Commit Graph

76 Commits

Author SHA1 Message Date
Sean Perkins
892594de06 feat: remove css animations support for ionic animations (#29123)
Issue number: Internal

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Ionic Framework provides a small utility wrapper around the Web
Animations API. Historically not all browsers that Ionic Framework
supported, had support for the Web Animations API. To offer backwards
compatibility, Ionic Framework provided fallback behaviors for the
different wrapped APIs.


## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Removes the legacy CSS animations fallback behavior from the Web
Animations API animation utility. Maintaining a few no-op behaviors for
test environments.
- Resolved a few internal type usages that were casting to any
- Removed spec tests that were testing the fallback CSS animations
behavior and/or already had test coverage from other unit tests.

## Does this introduce a breaking change?

- [x] Yes
- [ ] No

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  If this introduces a breaking change:
1. Describe the impact and migration path for existing applications
below.
  2. Update the BREAKING.md file with the breaking change.
3. Add "BREAKING CHANGE: [...]" to the commit description when merging.
See
https://github.com/ionic-team/ionic-framework/blob/main/.github/CONTRIBUTING.md#footer
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All modern browsers support the Web Animations API today. If a developer
needs to target an older browser that does not support Web Animations,
they should either use [a
polyfill](https://github.com/web-animations/web-animations-js), or
implement the fallback behavior themselves.

## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

---------

Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
2024-03-20 11:23:00 -04:00
Liam DeBeasi
fd36b953d6 chore: sync 2023-11-28 16:31:47 -05:00
Sean Perkins
4f1b4cdc29 chore(core): type checking for unit tests (#28529)
Issue number: N/A

---------

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issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Type checking inside of the Stencil unit tests have been disabled for a
long time. This has resulted in a difficult developer experience and
numerous issues (both types and implementation) within our unit tests.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Type checking is now enabled for all Stencil unit tests
- Tests have been updated to resolve type errors and implementation
errors
- Many `as any` casts were introduced, as many legacy tests test invalid
configurations of functions that require it (for example passing
`undefined` to an argument that cannot be `undefined`).

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

To test this PR you can checkout the branch locally. Install
dependencies in the `/core` directory to make sure you are on at least
`@stencil/core@4.7.2`.

Opening either a `.spec.ts` or `.spec.tsx` file, validate that your IDE
detects types and can provide auto completions for jest global types.

If you desire, you can provide an invalid type and try building the
project - you will observe the build will fail due to the invalid type.
2023-11-17 16:47:34 +00:00
Sean Perkins
11fd074972 Merge remote-tracking branch 'origin/main' into sp/sync-feature-7-6-with-main 2023-11-02 13:14:57 -04:00
Liam DeBeasi
15a02253d3 chore: add stronger types to several files (#28347)
Issue number: Internal

---------

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issue. -->

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## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

As part of FW-2832, the team would like to swap out usages of the any
type for stronger types.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->


c529bc23f1
- `scrollToTop` doesn't return anything, so I added the `void` return
type


a96971ad28
- `animation.effect` is a type of
[AnimationEffect](https://developer.mozilla.org/en-US/docs/Web/API/Animation/effect).
One of the more common types of effects is a `KeyframeEffect`. However,
TypeScript doesn't know which specific type of AnimationEffect we are
using, so I cast `animation.effect` as KeyframeEffect where appropriate.
- I also added `!` to places where we know the effect and other
properties are always defined (since they run after the web animation
has been constructed)
- Added stronger types to the internal to/from/fromTo functions (the
public facing type improvements are in
https://github.com/ionic-team/ionic-framework/pull/28334)


fdaf550059
- `getRootNode` can return multiple types of objects, so I cast it to
the specific types that we work with in `isFocused`.


46a6efa510
- Added the "Animation" type and resolved related errors once we had
stronger types


a7cb9a5685
- Made heavier use of the `T` generic
- Once we know `node` is an Element (`nodeType === 1`) we manually cast
the element as `T`


6a9d1f095d
- The focus visible utility is an internal utility, but it was lacking
an interface, so I added one.


90b64c2de5
- Removed unneeded HTMLElement casting
- Added `!` since we can assume the selected elements are defined with
the refresher
- Added documentation as to why casting `referencEl.style` as `any` is
something we need to keep.


