Issue number: resolves#18974
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
When multiple menus on the same `side` are registered, all but the most
recent menu are disabled. For example, if a user starts on PageA with a
`start` menu and then navigates to PageB which also has a `start` menu,
then the menu on PageA will be disabled. The problem is that if users
navigates back to PageA they will be unable to open the menu on that
view because it is still disabled. This behavior impacts any Ionic
developer trying to open a menu whether by calling the `open` method on
the menu itself or on the `menuController`.
After discussing with the team, we believe the original intent of this
behavior was to prevent users from accidentally opening the wrong menu
when calling `menuController.open('start')`. This API allows developers
to reference a menu by side, and since it's possible to have multiple
menus on the same side it's also possible to open the wrong menu when
referencing by side only.
However, this API starts to break down pretty quickly in a navigation
scenario.
Sample Repo: https://github.com/liamdebeasi/multiple-menu-bug-repro
## Scenario 1: Referencing Menu by Side
1. On the "home" route click "Open 'start' menu". Observe that the home
page menu opens.
2. Close the menu and click "Go to Page Two".
3. On the "page-two" route click "Open 'start' menu". Observe that the
page two menu opens.
4. Go back to "home".
5. Click "Open 'start' menu". Observe that nothing happens.
6. Click "Enable and Open 'start'" Menu". Observe that the home menu
opens.
## Scenario 2: Referencing Menu by ID
1. On the "home" route click "Open '#menu1' menu". Observe that the home
page menu opens.
2. Close the menu and click "Go to Page Two".
3. On the "page-two" route click "Open '#menu2' menu". Observe that the
page two menu opens.
4. Go back to "home".
5. Click "Open '#menu1' menu". Observe that nothing happens.
6. Click "Enable and Open '#menu1'" Menu". Observe that the home menu
opens.
## Scenario 3: Using 3 or more menus even when enabling menus
1. On the "home" route click "Open 'start' menu". Observe that the home
page menu opens.
2. Close the menu and click "Go to Page Two".
3. On the "page-two" route click "Open 'start' menu". Observe that the
page two menu opens.
4. Close the menu and click "Go to Page Three"
5. On the "page-three" route click "Open 'start' menu". Observe that the
page three menu opens.
6. Go back to "page-two".
8. Click "Open 'start' menu". Observe that nothing happens.
9. Click "Enable and Open 'start' Menu". Observe that nothing happens.
The menu controller attempts to find an enabled menu on the specified
side:
a04a11be35/core/src/utils/menu-controller/index.ts (L79C12-L79C12)
Step 6 is where this breaks down. In this scenario, the menus on "home"
and "page-two" are disabled. This leads menu controller to use its
fallback which tries to get the first menu registered on the specified
side:
a04a11be35/core/src/utils/menu-controller/index.ts (L86)
This means that the menu controller would attempt to open the "home"
menu even though the user is on "page-two" (because the start menu on
"home" was the first to be registered).
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Menus are no longer automatically disabled when a new menu on the same
side is registered
- Referencing menus by side when multiple menus with that side exist in
the DOM will cause a warning to be logged
This change has a couple implications:
1. Developers no longer need to manually enable a menu as noted in
https://ionicframework.com/docs/api/menu#multiple-menus. Note that
continuing to manually enable the menus will not cause any adverse side
effects and will effectively be a no-op.
2. Developers using the menuController to open a menu based on "side"
may end up having the wrong menu get opened.
Example before to this change:
1. Start on PageA with a `start` menu. Calling
`menuController.open('start')` opens the menu on PageA.
2. Go to PageB with a `start` menu. Calling
`menuController.open('start')` opens the menu on PageB because the menu
on PageA is disabled.
Example after to this change:
1. Start on PageA with a `start` menu. Calling
`menuController.open('start')` opens the menu on PageA.
2. Go to PageB with a `start` menu. Calling
`menuController.open('start')` attempts to opens the menu on PageA
because both menus are enabled. However, since PageA is hidden nothing
will appear to happen.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
I manually verified that removing the Angular Universal code does not
regress the behavior fixed in
https://github.com/ionic-team/ionic-framework/pull/27814. The menu is
never automatically disabled, so the bug does not happen.
This is a partial fix for
https://github.com/ionic-team/ionic-framework/issues/18683. Properly
fixing this requires another change which is out of scope for this work.
