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2016-05-05 10:45:49 -07:00

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TypeScript

import {Component, forwardRef, Directive, Host, EventEmitter, ElementRef, NgZone, Input, Output, Renderer, ChangeDetectionStrategy, ViewEncapsulation} from '@angular/core';
import {Ion} from '../ion';
import {Config} from '../../config/config';
import {Platform} from '../../platform/platform';
import {Keyboard} from '../../util/keyboard';
import {MenuContentGesture, MenuTargetGesture} from './menu-gestures';
import {MenuController} from './menu-controller';
import {MenuType} from './menu-types';
import {isTrueProperty} from '../../util/util';
/**
* @name Menu
* @description
* The Menu component is a navigation drawer that slides in from the side of the current
* view. By default, it slides in from the left, but the side can be overridden. The menu
* will be displayed differently based on the mode, however the display type can be changed
* to any of the available [menu types](#menu-types). The menu element should be a sibling
* to the app's content element. There can be any number of menus attached to the content.
* These can be controlled from the templates, or programmatically using the [MenuController](../MenuController).
*
*
* ### Opening/Closing Menus
*
* There are several ways to open or close a menu. The menu can be **toggled** open or closed
* from the template using the [MenuToggle](../MenuToggle) directive. It can also be
* **closed** from the template using the [MenuClose](../MenuClose) directive. To display a menu
* programmatically, inject the [MenuController](../MenuController) provider and call any of the
* `MenuController` methods.
*
*
* ### Menu Types
*
* The menu supports several display types: `overlay`, `reveal` and `push`. By default,
* it will use the correct type based on the mode, but this can be changed. The default
* type for both Material Design and Windows mode is `overlay`, and `reveal` is the default
* type for iOS mode. The menu type can be changed in the app's [config](../../config/Config)
* via the `menuType` property, or passed in the `type` property on the `<ion-menu>` element.
* See [usage](#usage) below for examples of changing the menu type.
*
*
* ### Navigation Bar Behavior
*
* If a [MenuToggle](../MenuToggle) button is added to the [NavBar](../../nav/NavBar) of
* a page, the button will only appear when the page it's in is currently a root page. The
* root page is the initial page loaded in the app, or a page that has been set as the root
* using the [setRoot](../../nav/NavController/#setRoot) method on the [NavController](../../nav/NavController).
*
* For example, say the application has two pages, `Page1` and `Page2`, and both have a
* `MenuToggle` button in their navigation bars. Assume the initial page loaded into the app
* is `Page1`, making it the root page. `Page1` will display the `MenuToggle` button, but once
* `Page2` is pushed onto the navigation stack, the `MenuToggle` will not be displayed.
*
*
* ### Persistent Menus
*
* Persistent menus display the [MenuToggle](../MenuToggle) button in the [NavBar](../../nav/NavBar)
* on all pages in the navigation stack. To make a menu persistent set `persistent` to `true` on the
* `<ion-menu>` element. Note that this will only affect the `MenuToggle` button in the `NavBar` attached
* to the `Menu` with `persistent` set to true, any other `MenuToggle` buttons will not be affected.
*
*
* @usage
*
* To add a menu to an application, the `<ion-menu>` element should be added as a sibling to
* the content it belongs to. A [local variable](https://angular.io/docs/ts/latest/guide/user-input.html#local-variables)
* should be added to the content element and passed to the menu element in the `content` property.
* This tells the menu which content it is attached to, so it knows which element to watch for
* gestures. In the below example, `content` is using [property binding](https://angular.io/docs/ts/latest/guide/template-syntax.html#!#property-binding)
* because `mycontent` is a reference to the `<ion-nav>` element, and not a string.
*
* ```html
* <ion-menu [content]="mycontent">
* <ion-content>
* <ion-list>
* ...
