refactor(all): async/await

This commit is contained in:
Manu Mtz.-Almeida
2018-03-24 03:24:57 +01:00
parent ee1aaafd73
commit e20f76c3b1
10 changed files with 113 additions and 138 deletions

View File

@ -14,7 +14,6 @@ import { Side, assert, isRightSide } from '../../utils/helpers';
})
export class Menu {
private gestureBlocker: string;
private animation: Animation|undefined;
private isPane = false;
private _isOpen = false;
@ -121,10 +120,8 @@ export class Menu {
@Event() protected ionMenuChange: EventEmitter<MenuChangeEventDetail>;
componentWillLoad() {
return this.lazyMenuCtrl.componentOnReady().then(menu => {
this.menuCtrl = menu;
});
async componentWillLoad() {
this.menuCtrl = await this.lazyMenuCtrl.componentOnReady();
}
componentDidLoad() {
@ -212,16 +209,17 @@ export class Menu {
return this.menuCtrl._setOpen(this, shouldOpen, animated);
}
_setOpen(shouldOpen: boolean, animated = true): Promise<boolean> {
async _setOpen(shouldOpen: boolean, animated = true): Promise<boolean> {
// If the menu is disabled or it is currenly being animated, let's do nothing
if (!this.isActive() || this.isAnimating || (shouldOpen === this._isOpen)) {
return Promise.resolve(this._isOpen);
return this._isOpen;
}
this.beforeAnimation();
return this.loadAnimation()
.then(() => this.startAnimation(shouldOpen, animated))
.then(() => this.afterAnimation(shouldOpen));
await this.loadAnimation();
await this.startAnimation(shouldOpen, animated);
await this.afterAnimation(shouldOpen);
return shouldOpen;
}
@Method()
@ -229,24 +227,22 @@ export class Menu {
return !this.disabled && !this.isPane;
}
private loadAnimation(): Promise<void> {
private async loadAnimation(): Promise<void> {
// Menu swipe animation takes the menu's inner width as parameter,
// If `offsetWidth` changes, we need to create a new animation.
const width = this.menuInnerEl.offsetWidth;
if (width === this.width && this.animation !== null) {
return Promise.resolve();
return;
}
this.width = width;
// Destroy existing animation
if (this.animation) {
this.animation.destroy();
this.animation = null;
}
this.width = width;
// Create new animation
return this.menuCtrl.createAnimation(this.type, this).then(ani => {
this.animation = ani;
});
this.animation = await this.menuCtrl.createAnimation(this.type, this);
}
private startAnimation(shouldOpen: boolean, animated: boolean): Promise<Animation> {
@ -359,7 +355,7 @@ export class Menu {
this.isAnimating = true;
}
private afterAnimation(isOpen: boolean): boolean {
private afterAnimation(isOpen: boolean) {
assert(this.isAnimating, '_before() should be called while animating');
// keep opening/closing the menu disabled for a touch more yet
@ -373,9 +369,6 @@ export class Menu {
this.enableListener(this, 'body:click', isOpen);
if (isOpen) {
// disable swipe to go back gesture
this.gestureBlocker = GESTURE_BLOCKER;
// add css class
this.contentEl.classList.add(MENU_CONTENT_OPEN);
@ -383,9 +376,6 @@ export class Menu {
this.ionOpen.emit();
} else {
// enable swipe to go back gesture
this.gestureBlocker = null;
// remove css classes
this.el.classList.remove(SHOW_MENU);
this.contentEl.classList.remove(MENU_CONTENT_OPEN);
@ -394,7 +384,6 @@ export class Menu {
// emit close event
this.ionClose.emit();
}
return isOpen;
}
private updateState() {
@ -461,7 +450,6 @@ export class Menu {
'threshold': 10,
'attachTo': 'window',
'disableScroll': true,
'block': this.gestureBlocker
}}/>
]);
}
@ -482,7 +470,6 @@ function checkEdgeSide(posX: number, isRightSide: boolean, maxEdgeStart: number)
const SHOW_MENU = 'show-menu';
const SHOW_BACKDROP = 'show-backdrop';
const MENU_CONTENT_OPEN = 'menu-content-open';
const GESTURE_BLOCKER = 'goback-swipe';
export interface MenuChangeEvent {
target: HTMLIonMenuElement;