Issue number: N/A
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
When trying to fix
https://github.com/ionic-team/ionic-framework/issues/20092, I discovered
that
ac2c8e6c22/core/src/components/menu/menu.tsx (L483)
was never resolving when the animation was aborted in
ac2c8e6c22/core/src/components/menu/menu.tsx (L699).
This can happen if `menu.disabled` is set to `true` mid-animation.
In order to fix the menu bug, I need this promise to resolve when the
animation is stopped.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- The `play` method now correctly resolves when the animation is
cancelled.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
The `play` method resolves when a particular run of the animation is
finished. The `stop` method ensures that this run never finishes which
is why I've chosen to have `play` resolve. Note that `onFinish`
callbacks should not be fired because the animation run did not
complete.
Issue number: resolves#28303
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
- Swipe back gesture is inconsistently clobbered by ion-item-sliding's
gesture.
## What is the new behavior?
- Swipe back gesture now has a higher priority than ion-item-sliding
-
-
## Does this introduce a breaking change?
- [ ] Yes
- [X] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
This patch has been in use in
[Voyager](https://github.com/aeharding/voyager) for the past couple
months to great success!
---------
Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
Issue number: N/A
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Team members often need to update the ground truth screenshots when
validating visual regressions or working on a design change. The command
may be unfamiliar to them or they may be new to the project/playwright.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Adds a new script to the `core` package for updating the local (to the
file system) ground truth screenshots.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: N/A
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
The `getSnapshotSettings` method was used in the pre-generator test
infrastructure. It was deprecated at the start of the generator
migration.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Now that the generator migration is complete, this method is no longer
needed. As a result, I removed it. Developers should use the
`screenshot` function:
https://github.com/ionic-team/ionic-framework/blob/main/core/src/utils/test/playwright/docs/api.md#using-the-return-value-from-each-configuration
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: N/A
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
During planning the team discussed that some of our internal docs are
outdated. Additionally, some of this info would be useful for
contributors.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Ported remaining E2E docs to GitHub
- Added info on installing deps, running tests, and updating
screenshots. API and best practices are already on the repo.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
---------
Co-authored-by: Brandy Carney <brandyscarney@users.noreply.github.com>
Issue number: resolves#22564
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Changing the size of the FAB button causes it to be positioned
incorrectly. This was happening because we set position values based on
the assumption that the default FAB button would always be 56px x 56px.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- FAB and FAB List positioning is now computed based on intrinsic size
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Dev build: `7.4.1-dev.11695395641.14897417`
---------
Co-authored-by: ionitron <hi@ionicframework.com>
Issue number: N/A
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
I needed this constant for a different PR but realized the docs were
outdated:
81714d45bd/core/src/utils/test/playwright/viewports/index.ts
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Docs reference correct constant name
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: resolves#28180
---------
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issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
When presenting an overlay, we remove the root (usually
`ion-router-outlet`) from the accessibility tree. This makes it so you
cannot accidentally focus elements behind the overlay. When dismissing
an overlay we re-add the root to the accessibility tree. However, we
fail to consider if there are multiple presented overlays. For example,
if you present a modal, then an alert, then dismiss the alert, then the
root is re-added to the accessibility tree even though the modal is
still presented.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- The root is now re-added to the accessibility tree only if it is the
last presented overlay.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Dev build: `7.4.1-dev.11694783260.13da477f`
Issue number: resolves#27200
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
A bug occurs when you click twice quickly to open an overlay with a
small timeout. In some cases, the overlay will present, dismiss,
present, then not dismiss the second time, getting stuck open. You can
reproduce manually this by grabbing the test HTML included in this PR
and putting it in a branch that doesn't include a fix.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- When an overlay with a short timeout is triggered twice quickly, it
will open-close-open-close.
- The behavior is the same for all overlay components
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Relevant links:
* https://github.com/ionic-team/ionic-framework/issues/27200
* https://ionic-cloud.atlassian.net/browse/FW-4374
* https://ionic-cloud.atlassian.net/browse/FW-4053
I'm not sure how to write an automated test for this bug due to the
short timeout required.
You can manually test the fix in [this
Stackblitz](https://stackblitz.com/edit/g1kjci?file=package.json) by
changing the Ionic version between 7.3.1 and
7.3.2-dev.11693262117.17edbf6d
---------
Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
Issue number: resolves#27190, resolves#24780
---------
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issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Popovers with dynamic widths were not being positioned correctly
relative to the trigger element. This was happening because the child
component always had dimensions of 0 x 0. Ionic has logic built-in to
wait for the child components to be rendered, but this was not working
as intended for two reasons:
1. `this.usersElement` was referencing the popover element itself not
the user’s component. When calling `deepReady` on
01fc9b4511/core/src/components/popover/popover.tsx (L477)
we are waiting for the popover to be hydrated, not the child content.
