nav updates

This commit is contained in:
Adam Bradley
2015-05-04 13:34:00 -05:00
parent b4e66c3f6f
commit e315ebc25f
15 changed files with 182 additions and 183 deletions

View File

@ -0,0 +1,31 @@
import {Animation} from '../collide/animation';
import {addEasing} from '../collide/easing';
const easing = [.36, .66, .04, 1];
const duration = 500;
class IOSTransition extends Animation {
constructor(navCtrl) {
this.duration(duration);
addEasing('ios', easing);
this.easing('ios');
var enteringViewEle = navCtrl.enteringEle();
var viewA = new Animation();
viewA.elements( document.querySelectorAll('.square') )
.to('translateX', translateX)
this.addChild(row1);
}
}

View File

@ -23,7 +23,7 @@ function generateBezier (mX1, mY1, mX2, mY2) {
SUBDIVISION_MAX_ITERATIONS = 10,
kSplineTableSize = 11,
kSampleStepSize = 1.0 / (kSplineTableSize - 1.0),
float32ArraySupported = "Float32Array" in window;
float32ArraySupported = 'Float32Array' in window;
/* Must contain four arguments. */
if (arguments.length !== 4) {
@ -32,7 +32,7 @@ function generateBezier (mX1, mY1, mX2, mY2) {
/* Arguments must be numbers. */
for (var i = 0; i < 4; ++i) {
if (typeof arguments[i] !== "number" || isNaN(arguments[i]) || !isFinite(arguments[i])) {
if (typeof arguments[i] !== 'number' || isNaN(arguments[i]) || !isFinite(arguments[i])) {
return false;
}
}
@ -134,7 +134,7 @@ function generateBezier (mX1, mY1, mX2, mY2) {
f.getControlPoints = function() { return [{ x: mX1, y: mY1 }, { x: mX2, y: mY2 }]; };
var str = "generateBezier(" + [mX1, mY1, mX2, mY2] + ")";
var str = 'generateBezier(' + [mX1, mY1, mX2, mY2] + ')';
f.toString = function () { return str; };
return f;
@ -240,39 +240,43 @@ Collide.Easings = {
(function() {
let penner = [
[ "ease", [ 0.25, 0.1, 0.25, 1.0 ] ],
[ "ease-in", [ 0.42, 0.0, 1.00, 1.0 ] ],
[ "ease-out", [ 0.00, 0.0, 0.58, 1.0 ] ],
[ "ease-in-out", [ 0.42, 0.0, 0.58, 1.0 ] ],
[ "easeInSine", [ 0.47, 0, 0.745, 0.715 ] ],
[ "easeOutSine", [ 0.39, 0.575, 0.565, 1 ] ],
[ "easeInOutSine", [ 0.445, 0.05, 0.55, 0.95 ] ],
[ "easeInQuad", [ 0.55, 0.085, 0.68, 0.53 ] ],
[ "easeOutQuad", [ 0.25, 0.46, 0.45, 0.94 ] ],
[ "easeInOutQuad", [ 0.455, 0.03, 0.515, 0.955 ] ],
[ "easeInCubic", [ 0.55, 0.055, 0.675, 0.19 ] ],
[ "easeOutCubic", [ 0.215, 0.61, 0.355, 1 ] ],
[ "easeInOutCubic", [ 0.645, 0.045, 0.355, 1 ] ],
[ "easeInQuart", [ 0.895, 0.03, 0.685, 0.22 ] ],
[ "easeOutQuart", [ 0.165, 0.84, 0.44, 1 ] ],
[ "easeInOutQuart", [ 0.77, 0, 0.175, 1 ] ],
[ "easeInQuint", [ 0.755, 0.05, 0.855, 0.06 ] ],
[ "easeOutQuint", [ 0.23, 1, 0.32, 1 ] ],
[ "easeInOutQuint", [ 0.86, 0, 0.07, 1 ] ],
[ "easeInExpo", [ 0.95, 0.05, 0.795, 0.035 ] ],
[ "easeOutExpo", [ 0.19, 1, 0.22, 1 ] ],
[ "easeInOutExpo", [ 1, 0, 0, 1 ] ],
[ "easeInCirc", [ 0.6, 0.04, 0.98, 0.335 ] ],
[ "easeOutCirc", [ 0.075, 0.82, 0.165, 1 ] ],
[ "easeInOutCirc", [ 0.785, 0.135, 0.15, 0.86 ] ]
[ 'ease', [ 0.25, 0.1, 0.25, 1 ] ],
[ 'ease-in', [ 0.42, 0.0, 1.00, 1 ] ],
[ 'ease-out', [ 0.00, 0.0, 0.58, 1 ] ],
[ 'ease-in-out', [ 0.42, 0.0, 0.58, 1 ] ],
[ 'easeInSine', [ 0.47, 0, 0.745, 0.715 ] ],
[ 'easeOutSine', [ 0.39, 0.575, 0.565, 1 ] ],
[ 'easeInOutSine', [ 0.445, 0.05, 0.55, 0.95 ] ],
[ 'easeInQuad', [ 0.55, 0.085, 0.68, 0.53 ] ],
[ 'easeOutQuad', [ 0.25, 0.46, 0.45, 0.94 ] ],
[ 'easeInOutQuad', [ 0.455, 0.03, 0.515, 0.955 ] ],
[ 'easeInCubic', [ 0.55, 0.055, 0.675, 0.19 ] ],
[ 'easeOutCubic', [ 0.215, 0.61, 0.355, 1 ] ],
[ 'easeInOutCubic', [ 0.645, 0.045, 0.355, 1 ] ],
[ 'easeInQuart', [ 0.895, 0.03, 0.685, 0.22 ] ],
[ 'easeOutQuart', [ 0.165, 0.84, 0.44, 1 ] ],
[ 'easeInOutQuart', [ 0.77, 0, 0.175, 1 ] ],
[ 'easeInQuint', [ 0.755, 0.05, 0.855, 0.06 ] ],
[ 'easeOutQuint', [ 0.23, 1, 0.32, 1 ] ],
[ 'easeInOutQuint', [ 0.86, 0, 0.07, 1 ] ],
[ 'easeInExpo', [ 0.95, 0.05, 0.795, 0.035 ] ],
[ 'easeOutExpo', [ 0.19, 1, 0.22, 1 ] ],
[ 'easeInOutExpo', [ 1, 0, 0, 1 ] ],
[ 'easeInCirc', [ 0.6, 0.04, 0.98, 0.335 ] ],
[ 'easeOutCirc', [ 0.075, 0.82, 0.165, 1 ] ],
[ 'easeInOutCirc', [ 0.785, 0.135, 0.15, 0.86 ] ]
];
for (var i = 0, l = penner.length; i < l; i++) {
Collide.Easings[ penner[i][0] ] = generateBezier.apply(null, penner[i][1]);
addEasing(penner[i][0], penner[i][1]);
}
})();
export function addEasing(name, values) {
Collide.Easings[name] = generateBezier.apply(null, values);
};
/* Determine the appropriate easing type given an easing input. */
export function getEasing(value, duration) {
@ -303,10 +307,10 @@ export function getEasing(value, duration) {
easing = false;
}
/* Revert to the fall back to "swing" */
/* Revert to the fall back to 'swing' */
if (easing === false) {
easing = 'swing';
}
return easing;
}
};

