Commit Graph

635 Commits

Author SHA1 Message Date
Liam DeBeasi
e76d72989a feat(action-sheet): add disabled button (#28723)
Issue number: N/A
---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Action sheet buttons cannot be disabled. This behavior exists in iOS 17.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Action sheet buttons can be disabled

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!--
  If this introduces a breaking change:
1. Describe the impact and migration path for existing applications
below.
  2. Update the BREAKING.md file with the breaking change.
3. Add "BREAKING CHANGE: [...]" to the commit description when merging.
See
https://github.com/ionic-team/ionic-framework/blob/main/.github/CONTRIBUTING.md#footer
for more information.
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## Other information

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screenshots of how the component looks before and after the change. -->

---------

Co-authored-by: ionitron <hi@ionicframework.com>
2023-12-19 16:48:25 -05:00
Liam DeBeasi
7cec5337a4 chore: sync 2023-12-18 10:46:20 -05:00
Liam DeBeasi
ae6c353b51 docs(test): add locale best practice (#28699)
This best practice currently resides in our internal testing process
docs. I think this is valuable information for contributors to have as
well, so I've added it to our public best practices doc.
2023-12-13 18:33:52 +00:00
Liam DeBeasi
cd5c099dd3 feat(picker): add inline picker (#28689)
Issue number: resolves #24905, resolves #26840, resolves #15710

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

The current picker is only displayed as an overlay which makes it
impossible to use inline with the rest of the application. Additionally,
there are several bugs and missing features. For example, it is
impossible to know when the value of the picker column has changed using
public APIs. This is valuable for updating other columns in response to
that data.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Introduces `ion-picker` as an inline wheel picker component. The
overlay picker is still available using `ion-picker-legacy`.
- The implementation of this component resolves linked bugs. It also
resolves linked features by exposing an `ionChange` event for developers
to listen for.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Dev-build: `7.5.8-dev.11702398696.1ab62ea9`

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: Shawn Taylor <shawn@ionic.io>
Co-authored-by: Maria Hutt <thetaPC@users.noreply.github.com>
Co-authored-by: Amanda Johnston <90629384+amandaejohnston@users.noreply.github.com>
Co-authored-by: Sean Perkins <13732623+sean-perkins@users.noreply.github.com>
Co-authored-by: Brandy Carney <brandyscarney@users.noreply.github.com>
2023-12-13 13:03:58 -05:00
Liam DeBeasi
e51deed21c Merge remote-tracking branch 'origin/main' into sync-76-125 2023-12-05 09:11:57 -05:00
Amanda Johnston
357b8b2beb feat(input, textarea, select): add start and end slots (#28583)
Issue number: Resolves #26297

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

With the modern form control syntax, it is not possible to add icon
buttons or other decorators to the sides of `ion-input`, `ion-textarea`,
or `ion-select`, as you can with `ion-item`.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

`start` and `end` slots added to each component.

This PR is a combination of several others that were already approved.
If needed, it might be easiest to review the PRs individually by looking
at the commit history here.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Docs PR: https://github.com/ionic-team/ionic-docs/pull/3271

Dev build: `7.5.4-dev.11701112913.1ea61220`

---------

Co-authored-by: ionitron <hi@ionicframework.com>
Co-authored-by: Maria Hutt <thetaPC@users.noreply.github.com>
Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
2023-12-01 14:54:10 -06:00
Sean Perkins
2fb6cd92dc Merge remote-tracking branch 'origin/main' into sp/sync-feature-8 2023-11-29 16:49:21 -05:00
Sean Perkins
5c2a73b262 chore(playwright): dark mode support (#28593)
Issue number: N/A

---------

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issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Testing dark mode is manual per test in Playwright. Ionic developer
needs to setup the variables and assign them to a selector that applies
in the class.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- The `.setContent` API will now work with a new config option to test
dark mode automatically without additional configuration/test set-up.
- Default theme is no theme (fallback theme)
- Screenshot names and test titles remain the same for all existing
tests. Only tests that opt into a theme will be pre-pended with `-dark`
or `-light` (as an example for current themes).

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
2023-11-29 20:48:16 +00:00
Sean Perkins
bd27846b28 chore(playwright): resolve axe violations with setContent (#28592)
Issue number: N/A

---------

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issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

When using `.setContent`, the initial page template is lacking key
metadata that will result in AXE violations.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Adds a default `lang` to the `html` document root
- Adds a default `title` tag

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
2023-11-29 00:41:00 +00:00
Liam DeBeasi
fd36b953d6 chore: sync 2023-11-28 16:31:47 -05:00
Liam DeBeasi
a7c966776a test: resolve type errors 2023-11-27 10:28:30 -05:00
Liam DeBeasi
7de4e34f13 Merge remote-tracking branch 'origin/main' into sync-80-main-11-27 2023-11-27 10:24:40 -05:00
Sean Perkins
4f1b4cdc29 chore(core): type checking for unit tests (#28529)
Issue number: N/A

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Type checking inside of the Stencil unit tests have been disabled for a
long time. This has resulted in a difficult developer experience and
numerous issues (both types and implementation) within our unit tests.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Type checking is now enabled for all Stencil unit tests
- Tests have been updated to resolve type errors and implementation
errors
- Many `as any` casts were introduced, as many legacy tests test invalid
configurations of functions that require it (for example passing
`undefined` to an argument that cannot be `undefined`).