The popover was already hydrated on page load, so this resolves
immediately. However, the child content that was just added to the DOM
has not yet been hydrated, so we aren’t waiting long enough.
This is happening because we return `BaseComponent `from
`attachComponent` which is a reference to the overlay:
01fc9b4511/core/src/utils/framework-delegate.ts (L133)
Other framework delegates return the actual child content:
- Core delegate with controller:
01fc9b4511/core/src/utils/framework-delegate.ts (L35)
(this is part of why the controller popover works but the inline popover
does not)
- React delegate:
01fc9b4511/packages/react/src/framework-delegate.tsx (L31)
- Vue delegate:
01fc9b4511/packages/vue/src/framework-delegate.ts (L45)
2. `attachComponent` is unable to return the correct element currently
because the child content has not been mounted yet in this scenario.
`ionMount` is emitted after `attachComponent` resolves:
01fc9b4511/core/src/components/popover/popover.tsx (L466)
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- `ionMount` is emitted before `attachComponent` runs
- `attachComponent` now consistently returns the child view if present
in the DOM
- Added a test
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Dev build: `7.3.2-dev.11693321763.15a54694`
---------
Co-authored-by: ionitron <hi@ionicframework.com>
Issue number: N/A
---------
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issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Router outlet files can be hard to find when searching for them.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Router outlet files are named what you'd expect.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: multiple internals
---------
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issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Multiple tests that use gestures are flaky on GitHub. Due to that those
tests are being skipped.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- `page.mouse.move` will not work as expected if it the mouse moves
outside of the viewport. This may lead to events to not fire every time.
There's now a check to determine if the coordinates are valid. If they
are not, then it will update the coordinates to be as close to the
viewport's edge instead of being outside.
- Safari doesn't repaint the frame as often as the other browsers. This
causes the tests on GitHub to appear to be lagging. Now the frame is
forced to repaint only for Safari.
- Most tests are no longer being skipped.
- Range is still having issues on GitHub. It is no longer flaky locally
with the changes in this PR. I've had to revert them back to skip until
further notice.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
If this PR is merged, then:
- FW-3006, FW-2795, and FW-3079 can be closed
- FW-4556 still needs to remain open since range is still flaky on
GitHub
---------
Co-authored-by: ionitron <hi@ionicframework.com>
Co-authored-by: Amanda Johnston <90629384+amandaejohnston@users.noreply.github.com>
Issue number: N/A
---------
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
While working on getting our starter app tests running on CI, I ran into
the following error:
```
⎯⎯⎯⎯ Unhandled Rejection ⎯⎯⎯⎯⎯
ReferenceError: document is not defined
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
❯ Module.startTapClick node_modules/@ionic/core/components/index9.js:133:15
131| };
132| const doc = document;
133| doc.addEventListener('ionGestureCaptured', cancelActive);
| ^
134| doc.addEventListener('touchstart', onTouchStart, true);
135| doc.addEventListener('touchcancel', onTouchEnd, true);
❯ node_modules/@ionic/core/components/ion-app.js:21:113
This error originated in "src/App.test.tsx" test file. It doesn't mean the error was thrown inside the file itself, but while it was running.
This error was caught after test environment was torn down. Make sure to cancel any running tasks before test finishes:
```
We are referencing `document` without any "document defined" checks.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Tap Click is only enabled if the `document` is available since we set
event listeners on the document.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: Internal
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Ionic currently detects and uses Capacitor APIs for different plugins
(haptics, status bar and keyboard). This implementation does not have
type safety and can result in unexpected behaviors.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Adds `@capacitor/core`, `@capacitor/keyboard`, `@capacitor/haptics`
and `@capacitor/status-bar` as dev dependencies. These should _only_ be
used with `import type { }`.
- Refactors the plugin usages to be typed against the plugin packages,
while using a duplicate enum when needing a value. This allows us to not
bundle the capacitor plugins with Ionic Framework.
- Introduces a `getCapacitor()` function for interacting with the
`window.Capacitor` object through a typed object.
