: 'alert.md.scss',
},
scoped: true,
})
export class Alert implements ComponentInterface, OverlayInterface {
private activeId?: string;
private inputType?: string;
private processedInputs: AlertInput[] = [];
private processedButtons: AlertButton[] = [];
private wrapperEl?: HTMLElement;
private gesture?: Gesture;
presented = false;
lastFocus?: HTMLElement;
@Element() el!: HTMLIonAlertElement;
/** @internal */
@Prop() overlayIndex!: number;
/**
* If `true`, the keyboard will be automatically dismissed when the overlay is presented.
*/
@Prop() keyboardClose = true;
/**
* Animation to use when the alert is presented.
*/
@Prop() enterAnimation?: AnimationBuilder;
/**
* Animation to use when the alert is dismissed.
*/
@Prop() leaveAnimation?: AnimationBuilder;
/**
* Additional classes to apply for custom CSS. If multiple classes are
* provided they should be separated by spaces.
*/
@Prop() cssClass?: string | string[];
/**
* The main title in the heading of the alert.
*/
@Prop() header?: string;
/**
* The subtitle in the heading of the alert. Displayed under the title.
*/
@Prop() subHeader?: string;
/**
* The main message to be displayed in the alert.
* `message` can accept either plaintext or HTML as a string.
* To display characters normally reserved for HTML, they
* must be escaped. For example `<Ionic>` would become
* `&lt;Ionic&gt;`
*
* For more information: [Security Documentation](https://ionicframework.com/docs/faq/security)
*/
@Prop() message?: string | IonicSafeString;
/**
* Array of buttons to be added to the alert.
*/
@Prop() buttons: (AlertButton | string)[] = [];
/**
* Array of input to show in the alert.
*/
@Prop({ mutable: true }) inputs: AlertInput[] = [];
/**
* If `true`, the alert will be dismissed when the backdrop is clicked.
*/
@Prop() backdropDismiss = true;
/**
* If `true`, the alert will be translucent.
* Only applies when the mode is `"ios"` and the device supports
* [`backdrop-filter`](https://developer.mozilla.org/en-US/docs/Web/CSS/backdrop-filter#Browser_compatibility).
*/
@Prop() translucent = false;
/**
* If `true`, the alert will animate.
*/
@Prop() animated = true;
/**
* Additional attributes to pass to the alert.
*/
@Prop() htmlAttributes?: AlertAttributes;
/**
* Emitted after the alert has presented.
*/
@Event({ eventName: 'ionAlertDidPresent' }) didPresent!: EventEmitter<void>;
/**
* Emitted before the alert has presented.
*/
@Event({ eventName: 'ionAlertWillPresent' }) willPresent!: EventEmitter<void>;
/**
* Emitted before the alert has dismissed.
*/
@Event({ eventName: 'ionAlertWillDismiss' }) willDismiss!: EventEmitter<OverlayEventDetail>;
/**
* Emitted after the alert has dismissed.
*/
@Event({ eventName: 'ionAlertDidDismiss' }) didDismiss!: EventEmitter<OverlayEventDetail>;
@Listen('keydown', { target: 'document' })
onKeydown(ev: any) {
const inputTypes = new Set(this.processedInputs.map((i) => i.type));
// The only inputs we want to navigate between using arrow keys are the radios
// ignore the keydown event if it is not on a radio button
if (
!inputTypes.has('radio') ||
(ev.target && !this.el.contains(ev.target)) ||
ev.target.classList.contains('alert-button')
) {
return;
}
// Get all radios inside of the radio group and then
// filter out disabled radios since we need to skip those
const query = this.el.querySelectorAll('.alert-radio') as NodeListOf<HTMLButtonElement>;
const radios = Array.from(query).filter((radio) => !radio.disabled);
// The focused radio is the one that shares the same id as
// the event target
const index = radios.findIndex((radio) => radio.id === ev.target.id);
// We need to know what the next radio element should
// be in order to change the focus
let nextEl: HTMLButtonElement | undefined;
// If hitting arrow down or arrow right, move to the next radio