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

To test this PR you can checkout the branch locally. Install
dependencies in the `/core` directory to make sure you are on at least
`@stencil/core@4.7.2`.

Opening either a `.spec.ts` or `.spec.tsx` file, validate that your IDE
detects types and can provide auto completions for jest global types.

If you desire, you can provide an invalid type and try building the
project - you will observe the build will fail due to the invalid type.
2023-11-17 16:47:34 +00:00
Liam DeBeasi
2509d565b2 chore: sync 2023-11-15 12:06:22 -05:00
Liam DeBeasi
30c21aab3e feat(toast): add swipe to dismiss functionality (#28442)
Issue number: resolves #21769

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Toast does not support swipe gestures to dismiss.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Added a `swipeGesture` property that allows users to swipe toasts
closed.
Note: This is a combination of previous PRs
https://github.com/ionic-team/ionic-framework/pull/28380 and
https://github.com/ionic-team/ionic-framework/pull/28402

⚠️ There is a visual glitch on iOS where dragging and having the toast
animate back to its opened position causes a flicker. This is an iOS 17
regression and is being tracked in
https://github.com/ionic-team/ionic-framework/issues/28467. This bug has
been reported to and confirmed by Apple.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

⚠️ Give co-author credit to author in
https://github.com/ionic-team/ionic-framework/pull/23124

---------

Co-authored-by: evgeniy-skakun <evgeniy-skakun@users.noreply.github.com>
2023-11-13 12:14:29 -05:00
Shawn Taylor
0ae327f0e0 feat(radio-group): add compareWith property (#28452) 2023-11-09 10:21:55 -05:00
Brandy Carney
c765dcbac4 fix(inputs): remove invalid legacy warnings in input, textarea, and select (#28484)
Issue number: N/A

---------

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
When using an `ion-label` as a `label` slot inside of an `ion-input`,
`ion-textarea` or `ion-select` it erroneously flags the input as a
legacy component and ignores the `label-placement`:

<table>
  <tr>
    <td>
      Code
    </td>
    <td>
      Result
    </td>
  </tr>
  <tr>
    <td>
      <pre lang="html">
&lt;ion-item&gt;
  &lt;ion-input label-placement="floating"&gt;
    &lt;ion-label slot="label"&gt;
      &lt;ion-icon name="home"&gt;&lt;/ion-icon&gt;
      Slotted Label
    &lt;/ion-label&gt;
  &lt;/ion-input&gt;
&lt;/ion-item&gt;
&lt;ion-item&gt;
  &lt;ion-input label-placement="floating" value="Value"&gt;
    &lt;ion-label slot="label"&gt;
      &lt;ion-icon name="person"&gt;&lt;/ion-icon&gt;
      Slotted Label
    &lt;/ion-label&gt;
  &lt;/ion-input&gt;
&lt;/ion-item&gt;
      </pre>
    </td>
    <td>
<img
src="https://github.com/ionic-team/ionic-framework/assets/6577830/91ef5470-aba4-4bb6-b277-09e2b1a4650c">
    </td>
  </tr>
</table>

<img width="1005" alt="Screenshot 2023-11-07 at 10 37 43 AM"
src="https://github.com/ionic-team/ionic-framework/assets/6577830/00208625-2bdb-4b60-b7ce-e487dd89c47e">

## What is the new behavior?
Adds `ion-input`, `ion-textarea`, and `ion-select` as components that
can contain a named label slot so it no longer assumes that they are
legacy components.

<table>
  <tr>
    <td>
      Code
    </td>
    <td>
      Result
    </td>
  </tr>
  <tr>
    <td>
      <pre lang="html">
&lt;ion-item&gt;
  &lt;ion-input label-placement="floating"&gt;
    &lt;ion-label slot="label"&gt;
      &lt;ion-icon name="home"&gt;&lt;/ion-icon&gt;
      Slotted Label
    &lt;/ion-label&gt;
  &lt;/ion-input&gt;
&lt;/ion-item&gt;
&lt;ion-item&gt;
  &lt;ion-input label-placement="floating" value="Value"&gt;
    &lt;ion-label slot="label"&gt;
      &lt;ion-icon name="person"&gt;&lt;/ion-icon&gt;
      Slotted Label
    &lt;/ion-label&gt;
  &lt;/ion-input&gt;
&lt;/ion-item&gt;
      </pre>
    </td>
    <td>
<img
src="https://github.com/ionic-team/ionic-framework/assets/6577830/75f06c5e-6887-4e8e-8022-264b716b3e62">
    </td>
  </tr>
</table>


## Does this introduce a breaking change?

- [ ] Yes
- [x] No
2023-11-07 17:08:06 +00:00
Sean Perkins
11fd074972 Merge remote-tracking branch 'origin/main' into sp/sync-feature-7-6-with-main 2023-11-02 13:14:57 -04:00
Sean Perkins
7ba939fb94 fix(overlays): prevent scroll gestures when the overlay is presented (#28415)
Issue number: Resolves #23942

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

When an overlay is created (inserted in the DOM), but not presented, the
scroll gesture is prevented. This behavior comes from the
`connectedCallback` of `ion-backdrop`, where the gesture is prevented as
soon as the backdrop is inserted in the DOM.

This means in situations where a developer creates an overlay, but does
not present it immediately, the user cannot scroll. This is not desired.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Scroll blocking behavior tied to the gesture has been removed from
`ion-backdrop` and implemented into the overlays directly.
- When an overlay is presented, scroll blocking is enabled on the `body`
element (the user cannot scroll on the main content).
- When the last presented overlay is dismissed, scroll blocking is
disabled on the `body` element (the user can scroll on the main
content).

