import { AfterContentInit, Component, ElementRef, EventEmitter, forwardRef, HostListener, Input, OnDestroy, Optional, Output, Renderer, ViewEncapsulation } from '@angular/core';
import { ControlValueAccessor, NG_VALUE_ACCESSOR } from '@angular/forms';
import { Config } from '../../config/config';
import { Form, IonicTapInput } from '../../util/form';
import { isTrueProperty } from '../../util/util';
import { Ion } from '../ion';
import { Item } from '../item/item';
import { pointerCoord } from '../../util/dom';
import { Key } from '../../util/key';
import { Haptic } from '../../util/haptic';
import { UIEventManager } from '../../util/ui-event-manager';
export const TOGGLE_VALUE_ACCESSOR: any = {
provide: NG_VALUE_ACCESSOR,
useExisting: forwardRef(() => Toggle),
multi: true
};
/**
* @name Toggle
* @description
* A toggle technically is the same thing as an HTML checkbox input,
* except it looks different and is easier to use on a touch device.
* Toggles can also have colors assigned to them, by adding any color
* attribute.
*
* See the [Angular 2 Docs](https://angular.io/docs/ts/latest/guide/forms.html)
* for more info on forms and inputs.
*
* @usage
* ```html
*
*
*
*
* Pepperoni
*
*
*
*
* Sausage
*
*
*
*
* Mushrooms
*
*
*
*
* ```
*
* @demo /docs/v2/demos/src/toggle/
* @see {@link /docs/v2/components#toggle Toggle Component Docs}
*/
@Component({
selector: 'ion-toggle',
template:
'
' +
'' +
'
' +
'',
host: {
'[class.toggle-disabled]': '_disabled'
},
providers: [TOGGLE_VALUE_ACCESSOR],
encapsulation: ViewEncapsulation.None,
})
export class Toggle extends Ion implements IonicTapInput, AfterContentInit, ControlValueAccessor, OnDestroy {
/** @private */
_checked: boolean = false;
/** @private */
_init: boolean = false;
/** @private */
_disabled: boolean = false;
/** @private */
_labelId: string;
/** @private */
_activated: boolean = false;
/** @private */
_startX: number;
/** @private */
_msPrv: number = 0;
/** @private */
_fn: Function = null;
/** @private */
_events: UIEventManager = new UIEventManager();
/**
* @private
*/
id: string;
/**
* @input {string} The predefined color to use. For example: `"primary"`, `"secondary"`, `"danger"`.
*/
@Input()
set color(val: string) {
this._setColor(val);
}
/**
* @input {string} The mode to apply to this component.
*/
@Input()
set mode(val: string) {
this._setMode(val);
}
/**
* @output {Toggle} expression to evaluate when the toggle value changes
*/
@Output() ionChange: EventEmitter = new EventEmitter();
constructor(
public _form: Form,
config: Config,
elementRef: ElementRef,
renderer: Renderer,
public _haptic: Haptic,
@Optional() public _item: Item
) {
super(config, elementRef, renderer, 'toggle');
_form.register(this);
if (_item) {
this.id = 'tgl-' + _item.registerInput('toggle');
this._labelId = 'lbl-' + _item.id;
this._item.setElementClass('item-toggle', true);
}
}
/**
* @private
*/
pointerDown(ev: UIEvent): boolean {
this._startX = pointerCoord(ev).x;
this._activated = true;
return true;
}
/**
* @private
*/
pointerMove(ev: UIEvent) {
if (this._startX) {
let currentX = pointerCoord(ev).x;
console.debug('toggle, pointerMove', ev.type, currentX);
if (this._checked) {
if (currentX + 15 < this._startX) {
this.onChange(false);
this._haptic.selection();
this._startX = currentX;
this._activated = true;
}
} else if (currentX - 15 > this._startX) {
this.onChange(true);
// Create a haptic event
this._haptic.selection();
this._startX = currentX;
this._activated = (currentX < this._startX + 5);
}
}
}
/**
* @private
*/
pointerUp(ev: UIEvent) {
if (this._startX) {
let endX = pointerCoord(ev).x;
if (this.checked) {
if (this._startX + 4 > endX) {
this.onChange(false);
this._haptic.selection();
}
} else if (this._startX - 4 < endX) {
this.onChange(true);
this._haptic.selection();
}
this._activated = false;
this._startX = null;
}
}
/**
* @input {boolean} whether the toggle it toggled or not
*/
@Input()
get checked(): boolean {
return this._checked;
}
set checked(val: boolean) {
this._setChecked(isTrueProperty(val));
this.onChange(this._checked);
}
/**
* @private
*/
_setChecked(isChecked: boolean) {
if (!this._disabled && isChecked !== this._checked) {
this._checked = isChecked;
if (this._init) {
this.ionChange.emit(this);
}
this._item && this._item.setElementClass('item-toggle-checked', isChecked);
}
}
/**
* @private
*/
writeValue(val: any) {
this._setChecked( isTrueProperty(val) );
}
/**
* @private
*/
registerOnChange(fn: Function): void {
this._fn = fn;
}
/**
* @private
*/
registerOnTouched(fn: any) {
this.onTouched = fn;
}
/**
* @input {boolean} whether the toggle is disabled or not
*/
@Input()
get disabled(): boolean {
return this._disabled;
}
set disabled(val: boolean) {
this._disabled = isTrueProperty(val);
this._item && this._item.setElementClass('item-toggle-disabled', this._disabled);
}
/**
* @private
*/
onChange(isChecked: boolean) {
// used when this input does not have an ngModel or formControlName
console.debug('toggle, onChange', isChecked);
this._fn && this._fn(isChecked);
this._setChecked(isChecked);
this.onTouched();
}
/**
* @private
*/
onTouched() {}
/**
* @private
*/
ngAfterContentInit() {
this._init = true;
this._events.pointerEvents({
elementRef: this._elementRef,
pointerDown: this.pointerDown.bind(this),
pointerMove: this.pointerMove.bind(this),
pointerUp: this.pointerUp.bind(this)
});
}
/**
* @private
*/
@HostListener('keyup', ['$event']) _keyup(ev: KeyboardEvent) {
if (ev.keyCode === Key.SPACE || ev.keyCode === Key.ENTER) {
console.debug(`toggle, keyup: ${ev.keyCode}`);
ev.preventDefault();
ev.stopPropagation();
this.onChange(!this._checked);
}
}
/**
* @private
*/
initFocus() {
this._elementRef.nativeElement.querySelector('button').focus();
}
/**
* @private
*/
ngOnDestroy() {
this._form.deregister(this);
this._events.unlistenAll();
this._fn = null;
}
}