View File

@ -1,65 +0,0 @@
import {
DynamicComponent,
Parent,
NgElement,
DynamicComponentLoader,
ElementRef
} from 'angular2/angular2'
import {Optional} from 'angular2/di'
import {Nav} from 'ionic/components/nav/nav'
import {Tab} from 'ionic/components/tabs/tab'
@DynamicComponent({
selector: '.nav-pane',
properties: {
item: 'item'
}
})
export class NavPane {
constructor(
loader: DynamicComponentLoader,
location: ElementRef,
@NgElement() element: NgElement,
// FIXME: this is temporary until ng2 lets us inject tabs as a Nav
@Optional() @Parent() viewportNav: Nav,
@Optional() @Parent() viewportTab: Tab
) {
this._loader = loader
this._location = location
this.viewport = viewportTab || viewportNav
this.domElement = element.domElement
}
set item(navItem) {
if (this.initialized) return;
this.initialized = true;
this.Class = navItem.Class;
this._loader.loadIntoExistingLocation(navItem.Class, this._location).then(instance => {
this.instance = instance
navItem.finishSetup(this, instance)
})
}
/**
* Push out of this view into another view
*/
push(Class: Function, opts = {}) {
return this.viewport.push(Class, opts)
}
/**
* Go back
*/
pop(opts) {
return this.viewport.pop(opts)
}
popTo(index, opts) {
return this.viewport.popTo(index, opts)
}
}
/*
Ideal API: inject a tN