## Does this introduce a breaking change?

- [x] Yes
- [ ] No

`ion-backdrop` no longer prevents scrolling on the main content when the
backdrop is either inserted into the DOM or removed from the DOM.
Developers using Ionic overlays do not need to migrate their
implementations.

Developers with custom overlays using `ion-backdrop` internally can
either use Ionic's gesture controller to disable scrolling when their
overlay is presented/dismissed or can manually add the
`backdrop-no-scroll` Ionic global class to the `body` element.

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

---------
2023-11-01 14:58:53 -04:00
Liam DeBeasi
60630ccb42 refactor: improve hardware back button types (#28335)
Issue number: Internal

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

As part of FW-2832, the team would like to swap out usages of the `any`
type for stronger types.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Added `ionBackButton` event types to the browser utilities
- Updated menuController to use the `doc` utility instead of `document`
so we can get proper types
- Moved the definitions for back button types out of `interface.d.ts`
and into `hardware-back-button`. `interface.d.ts` still exports these
back button interfaces.
- Updated all `BackButtonEvent` imports inside of `@ionic/core` to
import from the utility file instead of the public interface file.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Note: This PR was separated from other type updates associated with the
FW-3832 work because I had to modify the implementation of a feature in
Ionic. While I don't expect there to be any functional differences, I
have opted to pull this work out into a separate branch and target a
feature branch to a) reduce the impact of any unintended bugs and b)
make it easier to do a `git bisect` if a bug is introduced.
2023-10-25 10:44:58 -04:00
Liam DeBeasi
6e79e1d179 refactor: improve types for input shims (#28333) 2023-10-24 12:00:14 -04:00
Liam DeBeasi
15a02253d3 chore: add stronger types to several files (#28347)
Issue number: Internal

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

As part of FW-2832, the team would like to swap out usages of the any
type for stronger types.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->


c529bc23f1
- `scrollToTop` doesn't return anything, so I added the `void` return
type


a96971ad28
- `animation.effect` is a type of
[AnimationEffect](https://developer.mozilla.org/en-US/docs/Web/API/Animation/effect).
One of the more common types of effects is a `KeyframeEffect`. However,
TypeScript doesn't know which specific type of AnimationEffect we are
using, so I cast `animation.effect` as KeyframeEffect where appropriate.
- I also added `!` to places where we know the effect and other
properties are always defined (since they run after the web animation
has been constructed)
- Added stronger types to the internal to/from/fromTo functions (the
public facing type improvements are in
https://github.com/ionic-team/ionic-framework/pull/28334)


fdaf550059
- `getRootNode` can return multiple types of objects, so I cast it to
the specific types that we work with in `isFocused`.


46a6efa510
- Added the "Animation" type and resolved related errors once we had
stronger types


a7cb9a5685
- Made heavier use of the `T` generic
- Once we know `node` is an Element (`nodeType === 1`) we manually cast
the element as `T`


6a9d1f095d
- The focus visible utility is an internal utility, but it was lacking
an interface, so I added one.


90b64c2de5
- Removed unneeded HTMLElement casting
- Added `!` since we can assume the selected elements are defined with
the refresher
- Added documentation as to why casting `referencEl.style` as `any` is
something we need to keep.


3a084caf83
- Avoided the Event naming collision by using globalThis

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Note: This PR contains only type changes. Changes the required updates
to the implementation of Ionic are pulled out into separate PRs and
target a minor release branch to minimize risk.

---------

Co-authored-by: Amanda Johnston <90629384+amandaejohnston@users.noreply.github.com>
2023-10-23 16:46:42 +00:00
Liam DeBeasi
eae8162d0d fix(animation): progressEnd coercion is reset before onFinish (#28394)
Issue number: resolves #28393

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Our animation library's value coercion is not reset before developer
`onFinish` callbacks fire. This can lead to developers getting incorrect
state when querying for `getDuration` or `getDirection`

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Internal value coercion is reset before developer `onFinish` callbacks
fire.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

I'm putting this in a minor release to minimize risk. This is not a
breaking change, but there may be developers relying on this broken
behavior to implement a workaround.

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Note: This change is needed for the toast swipe to dismiss feature
(FW-2004)
2023-10-23 12:28:03 -04:00
Liam DeBeasi
4a088d5d61 fix(animation): add stronger types to Animation interface (#28334) 2023-10-19 11:55:25 -04:00
Liam DeBeasi
fe47594dc0 feat(title): large title transition supports dynamic font scaling (#28290)
Issue number: resolves #28351

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

The collapsible large title transition does not support Dynamic Font
Scaling as the position values are all hardcoded. Additionally, I
noticed that the title and the text do not align very well even at the
default font scale.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

I made a few changes to support Dynamic Font Scaling, fix the default
scale alignment, and generally make this code easier to maintain (or at
least I hope it will):

1. Removed most hardcoded values in favor of bounding box calculations.
The hardcoded values that remain have comments explaining what they are.
2. Modified the back button animation so the container handles the
translation and have the back button text animation handle its scale.
Having the back button text handle the translation and the scale at the
same time made it hard to figure out what the correct values should be.
3. Added a lot of comments explaining what we are doing/why

