import { ChangeDetectionStrategy, ChangeDetectorRef, Component, ElementRef, EventEmitter, HostListener, Injector, NgZone, forwardRef, } from '@angular/core'; import { NG_VALUE_ACCESSOR } from '@angular/forms'; import { ValueAccessor } from '@ionic/angular/common'; import type { InputInputEventDetail as IIonInputInputInputEventDetail, InputChangeEventDetail as IIonInputInputChangeEventDetail, Components, } from '@ionic/core/components'; import { defineCustomElement } from '@ionic/core/components/ion-input.js'; import { ProxyCmp, proxyOutputs } from './angular-component-lib/utils'; const INPUT_INPUTS = [ 'accept', 'autocapitalize', 'autocomplete', 'autocorrect', 'autofocus', 'clearInput', 'clearOnEdit', 'color', 'counter', 'counterFormatter', 'debounce', 'disabled', 'enterkeyhint', 'errorText', 'fill', 'helperText', 'inputmode', 'label', 'labelPlacement', 'legacy', 'max', 'maxlength', 'min', 'minlength', 'mode', 'multiple', 'name', 'pattern', 'placeholder', 'readonly', 'required', 'shape', 'size', 'spellcheck', 'step', 'type', 'value', ]; /** * Pulling the provider into an object and using PURE works * around an ng-packagr issue that causes * components with multiple decorators and * a provider to be re-assigned. This re-assignment * is not supported by Webpack and causes treeshaking * to not work on these kinds of components. */ const accessorProvider = { provide: NG_VALUE_ACCESSOR, useExisting: /*@__PURE__*/ forwardRef(() => IonInput), multi: true, }; @ProxyCmp({ defineCustomElementFn: defineCustomElement, inputs: INPUT_INPUTS, methods: ['setFocus', 'getInputElement'], }) @Component({ selector: 'ion-input', changeDetection: ChangeDetectionStrategy.OnPush, template: '', // eslint-disable-next-line @angular-eslint/no-inputs-metadata-property inputs: INPUT_INPUTS, providers: [accessorProvider], standalone: true, }) export class IonInput extends ValueAccessor { protected el: HTMLElement; constructor(c: ChangeDetectorRef, r: ElementRef, protected z: NgZone, injector: Injector) { super(injector, r); c.detach(); this.el = r.nativeElement; proxyOutputs(this, this.el, ['ionInput', 'ionChange', 'ionBlur', 'ionFocus']); } @HostListener('ionInput', ['$event.target']) handleIonInput(el: HTMLIonInputElement): void { this.handleValueChange(el, el.value); } registerOnChange(fn: (_: any) => void): void { super.registerOnChange((value: string) => { if (this.type === 'number') { /** * If the input type is `number`, we need to convert the value to a number * when the value is not empty. If the value is empty, we want to treat * the value as null. */ fn(value === '' ? null : parseFloat(value)); } else { fn(value); } }); } } export declare interface IonInput extends Components.IonInput { /** * The `ionInput` event is fired each time the user modifies the input's value. Unlike the `ionChange` event, the `ionInput` event is fired for each alteration to the input's value. This typically happens for each keystroke as the user types. For elements that accept text input (`type=text`, `type=tel`, etc.), the interface is [`InputEvent`](https://developer.mozilla.org/en-US/docs/Web/API/InputEvent); for others, the interface is [`Event`](https://developer.mozilla.org/en-US/docs/Web/API/Event). If the input is cleared on edit, the type is `null`. */ ionInput: EventEmitter>; /** * The `ionChange` event is fired when the user modifies the input's value. Unlike the `ionInput` event, the `ionChange` event is only fired when changes are committed, not as the user types. Depending on the way the users interacts with the element, the `ionChange` event fires at a different moment: - When the user commits the change explicitly (e.g. by selecting a date from a date picker for ``, pressing the "Enter" key, etc.). - When the element loses focus after its value has changed: for elements where the user's interaction is typing. */ ionChange: EventEmitter>; /** * Emitted when the input loses focus. */ ionBlur: EventEmitter>; /** * Emitted when the input has focus. */ ionFocus: EventEmitter>; }