3a084caf83
- Avoided the Event naming collision by using globalThis

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Note: This PR contains only type changes. Changes the required updates
to the implementation of Ionic are pulled out into separate PRs and
target a minor release branch to minimize risk.

---------

Co-authored-by: Amanda Johnston <90629384+amandaejohnston@users.noreply.github.com>
2023-10-23 16:46:42 +00:00
Liam DeBeasi
eae8162d0d fix(animation): progressEnd coercion is reset before onFinish (#28394)
Issue number: resolves #28393

---------

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issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Our animation library's value coercion is not reset before developer
`onFinish` callbacks fire. This can lead to developers getting incorrect
state when querying for `getDuration` or `getDirection`

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Internal value coercion is reset before developer `onFinish` callbacks
fire.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

I'm putting this in a minor release to minimize risk. This is not a
breaking change, but there may be developers relying on this broken
behavior to implement a workaround.

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Note: This change is needed for the toast swipe to dismiss feature
(FW-2004)
2023-10-23 12:28:03 -04:00
Liam DeBeasi
4a088d5d61 fix(animation): add stronger types to Animation interface (#28334) 2023-10-19 11:55:25 -04:00
Liam DeBeasi
e6031fbef0 fix(animation): play method resolves when animation is stopped (#28264)
Issue number: N/A

---------

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## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

When trying to fix
https://github.com/ionic-team/ionic-framework/issues/20092, I discovered
that
ac2c8e6c22/core/src/components/menu/menu.tsx (L483)
was never resolving when the animation was aborted in
ac2c8e6c22/core/src/components/menu/menu.tsx (L699).
This can happen if `menu.disabled` is set to `true` mid-animation.

In order to fix the menu bug, I need this promise to resolve when the
animation is stopped.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- The `play` method now correctly resolves when the animation is
cancelled.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

The `play` method resolves when a particular run of the animation is
finished. The `stop` method ensures that this run never finishes which
is why I've chosen to have `play` resolve. Note that `onFinish`
callbacks should not be fired because the animation run did not
complete.
2023-10-09 15:16:39 +00:00
dependabot[bot]
becf8009d7 chore(deps): Bump @stencil/core from 3.2.2 to 3.3.0 in /core (#27539)
Bumps [@stencil/core](https://github.com/ionic-team/stencil) from 3.2.2
to 3.3.0.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/ionic-team/stencil/releases"><code>@​stencil/core</code>'s
releases</a>.</em></p>
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<h3>Bug Fixes</h3>
<ul>
<li><strong>compiler:</strong> components typedef path aliases (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4365">#4365</a>)
(<a
href="fd63c1779a">fd63c17</a>)</li>
</ul>
<h3>Features</h3>
<ul>
<li><strong>node</strong> add support for node v20 (<a
href="https://redirect.github.com/ionic-team/stencil/pull/4368">#4368</a>)
(<a
href="ffe1847062">ffe1847</a>)</li>
<li><strong>testing:</strong> support puppeteer's 'headless': 'new' (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4356">#4356</a>)
(<a
href="79dc0159d2">79dc015</a>)</li>
<li><strong>typescript:</strong> upgrade to TypeScript 5 (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4315">#4315</a>)
(<a
href="0b6621f216">0b6621f</a>)</li>
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<p><em>Sourced from <a
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changelog</a>.</em></p>
<blockquote>
<h1>🍭 <a
href="https://github.com/ionic-team/stencil/compare/v3.2.2...v3.3.0">3.3.0</a>
(2023-05-23)</h1>
<h3>Bug Fixes</h3>
<ul>
<li><strong>compiler:</strong> components typedef path aliases (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4365">#4365</a>)
(<a
href="fd63c1779a">fd63c17</a>)</li>
</ul>
<h3>Features</h3>
<ul>
<li><strong>node</strong> add support for node v20 (<a
href="https://redirect.github.com/ionic-team/stencil/pull/4368">#4368</a>)
(<a
href="ffe1847062">ffe1847</a>)</li>
<li><strong>testing:</strong> support puppeteer's 'headless': 'new' (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4356">#4356</a>)
(<a
href="79dc0159d2">79dc015</a>)</li>
<li><strong>typescript:</strong> upgrade to TypeScript 5 (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4315">#4315</a>)
(<a
href="0b6621f216">0b6621f</a>)</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
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href="7515c4b836"><code>7515c4b</code></a>
🍭 v3.3.0</li>
<li><a
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chore(karma): update package-lock format (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4417">#4417</a>)</li>
<li><a
href="15e4743e7e"><code>15e4743</code></a>
chore(readme): add discord to readme (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4408">#4408</a>)</li>
<li><a
href="9a0207588b"><code>9a02075</code></a>
chore(deps): update dependency webpack to v5.83.1 (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4413">#4413</a>)</li>
<li><a
href="db39b03037"><code>db39b03</code></a>
chore(deps): update dependency npm to v9.6.7 (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4410">#4410</a>)</li>
<li><a
href="a422f93452"><code>a422f93</code></a>
chore(deps): update dependency eslint to v8.41.0 (<a
href="https://redirect.github.com/ionic-team/stencil/issues/4416">#4416</a>)</li>
<li><a
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chore(deps): update dependency eslint-plugin-jsdoc to v44.2.4 (<a
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<li><a
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chore(deps): update typescript-eslint to v5.59.6 (<a
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<li><a
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chore(deps): update dependency <code>@​types/node</code> to v20.2.1 (<a
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<li><a
href="0673f72197"><code>0673f72</code></a>
chore(snc): remove in-memory-fs.spec snc violations (<a
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<li>Additional commits viewable in <a
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Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
2023-05-31 18:39:28 +00:00
Liam DeBeasi
70d9854d8d fix(footer, tab-bar): wait for resize before re-showing (#27417)
Issue number: resolves #25990