**When the Large Title and Back Button Texts Do Not Match**

| `FW-4146` (default) | branch (default) | `FW-4146` (scaled) | branch
(scale) |
| - | - | - | - |
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/a6261499-c5ca-4ee3-af62-fa124718ca46"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/0648c0b1-e1f8-43c1-9e7e-91489cc8ec4a"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/0def6d88-22d0-48b9-98b3-0ed2bbb407aa"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/3650ceb1-f4cb-4530-b7c6-17194f4ccd66"></video>
|

**When the Large Title and Back Button Texts Do Match**

| `FW-4146` (default) | branch (default) | `FW-4146` (scaled) | branch
(scale) |
| - | - | - | - |
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/2b8035a4-81aa-4901-99e1-fd49db1fd0d7"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/e3c66978-2015-484e-b337-73ac1c4c02a1"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/437483a8-2495-4c54-9c27-47c91af4c562"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/05ef08b0-cf0d-469d-8834-533071a8c583"></video>
|





## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Note that the alignment of the title/button will not exactly match
native iOS. The goal of this PR is to get something that is pretty close
(similar to how it was when we originally implemented this)

---------

Co-authored-by: Amanda Johnston <90629384+amandaejohnston@users.noreply.github.com>
2023-10-13 15:33:42 +00:00
Liam DeBeasi
fa78676d57 fix(angular): do not create duplicate menuController instances (#28343)
Issue number: resolves #28337

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Duplicate instances of `menuController` are being created in
`@ionic/angular`. `ion-menu` registers itself in the `menuController`
from `@ionic/core`, but the `MenuController` from `@ionic/angular` uses
the `menuController` from `@ionic/core/components`. This is how the
overlay providers work too. Normally, this is not a problem. However,
`menuController` caches references to registered menus in each
controller instances:
dcbf45101f/core/src/utils/menu-controller/index.ts (L14)

This means that since there are two different controllers,
`menuController` B does not know about the menus in `menuController` A.
The end result is that the menu controller used in developer
applications did not have references to the registered menus, which gave
the impression that the menu controller did not work.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Updated the architecture of `MenuController` in Ionic Angular to
accept a `menuController` instance. This allows `@ionic/angular` to pass
the `menuController` from `@ionic/core` and for
`@ionic/angular/standalone` to pass the `menuController` from
`@ionic/core/components`.

Note: Overlay controllers don't **need** this change per-se since they
don't cache references to overlays internally (they just query the DOM).
However, I think it would be good to have a consistent architecture
here, so I'll put up a separate PR that makes this change for overlays
too.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

Dev build: `7.5.1-dev.11697123035.1ee6b4a2`

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
2023-10-12 19:29:18 +00:00
Liam DeBeasi
f8067819ee feat(a11y): add dynamic font scaling (#28314)
Issue number: resolves #24638, resolves #18592

---------

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issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Developers have requested that Ionic Framework support the dynamic type
feature on iOS for accessibility purposes. Ionic applications do not
respond to font scaling on iOS which can create inaccessible
applications particularly for users with low vision. Ionic apps on
Android devices currently support the Android equivalent due to
functionality in the Chromium webview.

Developers have also requested a way of adjusting the fonts in their
Ionic UI components consistently.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Ionic components now use `rem` instead of `px` where appropriate. This
means devs can change the font size on `html` and the text in supported
Ionic components will scale up/down appropriately
- Add support for Dynamic Type on iOS (the iOS version of Dynamic Font
Scaling)

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

---------

Co-authored-by: Maria Hutt <thetaPC@users.noreply.github.com>
Co-authored-by: Brandy Carney <brandyscarney@users.noreply.github.com>
Co-authored-by: Shawn Taylor <shawn@ionic.io>
Co-authored-by: ionitron <hi@ionicframework.com>
Co-authored-by: Sean Perkins <sean@ionic.io>
Co-authored-by: Sean Perkins <13732623+sean-perkins@users.noreply.github.com>
Co-authored-by: Amanda Johnston <90629384+amandaejohnston@users.noreply.github.com>
2023-10-10 17:38:09 -04:00
Liam DeBeasi
4f43d5ce08 fix(menu) menus on the same side are not automatically disabled (#28269)
Issue number: resolves #18974

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

When multiple menus on the same `side` are registered, all but the most
recent menu are disabled. For example, if a user starts on PageA with a
`start` menu and then navigates to PageB which also has a `start` menu,
then the menu on PageA will be disabled. The problem is that if users
navigates back to PageA they will be unable to open the menu on that
view because it is still disabled. This behavior impacts any Ionic
developer trying to open a menu whether by calling the `open` method on
the menu itself or on the `menuController`.

After discussing with the team, we believe the original intent of this
behavior was to prevent users from accidentally opening the wrong menu
when calling `menuController.open('start')`. This API allows developers
to reference a menu by side, and since it's possible to have multiple
menus on the same side it's also possible to open the wrong menu when
referencing by side only.

However, this API starts to break down pretty quickly in a navigation
scenario.

Sample Repo: https://github.com/liamdebeasi/multiple-menu-bug-repro

## Scenario 1: Referencing Menu by Side

1. On the "home" route click "Open 'start' menu". Observe that the home
page menu opens.
2. Close the menu and click "Go to Page Two".
3. On the "page-two" route click "Open 'start' menu". Observe that the
page two menu opens.
4. Go back to "home".
5. Click "Open 'start' menu". Observe that nothing happens.
6. Click "Enable and Open 'start'" Menu". Observe that the home menu
opens.

