import { View, Directive, ElementRef, Optional, Parent, NgControl } from 'angular2/angular2'; import {Ion} from '../ion'; import {IonInputItem} from '../form/input'; import {IonicConfig} from '../../config/config'; import {IonicComponent, IonicView} from '../../config/annotations'; import {TapClick} from '../button/button'; @IonicComponent({ selector: 'ion-checkbox', host: { 'class': 'item', 'role': 'checkbox', '[attr.aria-checked]': 'input.checked', '[attr.aria-disabled]': 'input.disabled', '[attr.aria-labelledby]': 'labelId', '(^click)': 'click($event)' } }) @IonicView({ template: '
' + '' + '
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' }) export class Checkbox extends IonInputItem { constructor( @Optional() cd: NgControl, elementRef: ElementRef, config: IonicConfig, tapClick: TapClick ) { super(elementRef, config); this.onChange = (_) => {}; this.onTouched = (_) => {}; this.tapClick = tapClick; this.cd = cd; if (cd) cd.valueAccessor = this; } click(ev) { if (this.tapClick.allowClick(ev)) { ev.preventDefault(); ev.stopPropagation(); this.input.checked = !this.input.checked; } } onInit() { super.onInit(); this.labelId = 'label-' + this.id; } // Called by the model (Control) to update the view writeValue(modelValue) { let type = typeof modelValue; switch (type) { case "boolean": // don't set input.value here, do it in onAllChangesDone // because they might have set it in the view this._checked = modelValue; break; case "object": if (modelValue.checked !== void 0) this._checked = !!modelValue.checked; if (modelValue.value !== void 0) this._value = modelValue.value.toString(); break; default: // don't set input.checked here, do it in onAllChangesDone // because they might have set it in the view this._value = modelValue.toString(); } //TODO we want to set input.checked directly after the first time console.log("writeValue, " + this.input.id + " checked: " + this._checked); console.log("writeValue " + this.input.id + " value: " + this._value); } // Used by the view to update the model (Control) // Up to us to call it in update() registerOnChange(fn) { this.onChange = fn; } registerOnTouched(fn) { this.onTouched = fn; } }