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

The tab bar and footer are being shown too soon after the keyboard
begins to hide. This is happening because the webview resizes _after_
the keyboard begins to dismiss. As a result, it is possible for the tab
bar and footer to briefly appear on the top of the keyboard in
environments where the webview resizes.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- The tab bar and footer wait until after the webview has resized before
showing again

| before | after |
| - | - |
| <video
src="https://user-images.githubusercontent.com/2721089/236905066-42ac17a5-a5bf-458b-9c62-005fcce05e20.MP4"></video>
| <video
src="https://user-images.githubusercontent.com/2721089/236905185-d2f539d1-6d93-4385-b1cb-24dd7aa06393.MP4"></video>
|

This code works by adding an optional parameter to the keyboard
controller callback called `waitForResize`. When defined, code within
Ionic can wait for the webview to resize as a result of the keyboard
opening or closing. Tab bar and footer wait for this `waitForResize`
promise to resolve before re-showing the relevant elements.

This `waitForResize` parameter is only only defined when all of the
following are two:

**1. The webview resize mode is known and is _not_ "None".**

If the webview resize mode is unknown then either the Keyboard plugin is
not installed (in which case the tab bar/footer are never hidden in the
first place) or the app is being deployed in a browser/PWA environment
(in which case the web content typically does not resize). If the
webview resize mode is "None" then that means the keyboard plugin is
installed, but the webview is configured to never resize when the
keyboard opens/closes. As a result, there is no need to wait for the
webview to resize.

**2. The webview has previously resized.**

If the keyboard is closed _before_ the opening keyboard animation
completes then it is possible for the webview to never resize. In this
case, the webview is at full height and the tab bar/footer can
immediately be re-shown.


------

Under the hood, we use a
[ResizeObserver](https://developer.mozilla.org/en-US/docs/Web/API/ResizeObserver)
to listen for when the web content resizes. Which element we listen on
depends on the resize mode set in the developer's Capacitor app. We
determine this in the `getResizeContainer` function.