## Scenario 2: Referencing Menu by ID

1. On the "home" route click "Open '#menu1' menu". Observe that the home
page menu opens.
2. Close the menu and click "Go to Page Two".
3. On the "page-two" route click "Open '#menu2' menu". Observe that the
page two menu opens.
4. Go back to "home".
5. Click "Open '#menu1' menu". Observe that nothing happens.
6. Click "Enable and Open '#menu1'" Menu". Observe that the home menu
opens.

## Scenario 3: Using 3 or more menus even when enabling menus

1. On the "home" route click "Open 'start' menu". Observe that the home
page menu opens.
2. Close the menu and click "Go to Page Two".
3. On the "page-two" route click "Open 'start' menu". Observe that the
page two menu opens.
4. Close the menu and click "Go to Page Three"
5. On the "page-three" route click "Open 'start' menu". Observe that the
page three menu opens.
6. Go back to "page-two".
8. Click "Open 'start' menu". Observe that nothing happens.
9. Click "Enable and Open 'start' Menu". Observe that nothing happens.

The menu controller attempts to find an enabled menu on the specified
side:
a04a11be35/core/src/utils/menu-controller/index.ts (L79C12-L79C12)

Step 6 is where this breaks down. In this scenario, the menus on "home"
and "page-two" are disabled. This leads menu controller to use its
fallback which tries to get the first menu registered on the specified
side:
a04a11be35/core/src/utils/menu-controller/index.ts (L86)

This means that the menu controller would attempt to open the "home"
menu even though the user is on "page-two" (because the start menu on
"home" was the first to be registered).

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Menus are no longer automatically disabled when a new menu on the same
side is registered
- Referencing menus by side when multiple menus with that side exist in
the DOM will cause a warning to be logged

This change has a couple implications:

1. Developers no longer need to manually enable a menu as noted in
https://ionicframework.com/docs/api/menu#multiple-menus. Note that
continuing to manually enable the menus will not cause any adverse side
effects and will effectively be a no-op.
2. Developers using the menuController to open a menu based on "side"
may end up having the wrong menu get opened.

Example before to this change:

1. Start on PageA with a `start` menu. Calling
`menuController.open('start')` opens the menu on PageA.
2. Go to PageB with a `start` menu. Calling
`menuController.open('start')` opens the menu on PageB because the menu
on PageA is disabled.

Example after to this change:

1. Start on PageA with a `start` menu. Calling
`menuController.open('start')` opens the menu on PageA.
2. Go to PageB with a `start` menu. Calling
`menuController.open('start')` attempts to opens the menu on PageA
because both menus are enabled. However, since PageA is hidden nothing
will appear to happen.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->

## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

I manually verified that removing the Angular Universal code does not
regress the behavior fixed in
https://github.com/ionic-team/ionic-framework/pull/27814. The menu is
never automatically disabled, so the bug does not happen.

This is a partial fix for
https://github.com/ionic-team/ionic-framework/issues/18683. Properly
fixing this requires another change which is out of scope for this work.
2023-10-10 12:13:28 -04:00
Liam DeBeasi
b5261e0f41 Merge remote-tracking branch 'origin/main' into sync-feature-7.5-109 2023-10-09 15:42:31 -04:00
Liam DeBeasi
e6031fbef0 fix(animation): play method resolves when animation is stopped (#28264)
Issue number: N/A

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

When trying to fix
https://github.com/ionic-team/ionic-framework/issues/20092, I discovered
that
ac2c8e6c22/core/src/components/menu/menu.tsx (L483)
was never resolving when the animation was aborted in
ac2c8e6c22/core/src/components/menu/menu.tsx (L699).
This can happen if `menu.disabled` is set to `true` mid-animation.

In order to fix the menu bug, I need this promise to resolve when the
animation is stopped.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- The `play` method now correctly resolves when the animation is
cancelled.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

The `play` method resolves when a particular run of the animation is
finished. The `stop` method ensures that this run never finishes which
is why I've chosen to have `play` resolve. Note that `onFinish`
callbacks should not be fired because the animation run did not
complete.
2023-10-09 15:16:39 +00:00
Alexander Harding
d5f0c776df fix(core): swipe to go back gesture has priority over other horizontal swipe gestures (#28304)
Issue number: resolves #28303

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?

- Swipe back gesture is inconsistently clobbered by ion-item-sliding's
gesture.

## What is the new behavior?

- Swipe back gesture now has a higher priority than ion-item-sliding
-
-

## Does this introduce a breaking change?

- [ ] Yes
- [X] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

This patch has been in use in
[Voyager](https://github.com/aeharding/voyager) for the past couple
months to great success!

---------

Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
2023-10-09 15:03:23 +00:00
Sean Perkins
70e9177e2c chore: add script for updating local snapshots (#28254)
Issue number: N/A

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Team members often need to update the ground truth screenshots when
validating visual regressions or working on a design change. The command
may be unfamiliar to them or they may be new to the project/playwright.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Adds a new script to the `core` package for updating the local (to the
file system) ground truth screenshots.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
2023-09-28 16:47:09 +00:00
Liam DeBeasi
51b7ceb5be test: remove deprecated getSnapshotSettings method (#28250)
Issue number: N/A

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

The `getSnapshotSettings` method was used in the pre-generator test
infrastructure. It was deprecated at the start of the generator
migration.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Now that the generator migration is complete, this method is no longer
needed. As a result, I removed it. Developers should use the
`screenshot` function:
https://github.com/ionic-team/ionic-framework/blob/main/core/src/utils/test/playwright/docs/api.md#using-the-return-value-from-each-configuration