View File

@ -14,10 +14,10 @@ export class NavBase {
// is removed even if it's still animating out.
this._stack = [];
// The _ng* arrays are what add/remove components from the dom.
// The navItems array is what add/remove components from the dom.
// These arrays won't remove a component until they're
// done animating out.
this._ngNavItems = [];
this.navItems = [];
}
containsClass(Class) {
@ -32,47 +32,32 @@ export class NavBase {
set initial(Class) {
if (!this.initialized) {
this.initialized = true
this.push(Class)
this.push(Class, {}, {
animation: 'none'
});
}
}
//TODO let the view handle enter/leave so splitview can override
/**
* Push a new view into the history stack.
*
* @param view the new view
* @param shouldAnimate whether to animate
*/
// TODO don't push same component twice if one is already pushing
// TODO only animate if state hasn't changed
// TODO make sure the timing is together
// TODO allow starting an animation in the middle (eg gestures). Leave
// most of this up to the animation's implementation.
push(Class: Function, params = {}, opts = {}) {
util.defaults(opts, {
sync: this._stack.length === 0
})
let pushedItem = new NavStackData(Class, params);
let pushedItem = new NavStackData(Class, params)
this._stack.push(pushedItem)
this._ngNavItems.push(pushedItem)
this._stack.push(pushedItem);
this.navItems.push(pushedItem);
return pushedItem.waitForSetup().then(() => {
let current = this._getPrevious(pushedItem)
current && current.leaveReverse(opts)
return pushedItem.enter(opts)
})
return pushedItem.setup().then(() => {
let current = this._getPrevious(pushedItem);
current && current.leaveReverse(opts);
return pushedItem.enter(opts);
});
}
/**
* Pop a view off the history
*
* @param shouldAnimate whether to animate
*/
pop(opts = {}) {
util.defaults(opts, {
sync: false
})
let current = this._stack.pop()
let dest = this.last()
@ -84,6 +69,7 @@ export class NavBase {
last() {
return this._stack[this._stack.length - 1]
}
length() {
return this._stack.length;
}
@ -101,7 +87,7 @@ export class NavBase {
popTo(index, opts = {}) {
// Abort if we're already here.
if (this._stack.length <= index + 1) {
return Promise.resolve()
return Promise.resolve();
}
// Save the current navItem, and remove all the other ones in front of our
@ -119,7 +105,7 @@ export class NavBase {
setStack(stack) {
this._stack = stack.slice()
this._ngNavItems = stack.slice()
this.navItems = stack.slice()
}
remove(index) {
@ -129,10 +115,7 @@ export class NavBase {
}
_destroy(navItem) {
console.warn(
`Component "${navItem.Class.name}" was popped from the nav stack, but we are keeping its element in the DOM for now because of an ng2 bug.`
);
// util.array.remove(this._ngNavItems, navItem)
util.array.remove(this.navItems, navItem)
}
_getPrevious(item) {
@ -147,20 +130,23 @@ export class NavBase {
class NavStackData {
constructor(ComponentClass, params = {}) {
this.Class = ComponentClass
this.params = params
this.Class = ComponentClass;
this.params = params;
this._setupPromise = new Promise((resolve) => {
this._resolveSetupPromise = resolve
})
this._resolveSetupPromise = resolve;
});
}
waitForSetup() {
return this._setupPromise
setup() {
return this._setupPromise;
}
finishSetup(navItem, componentInstance) {
this.navItem = navItem
this.instance = componentInstance
this._resolveSetupPromise()
}
setAnimation(state) {
if (!state) {
this.navItem.domElement.removeAttribute('animate')
@ -169,12 +155,15 @@ class NavStackData {
this.navItem.domElement.setAttribute('animate', state)
}
}
setShown(isShown) {
this.navItem.domElement.classList[isShown?'add':'remove']('shown')
}
startAnimation() {
this.navItem.domElement.classList.add('start')
}
_animate({ isShown, animation }) {
this.setAnimation(animation)
this.setShown(isShown)
@ -190,22 +179,27 @@ class NavStackData {
return Promise.resolve()
}
}
enterReverse(opts) {
return this.enter( util.extend({reverse: true}, opts) )
}
enter({ reverse = false, sync = false } = {}) {
return this._animate({
isShown: true,
animation: sync ? null : (reverse ? 'enter-reverse' : 'enter')
})
}
leave({ reverse = false, sync = false } = {}) {
return this._animate({
isShown: false,
animation: sync ? null : (reverse ? 'leave-reverse' : 'leave')
})
}
leaveReverse(opts) {
return this.leave( util.extend({reverse: true}, opts) )
}
}

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@ -39,7 +39,7 @@ export class NavInjectable {}
</header>
<section class="nav-item-container">
<div class="nav-item"
*for="#item of _ngNavItems"
*for="#item of navItems"
[item]="item"></div>
</section>
<footer class="toolbar-container" [class.hide]="getToolbars('bottom').length == 0">

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@ -1,2 +1,2 @@
<ion-nav [initial-component]="initial">
<ion-nav [initial]="initial">
</ion-nav>