// If we're on the last radio, move to the first radio
if (['ArrowDown', 'ArrowRight'].includes(ev.code)) {
nextEl = index === radios.length - 1 ? radios[0] : radios[index + 1];
}
// If hitting arrow up or arrow left, move to the previous radio
// If we're on the first radio, move to the last radio
if (['ArrowUp', 'ArrowLeft'].includes(ev.code)) {
nextEl = index === 0 ? radios[radios.length - 1] : radios[index - 1];
}
if (nextEl && radios.includes(nextEl)) {
const nextProcessed = this.processedInputs.find((input) => input.id === nextEl?.id);
if (nextProcessed) {
this.rbClick(nextProcessed);
nextEl.focus();
}
}
}
@Watch('buttons')
buttonsChanged() {
const buttons = this.buttons;
this.processedButtons = buttons.map((btn) => {
return typeof btn === 'string' ? { text: btn, role: btn.toLowerCase() === 'cancel' ? 'cancel' : undefined } : btn;
});
}
@Watch('inputs')
inputsChanged() {
const inputs = this.inputs;
// Get the first input that is not disabled and the checked one
// If an enabled checked input exists, set it to be the focusable input
// otherwise we default to focus the first input
// This will only be used when the input is type radio
const first = inputs.find((input) => !input.disabled);
const checked = inputs.find((input) => input.checked && !input.disabled);
const focusable = checked || first;
// An alert can be created with several different inputs. Radios,
// checkboxes and inputs are all accepted, but they cannot be mixed.
const inputTypes = new Set(inputs.map((i) => i.type));
if (inputTypes.has('checkbox') && inputTypes.has('radio')) {
console.warn(
`Alert cannot mix input types: ${Array.from(inputTypes.values()).join(
'/'
)}. Please see alert docs for more info.`
);
}
this.inputType = inputTypes.values().next().value;
this.processedInputs = inputs.map(
(i, index) =>
({
type: i.type || 'text',
name: i.name || `${index}`,
placeholder: i.placeholder || '',
value: i.value,
label: i.label,
checked: !!i.checked,
disabled: !!i.disabled,
id: i.id || `alert-input-${this.overlayIndex}-${index}`,
handler: i.handler,
min: i.min,
max: i.max,
cssClass: i.cssClass || '',
attributes: i.attributes || {},
tabindex: i.type === 'radio' && i !== focusable ? -1 : 0,
} as AlertInput)
);
}
connectedCallback() {
prepareOverlay(this.el);
}
componentWillLoad() {
this.inputsChanged();
this.buttonsChanged();
}
disconnectedCallback() {
if (this.gesture) {
this.gesture.destroy();
this.gesture = undefined;
}
}
componentDidLoad() {
/**
* Do not create gesture if:
* 1. A gesture already exists
* 2. App is running in MD mode
* 3. A wrapper ref does not exist
*/
if (this.gesture || getIonMode(this) === 'md' || !this.wrapperEl) {
return;
}
this.gesture = createButtonActiveGesture(this.wrapperEl, (refEl: HTMLElement) =>
refEl.classList.contains('alert-button')
);
this.gesture.enable(true);
}
/**
* Present the alert overlay after it has been created.
*/
@Method()
present(): Promise<void> {
return present(this, 'alertEnter', iosEnterAnimation, mdEnterAnimation);
}
/**
* Dismiss the alert overlay after it has been presented.
*
* @param data Any data to emit in the dismiss events.
* @param role The role of the element that is dismissing the alert.
* This can be useful in a button handler for determining which button was
* clicked to dismiss the alert.
* Some examples include: ``"cancel"`, `"destructive"`, "selected"`, and `"backdrop"`.
*/
@Method()
dismiss(data?: any, role?: string): Promise<boolean> {
return dismiss(this, data, role, 'alertLeave', iosLeaveAnimation, mdLeaveAnimation);
}
/**
* Returns a promise that resolves when the alert did dismiss.
*/
@Method()
onDidDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
return eventMethod(this.el, 'ionAlertDidDismiss');
}
/**
* Returns a promise that resolves when the alert will dismiss.