From there, we wait for the ResizeObserver callback, then wait 1 more
frame so the promise resolves _after_ the resize has finished.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Dev build: `7.0.6-dev.11683905366.13943af0`
2023-05-16 19:41:12 +00:00
Liam DeBeasi
14e000db76 test(utils): migrate to generators (#27383)
Issue number: N/A

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Animation, framework delegate, and overlay tests are using legacy syntax

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Animation, framework delegate, and overlay tests are using generator
syntax


513e850842

The overlay focus tests do not vary across modes, so I removed the extra
checks.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
2023-05-04 15:49:46 +00:00
Liam DeBeasi
4826a3d9f5 test(config): introduce legacy and modern playwright projects (#27228)
Issue number: N/A

---------

<!-- Please refer to our contributing documentation for any questions on
submitting a pull request, or let us know here if you need any help:
https://ionicframework.com/docs/building/contributing -->

<!-- Some docs updates need to be made in the `ionic-docs` repo, in a
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for details. -->

<!-- Please do not submit updates to dependencies unless it fixes an
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etc). Submit multiple pull requests if needed. -->

This is the first PR to introduce the infrastructure required to add
test generators to the Ionic Framework project. This PR introduces the
file name changes necessary to support two playwright configs, so I
recommend reviewing the PR by commit:


1e5012cea1

- Created a `playwright.config-legacy.ts` file and updates
`package.json`.
- Running `npm run test.e2e` will run the generator tests, and running
`npm run test.e2e.legacy` will run the legacy tests.


4fe8de7df7

- Updates the GitHub Action scripts to run both the modern and legacy
E2E tests. I added command modifiers to avoid collisions with output
directories.


e8bcfaf926

- Updates `*.e2e.ts` files to have the legacy format name:
`*.e2e-legacy.ts`. This naming scheme is required for the two Playwright
configs to pull in the correct files. When migrating tests to
generators, team members will rename the file to remove the `-legacy`
part.


5bf196c36d
(warning: lots of files!)

- Updates the `*.e2e.ts-snapshots` directories to have the legacy format
name: `*.e2e-legacy.ts-snapshots`. The screenshot directory in
Playwright is generated based on the test file name which is why we are
updating the screenshot directory. When migrating tests to generators,
team members will rename the directory to remove the `-legacy` part.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
2023-04-26 18:27:17 +00:00
Amanda Johnston
c2e1ad385d chore(many): replace any types and add tech debt tickets (#26293)
Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
2023-01-06 09:34:55 -06:00
Liam DeBeasi
b0fee77f94 test(animation): skip group css animation test (#26478) 2022-12-13 16:59:04 -05:00
Liam DeBeasi
db4cdeb444 test(utils): migrate utils e2e tests to playwright (#26377) 2022-11-30 15:53:25 -05:00
Amanda Johnston
e3ef932ae1 chore(many): add tech debt tickets and remove unnecessary todos (#26266) 2022-11-14 14:49:08 -06:00
Sean Perkins
413ab3a1f0 Merge branch 'main' into chore/sync-with-main-09-23-22 2022-09-23 11:27:02 -04:00
Liam DeBeasi
02234f69e0 fix(animation): improve compatibility with ssr (#25992)
resolves #25987
2022-09-22 14:43:47 -04:00
Amanda Johnston
ae6aa0cb8e chore(eslint): add strict-boolean-expressions rule (#25768) 2022-08-23 11:50:02 -05:00
Liam DeBeasi
2ebb94ba01 lint(): run prettier on feature-6.1 2022-04-04 19:38:08 +00:00
Liam DeBeasi
083a31acdc chore(): sync feature-6.1 with main 2022-04-04 15:27:16 -04:00
Liam DeBeasi
5676bab316 lint(eslint): migrate to eslint and prettier (#25046) 2022-04-04 11:12:53 -04:00
Liam DeBeasi
4b21958ec5 feat(modal): add canDismiss property to manage modal dismissing (#24928)
resolves #22297

Co-authored-by: EinfachHans <EinfachHans@users.noreply.github.com>
2022-03-11 14:52:29 -05:00
Liam DeBeasi
12216d378d feat(modal): add bottom sheet functionality (#23828)
resolves #21039
2021-08-31 15:19:19 -04:00
Liam DeBeasi
f3d6abbc1b fix(animation): typescript interface has correct return value for progress methods (#23536) 2021-06-29 16:36:51 -04:00
Brandy Carney
a9b2260100 test(core): add lang attr to html tag to resolve axe errors (#22410) 2020-11-02 17:08:03 -05:00
Adam Bradley
323e15003f chore: internal import updates to improve bundling (#21400)
* chore: internal import updates to improve bundling

- Rename keyboard.ts so it has a good filename after custom element bundling
- Import util fns directly instead of from top level index
- Do not export with *