* </ion-list>
* </ion-content>
* </ion-menu>
*
* <ion-nav #mycontent [root]="rootPage"></ion-nav>
* ```
*
* ### Menu Side
*
* By default, menus slide in from the left, but this can be overridden by passing `right`
* to the `side` property:
*
* ```html
* <ion-menu side="right" [content]="mycontent">...</ion-menu>
* ```
*
*
* ### Menu Type
*
* The menu type can be changed by passing the value to `type` on the `<ion-menu>`:
*
* ```html
* <ion-menu type="overlay" [content]="mycontent">...</ion-menu>
* ```
*
* It can also be set in the app's config. The below will set the menu type to
* `push` for all modes, and then set the type to `overlay` for the `ios` mode.
*
* ```ts
* @App({
* templateUrl: 'build/app.html',
* config: {
* menuType: 'push',
* platforms: {
* ios: {
* menuType: 'overlay',
* }
* }
* }
* })
* ```
*
*
* ### Displaying the Menu
*
* To toggle a menu from the template, add a button with the `menuToggle`
* directive anywhere in the page's template:
*
* ```html
* <button menuToggle>Toggle Menu</button>
* ```
*
* To close a menu, add the `menuClose` button. It can be added anywhere
* in the content, or even the menu itself. Below it is added to the menu's
* content:
*
* ```html
* <ion-menu [content]="mycontent">
* <ion-content>
* <ion-list>
* <button menuClose ion-item detail-none>Close Menu</button>
* </ion-list>
* </ion-content>
* </ion-menu>
* ```
*
* See the [MenuToggle](../MenuToggle) and [MenuClose](../MenuClose) docs
* for more information on these directives.
*
* The menu can also be controlled from the Page by using the `MenuController`.
* Inject the `MenuController` provider into the page and then call any of its
* methods. In the below example, the `openMenu` method will open the menu
* when it is called.
*
* ```ts
* import{Page, MenuController} from 'ionic-angular';
*
* @Page({...})
* export class MyPage {
* constructor(private menu: MenuController) {
*
* }
*
* openMenu() {
* this.menu.open();
* }
* }
* ```
*
* See the [MenuController](../MenuController) API docs for all of the methods
* and usage information.
*
*
* @demo /docs/v2/demos/menu/
*
* @see {@link /docs/v2/components#menus Menu Component Docs}
* @see {@link ../MenuController MenuController API Docs}
* @see {@link ../../nav/Nav Nav API Docs}
* @see {@link ../../nav/NavController NavController API Docs}
*/
@Component({
selector: 'ion-menu',
host: {
'role': 'navigation'
},
template:
'<ng-content></ng-content>' +
'<div tappable disable-activated class="backdrop"></div>',
directives: [forwardRef(() => MenuBackdrop)],
changeDetection: ChangeDetectionStrategy.OnPush,
encapsulation: ViewEncapsulation.None,
})
export class Menu extends Ion {
private _preventTime: number = 0;
private _cntEle: HTMLElement;
private _cntGesture: MenuTargetGesture;
private _menuGesture: MenuContentGesture;
private _type: MenuType;
private _resizeUnreg: Function;
private _isEnabled: boolean = true;
private _isSwipeEnabled: boolean = true;
private _isPers: boolean = false;
private _init: boolean = false;
/**
* @private
*/
isOpen: boolean = false;
/**
* @private
*/
backdrop: MenuBackdrop;
/**
* @private
*/
onContentClick: EventListener;
/**
* @input {any} A reference to the content element the menu should use.
*/
@Input() content: any;
/**
* @input {string} An id for the menu.
*/
@Input() id: string;
/**
* @input {string} Which side of the view the menu should be placed. Default `"left"`.
*/
@Input() side: string;
/**
* @input {string} The display type of the menu. Default varies based on the mode,
* see the `menuType` in the [config](../../config/Config). Available options:
* `"overlay"`, `"reveal"`, `"push"`.
*/
@Input() type: string;
/**
* @input {boolean} Whether or not the menu should be enabled. Default `true`.
*/
@Input()
get enabled(): boolean {
return this._isEnabled;
}
set enabled(val: boolean) {
this._isEnabled = isTrueProperty(val);
this._setListeners();
}
/**
* @input {boolean} Whether or not swiping the menu should be enabled. Default `true`.