*/
@Method()
onWillDismiss<T = any>(): Promise<OverlayEventDetail<T>> {
return eventMethod(this.el, 'ionAlertWillDismiss');
}
private rbClick(selectedInput: AlertInput) {
for (const input of this.processedInputs) {
input.checked = input === selectedInput;
input.tabindex = input === selectedInput ? 0 : -1;
}
this.activeId = selectedInput.id;
safeCall(selectedInput.handler, selectedInput);
forceUpdate(this);
}
private cbClick(selectedInput: AlertInput) {
selectedInput.checked = !selectedInput.checked;
safeCall(selectedInput.handler, selectedInput);
forceUpdate(this);
}
private buttonClick(button: AlertButton) {
const role = button.role;
const values = this.getValues();
if (isCancel(role)) {
return this.dismiss({ values }, role);
}
const returnData = this.callButtonHandler(button, values);
if (returnData !== false) {
return this.dismiss({ values, ...returnData }, button.role);
}
return Promise.resolve(false);
}
private callButtonHandler(button: AlertButton | undefined, data?: any) {
if (button?.handler) {
// a handler has been provided, execute it
// pass the handler the values from the inputs
const returnData = safeCall(button.handler, data);
if (returnData === false) {
// if the return value of the handler is false then do not dismiss
return false;
}
if (typeof returnData === 'object') {
return returnData;
}
}
return {};
}
private getValues(): any {
if (this.processedInputs.length === 0) {
// this is an alert without any options/inputs at all
return undefined;
}
if (this.inputType === 'radio') {
// this is an alert with radio buttons (single value select)
// return the one value which is checked, otherwise undefined
const checkedInput = this.processedInputs.find((i) => !!i.checked);
return checkedInput ? checkedInput.value : undefined;
}
if (this.inputType === 'checkbox') {
// this is an alert with checkboxes (multiple value select)
// return an array of all the checked values
return this.processedInputs.filter((i) => i.checked).map((i) => i.value);
}
// this is an alert with text inputs
// return an object of all the values with the input name as the key
const values: { [k: string]: string } = {};
this.processedInputs.forEach((i) => {
values[i.name!] = i.value || '';
});
return values;
}
private renderAlertInputs() {
switch (this.inputType) {
case 'checkbox':
return this.renderCheckbox();
case 'radio':
return this.renderRadio();
default:
return this.renderInput();
}
}
private renderCheckbox() {
const inputs = this.processedInputs;
const mode = getIonMode(this);
if (inputs.length === 0) {
return null;
}
return (
<div class="alert-checkbox-group">
{inputs.map((i) => (
<button
type="button"
onClick={() => this.cbClick(i)}
aria-checked={`${i.checked}`}
id={i.id}
disabled={i.disabled}
tabIndex={i.tabindex}
role="checkbox"
class={{
...getClassMap(i.cssClass),
'alert-tappable': true,
'alert-checkbox': true,
'alert-checkbox-button': true,
'ion-focusable': true,
'alert-checkbox-button-disabled': i.disabled || false,
}}
>
<div class="alert-button-inner">
<div class="alert-checkbox-icon">
<div class="alert-checkbox-inner"></div>
</div>
<div class="alert-checkbox-label">{i.label}</div>
</div>
{mode === 'md' && <ion-ripple-effect></ion-ripple-effect>}
</button>
))}
</div>
);
}
private renderRadio() {
const inputs = this.processedInputs;
if (inputs.length === 0) {
return null;
}
return (
<div class="alert-radio-group" role="radiogroup" aria-activedescendant={this.activeId}>
{inputs.map((i) => (
<button
type="button"
onClick={() => this.rbClick(i)}
aria-checked={`${i.checked}`}
disabled={i.disabled}
id={i.id}
tabIndex={i.tabindex}
class={{
...getClassMap(i.cssClass),
'alert-radio-button': true,
'alert-tappable': true,
'alert-radio': true,
'ion-focusable': true,
'alert-radio-button-disabled': i.disabled || false,
}}
role="radio"
>
<div class="alert-button-inner">
<div class="alert-radio-icon">
<div class="alert-radio-inner"></div>
</div>
