Files
ionic-framework/core/src/utils/hardware-back-button.ts
Liam DeBeasi 487ffca11e chore: fix typo with close watcher const (#29146)
The variable was spelled incorrectly.
2024-03-12 21:52:38 +00:00

140 lines
3.9 KiB
TypeScript

import { win } from '@utils/browser';
import type { CloseWatcher } from '@utils/browser';
import { config } from '../global/config';
// TODO(FW-2832): type
type Handler = (processNextHandler: () => void) => Promise<any> | void | null;
export interface BackButtonEventDetail {
register(priority: number, handler: (processNextHandler: () => void) => Promise<any> | void): void;
}
export type BackButtonEvent = CustomEvent<BackButtonEventDetail>;
interface HandlerRegister {
priority: number;
handler: Handler;
id: number;
}
/**
* CloseWatcher is a newer API that lets
* use detect the hardware back button event
* in a web browser: https://caniuse.com/?search=closewatcher
* However, not every browser supports it yet.
*
* This needs to be a function so that we can
* check the config once it has been set.
* Otherwise, this code would be evaluated the
* moment this file is evaluated which could be
* before the config is set.
*/
export const shouldUseCloseWatcher = () =>
config.get('experimentalCloseWatcher', false) && win !== undefined && 'CloseWatcher' in win;
/**
* When hardwareBackButton: false in config,
* we need to make sure we also block the default
* webview behavior. If we don't then it will be
* possible for users to navigate backward while
* an overlay is still open. Additionally, it will
* give the appearance that the hardwareBackButton
* config is not working as the page transition
* will still happen.
*/
export const blockHardwareBackButton = () => {
document.addEventListener('backbutton', () => {}); // eslint-disable-line
};
export const startHardwareBackButton = () => {
const doc = document;
let busy = false;
const backButtonCallback = () => {
if (busy) {
return;
}
let index = 0;
let handlers: HandlerRegister[] = [];
const ev: BackButtonEvent = new CustomEvent('ionBackButton', {
bubbles: false,
detail: {
register(priority: number, handler: Handler) {
handlers.push({ priority, handler, id: index++ });
},
},
});
doc.dispatchEvent(ev);
const executeAction = async (handlerRegister: HandlerRegister | undefined) => {
try {
if (handlerRegister?.handler) {
const result = handlerRegister.handler(processHandlers);
if (result != null) {
await result;
}
}
} catch (e) {
console.error(e);
}
};
const processHandlers = () => {
if (handlers.length > 0) {
let selectedHandler: HandlerRegister = {
priority: Number.MIN_SAFE_INTEGER,
handler: () => undefined,
id: -1,
};
handlers.forEach((handler) => {
if (handler.priority >= selectedHandler.priority) {
selectedHandler = handler;
}
});
busy = true;
handlers = handlers.filter((handler) => handler.id !== selectedHandler.id);
executeAction(selectedHandler).then(() => (busy = false));
}
};
processHandlers();
};
/**
* If the CloseWatcher is defined then
* we don't want to also listen for the native
* backbutton event otherwise we may get duplicate
* events firing.
*/
if (shouldUseCloseWatcher()) {
let watcher: CloseWatcher | undefined;
const configureWatcher = () => {
watcher?.destroy();
watcher = new win!.CloseWatcher!();
/**
* Once a close request happens
* the watcher gets destroyed.
* As a result, we need to re-configure
* the watcher so we can respond to other
* close requests.
*/
watcher!.onclose = () => {
backButtonCallback();
configureWatcher();
};
};
configureWatcher();
} else {
doc.addEventListener('backbutton', backButtonCallback);
}
};
export const OVERLAY_BACK_BUTTON_PRIORITY = 100;
export const MENU_BACK_BUTTON_PRIORITY = 99; // 1 less than overlay priority since menu is displayed behind overlays