**How does it work?**
The idea is we want the type safety from the Capacitor packages, without
directly bundling that source code within Ionic Framework. This means we
use the Capacitor deps where a type is needed, but clone any enums where
a value is referenced. If a Capacitor dep changes the supported values,
Typescript will fail to compile and that will signal to use to update
our enum values to match any changes.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Dev-build: `7.1.2-dev.11688696027.1c4d4ad1`
Tested against a demo app for some of the core behavior:
https://github.com/sean-perkins/capacitor-ionic-plugins-demo
Issue number: resolves#27773
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
The focus trap util for scoped components moves focus back to the first
focusable element inside of `.ion-overlay-wrapper` when clicking the
backdrop. The reason for this is it (incorrectly) assumes that all
focusable elements will be children of `.ion-overlay-wrapper`. This is
true **except** for `ion-backdrop` which overlays the entire screen and
therefore cannot be a child of `.ion-overlay-wrapper`.
This does not impact modal and popover as the shadow focus trap utility
makes use of the Shadow Root as the parent for all focusable elements,
not `.ion-overlay-wrapper`.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Scoped focus trap util no longer moves focus if the `ion-backdrop` was
focused.
I opted to explicitly account for `ion-backdrop` rather than come up
with some new private API. As far as I can tell `ion-backdrop` is the
only exception to this focus trapping rule with `.ion-overlay-wrapper`.
Open to alternative ideas though.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Dev build: `7.1.3-dev.11689085446.181c2143`
Issue number: N/A
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Focus trapping tests were disabled because they were flaky
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Re-enabled the test
- Migrated the test to use the pageUtils fixture which seems to be more
stable with keyboard focus than the built-in page.keyboard commands
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: resolves#27061
---------
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issue. -->
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etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Textarea does not accept custom HTML labels
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Textarea accepts custom HTML labels as an experimental feature. We
marked this as experimental because it makes use of "scoped slots" which
is an emulated version of Web Component slots. As a result, there may be
instances where the slot behavior does not exactly match the native slot
behavior.
Note to reviewers: This is a combination of previously reviewed PRs. The
implementation is complete, so feel free to bikeshed.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Docs PR: https://github.com/ionic-team/ionic-docs/pull/3001
---------
Co-authored-by: ionitron <hi@ionicframework.com>
Issue number: resolves#27061
---------
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Input does not accept custom HTML labels
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Input accepts custom HTML labels as an experimental feature. We marked
this as experimental because it makes use of "scoped slots" which is an
emulated version of Web Component slots. As a result, there may be
instances where the slot behavior does not exactly match the native slot
behavior.
Note to reviewers: This is a combination of previously reviewed PRs. The
implementation is complete, so feel free to bikeshed.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Docs PR: https://github.com/ionic-team/ionic-docs/pull/2997
---------
Co-authored-by: Brandy Carney <brandyscarney@users.noreply.github.com>
Issue number: resolves#27654
---------
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
When Capacitor and the Keyboard plugin are available,
`Keyboard.getEngine()` returns an object:
d3232dcc00/core/src/utils/native/keyboard.ts (L19)
When Capacitor is _not_ available this method returns `undefined`.
However, when Capacitor is available but the Keyboard plugin is not,
`Keyboard.getEngine()` returns `false`.
In https://github.com/ionic-team/ionic-framework/pull/27569 I fixed a
bug where the wrong listeners were being used to emit keyboard lifecycle
events. However, I did not know that method can return `false`, and our
tests only account for the `undefined` or defined edge cases. As a
result, if you are using Capacitor in an app that is deployed to the
browser then the visual viewport Ionic keyboard events never fire.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Visual viewport Ionic keyboard events fire in browser
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: resolves#27558
---------
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
The keyboard lifecycle util was always listening on visual viewport
events even when in native environments. The visual viewport API is not
reliable due to how the Ionic webview customizes how it resizes. We
should only be listening on the native keyboard events in native
environments.