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
2023-09-28 16:02:18 +00:00
Liam DeBeasi
597bec7534 test(docs): add info on how to run tests and update screenshots (#28229)
Issue number: N/A

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

During planning the team discussed that some of our internal docs are
outdated. Additionally, some of this info would be useful for
contributors.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Ported remaining E2E docs to GitHub
- Added info on installing deps, running tests, and updating
screenshots. API and best practices are already on the repo.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

---------

Co-authored-by: Brandy Carney <brandyscarney@users.noreply.github.com>
2023-09-28 15:03:34 +00:00
Liam DeBeasi
eb41b556b5 fix(fab-button): position is correct with custom sizes (#28195)
Issue number: resolves #22564

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Changing the size of the FAB button causes it to be positioned
incorrectly. This was happening because we set position values based on
the assumption that the default FAB button would always be 56px x 56px.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- FAB and FAB List positioning is now computed based on intrinsic size

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Dev build: `7.4.1-dev.11695395641.14897417`

---------

Co-authored-by: ionitron <hi@ionicframework.com>
2023-09-28 14:45:10 +00:00
Liam DeBeasi
d0d9e35c37 refactor: remove extra typescript dependency (#28220) 2023-09-26 09:01:53 -04:00
Liam DeBeasi
3f06da4cfc fix(scroll-assist): re-run when keyboard changes (#28174)
Issue number: resolves #22940

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Scroll assist does not run when changing keyboards. This means that
inputs can be hidden under the keyboard if the new keyboard is larger
than the previous keyboard.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- On Browsers/PWAs scroll assist will re-run when the keyboard geometry
changes. We don't have a cross-browser way of detecting keyboard changes
yet, so this is the best we have for now.
- On Cordova/Capacitor scroll assist will re-run when the keyboard
changes, even if the overall keyboard geometry does not change.


In the example below, we are changing keyboards while an input is
focused:
| `main` | branch |
| - | - |
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/715e176a-6724-4308-ae3e-15b5bea308ac"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/b9ccd482-720a-409b-a089-b3330c1e405c"></video>
|

Breakdown per-resize mode:

| Native | None | Ionic | Body |
| - | - | - | - |
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/b930ac5f-3398-4887-a8ca-a57708adc66d"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/68465854-94d0-4e00-940c-c4674a43b6a3"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/561f313a-9caf-4c9e-ab15-9c4383f0e3ee"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/300b8894-ad2a-43bc-8e82-ecd68afd407e"></video>
|

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Dev build: `7.3.4-dev.11694706860.14b2710d`

---------

Co-authored-by: Amanda Johnston <90629384+amandaejohnston@users.noreply.github.com>
2023-09-19 19:02:20 +00:00
Liam DeBeasi
5ff32b7786 test(docs): update viewport docs (#28197)
Issue number: N/A

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

I needed this constant for a different PR but realized the docs were
outdated:
81714d45bd/core/src/utils/test/playwright/viewports/index.ts

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Docs reference correct constant name 

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
2023-09-19 17:37:55 +00:00
Liam DeBeasi
b5c736f5ac fix(scroll-assist): improve input scroll accuracy with native resizing (#28169)
Issue number: Part of #22940

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

While working on a fix for #22940, I discovered another bug that
impacted the reliability of my proposed fix for #22940. When we compute
the scroll data (i.e. how much the input needs to be scrolled by), we
subtract the `keyboardHeight` from the `platformHeight` (i.e. the
viewport height):
1015c06cbe/core/src/utils/input-shims/hacks/scroll-data.ts (L34)

Every time we tap between inputs (even if the keyboard is already open)
we re-run scroll assist because the newly focused input could be
partially obscured by the keyboard. However, in this case we scroll by
too much because we effectively subtract the keyboard height twice. This
is because by the time we compute `platformHeight`, the platform
dimensions have already shrunk to account for the keyboard (when the
webview resizes).

As a result, when we subtract `keyboardHeight` we get a visible area
that is much smaller than the actual visible area.

Examples below with different resize modes. Notice that with the
"Native" resize mode (entire webview resizes when keyboard is open)
tapping into other inputs scrolls the content by much more than it needs
to.

| Body | Native | Ionic | None |
| - | - | - | - |
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/06d1cd20-0349-4a59-ad85-c1c8a8a03caa"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/1d4e8363-a69b-45c4-931c-d6227e548ec9"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/7e4304c1-7d56-48c8-aed8-16fc7e51641a"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/7869c5e0-b202-46e1-af82-49e41b3b067e"></video>
|

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- We now compute the viewport height on load rather than on focus. This
ensures that we always use the full viewport height when computing the
visible area.

| Body | Native | Ionic | None |
| - | - | - | - |
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/c5a66287-0cad-42db-bece-da16edad60e3"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/372a45c8-e8bd-43d2-bf50-d87b7250e9b3"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/3d656467-8e2e-48cc-8d72-dc89a67ef8b1"></video>
| <video
src="https://github.com/ionic-team/ionic-framework/assets/2721089/19969535-7d06-404c-98e4-ae49957e0ffe"></video>
|



## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Dev build: `7.3.4-dev.11694548895.1578981b`
2023-09-19 16:11:15 +00:00
Liam DeBeasi
81714d45bd fix(overlays): correctly re-add root to accessibility tree (#28183)
Issue number: resolves #28180

