chore(packages): move the packages to root

This commit is contained in:
Brandy Carney
2018-03-12 16:02:25 -04:00
parent 097f1a2cd3
commit d37623a2ca
1255 changed files with 38 additions and 38 deletions

View File

@ -0,0 +1,393 @@
import { Component, Element, EventListenerEnable, Listen, Method, Prop, Watch } from '@stencil/core';
import { DomController } from '../../index';
import { Cell, DomRenderFn, HeaderFn, ItemHeightFn,
ItemRenderFn, NodeHeightFn, Range, Viewport,
VirtualNode, calcCells, calcHeightIndex, doRender,
findCellIndex, getRange, getShouldUpdate, getViewport,
inplaceUpdate, positionForIndex, resizeBuffer, updateVDom } from './virtual-scroll-utils';
@Component({
tag: 'ion-virtual-scroll',
styleUrl: 'virtual-scroll.scss'
})
export class VirtualScroll {
private scrollEl: HTMLIonScrollElement | null;
private range: Range = {offset: 0, length: 0};
private timerUpdate: any;
private heightIndex: Uint32Array;
private viewportHeight: number;
private cells: Cell[] = [];
private virtualDom: VirtualNode[] = [];
private isEnabled = false;
private viewportOffset = 0;
private currentScrollTop = 0;
private indexDirty = 0;
private totalHeight = 0;
private heightChanged = false;
private lastItemLen = 0;
@Element() el: HTMLElement;
@Prop({context: 'dom'}) dom: DomController;
@Prop({context: 'enableListener'}) enableListener: EventListenerEnable;
/**
* It is important to provide this
* if virtual item height will be significantly larger than the default
* The approximate height of each virtual item template's cell.
* This dimension is used to help determine how many cells should
* be created when initialized, and to help calculate the height of
* the scrollable area. This height value can only use `px` units.
* Note that the actual rendered size of each cell comes from the
* app's CSS, whereas this approximation is used to help calculate
* initial dimensions before the item has been rendered. Default is
* `45`.
*/
@Prop() approxItemHeight = 45;
/**
* The approximate height of each header template's cell.
* This dimension is used to help determine how many cells should
* be created when initialized, and to help calculate the height of
* the scrollable area. This height value can only use `px` units.
* Note that the actual rendered size of each cell comes from the
* app's CSS, whereas this approximation is used to help calculate
* initial dimensions before the item has been rendered. Default is `40px`.
*/
@Prop() approxHeaderHeight = 40;
/**
* The approximate width of each footer template's cell.
* This dimension is used to help determine how many cells should
* be created when initialized, and to help calculate the height of
* the scrollable area. This value can use either `px` or `%` units.
* Note that the actual rendered size of each cell comes from the
* app's CSS, whereas this approximation is used to help calculate
* initial dimensions before the item has been rendered. Default is `100%`.
*/
@Prop() approxFooterHeight = 40;
/**
* Section headers and the data used within its given
* template can be dynamically created by passing a function to `headerFn`.
* For example, a large list of contacts usually has dividers between each
* letter in the alphabet. App's can provide their own custom `headerFn`
* which is called with each record within the dataset. The logic within
* the header function can decide if the header template should be used,
* and what data to give to the header template. The function must return
* `null` if a header cell shouldn't be created.
*/
@Prop() headerFn: HeaderFn;
/**
* Section footers and the data used within its given
* template can be dynamically created by passing a function to `footerFn`.
* The logic within the footer function can decide if the footer template
* should be used, and what data to give to the footer template. The function
* must return `null` if a footer cell shouldn't be created.
*/
@Prop() footerFn: HeaderFn;
/**
* The data that builds the templates within the virtual scroll.
* This is the same data that you'd pass to `*ngFor`. It's important to note
* that when this data has changed, then the entire virtual scroll is reset,
* which is an expensive operation and should be avoided if possible.
*/
@Prop() items: any[];
@Prop() renderer: (item: any) => JSX.Element;
@Prop() nodeHeight: NodeHeightFn;
@Prop() itemHeight: ItemHeightFn;
@Prop() itemRender: ItemRenderFn;
@Prop() domRender: DomRenderFn;
@Watch('itemHeight')
@Watch('items')
itemsChanged() {
this.calcCells();
}
componentDidLoad() {
this.scrollEl = this.el.closest('ion-scroll');
if (!this.scrollEl) {
console.error('virtual-scroll must be used inside ion-scroll/ion-content');
return;
}
this.scrollEl.componentOnReady().then(() => {
this.calcDimensions();
this.calcCells();
this.updateState();
});
}
componentDidUpdate() {
this.updateState();
}
componentDidUnload() {
this.scrollEl = null;
}
@Listen('scroll', {enabled: false, passive: false})
onScroll() {
this.updateVirtualScroll();
}
@Listen('window:resize')
onResize() {
this.indexDirty = 0;
this.calcDimensions();
this.calcCells();
this.updateVirtualScroll();
}
@Method()
positionForItem(index: number): number {
return positionForIndex(index, this.cells, this.heightIndex);
}
@Method()
markDirty(offset: number, len = -1) {
// TODO: kind of hacky how we do in-place updated of the cells
// array. this part needs a complete refactor
if (!this.items) {
return;
}
if (len === -1) {