https://github.com/ionic-team/capacitor/issues/37302e883f3932/keyboard/ios/Plugin/Keyboard.m (L90-L98)
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Keyboard lifecycle util listens on native keyboard events only when in
native environment
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Bumps [@playwright/test](https://github.com/Microsoft/playwright) from
1.33.0 to 1.34.0.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/Microsoft/playwright/releases"><code>@playwright/test</code>'s
releases</a>.</em></p>
<blockquote>
<h2>v1.34.0</h2>
<h3>Highlights</h3>
<ul>
<li>
<p>UI Mode now shows steps, fixtures and attachments:
<!-- raw HTML omitted --></p>
</li>
<li>
<p>New property <a
href="https://playwright.dev/docs/api/class-testproject#test-project-teardown"><code>testProject.teardown</code></a>
to specify a project that needs to run after this
and all dependent projects have finished. Teardown is useful to cleanup
any resources acquired by this project.</p>
<p>A common pattern would be a <code>setup</code> dependency with a
corresponding <code>teardown</code>:</p>
<pre lang="js"><code>// playwright.config.ts
import { defineConfig } from '@playwright/test';
<p>export default defineConfig({
projects: [
{
name: 'setup',
testMatch: /global.setup.ts/,
teardown: 'teardown',
},
{
name: 'teardown',
testMatch: /global.teardown.ts/,
},
{
name: 'chromium',
use: devices['Desktop Chrome'],
dependencies: ['setup'],
},
{
name: 'firefox',
use: devices['Desktop Firefox'],
dependencies: ['setup'],
},
{
name: 'webkit',
use: devices['Desktop Safari'],
dependencies: ['setup'],
},
],
});
</code></pre></p>
</li>
<li>
<p>New method <a
href="https://playwright.dev/docs/test-assertions#expectconfigure"><code>expect.configure</code></a>
to create pre-configured expect instance with its own defaults such as
<code>timeout</code> and <code>soft</code>.</p>
<pre lang="js"><code>const slowExpect = expect.configure({ timeout:
10000 });
await slowExpect(locator).toHaveText('Submit');
<p>// Always do soft assertions.
const softExpect = expect.configure({ soft: true });
</code></pre></p>
</li>
</ul>
<!-- raw HTML omitted -->
</blockquote>
<p>... (truncated)</p>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="4aee014caf"><code>4aee014</code></a>
chore: mark 1.34.0 (<a
href="https://redirect.github.com/Microsoft/playwright/issues/23123">#23123</a>)</li>
<li><a
href="bf25a93617"><code>bf25a93</code></a>
cherry-pick(<a
href="https://redirect.github.com/Microsoft/playwright/issues/23171">#23171</a>):
fix(tracing): when zipping remotely, use correct file na...</li>
<li><a
href="7effaf4f22"><code>7effaf4</code></a>
cherry-pick(<a
href="https://redirect.github.com/Microsoft/playwright/issues/23166">#23166</a>):
chore: fix file view padding</li>
<li><a
href="ef18287266"><code>ef18287</code></a>
cherry-pick(<a
href="https://redirect.github.com/Microsoft/playwright/issues/23165">#23165</a>):
docs: update release notes</li>
<li><a
href="552cba8c05"><code>552cba8</code></a>
cherry-pick(<a
href="https://redirect.github.com/Microsoft/playwright/issues/23148">#23148</a>):
chore: do not annotate actions after failed ones as time...</li>
<li><a
href="cd94a3f01d"><code>cd94a3f</code></a>
cherry-pick(<a
href="https://redirect.github.com/Microsoft/playwright/issues/23144">#23144</a>):
feat(connect): <code>pw:server:channel</code> and <code>pw:socks</code>
debug ...</li>
<li><a
href="3543a741fd"><code>3543a74</code></a>
cherry-pick(<a
href="https://redirect.github.com/Microsoft/playwright/issues/23140">#23140</a>):
docs: add dialog/consoleMessage helper methods for langu...</li>
<li><a
href="7196f82e52"><code>7196f82</code></a>
cherry-pick(<a
href="https://redirect.github.com/Microsoft/playwright/issues/23143">#23143</a>):
test: add attachment tests</li>
<li><a
href="32c247b815"><code>32c247b</code></a>
cherry-pick(<a
href="https://redirect.github.com/Microsoft/playwright/issues/23139">#23139</a>):
chore: opt out of trace attachments</li>
<li><a
href="c551cce74e"><code>c551cce</code></a>
cherry-pick(<a
href="https://redirect.github.com/Microsoft/playwright/issues/23130">#23130</a>):
feat(chromium): roll to r1064 (<a
href="https://redirect.github.com/Microsoft/playwright/issues/23132">#23132</a>)</li>
<li>Additional commits viewable in <a
href="https://github.com/Microsoft/playwright/compare/v1.33.0...v1.34.0">compare
view</a></li>
</ul>
</details>
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Signed-off-by: dependabot[bot] <support@github.com>
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Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
Co-authored-by: ionitron <hi@ionicframework.com>
Issue number: resolves#27566
---------
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
The `touchstart` listener for focus visible is not marked as passive.
This causes a browser delay in case `touchstart` calls
`ev.preventDefault()`. However, we are not doing that in this block of
code.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Added `passive: true` to the `touchstart` listener to avoid the
browser delay.
