Files
2015-05-05 08:53:59 -05:00

340 lines
8.9 KiB
JavaScript

import {NgElement} from 'angular2/angular2';
import * as util from 'ionic/util';
import {Transition} from 'ionic/ionic';
const STAGED_STATE = 'staged';
const STAGED_ENTERING_STATE = 'staged-enter';
const STAGED_LEAVING_STATE = 'staged-leave';
const ACTIVELY_ENTERING_STATE = 'entering';
const ACTIVELY_LEAVING_STATE = 'leaving';
const ACTIVE_STATE = 'active';
const CACHED_STATE = 'cached';
/*
* Used by tabs and nav
*/
export class NavBase {
constructor(
element: NgElement
) {
this.domElement = element.domElement;
// this is our sane stack of items. This is synchronous and says an item
// is removed even if it's still animating out.
this._stack = [];
// The navItems array is what add/remove components from the dom.
// These arrays won't remove a component until they're
// done animating out.
this.navItems = [];
}
containsClass(Class) {
for (let i = 0; i < this._stack.length; i++) {
if (this._stack[i].Class === Class) {
return true;
}
}
return false;
}
set initial(Class) {
if (!this.initialized) {
this.initialized = true
this.push(Class);
}
}
getActiveItem() {
for (let i = 0, ii = this.navItems.length; i < ii; i++) {
if (this.navItems[i].state === ACTIVE_STATE) {
return this.navItems[i];
}
}
return null;
}
getStagedEnteringItem() {
for (let i = 0, ii = this.navItems.length; i < ii; i++) {
if (this.navItems[i].state === STAGED_ENTERING_STATE) {
return this.navItems[i];
}
}
return null;
}
getStagedLeavingItem() {
for (let i = 0, ii = this.navItems.length; i < ii; i++) {
if (this.navItems[i].state === STAGED_LEAVING_STATE) {
return this.navItems[i];
}
}
return null;
}
getLeavingItems() {
let items = [];
for (let i = 0, ii = this.navItems.length; i < ii; i++) {
if (this.navItems[i].state === ACTIVELY_LEAVING_STATE || this.navItems[i].state === STAGED_LEAVING_STATE) {
items.push(this.navItems[i]);
}
}
return items;
}
push(Class: Function, params = {}, opts = {}) {
let resolve;
let promise = new Promise(res => { resolve = res; });
// default the direction to "forward"
opts.direction = opts.direction || 'forward';
// do not animate if this is the first in the stack
if (!this._stack.length) {
opts.animation = 'none';
}
// the active item is going to be the leaving one (if one exists)
let leavingItem = this.getActiveItem() || {};
// create a new NavStackItem
let enteringItem = new NavStackItem(Class, params);
// set that this item is staged (it's not ready to be animated in yet)
enteringItem.state = STAGED_STATE;
// add the item to the stack (just renders in the DOM, doesn't animate yet)
this._stack.push(enteringItem);
this.navItems.push(enteringItem);
// start the transition
this.transition(enteringItem, leavingItem, opts).then(() => {
console.log('push completed');
resolve();
});
return promise;
}
pop(opts = {}) {
let resolve;
let promise = new Promise(res => { resolve = res; });
// default the direction to "back"
opts.direction = opts.direction || 'back';
// remove the last item
this._stack.pop();
// the entering item is now the new last item
let enteringItem = this.last()
// get the active item and set that it is staged to be leaving
// was probably the one popped from the stack
let leavingItem = this.getActiveItem() || {};
// start the transition
this.transition(enteringItem, leavingItem, opts).then(() => {
// transition completed, destroy the leaving item
console.log('pop completed');
this._destroy(leavingItem);
resolve();
});
return promise;
}
transition(enteringItem, leavingItem, opts) {
let resolve;
let promise = new Promise(res => { resolve = res; });
// wait for the new item to complete setup
enteringItem.setup().then(() => {
// get any items that are already staged to leave, or are actively leaving
// since a different item will be leaving, reset any actively leaving items to cached
let leavingItems = this.getLeavingItems();
for (let i = 0; i < leavingItems.length; i++) {
leavingItems[i].state = CACHED_STATE;
}
