import { ChangeDetectionStrategy, ChangeDetectorRef, Component, ElementRef, EventEmitter, HostListener, Injector, NgZone, forwardRef, } from '@angular/core'; import { NG_VALUE_ACCESSOR } from '@angular/forms'; import { ValueAccessor } from '@ionic/angular/common'; import type { SelectChangeEventDetail, Components } from '@ionic/core/components'; import { defineCustomElement } from '@ionic/core/components/ion-select.js'; import { ProxyCmp, proxyOutputs } from './angular-component-lib/utils'; const SELECT_INPUTS = [ 'cancelText', 'color', 'compareWith', 'disabled', 'expandedIcon', 'fill', 'interface', 'interfaceOptions', 'justify', 'label', 'labelPlacement', 'legacy', 'mode', 'multiple', 'name', 'okText', 'placeholder', 'selectedText', 'shape', 'toggleIcon', 'value', ]; /** * Pulling the provider into an object and using PURE works * around an ng-packagr issue that causes * components with multiple decorators and * a provider to be re-assigned. This re-assignment * is not supported by Webpack and causes treeshaking * to not work on these kinds of components. */ const accessorProvider = { provide: NG_VALUE_ACCESSOR, useExisting: /*@__PURE__*/ forwardRef(() => IonSelect), multi: true, }; @ProxyCmp({ defineCustomElementFn: defineCustomElement, inputs: SELECT_INPUTS, methods: ['open'], }) @Component({ selector: 'ion-select', changeDetection: ChangeDetectionStrategy.OnPush, template: '', // eslint-disable-next-line @angular-eslint/no-inputs-metadata-property inputs: SELECT_INPUTS, providers: [accessorProvider], standalone: true, }) export class IonSelect extends ValueAccessor { protected el: HTMLElement; constructor(c: ChangeDetectorRef, r: ElementRef, protected z: NgZone, injector: Injector) { super(injector, r); c.detach(); this.el = r.nativeElement; proxyOutputs(this, this.el, ['ionChange', 'ionCancel', 'ionDismiss', 'ionFocus', 'ionBlur']); } @HostListener('ionChange', ['$event.target']) handleIonChange(el: HTMLIonSelectElement): void { this.handleValueChange(el, el.value); } } export declare interface IonSelect extends Components.IonSelect { /** * Emitted when the value has changed. */ ionChange: EventEmitter>; /** * Emitted when the selection is cancelled. */ ionCancel: EventEmitter>; /** * Emitted when the overlay is dismissed. */ ionDismiss: EventEmitter>; /** * Emitted when the select has focus. */ ionFocus: EventEmitter>; /** * Emitted when the select loses focus. */ ionBlur: EventEmitter>; }