Note that this is only needed for touch and wheel events which is why I
only modified `touchstart`:
https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: Resolves#27503
---------
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Ionic Framework wraps the implementation around Capacitor's Keyboard
plugin API, to provide additional functionality and behavior
"automatically" in Ionic, when the plugin is installed.
Certain methods such as `getResizeMode()` are only available for certain
platforms and will cause an error when running in the unsupported
platform.
Ionic Framework does not check to see if that platform is active before
calling potentially unsupported methods, which leads to an exception for
scenarios such as this - calling `getResizeMode()` on Android.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Handles the uncaught exception by returning `undefined` if the plugin
method is unavailable.
- Developers do not receive an uncaught exception on Android when using
the Capacitor Keyboard plugin with Ionic Framework
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Dev-build: `7.0.8-dev.11684444351.1b1ab142` (outdated)
Issue number: resolves#25990
---------
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
The tab bar and footer are being shown too soon after the keyboard
begins to hide. This is happening because the webview resizes _after_
the keyboard begins to dismiss. As a result, it is possible for the tab
bar and footer to briefly appear on the top of the keyboard in
environments where the webview resizes.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- The tab bar and footer wait until after the webview has resized before
showing again
| before | after |
| - | - |
| <video
src="https://user-images.githubusercontent.com/2721089/236905066-42ac17a5-a5bf-458b-9c62-005fcce05e20.MP4"></video>
| <video
src="https://user-images.githubusercontent.com/2721089/236905185-d2f539d1-6d93-4385-b1cb-24dd7aa06393.MP4"></video>
|
This code works by adding an optional parameter to the keyboard
controller callback called `waitForResize`. When defined, code within
Ionic can wait for the webview to resize as a result of the keyboard
opening or closing. Tab bar and footer wait for this `waitForResize`
promise to resolve before re-showing the relevant elements.
This `waitForResize` parameter is only only defined when all of the
following are two:
**1. The webview resize mode is known and is _not_ "None".**
If the webview resize mode is unknown then either the Keyboard plugin is
not installed (in which case the tab bar/footer are never hidden in the
first place) or the app is being deployed in a browser/PWA environment
(in which case the web content typically does not resize). If the
webview resize mode is "None" then that means the keyboard plugin is
installed, but the webview is configured to never resize when the
keyboard opens/closes. As a result, there is no need to wait for the
webview to resize.
**2. The webview has previously resized.**
If the keyboard is closed _before_ the opening keyboard animation
completes then it is possible for the webview to never resize. In this
case, the webview is at full height and the tab bar/footer can
immediately be re-shown.
------
Under the hood, we use a
[ResizeObserver](https://developer.mozilla.org/en-US/docs/Web/API/ResizeObserver)
to listen for when the web content resizes. Which element we listen on
depends on the resize mode set in the developer's Capacitor app. We
determine this in the `getResizeContainer` function.
From there, we wait for the ResizeObserver callback, then wait 1 more
frame so the promise resolves _after_ the resize has finished.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Dev build: `7.0.6-dev.11683905366.13943af0`
Issue number: N/A
---------
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
The generator migration is complete, so we can safely remove the legacy
test infrastructure.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Removes the legacy test infrastructure
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Note: There's still a bit of sharding imbalance that I need to look into
(test runner 17 is a few minutes longer than all the other test
runners), but I will handle that in a separate PR.
Issue number: Resolves#21968
---------
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
When using fractional values for `min`, `max`, or `step`, it is possible
for floating point rounding errors to cause unexpected values to be
emitted. For example, `step="0.05" min="0.1" max="1"` emits a value of
`0.150000000004` after moving one step.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
Values are rounded to the max number of decimal places between the three
props. Note that it isn't mathematically possible to arrive at a value
with more decimal places than the props*, since addition (i.e. starting
at `min` and adding multiples of `step`) can't increase the precision of
a number.
\* Unless the `value` is set manually, but in that case, `ion-range`
currently snaps to a multiple of `step` as soon as the slider is moved,
resuming normal behavior.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: N/A
---------
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Animation, framework delegate, and overlay tests are using legacy syntax
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Animation, framework delegate, and overlay tests are using generator
syntax
513e850842
The overlay focus tests do not vary across modes, so I removed the extra
checks.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: Internal
---------
<!-- Please refer to our contributing documentation for any questions on
submitting a pull request, or let us know here if you need any help:
https://ionicframework.com/docs/building/contributing -->
<!-- Some docs updates need to be made in the `ionic-docs` repo, in a
separate PR. See
https://github.com/ionic-team/ionic-framework/blob/main/.github/CONTRIBUTING.md#modifying-documentation
for details. -->
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
The counter for incrementing the `id` and `z-index` of an overlay is
incremented whenever the `connectedCallback` is fired for an overlay.
