(function(ionic) { var DragOp = function() {}; DragOp.prototype = { start: function(e) { }, drag: function(e) { }, end: function(e) { } } var SlideDrag = function(opts) { this.dragThresholdX = opts.dragThresholdX || 10; this.el = opts.el; }; SlideDrag.prototype = new DragOp(); SlideDrag.prototype.start = function(e) { var content; if(e.target.classList.contains('list-item-content')) { content = e.target; } else if(e.target.classList.contains('list-item')) { content = e.target.querySelector('.list-item-content'); } // If we don't have a content area as one of our children (or ourselves), skip if(!content) { return; } // Make sure we aren't animating as we slide content.classList.remove('list-item-sliding'); // Grab the starting X point for the item (for example, so we can tell whether it is open or closed to start) var offsetX = parseFloat(content.style.webkitTransform.replace('translate3d(', '').split(',')[0]) || 0; // Grab the buttons buttons = content.parentNode.querySelector('.list-item-buttons'); if(!buttons) { return; } buttonsWidth = buttons.offsetWidth; this._currentDrag = { buttonsWidth: buttonsWidth, content: content, startOffsetX: offsetX }; }; SlideDrag.prototype.drag = function(e) { var _this = this; window.requestAnimationFrame(function() { // We really aren't dragging if(!_this._currentDrag) { return; } // Check if we should start dragging. Check if we've dragged past the threshold, // or we are starting from the open state. if(!_this._isDragging && ((Math.abs(e.gesture.deltaX) > _this.dragThresholdX) || (Math.abs(_this._currentDrag.startOffsetX) > 0))) { _this._isDragging = true; } if(_this._isDragging) { // Grab the new X point, capping it at zero var newX = Math.min(0, _this._currentDrag.startOffsetX + e.gesture.deltaX); // If the new X position is past the buttons, we need to slow down the drag (rubber band style) if(newX < -buttonsWidth) { // Calculate the new X position, capped at the top of the buttons newX = Math.min(-buttonsWidth, -buttonsWidth + (((e.gesture.deltaX + buttonsWidth) * 0.4))); } console.log(newX); _this._currentDrag.content.style.webkitTransform = 'translate3d(' + newX + 'px, 0, 0)'; } }); }; SlideDrag.prototype.end = function(e, doneCallback) { var _this = this; // There is no drag, just end immediately if(!this._currentDrag) { doneCallback && doneCallback(); return; } // If we are currently dragging, we want to snap back into place // The final resting point X will be the width of the exposed buttons var restingPoint = -this._currentDrag.buttonsWidth; // Check if the drag didn't clear the buttons mid-point // and we aren't moving fast enough to swipe open if(e.gesture.deltaX > -(this._currentDrag.buttonsWidth/2)) { // If we are going left but too slow, or going right, go back to resting if(e.gesture.direction == "left" && Math.abs(e.gesture.velocityX) < 0.3) { restingPoint = 0; } else if(e.gesture.direction == "right") { restingPoint = 0; } } var content = this._currentDrag.content; var onRestingAnimationEnd = function(e) { if(e.propertyName == '-webkit-transform') { content.classList.remove('list-item-sliding'); } e.target.removeEventListener('webkitTransitionEnd', onRestingAnimationEnd); } window.requestAnimationFrame(function() { var currentX = parseFloat(_this._currentDrag.content.style.webkitTransform.replace('translate3d(', '').split(',')[0]) || 0; if(currentX !== restingPoint) { _this._currentDrag.content.classList.add('list-item-sliding'); _this._currentDrag.content.addEventListener('webkitTransitionEnd', onRestingAnimationEnd); } _this._currentDrag.content.style.webkitTransform = 'translate3d(' + restingPoint + 'px, 0, 0)'; // Kill the current drag this._currentDrag = null; // We are done, notify caller doneCallback && doneCallback(); }); } var ReorderDrag = function(opts) { this.dragThresholdY = opts.dragThresholdY || 0; this.el = opts.el; }; ReorderDrag.prototype = new DragOp(); ReorderDrag.prototype.start = function(e) { var content; // Grab the starting Y point for the item var offsetY = this.el.style.top;//parseFloat(this.el.style.webkitTransform.replace('translate3d(', '').split(',')[1]) || 0; var placeholder = this.el.cloneNode(true); placeholder.classList.add('list-item-placeholder'); this.el.parentNode.insertBefore(placeholder, this.el); this.el.classList.add('list-item-reordering'); this._currentDrag = { startOffsetY: offsetY, startOffsetTop: this.el.offsetTop, placeholder: placeholder }; }; ReorderDrag.prototype.drag = function(e) { var _this = this; window.requestAnimationFrame(function() { // We really aren't dragging if(!