* chore(angular): bump ng-packagr

Co-authored-by: Mike Hartington <mikehartington@gmail.com>
2020-05-29 10:04:12 -05:00
Liam DeBeasi
5b9840508f feat(animation): add option to clean up old animation stylesheets (#20940)
fixes #20610
2020-04-03 09:28:41 -04:00
Liam DeBeasi
0e0e401d86 fix(animation): reset all temporary flags when interrupting an animation (#20627)
fixes #20602
2020-02-27 11:17:43 -05:00
Liam DeBeasi
b14471178e fix(menu): fix jump when dragging open (#20288)
fixes #20286
2020-01-24 15:22:51 -05:00
Liam DeBeasi
32a7401576 fix(animation): add property conversions for CSS Animations (#20252)
fixes #20251
2020-01-21 12:28:41 -05:00
Liam DeBeasi
4bc3dc73c1 fix(menu): clamp out of bounds swipe value (#19684)
fixes #18927
2020-01-13 10:09:28 -07:00
David Boho
49c394c3d3 fix(animation): support css animation on older devices (#20020)
fixes #20017
2019-12-18 13:19:07 -05:00
Liam DeBeasi
56f67bd9a5 fix(animations): convert hyphenated properties to camel case when using Web Animations (#20059)
fixes #20058
2019-12-10 15:28:44 -05:00
Liam DeBeasi
656c356343 chore(animations): remove deprecated methods (#20041) 2019-12-05 09:29:38 -05:00
Liam DeBeasi
e76619478c fix(animation): properly update Web Animation, clean up types (#19964)
Co-authored-by: manucorporat <manu.mtza@gmail.com>
2019-11-21 11:08:27 -05:00
Ely Lucas
1af1e2a14f chore(core): fixing test from bad rebase 2019-11-07 15:32:39 -07:00
Liam DeBeasi
e5e9dd5dfe fix(menu): clamp out of bounds swipe value (#19684)
fixes #18927
2019-11-07 15:24:09 -07:00
Liam DeBeasi
7bd4412889 fix(animation): track correctly when updating CSS Animation (#19813)
* fix bug

* update menu

* fix
2019-10-31 12:50:54 -04:00
Liam DeBeasi
96a5e600e5 feat(animation): cubic-bezier easing conversion utility (experimental) (#19788)
resolves #19789
2019-10-31 10:16:33 -04:00
Liam DeBeasi
7d417154c5 feat(animation): Animation Identifiers (#19771)
resolves #19550
2019-10-29 15:44:41 -04:00
Liam DeBeasi
e3233000c6 fix(menu): clamp out of bounds swipe value (#19684)
fixes #18927
2019-10-18 08:56:53 -04:00
Liam DeBeasi
2f882373bf fix(animations): ensure all elements are cleaned up when calling .destroy() (#19654)
* fix race condition

* remove zero
2019-10-14 14:18:29 -04:00
Liam DeBeasi
32b97582cb refactor(): remove old animation utility (#19586)
Use Ionic Animations instead
2019-10-11 13:47:52 -04:00
Liam DeBeasi
0d699fb2e4 perf(animations): do not create setTimeout if infinite iterations (#19632)
closes #19627
2019-10-11 12:49:54 -04:00
Liam DeBeasi
589e67e4af perf(animations): wrap loops in requestAnimationFrame call (#19630)
fixes #19629
2019-10-11 12:00:52 -04:00
Brandy Carney
07d5f77584 refactor(nav): remove nav-push, nav-pop nav-root (#19240)
BREAKING CHANGES

Removes ion-nav-pop, ion-nav-push and ion-nav-set-root in favor of using ion-nav-link with router-direction
2019-10-10 14:34:16 -04:00
Liam DeBeasi
17614cdcb3 refactor(animation): rename AnimationOnFinishOptions to AnimationCallbackOptions (#19551) 2019-10-04 12:19:23 -04:00
Manu MA
f4818a1f3a refactor(animation): update animation API (#19529) 2019-10-02 19:52:46 +02:00
Liam DeBeasi
9f5ed231c3 fix(animation): animation timer fallback now accounts for iterations (#19527) 2019-10-02 10:41:29 -04:00