<div class="alert-radio-label">{i.label}</div>
</div>
</button>
))}
</div>
);
}
private renderInput() {
const inputs = this.processedInputs;
if (inputs.length === 0) {
return null;
}
return (
<div class="alert-input-group">
{inputs.map((i) => {
if (i.type === 'textarea') {
return (
<div class="alert-input-wrapper">
<textarea
placeholder={i.placeholder}
value={i.value}
id={i.id}
tabIndex={i.tabindex}
{...(i.attributes as AlertTextareaAttributes)}
disabled={i.attributes?.disabled ?? i.disabled}
class={inputClass(i)}
onInput={(e) => {
i.value = (e.target as any).value;
if (i.attributes?.onInput) {
i.attributes.onInput(e);
}
}}
/>
</div>
);
} else {
return (
<div class="alert-input-wrapper">
<input
placeholder={i.placeholder}
type={i.type}
min={i.min}
max={i.max}
value={i.value}
id={i.id}
tabIndex={i.tabindex}
{...(i.attributes as AlertInputAttributes)}
disabled={i.attributes?.disabled ?? i.disabled}
class={inputClass(i)}
onInput={(e) => {
i.value = (e.target as any).value;
if (i.attributes?.onInput) {
i.attributes.onInput(e);
}
}}
/>
</div>
);
}
})}
</div>
);
}
private onBackdropTap = () => {
this.dismiss(undefined, BACKDROP);
};
private dispatchCancelHandler = (ev: CustomEvent) => {
const role = ev.detail.role;
if (isCancel(role)) {
const cancelButton = this.processedButtons.find((b) => b.role === 'cancel');
this.callButtonHandler(cancelButton);
}
};
private renderAlertButtons() {
const buttons = this.processedButtons;
const mode = getIonMode(this);
const alertButtonGroupClass = {
'alert-button-group': true,
'alert-button-group-vertical': buttons.length > 2,
};
return (
<div class={alertButtonGroupClass}>
{buttons.map((button) => (
<button
type="button"
id={button.id}
class={buttonClass(button)}
tabIndex={0}
onClick={() => this.buttonClick(button)}
>
<span class="alert-button-inner">{button.text}</span>
{mode === 'md' && <ion-ripple-effect></ion-ripple-effect>}
</button>
))}
</div>
);
}
render() {
const { overlayIndex, header, subHeader, message, htmlAttributes } = this;
const mode = getIonMode(this);
const hdrId = `alert-${overlayIndex}-hdr`;
const subHdrId = `alert-${overlayIndex}-sub-hdr`;
const msgId = `alert-${overlayIndex}-msg`;
const role = this.inputs.length > 0 || this.buttons.length > 0 ? 'alertdialog' : 'alert';
/**
* If the header is defined, use that. Otherwise, fall back to the subHeader.
* If neither is defined, don't set aria-labelledby.
*/
const ariaLabelledBy = header ? hdrId : subHeader ? subHdrId : null;
return (
<Host
role={role}
aria-modal="true"
aria-labelledby={ariaLabelledBy}
aria-describedby={message ? msgId : null}
tabindex="-1"
{...(htmlAttributes as any)}
style={{
zIndex: `${20000 + overlayIndex}`,
}}
class={{
...getClassMap(this.cssClass),
[mode]: true,
'overlay-hidden': true,
'alert-translucent': this.translucent,
}}
onIonAlertWillDismiss={this.dispatchCancelHandler}
onIonBackdropTap={this.onBackdropTap}
>
<ion-backdrop tappable={this.backdropDismiss} />
<div tabindex="0"></div>
<div class="alert-wrapper ion-overlay-wrapper" ref={(el) => (this.wrapperEl = el)}>
<div class="alert-head">
{header && (
<h2 id={hdrId} class="alert-title">
{header}
</h2>
)}
{subHeader && (
<h2 id={subHdrId} class="alert-sub-title">
{subHeader}
</h2>
)}
</div>
<div id={msgId} class="alert-message" innerHTML={sanitizeDOMString(message)}></div>
{this.renderAlertInputs()}
{this.renderAlertButtons()}
</div>
<div tabindex="0"></div>
</Host>
);
}
}
const inputClass = (input: AlertInput): CssClassMap => {
return {
'alert-input': true,
'alert-input-disabled': (input.attributes?.disabled ?? input.disabled) || false,
...getClassMap(input.cssClass),
...getClassMap(input.attributes ? input.attributes.class?.toString() : ''),
};
};
const buttonClass = (button: AlertButton): CssClassMap => {
return {
'alert-button': true,
'ion-focusable': true,
'ion-activatable': true,
[`alert-button-role-${button.role}`]: button.role !== undefined,
...getClassMap(button.cssClass),
};
};