_this._currentDrag) { return; } // Check if we should start dragging. Check if we've dragged past the threshold, // or we are starting from the open state. if(!_this._isDragging && ((Math.abs(e.gesture.deltaY) > _this.dragThresholdY) || (Math.abs(_this._currentDrag.startOffsetY) > 0))) { _this._isDragging = true; } if(_this._isDragging) { var newY = _this._currentDrag.startOffsetTop + e.gesture.deltaY; //Math.min(0, _this._currentDrag.startOffsetY + e.gesture.deltaY); console.log(newY); _this.el.style.top = newY + 'px';//webkitTransform = 'translate3d(0, ' + newY + 'px, 0)'; _this._currentDrag.currentY = newY; _this._reorderItems(); } }); }; // When an item is dragged, we need to reorder any items for sorting purposes ReorderDrag.prototype._reorderItems = function() { var placeholder = this._currentDrag.placeholder; var siblings = Array.prototype.slice.call(this._currentDrag.placeholder.parentNode.children); // Remove the floating element from the child search list siblings.splice(siblings.indexOf(this.el), 1); var index = siblings.indexOf(this._currentDrag.placeholder); var topSibling = siblings[Math.max(0, index - 1)]; var bottomSibling = siblings[Math.min(siblings.length, index+1)]; /* console.log('Reordering from index', index); console.dir(this.el); console.dir(topSibling); console.dir(bottomSibling); */ var thisOffsetTop = this._currentDrag.currentY;// + this._currentDrag.startOffsetTop; console.log('Comparing', thisOffsetTop, 'with', (topSibling && topSibling.offsetTop + topSibling.offsetHeight/2), (bottomSibling && bottomSibling.offsetTop + bottomSibling.offsetHeight/2)); if(topSibling && (thisOffsetTop < topSibling.offsetTop + topSibling.offsetHeight/2)) { console.log('Swapping up with index', index - 1); ionic.DomUtil.swapNodes(this._currentDrag.placeholder, topSibling); return index - 1; } else if(bottomSibling && thisOffsetTop > (bottomSibling.offsetTop + bottomSibling.offsetHeight/2)) { console.log('Swapping down with index', index + 1); ionic.DomUtil.swapNodes(bottomSibling, this._currentDrag.placeholder); return index + 1; } }; ReorderDrag.prototype.end = function(e, doneCallback) { if(!this._currentDrag) { doneCallback && doneCallback(); return; } var placeholder = this._currentDrag.placeholder; // Reposition the element this.el.classList.remove('list-item-reordering'); this.el.style.top = 0; var finalPosition = ionic.DomUtil.getChildIndex(placeholder); placeholder.parentNode.insertBefore(this.el, placeholder); placeholder.parentNode.removeChild(placeholder); this._currentDrag = null; doneCallback && doneCallback(); }; /** * The ListView handles a list of items. It will process drag animations, edit mode, * and other operations that are common on mobile lists or table views. */ ionic.views.List = function(opts) { var _this = this; this.el = opts.el; // The amount of dragging required to start sliding the element over (in pixels) this.dragThresholdX = opts.dragThresholdX || 10; // Start the drag states this._initDrag(); // Listen for drag and release events window.ionic.onGesture('drag', function(e) { _this._handleDrag(e); }, this.el); window.ionic.onGesture('release', function(e) { _this._handleEndDrag(e); }, this.el); }; ionic.views.List.prototype = { _initDrag: function() { this._isDragging = false; this._dragOp = null; }, // Return the list item from the given target _getItem: function(target) { while(target) { if(target.classList.contains('list-item')) { return target; } target = target.parentNode; } return null; }, _startDrag: function(e) { this._isDragging = false; // Check if this is a reorder drag if(ionic.DomUtil.getParentOrSelfWithClass(e.target, 'list-item-drag') && (e.gesture.direction == 'up' || e.gesture.direction == 'down')) { var item = this._getItem(e.target); if(item) { this._dragOp = new ReorderDrag({ el: item }); this._dragOp.start(e); } return; } // Or check if this is a swipe to the side drag if(e.gesture.direction == 'left' || e.gesture.direction == 'right') { this._dragOp = new SlideDrag({ el: this.el }); this._dragOp.start(e); } }, _handleEndDrag: function(e) { var _this = this; if(!this._dragOp) { this._initDrag(); return; } this._dragOp.end(e, function() { _this._initDrag(); }); }, /** * Process the drag event to move the item to the left or right. */ _handleDrag: function(e) { var _this = this, content, buttons; if(!this._dragOp) { this._startDrag(e); } this._dragOp.drag(e); } }; })(ionic);