*/
@Input()
get swipeEnabled(): boolean {
return this._isSwipeEnabled;
}
set swipeEnabled(val: boolean) {
this._isSwipeEnabled = isTrueProperty(val);
this._setListeners();
}
/**
* @input {string} Whether or not the menu should persist on child pages. Default `false`.
*/
@Input()
get persistent(): boolean {
return this._isPers;
}
set persistent(val: boolean) {
this._isPers = isTrueProperty(val);
}
/**
* @private
*/
@Input() maxEdgeStart: number;
/**
* @output {event} When the menu is being dragged open.
*/
@Output() opening: EventEmitter<number> = new EventEmitter();
constructor(
private _menuCtrl: MenuController,
private _elementRef: ElementRef,
private _config: Config,
private _platform: Platform,
private _renderer: Renderer,
private _keyboard: Keyboard,
private _zone: NgZone
) {
super(_elementRef);
}
/**
* @private
*/
ngOnInit() {
let self = this;
self._init = true;
let content = self.content;
self._cntEle = (content instanceof Node) ? content : content && content.getNativeElement && content.getNativeElement();
// requires content element
if (!self._cntEle) {
return console.error('Menu: must have a [content] element to listen for drag events on. Example:\n\n<ion-menu [content]="content"></ion-menu>\n\n<ion-nav #content></ion-nav>');
}
// normalize the "side"
if (self.side !== 'left' && self.side !== 'right') {
self.side = 'left';
}
self._renderer.setElementAttribute(self._elementRef.nativeElement, 'side', self.side);
// normalize the "type"
if (!self.type) {
self.type = self._config.get('menuType');
}
self._renderer.setElementAttribute(self._elementRef.nativeElement, 'type', self.type);
// add the gestures
self._cntGesture = new MenuContentGesture(self, self.getContentElement());
self._menuGesture = new MenuTargetGesture(self, self.getNativeElement());
// register listeners if this menu is enabled
// check if more than one menu is on the same side
let hasEnabledSameSideMenu = self._menuCtrl.getMenus().some(m => {
return m.side === self.side && m.enabled;
});
if (hasEnabledSameSideMenu) {
// auto-disable if another menu on the same side is already enabled
self._isEnabled = false;
}
self._setListeners();
// create a reusable click handler on this instance, but don't assign yet
self.onContentClick = function(ev: UIEvent) {
if (self._isEnabled) {
ev.preventDefault();
ev.stopPropagation();
self.close();
}
};
self._cntEle.classList.add('menu-content');
self._cntEle.classList.add('menu-content-' + self.type);
// register this menu with the app's menu controller
self._menuCtrl.register(self);
}
/**
* @private
*/
private _setListeners() {
let self = this;
if (self._init) {
// only listen/unlisten if the menu has initialized
if (self._isEnabled && self._isSwipeEnabled && !self._cntGesture.isListening) {
// should listen, but is not currently listening
console.debug('menu, gesture listen', self.side);
self._zone.runOutsideAngular(function() {
self._cntGesture.listen();
self._menuGesture.listen();
});
} else if (self._cntGesture.isListening && (!self._isEnabled || !self._isSwipeEnabled)) {
// should not listen, but is currently listening
console.debug('menu, gesture unlisten', self.side);
self._cntGesture.unlisten();
self._menuGesture.unlisten();
}
}
}
/**
* @private
*/
private _getType(): MenuType {
if (!this._type) {
this._type = MenuController.create(this.type, this);
if (this._config.get('animate') === false) {
this._type.ani.duration(0);
}
}
return this._type;
}
/**
* @private
*/
setOpen(shouldOpen: boolean): Promise<boolean> {
// _isPrevented is used to prevent unwanted opening/closing after swiping open/close
// or swiping open the menu while pressing down on the MenuToggle button
if ((shouldOpen && this.isOpen) || this._isPrevented()) {
return Promise.resolve(this.isOpen);
}
this._before();
return new Promise(resolve => {
this._getType().setOpen(shouldOpen, () => {