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

When presenting an overlay, we remove the root (usually
`ion-router-outlet`) from the accessibility tree. This makes it so you
cannot accidentally focus elements behind the overlay. When dismissing
an overlay we re-add the root to the accessibility tree. However, we
fail to consider if there are multiple presented overlays. For example,
if you present a modal, then an alert, then dismiss the alert, then the
root is re-added to the accessibility tree even though the modal is
still presented.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- The root is now re-added to the accessibility tree only if it is the
last presented overlay.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Dev build: `7.4.1-dev.11694783260.13da477f`
2023-09-19 14:46:14 +00:00
Liam DeBeasi
8cb878669e fix(many): add correct scale to stacked labels (#28163) 2023-09-13 13:46:02 -04:00
Shawn Taylor
584e9d3be2 fix(overlays): prevent overlays from getting stuck open (#28069)
Issue number: resolves #27200 

---------

<!-- Please do not submit updates to dependencies unless it fixes an
issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
A bug occurs when you click twice quickly to open an overlay with a
small timeout. In some cases, the overlay will present, dismiss,
present, then not dismiss the second time, getting stuck open. You can
reproduce manually this by grabbing the test HTML included in this PR
and putting it in a branch that doesn't include a fix.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- When an overlay with a short timeout is triggered twice quickly, it
will open-close-open-close.
- The behavior is the same for all overlay components

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Relevant links:
* https://github.com/ionic-team/ionic-framework/issues/27200
* https://ionic-cloud.atlassian.net/browse/FW-4374
* https://ionic-cloud.atlassian.net/browse/FW-4053

I'm not sure how to write an automated test for this bug due to the
short timeout required.

You can manually test the fix in [this
Stackblitz](https://stackblitz.com/edit/g1kjci?file=package.json) by
changing the Ionic version between 7.3.1 and
7.3.2-dev.11693262117.17edbf6d

---------

Co-authored-by: Liam DeBeasi <liamdebeasi@users.noreply.github.com>
2023-08-31 16:30:43 +00:00
Liam DeBeasi
2a80eb6bd0 fix(popover): dynamic width popover is positioned correctly (#28072)
Issue number: resolves #27190, resolves #24780

---------

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issue. -->

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etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Popovers with dynamic widths were not being positioned correctly
relative to the trigger element. This was happening because the child
component always had dimensions of 0 x 0. Ionic has logic built-in to
wait for the child components to be rendered, but this was not working
as intended for two reasons:

1. `this.usersElement` was referencing the popover element itself not
the user’s component. When calling `deepReady` on
01fc9b4511/core/src/components/popover/popover.tsx (L477)
we are waiting for the popover to be hydrated, not the child content.
The popover was already hydrated on page load, so this resolves
immediately. However, the child content that was just added to the DOM
has not yet been hydrated, so we aren’t waiting long enough.

This is happening because we return `BaseComponent `from
`attachComponent` which is a reference to the overlay:
01fc9b4511/core/src/utils/framework-delegate.ts (L133)

Other framework delegates return the actual child content:

- Core delegate with controller:
01fc9b4511/core/src/utils/framework-delegate.ts (L35)
(this is part of why the controller popover works but the inline popover
does not)
- React delegate:
01fc9b4511/packages/react/src/framework-delegate.tsx (L31)
- Vue delegate:
01fc9b4511/packages/vue/src/framework-delegate.ts (L45)

2. `attachComponent` is unable to return the correct element currently
because the child content has not been mounted yet in this scenario.
`ionMount` is emitted after `attachComponent` resolves:
01fc9b4511/core/src/components/popover/popover.tsx (L466)

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- `ionMount` is emitted before `attachComponent` runs
- `attachComponent` now consistently returns the child view if present
in the DOM
- Added a test

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

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screenshots of how the component looks before and after the change. -->

Dev build: `7.3.2-dev.11693321763.15a54694`

---------

Co-authored-by: ionitron <hi@ionicframework.com>
2023-08-31 13:10:36 +00:00
Shawn Taylor
d4875df644 chore(router-outlet): rename files (#28074)
Issue number: N/A

---------

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issue. -->

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etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->
Router outlet files can be hard to find when searching for them.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Router outlet files are named what you'd expect.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
2023-08-29 17:49:24 +00:00
Maria Hutt
eafa7b5dc6 test(many): gestures flakiness (#27808)
Issue number: multiple internals

---------

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issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Multiple tests that use gestures are flaky on GitHub. Due to that those
tests are being skipped.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- `page.mouse.move` will not work as expected if it the mouse moves
outside of the viewport. This may lead to events to not fire every time.
There's now a check to determine if the coordinates are valid. If they
are not, then it will update the coordinates to be as close to the
viewport's edge instead of being outside.
- Safari doesn't repaint the frame as often as the other browsers. This
causes the tests on GitHub to appear to be lagging. Now the frame is
forced to repaint only for Safari.
- Most tests are no longer being skipped.
- Range is still having issues on GitHub. It is no longer flaky locally
with the changes in this PR. I've had to revert them back to skip until
further notice.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

If this PR is merged, then:
- FW-3006, FW-2795, and FW-3079 can be closed
- FW-4556 still needs to remain open since range is still flaky on
GitHub

---------

Co-authored-by: ionitron <hi@ionicframework.com>
Co-authored-by: Amanda Johnston <90629384+amandaejohnston@users.noreply.github.com>
2023-08-14 20:12:04 +00:00
Liam DeBeasi
28bd4ba720 fix(tap-click): do not error in document-less environment (#27972)
Issue number: N/A