// set that the leaving item is stage to be leaving
leavingItem.state = STAGED_LEAVING_STATE;
// set that the new item pushed on the stack is staged to be entering
// setting staged state is important for the transition logic to find the correct item
enteringItem.state = STAGED_ENTERING_STATE;
// init the transition animation
let transAnimation = Transition.create(this, opts);
// wait for the items to be fully staged
transAnimation.stage().then(() => {
// update the state that the items are actively entering/leaving
enteringItem.state = ACTIVELY_ENTERING_STATE;
leavingItem.state = ACTIVELY_LEAVING_STATE;
// start the transition
transAnimation.start().then(() => {
// transition has completed, update each item's state
enteringItem.state = ACTIVE_STATE;
leavingItem.state = CACHED_STATE;
// resolve that this push has completed
resolve();
// on the next frame, hide the item that's cached
util.dom.raf(() => {
// ensure it's state is still cached
if (leavingItem.state === CACHED_STATE && leavingItem.navItem) {
// CSS default is display:none, so setting to '' does the trick
leavingItem.navItem.domElement.style.display = '';
}
});
});
});
});
return promise;
}
last() {
return this._stack[this._stack.length - 1]
}
length() {
return this._stack.length;
}
popAll() {
while (this._stack.length) {
const item = this._stack.pop()
this._destroy(item)
}
}
// Pop from the current item to the item at the specified index.
// Removes every item in the stack between the current and the given index,
// then performs a normal pop.
popTo(index, opts = {}) {
// Abort if we're already here.
if (this._stack.length <= index + 1) {
return Promise.resolve();
}
// Save the current navItem, and remove all the other ones in front of our
// target nav item.
const current = this._stack.pop()
while (this._stack.length > index + 1) {
const item = this._stack.pop()
this._destroy(item)
}
// Now put the current navItem back on the stack and run a normal pop animation.
this._stack.push(current)
return this.pop(opts)
}
remove(index) {
const item = this._stack[index];
this._stack.splice(index, 1);
this._destroy(item);
}
_destroy(navItem) {
util.array.remove(this.navItems, navItem);
}
getPrevious(item) {
return this._stack[ this._stack.indexOf(item) - 1 ];
}
getToolbars(pos: String) {
let last = this.last();
return last && last.navItem && last.navItem._toolbars[pos] || [];
}
}
class NavStackItem {
constructor(ComponentClass, params = {}) {
this.Class = ComponentClass;
this.params = params;
this._setupPromise = new Promise((resolve) => {
this._resolveSetupPromise = resolve;
});
}
setup() {
return this._setupPromise;
}
finishSetup(navItem, componentInstance) {
this.navItem = navItem
this.instance = componentInstance
this._resolveSetupPromise()
}
setAnimation(state) {
if (!state) {
this.navItem.domElement.removeAttribute('animate')
this.navItem.domElement.classList.remove('start')
} else {
this.navItem.domElement.setAttribute('animate', state)
}
}
setShown(isShown) {
this.navItem.domElement.classList[isShown?'add':'remove']('shown')
}
startAnimation() {
this.navItem.domElement.classList.add('start')
}
_animate({ isShown, animation }) {
this.setAnimation(animation)
this.setShown(isShown)
if (animation) {
// We have to wait two rafs for the element to show. Yawn.
return util.dom.rafPromise().then(util.dom.rafPromise).then(() => {
this.startAnimation()
return util.dom.transitionEndPromise(this.navItem.domElement).then(() => {
this.setAnimation(null)
})
})
} else {
return Promise.resolve()
}
}
enterReverse(opts) {
return this.enter( util.extend({reverse: true}, opts) )
}
enter({ reverse = false, animate = false } = {}) {
return this._animate({
isShown: true,
animation: animate ? (reverse ? 'enter-reverse' : 'enter') : null
})
}
leave({ reverse = false, animate = false } = {}) {
return this._animate({
isShown: false,
animation: animate ? (reverse ? 'leave-reverse' : 'leave') : null
})
}
leaveReverse(opts) {
return this.leave( util.extend({reverse: true}, opts) )
}
}