this._after(shouldOpen);
resolve(this.isOpen);
});
});
}
/**
* @private
*/
swipeStart() {
// user started swiping the menu open/close
if (this._isPrevented() || !this._isEnabled || !this._isSwipeEnabled) return;
this._before();
this._getType().setProgressStart(this.isOpen);
}
/**
* @private
*/
swipeProgress(stepValue: number) {
// user actively dragging the menu
if (this._isEnabled && this._isSwipeEnabled) {
this._prevent();
this._getType().setProgessStep(stepValue);
this.opening.next(stepValue);
}
}
/**
* @private
*/
swipeEnd(shouldComplete: boolean, currentStepValue: number) {
// user has finished dragging the menu
if (this._isEnabled && this._isSwipeEnabled) {
this._prevent();
this._getType().setProgressEnd(shouldComplete, currentStepValue, (isOpen) => {
console.debug('menu, swipeEnd', this.side);
this._after(isOpen);
});
}
}
/**
* @private
*/
private _before() {
// this places the menu into the correct location before it animates in
// this css class doesn't actually kick off any animations
if (this._isEnabled) {
this.getNativeElement().classList.add('show-menu');
this.getBackdropElement().classList.add('show-backdrop');
this._prevent();
this._keyboard.close();
}
}
/**
* @private
*/
private _after(isOpen: boolean) {
// keep opening/closing the menu disabled for a touch more yet
// only add listeners/css if it's enabled and isOpen
// and only remove listeners/css if it's not open
if ((this._isEnabled && isOpen) || !isOpen) {
this._prevent();
this.isOpen = isOpen;
this._cntEle.classList[isOpen ? 'add' : 'remove']('menu-content-open');
this._cntEle.removeEventListener('click', this.onContentClick);
if (isOpen) {
this._cntEle.addEventListener('click', this.onContentClick);
} else {
this.getNativeElement().classList.remove('show-menu');
this.getBackdropElement().classList.remove('show-backdrop');
}
}
}
/**
* @private
*/
private _prevent() {
// used to prevent unwanted opening/closing after swiping open/close
// or swiping open the menu while pressing down on the MenuToggle
this._preventTime = Date.now() + 20;
}
/**
* @private
*/
private _isPrevented() {
return this._preventTime > Date.now();
}
/**
* @private
*/
open() {
return this.setOpen(true);
}
/**
* @private
*/
close() {
return this.setOpen(false);
}
/**
* @private
*/
toggle() {
return this.setOpen(!this.isOpen);
}
/**
* @private
*/
enable(shouldEnable: boolean): Menu {
this.enabled = shouldEnable;
if (!shouldEnable && this.isOpen) {
// close if this menu is open, and should not be enabled
this.close();
}
if (shouldEnable) {
// if this menu should be enabled
// then find all the other menus on this same side
// and automatically disable other same side menus
let sameSideMenus = this._menuCtrl
.getMenus()
.filter(m => m.side === this.side && m !== this)
.map(m => m.enabled = false);
}
return this;
}
/**
* @private
*/
swipeEnable(shouldEnable: boolean): Menu {
this.swipeEnabled = shouldEnable;
return this;
}
/**
* @private
*/
getMenuElement(): HTMLElement {
return this.getNativeElement();
}
/**
* @private
*/
getContentElement(): HTMLElement {
return this._cntEle;
}
/**
* @private
*/
getBackdropElement(): HTMLElement {
return this.backdrop.elementRef.nativeElement;
}
/**
* @private
*/
ngOnDestroy() {
this._menuCtrl.unregister(this);
this._cntGesture && this._cntGesture.destroy();
this._menuGesture && this._menuGesture.destroy();
this._type && this._type.destroy();
this._resizeUnreg && this._resizeUnreg();
this._cntEle = null;
}
}
/**
* @private
*/
@Directive({
selector: '.backdrop',
host: {
'(click)': 'clicked($event)',
}
})
export class MenuBackdrop {
constructor(@Host() private _menuCtrl: Menu, public elementRef: ElementRef) {
_menuCtrl.backdrop = this;
}
/**
* @private
*/
private clicked(ev) {
console.debug('backdrop clicked');
ev.preventDefault();
ev.stopPropagation();
this._menuCtrl.close();
}
}