---------

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issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

While working on getting our starter app tests running on CI, I ran into
the following error:

```
⎯⎯⎯⎯ Unhandled Rejection ⎯⎯⎯⎯⎯
ReferenceError: document is not defined
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
 ❯ Module.startTapClick node_modules/@ionic/core/components/index9.js:133:15
    131|   };
    132|   const doc = document;
    133|   doc.addEventListener('ionGestureCaptured', cancelActive);
       |               ^
    134|   doc.addEventListener('touchstart', onTouchStart, true);
    135|   doc.addEventListener('touchcancel', onTouchEnd, true);
 ❯ node_modules/@ionic/core/components/ion-app.js:21:113

This error originated in "src/App.test.tsx" test file. It doesn't mean the error was thrown inside the file itself, but while it was running.
This error was caught after test environment was torn down. Make sure to cancel any running tasks before test finishes:
```

We are referencing `document` without any "document defined" checks.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Tap Click is only enabled if the `document` is available since we set
event listeners on the document.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->
2023-08-10 18:48:09 +00:00
Sean Perkins
16c77ccdc8 refactor: use capacitor types for native plugins (#27755)
Issue number: Internal

---------

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issue. -->

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etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Ionic currently detects and uses Capacitor APIs for different plugins
(haptics, status bar and keyboard). This implementation does not have
type safety and can result in unexpected behaviors.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Adds `@capacitor/core`, `@capacitor/keyboard`, `@capacitor/haptics`
and `@capacitor/status-bar` as dev dependencies. These should _only_ be
used with `import type { }`.
- Refactors the plugin usages to be typed against the plugin packages,
while using a duplicate enum when needing a value. This allows us to not
bundle the capacitor plugins with Ionic Framework.
- Introduces a `getCapacitor()` function for interacting with the
`window.Capacitor` object through a typed object.

**How does it work?**

The idea is we want the type safety from the Capacitor packages, without
directly bundling that source code within Ionic Framework. This means we
use the Capacitor deps where a type is needed, but clone any enums where
a value is referenced. If a Capacitor dep changes the supported values,
Typescript will fail to compile and that will signal to use to update
our enum values to match any changes.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

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screenshots of how the component looks before and after the change. -->

Dev-build: `7.1.2-dev.11688696027.1c4d4ad1`

Tested against a demo app for some of the core behavior:
https://github.com/sean-perkins/capacitor-ionic-plugins-demo
2023-07-14 15:27:28 +00:00
Liam DeBeasi
82c568b8c8 fix(overlays): first button is not focused on backdrop tap (#27774)
Issue number: resolves #27773

---------

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issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

The focus trap util for scoped components moves focus back to the first
focusable element inside of `.ion-overlay-wrapper` when clicking the
backdrop. The reason for this is it (incorrectly) assumes that all
focusable elements will be children of `.ion-overlay-wrapper`. This is
true **except** for `ion-backdrop` which overlays the entire screen and
therefore cannot be a child of `.ion-overlay-wrapper`.

This does not impact modal and popover as the shadow focus trap utility
makes use of the Shadow Root as the parent for all focusable elements,
not `.ion-overlay-wrapper`.

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Scoped focus trap util no longer moves focus if the `ion-backdrop` was
focused.

I opted to explicitly account for `ion-backdrop` rather than come up
with some new private API. As far as I can tell `ion-backdrop` is the
only exception to this focus trapping rule with `.ion-overlay-wrapper`.
Open to alternative ideas though.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

<!-- Any other information that is important to this PR such as
screenshots of how the component looks before and after the change. -->

Dev build: `7.1.3-dev.11689085446.181c2143`
2023-07-11 16:08:27 +00:00
Liam DeBeasi
096d9cc931 test(overlays): migrate to pageUtils and re-enable (#27769)
Issue number: N/A

---------

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issue. -->

<!-- Please try to limit your pull request to one type (bugfix, feature,
etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Focus trapping tests were disabled because they were flaky

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Re-enabled the test 
- Migrated the test to use the pageUtils fixture which seems to be more
stable with keyboard focus than the built-in page.keyboard commands

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

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screenshots of how the component looks before and after the change. -->
2023-07-07 20:46:25 +00:00
Liam DeBeasi
8bcd9e8b35 feat(textarea): add experimental label slot (#27677)
Issue number: resolves #27061

---------

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issue. -->

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etc). Submit multiple pull requests if needed. -->

## What is the current behavior?
<!-- Please describe the current behavior that you are modifying. -->

Textarea does not accept custom HTML labels

## What is the new behavior?
<!-- Please describe the behavior or changes that are being added by
this PR. -->

- Textarea accepts custom HTML labels as an experimental feature. We
marked this as experimental because it makes use of "scoped slots" which
is an emulated version of Web Component slots. As a result, there may be
instances where the slot behavior does not exactly match the native slot
behavior.

Note to reviewers: This is a combination of previously reviewed PRs. The
implementation is complete, so feel free to bikeshed.

## Does this introduce a breaking change?

- [ ] Yes
- [x] No

<!-- If this introduces a breaking change, please describe the impact
and migration path for existing applications below. -->


## Other information

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screenshots of how the component looks before and after the change. -->


Docs PR: https://github.com/ionic-team/ionic-docs/pull/3001

---------

Co-authored-by: ionitron <hi@ionicframework.com>
2023-06-20 16:16:23 -04:00