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End drag detection
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@ -365,7 +365,6 @@ export class Slides {
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console.log('Is over bounds?', isPastBounds);
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if(this.bounce) {
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// If we have drag bouncing/overscroll enabled,
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// let's slow down the drag on the edges
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@ -381,6 +380,8 @@ export class Slides {
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} else if(isPastBounds) {
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// We aren't overscrolling (bouncing), and we're past the bounds
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let slide = this.slides[index];
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console.log('Over Bounds', dx, slide.translateX);
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return;
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}
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}
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@ -401,35 +402,40 @@ export class Slides {
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}
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}
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_endDrag(event) {
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//this._finish(event);
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let isRight = event.gesture.offsetDirection & Hammer.DIRECTION_RIGHT;
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console.log('Slides: ending drag', event, '\n\t', 'Right?', isRight);
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if(isRight) {
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this.next();
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} else {
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this.prev();
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}
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_endDrag(event, drag) {
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this._finish(event, drag);
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}
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_finish(event) {
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_finish(event, drag) {
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let delta = {
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x: event.gesture.deltaX,
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y: event.gesture.deltaY
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}
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let width = this.containerWidth;
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let index = this.currentIndex;
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let slides = this.slides;
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let move = this._move.bind(this);
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let circle = this._circle.bind(this);
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let isScrolling = this._isScrolling;
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let speed = this.animateSpeed;
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// measure duration
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var duration = +new Date - start.time;
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var duration = +new Date - drag.time;
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// determine if slide attempt triggers next/prev slide
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var isValidSlide =
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Number(duration) < 250 // if slide duration is less than 250ms
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&& Math.abs(delta.x) > 20 // and if slide amt is greater than 20px
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|| Math.abs(delta.x) > width/2; // or if slide amt is greater than half the width
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|| Math.abs(delta.x) > width/3; // or if slide amt is greater than half the width
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// determine if slide attempt is past start and end
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var isPastBounds =
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!index && delta.x > 0 // if first slide and slide amt is greater than 0
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|| index == slides.length - 1 && delta.x < 0; // or if last slide and slide amt is less than 0
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if (options.continuous) isPastBounds = false;
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if (this.continuous) isPastBounds = false;
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// determine direction of swipe (true:right, false:left)
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var direction = delta.x < 0;
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@ -441,7 +447,7 @@ export class Slides {
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if (direction) {
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if (options.continuous) { // we need to get the next in this direction in place
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if (this.continuous) { // we need to get the next in this direction in place
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move(circle(index-1), -width, 0);
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move(circle(index+2), width, 0);
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@ -450,12 +456,12 @@ export class Slides {
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move(index-1, -width, 0);
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}
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move(index, slidePos[index]-width, speed);
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move(circle(index+1), slidePos[circle(index+1)]-width, speed);
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index = circle(index+1);
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move(index, slides[index].x-width, speed);
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move(circle(index+1), slides[circle(index+1)].x-width, speed);
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this.currentIndex = circle(index+1);
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} else {
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if (options.continuous) { // we need to get the next in this direction in place
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if (this.continuous) { // we need to get the next in this direction in place
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move(circle(index+1), width, 0);
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move(circle(index-2), -width, 0);
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@ -464,17 +470,17 @@ export class Slides {
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move(index+1, width, 0);
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}
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move(index, slidePos[index]+width, speed);
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move(circle(index-1), slidePos[circle(index-1)]+width, speed);
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index = circle(index-1);
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move(index, slides[index].x+width, speed);
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move(circle(index-1), slides[circle(index-1)].x+width, speed);
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this.currentIndex = circle(index-1);
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}
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options.callback && options.callback(index, slides[index]);
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//options.callback && options.callback(index, slides[index]);
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} else {
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if (options.continuous) {
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if (this.continuous) {
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move(circle(index-1), -width, speed);
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move(index, 0, speed);
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@ -492,8 +498,8 @@ export class Slides {
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}
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// kill touchmove and touchend event listeners until touchstart called again
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element.removeEventListener('touchmove', events, false)
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element.removeEventListener('touchend', events, false)
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//element.removeEventListener('touchmove', events, false)
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//element.removeEventListener('touchend', events, false)
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}
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_move(pos, translateX, speed) {
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@ -627,11 +633,11 @@ export class SlidesGesture extends DragGesture {
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time: +new Date
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}
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this.slides._dragStart(event);
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this.slides._dragStart(event, this._drag);
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}
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onDragEnd(event) {
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console.log('Drag end', event);
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this.slides._endDrag(event);
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this.slides._endDrag(event, this._drag);
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}
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}
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