When an overlay is presented and/or conditionally rendered, the overlay
`id` can increment by `n+2` instead of `n+1`.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Increments all overlay ids consistently
- Removes legacy `ion-modal-{id}` and `ion-popover-{id}` logic
- Adds unit tests for the id behavior
- Tests are split up into separate files so that the counter is always
starting from `0`
- Adds an integration test with the Angular test app to verify
conditional rendering behavior
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: resolves#27343
---------
<!-- Please refer to our contributing documentation for any questions on
submitting a pull request, or let us know here if you need any help:
https://ionicframework.com/docs/building/contributing -->
<!-- Some docs updates need to be made in the `ionic-docs` repo, in a
separate PR. See
https://github.com/ionic-team/ionic-framework/blob/main/.github/CONTRIBUTING.md#modifying-documentation
for details. -->
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
In
30e3a1485d
I removed the `deepWait` call from popover/modal in custom element
bundle environments (React and Vue as of writing). This had an
unintended side effect where WebKit/iOS would not play the modal enter
animation correctly because the inner contents are mounted
mid-animation. This does not impact other mobile platforms.
This only impacted the modal because popover had a patch in
be9a399eee
which causes it to wait for the JS Framework to finish mounting before
proceeding with the transition.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Modal now emits `ionMount` event and waits 2 frames before proceeding
with the animation.
Note 1: The JS Framework overlay components were already updated to
support this `ionMount` event in
be9a399eee.
I also updated the modal Angular component to listen for `ionMount`. It
is not needed right now because Angular does not use the custom elements
bundle and therefore does not call `ionMount` (it runs the `deepReady`
function though). However, if we move Angular to support the custom
elements bundle in the future this may become an issue. This behavior
currently exists in the popover component for Angular too.
Note 2: This does appear to be a WebKit bug since it does not happen on
Android. However, this patch seems fairly safe which is why I've opted
to try and fix it internally instead of waiting for a patch from Apple.
| before | after |
| - | - |
| <video
src="https://user-images.githubusercontent.com/2721089/235495325-2f258526-0c43-422b-84c3-ac4f5e228bbd.MP4"></video>
| <video
src="https://user-images.githubusercontent.com/2721089/235495362-9b3bb35d-782c-4a8f-ac13-8aaa8f17729b.MP4"></video>
|
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: Internal
---------
<!-- Please refer to our contributing documentation for any questions on
submitting a pull request, or let us know here if you need any help:
https://ionicframework.com/docs/building/contributing -->
<!-- Some docs updates need to be made in the `ionic-docs` repo, in a
separate PR. See
https://github.com/ionic-team/ionic-framework/blob/main/.github/CONTRIBUTING.md#modifying-documentation
for details. -->
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
`Tab` keyboard navigation tests are disabled for `ion-radio` because
they were extremely flaky in CI.
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Re-enables `ion-radio` `Tab` keyboard navigation tests
- Ports a slimmed down version of Wordpress' playwright utilities for
using modifier keys with `Tab` keyboard navigation on environments that
do not support "natural tab navigation"
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
This utility should likely be used in all places where we are using the
`Alt+Tab` logic for webkit-based browsers today. If/when the changes are
agreed upon, I can follow-up with PR that adds this behavior to those
tests.
Issue number: N/A
---------
This PR adds documentation for the following:
1. A step-by-step guide for migrating to generators.
2. Documentation on the custom tooling we built on top of Playwright
3. A best practice guide. Note: This was originally in the Ionic
internal Notion, but I moved it here because it is of value to community
contributors.
I also added a few new best practices that were not on the Notion guide:
- Components must have a `basic` test with an `index.html` file
- Slow tests should be broken up across multiple files for CI
performance
- Rendering and functionality tests should be broken up across multiple
test.describe blocks or files
---------
Co-authored-by: Amanda Johnston <90629384+amandaejohnston@users.noreply.github.com>
Issue number: N/A
---------
This PR adds support for writing tests with generators.
8febaddee9
- Adds the underlying generator code necessary to create multiple
variants of a single test
- Note: This PR does not add support for dark mode generators. This will
be added in a separate PR.