len = this.items.length - offset;
}
const max = this.lastItemLen;
let j = 0;
if (offset > 0 && offset < max) {
j = findCellIndex(this.cells, offset);
} else if (offset === 0) {
j = 0;
} else if (offset === max) {
j = this.cells.length;
} else {
console.warn('bad values for markDirty');
return;
}
const cells = calcCells(
this.items,
this.itemHeight,
this.headerFn,
this.footerFn,
this.approxHeaderHeight,
this.approxFooterHeight,
this.approxItemHeight,
j, offset, len
);
console.debug('[virtual] cells recalculated', cells.length);
this.cells = inplaceUpdate(this.cells, cells, offset);
this.lastItemLen = this.items.length;
this.indexDirty = Math.max(offset - 1, 0);
this.scheduleUpdate();
}
@Method()
markDirtyTail() {
const offset = this.lastItemLen;
this.markDirty(offset, this.items.length - offset);
}
private updateVirtualScroll() {
// do nothing if there is a scheduled update
if (!this.isEnabled || !this.scrollEl) {
return;
}
if (this.timerUpdate) {
clearTimeout(this.timerUpdate);
this.timerUpdate = null;
}
this.dom.read(this.readVS.bind(this));
this.dom.read(this.writeVS.bind(this));
}
private readVS() {
let topOffset = 0;
let node: HTMLElement | null = this.el;
while (node && node !== this.scrollEl) {
topOffset += node.offsetTop;
node = node.parentElement;
}
this.viewportOffset = topOffset;
if (this.scrollEl) {
this.currentScrollTop = this.scrollEl.scrollTop;
}
}
private writeVS() {
const dirtyIndex = this.indexDirty;
// get visible viewport
const scrollTop = this.currentScrollTop - this.viewportOffset;
const viewport = getViewport(scrollTop, this.viewportHeight, 100);
// compute lazily the height index
const heightIndex = this.getHeightIndex(viewport);
// get array bounds of visible cells base in the viewport
const range = getRange(heightIndex, viewport, 2);
// fast path, do nothing
const shouldUpdate = getShouldUpdate(dirtyIndex, this.range, range);
if (!shouldUpdate) {
return;
}
this.range = range;
// in place mutation of the virtual DOM
updateVDom(
this.virtualDom,
heightIndex,
this.cells,
range
);
// write DOM
if (this.itemRender) {
doRender(this.el, this.itemRender, this.virtualDom, this.updateCellHeight.bind(this));
} else if (this.domRender) {
this.domRender(this.virtualDom);
} else if (this.renderer) {
(this.el as any).forceUpdate();
}
if (this.heightChanged) {
this.el.style.height = this.totalHeight + 'px';
this.heightChanged = false;
}
}
private updateCellHeight(cell: Cell, node: HTMLStencilElement | HTMLElement) {
const update = () => {
if ((node as any)['$ionCell'] === cell) {
const style = window.getComputedStyle(node);
const height = node.offsetHeight + parseFloat(style.getPropertyValue('margin-bottom'));
this.setCellHeight(cell, height);
}
};
if ('componentOnReady' in node) {
node.componentOnReady(update);
} else {
update();
}
}
private setCellHeight(cell: Cell, height: number) {
const index = cell.i;
// the cell might changed since the height update was scheduled
if (cell !== this.cells[index]) {
return;
}
cell.visible = true;
if (cell.height !== height) {
console.debug(`[virtual] cell height changed ${cell.height}px -> ${height}px`);
cell.height = height;
this.indexDirty = Math.min(this.indexDirty, index);
this.scheduleUpdate();
}
}
private scheduleUpdate() {
clearTimeout(this.timerUpdate);
this.timerUpdate = setTimeout(() => this.updateVirtualScroll(), 100);
}
private updateState() {
const shouldEnable = !!(
this.scrollEl &&
this.cells &&
this.viewportHeight > 1
);
if (shouldEnable !== this.isEnabled) {
this.enableScrollEvents(shouldEnable);
if (shouldEnable) {
this.updateVirtualScroll();
}
}
}
private calcCells() {
if (!this.items) {
return;
}
this.lastItemLen = this.items.length;
this.cells = calcCells(
this.items,
this.itemHeight,
this.headerFn,
this.footerFn,
this.approxHeaderHeight,
this.approxFooterHeight,
this.approxItemHeight,
0, 0, this.lastItemLen
);
console.debug('[virtual] cells recalculated', this.cells.length);
this.indexDirty = 0;
}
private getHeightIndex(_: Viewport): Uint32Array {
if (this.indexDirty !== Infinity) {
this.calcHeightIndex(this.indexDirty);
}
return this.heightIndex;
}
private calcHeightIndex(index = 0) {
// TODO: optimize, we don't need to calculate all the cells
this.heightIndex = resizeBuffer(this.heightIndex, this.cells.length);
const totalHeight = calcHeightIndex(this.heightIndex, this.cells, index);
if (totalHeight !== this.totalHeight) {
console.debug(`[virtual] total height changed: ${this.totalHeight}px -> ${totalHeight}px`);
this.totalHeight = totalHeight;
this.heightChanged = true;
}
console.debug('[virtual] height index recalculated', this.heightIndex.length - index);
this.indexDirty = Infinity;
}
private calcDimensions() {
if (this.scrollEl) {
this.viewportHeight = this.scrollEl.offsetHeight;
}
}
private enableScrollEvents(shouldListen: boolean) {
if (this.scrollEl) {
this.isEnabled = shouldListen;
this.enableListener(this, 'scroll', shouldListen, this.scrollEl);
}
}
render() {
const renderer = this.renderer;
if (renderer) {
return this.virtualDom.map((dom) => {
const item = renderer(dom.cell.value) as any;
const classes = ['virtual-item'];
if (!item.vattrs) {
item.vattrs = {};
}
item.vattrs.class += ' virtual-item';
if (!dom.visible) {
classes.push('virtual-loading');
}
item.vattrs.class += ' ' + classes.join(' ');
if (!item.vattrs.style) {
item.vattrs.style = {};
}
item.vattrs.style['transform'] = `translate3d(0,${dom.top}px,0)`;
return item;
});
}
return undefined;
}
}