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@ -11,8 +11,8 @@ import {FirstPage} from 'pages/first-page'
class IonicApp {
constructor() {
this.initial = FirstPage
console.log('IonicApp Start')
console.log('IonicApp Start');
}
}
bootstrap(IonicApp)
bootstrap(IonicApp);

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@ -1,3 +1,6 @@
<ion-view nav-title="First Page">
<button (click)="nextPage()">Push Page 2</button>
</ion-view>
<h1>First Page</h1>
<p>
<button (click)="push()">Push (Go to 2nd)</button>
</p>

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@ -1,22 +1,21 @@
import {Component, View, Parent} from 'angular2/angular2'
import {Nav} from 'ionic/ionic'
import {NavController} from 'ionic/ionic'
import {SecondPage} from 'pages/second-page'
@Component({
selector: 'first-page'
})
@Component()
@View({
templateUrl: 'pages/first-page.html',
directives: []
})
export class FirstPage {
constructor(
@Parent() viewport: Nav
nav: NavController
) {
this.viewport = viewport
this.nav = nav;
}
nextPage() {
this.viewport.push(SecondPage)
push() {
this.nav.push(SecondPage);
}
}

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@ -1,3 +1,10 @@
<ion-view nav-title="Second Page">
<button (click)="pop()">Pop (Go back)</button>
</ion-view>
<h1>Second Page</h1>
<p>
<button (click)="pop()">Pop (Go back to 1st)</button>
</p>
<p>
<button (click)="push()">Push (Go to 3rd)</button>
</p>

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@ -1,21 +1,22 @@
import {Component, View, Parent} from 'angular2/angular2'
import {Nav} from 'ionic/components'
import {NavController} from 'ionic/components'
import {ThirdPage} from 'pages/third-page'
@Component({
selector: 'second-page'
})
@Component()
@View({
templateUrl: 'pages/second-page.html',
directives: []
templateUrl: 'pages/second-page.html'
})
export class SecondPage {
constructor(
@Parent() viewport: Nav
nav: NavController
) {
this.viewport = viewport
this.nav = nav
}
pop() {
this.viewport.pop()
this.nav.pop();
}
push() {
this.nav.push(ThirdPage);
}
}

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@ -0,0 +1,6 @@
<h1>Third Page</h1>
<p>
<button (click)="pop()">Pop (Go back to 2nd)</button>
</p>

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@ -0,0 +1,19 @@
import {Component, View, Parent} from 'angular2/angular2'
import {NavController} from 'ionic/components'
@Component()
@View({
templateUrl: 'pages/third-page.html',
directives: []
})
export class ThirdPage {
constructor(
nav: NavController
) {
this.nav = nav
}
pop() {
this.nav.pop()
}
}

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@ -42,7 +42,7 @@ class TabNavInjectable {}
</header>
<section class="nav-item-container">
<div class="nav-item"
*for="#item of nav._ngNavItems"
*for="#item of nav.navItems"
[item]="item"></div>
</section>
<footer class="toolbar-container" [class.hide]="nav.getToolbars('bottom').length == 0">

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@ -46,22 +46,22 @@ export class Toolbar {
console.log('Toolbar!');
// TODO use config to add these classes
this.viewContainer.domElement.classList.add('toolbar');
this.viewContainer.domElement.classList.add(`toolbar-${Platform.getMode()}`);
// this.viewContainer.domElement.classList.add('toolbar');
// this.viewContainer.domElement.classList.add(`toolbar-${Platform.getMode()}`);
// TODO Make a better way than this
if (/header/i.test(this.viewContainer.domElement.tagName)) {
// if (/header/i.test(this.viewContainer.domElement.tagName)) {
this.placement = 'top';
} else {
this.placement = 'bottom';
}
// } else {
// this.placement = 'bottom';
// }
}
set placement(pos) {
this.viewContainer.domElement.classList.add(`toolbar-${pos}`);
//this.viewContainer.domElement.classList.add(`toolbar-${pos}`);
this._placement = pos;
this.navCtrl.addToolbar(this._placement, this);
this.viewContainer.domElement.setAttribute('placement', pos);
//this.viewContainer.domElement.setAttribute('placement', pos);
}
onDestroy() {
@ -86,17 +86,17 @@ export class ToolbarTitle {
constructor(
element: NgElement
) {
this.domElement = element.domElement;
// this.domElement = element.domElement;
// TODO find better way to get parent toolbar
let current = this.domElement;
while (current = current.parentNode) {
if (current.classList.contains('toolbar')) {
break;
}
}
this.toolbarElement = current;
this.align();
// // TODO find better way to get parent toolbar
// let current = this.domElement;
// while (current = current.parentNode) {
// if (current.classList.contains('toolbar')) {
// break;
// }
// }
// this.toolbarElement = current;
// this.align();
}
align() {