5c498d8daf
- Adds the type declarations on `page.goto` and `page.setContent`
necessary to accept the config result provided by the `configs`
generator function.
df8c44b563
- Updates the `goto` and `setContent` functionality to support the
generator config with backwards compatibility for the legacy tests.
Issue number: N/A
---------
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This is the first PR to introduce the infrastructure required to add
test generators to the Ionic Framework project. This PR introduces the
file name changes necessary to support two playwright configs, so I
recommend reviewing the PR by commit:
1e5012cea1
- Created a `playwright.config-legacy.ts` file and updates
`package.json`.
- Running `npm run test.e2e` will run the generator tests, and running
`npm run test.e2e.legacy` will run the legacy tests.
4fe8de7df7
- Updates the GitHub Action scripts to run both the modern and legacy
E2E tests. I added command modifiers to avoid collisions with output
directories.
e8bcfaf926
- Updates `*.e2e.ts` files to have the legacy format name:
`*.e2e-legacy.ts`. This naming scheme is required for the two Playwright
configs to pull in the correct files. When migrating tests to
generators, team members will rename the file to remove the `-legacy`
part.
5bf196c36d
(warning: lots of files!)
- Updates the `*.e2e.ts-snapshots` directories to have the legacy format
name: `*.e2e-legacy.ts-snapshots`. The screenshot directory in
Playwright is generated based on the test file name which is why we are
updating the screenshot directory. When migrating tests to generators,
team members will rename the directory to remove the `-legacy` part.
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Issue number: resolves#27257
---------
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submitting a pull request, or let us know here if you need any help:
https://ionicframework.com/docs/building/contributing -->
<!-- Some docs updates need to be made in the `ionic-docs` repo, in a
separate PR. See
https://github.com/ionic-team/ionic-framework/blob/main/.github/CONTRIBUTING.md#modifying-documentation
for details. -->
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
1. Scroll assist was appending padding data every time it ran which
caused the amount of padding to infinitely grow until an input was
blurred
2. Calling `inputEl.focus()` caused scroll assist to run again which
caused unexpected scrolls
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- `currentPadding` is either preserved or set, never incremented
- Added a special attribute to inputs that are manually focused so
scroll assist knows not to re-run
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
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submitting a pull request, or let us know here if you need any help:
https://ionicframework.com/docs/building/contributing -->
<!-- Some docs updates need to be made in the `ionic-docs` repo, in a
separate PR. See
https://github.com/ionic-team/ionic-framework/blob/main/.github/CONTRIBUTING.md#modifying-documentation
for details. -->
<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->
<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->
## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Developers that are using Ionic v7 are experiencing an issue where
implementations that are intended to use the modern control syntax will
render with the legacy syntax and a warning will be displayed.
The issue is most easily reproduced by not assigning a label to the
control and then asynchronously assigning a label after a duration.
Angular example:
```html
<ion-item>
<ion-input [label]="label"></ion-input>
</ion-item>
```
```ts
@Component({ ... })
export class MyComponent {
@Input() label?: string; // initially unset
ngOnInit() {
setTimeout(() => this.label = 'Hello world', 500);
}
}
```
<!-- Issues are required for both bug fixes and features. -->
Issue URL: resolves#27085
## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->
- Form controls that do not have a decorative label or
`aria-label`/`aria-labelledby` assigned, will default render as modern
controls.
- Legacy form implementations that render an `<ion-label>` within the
item, will continue to render with the legacy template and a warning
will be displayed in the console.
- Modern form syntax supports dynamically set labels
## Does this introduce a breaking change?
- [ ] Yes
- [x] No
<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->
Legacy implementations that do not have a decorative label and do not
specify `aria-label` on the control, will be upgraded to the modern
syntax.
For example:
```html
<ion-item>
<ion-input></ion-input>
</ion-item>
```
Developers that do not want to update to the modern syntax yet should
add the `legacy="true"` attribute to their form control.
## Other information
<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
Dev-build: `7.0.2-dev.11681157690.1060bc7f`
When migrating the range tests to modern syntax, I observed a visual
clipping issue. This is being addressed in:
https://github.com/ionic-team/ionic-framework/pull/27188. This PR simply
adds the legacy flag so that screenshots are the same as `main`.
BREAKING CHANGE:
The `innerHTMLTemplatesEnabled` Ionic Config now defaults to `false`. Developers can set this option to `true` if they would like to continue to use custom HTML features in `ion-alert`, `ion-infinite-scroll-content`, `ion-loading`, `ion-refresher-content`, and `ion-toast`.