chore(packages): move the packages to root

This commit is contained in:
Brandy Carney
2018-03-12 16:02:25 -04:00
parent 097f1a2cd3
commit d37623a2ca
1255 changed files with 38 additions and 38 deletions

View File

@ -0,0 +1,273 @@
import { Component, Method, Prop } from '@stencil/core';
import { Animation, AnimationBuilder, Menu } from '../../index';
import MenuOverlayAnimation from './animations/overlay';
import MenuPushAnimation from './animations/push';
import MenuRevealAnimation from './animations/reveal';
@Component({
tag: 'ion-menu-controller'
})
export class MenuController {
private menus: Menu[] = [];
private menuAnimations = new Map<string, AnimationBuilder>();
@Prop({ connect: 'ion-animation-controller' }) animationCtrl: HTMLIonAnimationControllerElement;
constructor() {
this.registerAnimation('reveal', MenuRevealAnimation);
this.registerAnimation('push', MenuPushAnimation);
this.registerAnimation('overlay', MenuOverlayAnimation);
}
/**
* Programatically open the Menu.
* @param {string} [menuId] Optionally get the menu by its id, or side.
* @return {Promise} returns a promise when the menu is fully opened
*/
@Method()
open(menuId?: string): Promise<boolean> {
const menu = this.get(menuId);
if (menu) {
return menu.open();
}
return Promise.resolve(false);
}
/**
* Programatically close the Menu. If no `menuId` is given as the first
* argument then it'll close any menu which is open. If a `menuId`
* is given then it'll close that exact menu.
* @param {string} [menuId] Optionally get the menu by its id, or side.
* @return {Promise} returns a promise when the menu is fully closed
*/
@Method()
close(menuId?: string): Promise<boolean> {
const menu = (menuId)
? this.get(menuId)
: this.getOpen();
if (menu) {
return menu.close();
}
return Promise.resolve(false);
}
/**
* Toggle the menu. If it's closed, it will open, and if opened, it
* will close.
* @param {string} [menuId] Optionally get the menu by its id, or side.
* @return {Promise} returns a promise when the menu has been toggled
*/
@Method()
toggle(menuId?: string): Promise<boolean> {
const menu = this.get(menuId);
if (menu) {
return menu.toggle();
}
return Promise.resolve(false);
}
/**
* Used to enable or disable a menu. For example, there could be multiple
* left menus, but only one of them should be able to be opened at the same
* time. If there are multiple menus on the same side, then enabling one menu
* will also automatically disable all the others that are on the same side.
* @param {string} [menuId] Optionally get the menu by its id, or side.
* @return {HTMLIonMenuElement} Returns the instance of the menu, which is useful for chaining.
*/
@Method()
enable(shouldEnable: boolean, menuId?: string): HTMLIonMenuElement {
const menu = this.get(menuId);
if (menu) {
menu.disabled = !shouldEnable;
}
return menu;
}
/**
* Used to enable or disable the ability to swipe open the menu.
* @param {boolean} shouldEnable True if it should be swipe-able, false if not.
* @param {string} [menuId] Optionally get the menu by its id, or side.
* @return {HTMLIonMenuElement} Returns the instance of the menu, which is useful for chaining.
*/
@Method()
swipeEnable(shouldEnable: boolean, menuId?: string): HTMLIonMenuElement {
const menu = this.get(menuId);
if (menu) {
menu.swipeEnabled = shouldEnable;
}
return menu;
}
/**
* @param {string} [menuId] Optionally get the menu by its id, or side.
* @return {boolean} Returns true if the specified menu is currently open, otherwise false.
* If the menuId is not specified, it returns true if ANY menu is currenly open.
*/
@Method()
isOpen(menuId?: string): boolean {
if (menuId) {
const menu = this.get(menuId);
return menu && menu.isOpen() || false;
}
return !!this.getOpen();
}
/**
* @param {string} [menuId] Optionally get the menu by its id, or side.
* @return {boolean} Returns true if the menu is currently enabled, otherwise false.
*/
@Method()
isEnabled(menuId?: string): boolean {
const menu = this.get(menuId);
if (menu) {
return !menu.disabled;
}
return false;
}
/**
* Used to get a menu instance. If a `menuId` is not provided then it'll
* return the first menu found. If a `menuId` is `left` or `right`, then
* it'll return the enabled menu on that side. Otherwise, if a `menuId` is
* provided, then it'll try to find the menu using the menu's `id`
* property. If a menu is not found then it'll return `null`.
* @param {string} [menuId] Optionally get the menu by its id, or side.
* @return {HTMLIonMenuElement} Returns the instance of the menu if found, otherwise `null`.
*/
@Method()
get(menuId?: string): HTMLIonMenuElement {
if (menuId === 'left' || menuId === 'right') {
// there could be more than one menu on the same side
// so first try to get the enabled one
const menu = this.find(m => m.side === menuId && !m.disabled);
if (menu) {
return menu;
}
// didn't find a menu side that is enabled
// so try to get the first menu side found
return this.find(m => m.side === menuId) || null;
} else if (menuId) {
// the menuId was not left or right
// so try to get the menu by its "id"
return this.find(m => m.menuId === menuId) || null;
}
// return the first enabled menu
const menu = this.find(m => !m.disabled);
if (menu) {
return menu;
}
// get the first menu in the array, if one exists
return (this.menus.length > 0 ? this.menus[0].el : null);
}
/**
* @return {Menu} Returns the instance of the menu already opened, otherwise `null`.
*/
@Method()
getOpen(): HTMLIonMenuElement {
return this.find(m => m.isOpen());
}
/**
* @return {Array<HTMLIonMenuElement>} Returns an array of all menu instances.
*/
@Method()
getMenus(): HTMLIonMenuElement[] {
return this.menus.map(menu => menu.el);
}
/**
* @hidden
* @return {boolean} if any menu is currently animating
*/
@Method()
isAnimating(): boolean {
return this.menus.some(menu => menu.isAnimating);
}
/**
* @hidden
*/
@Method()
_register(menu: Menu) {
if (this.menus.indexOf(menu) < 0) {
this.menus.push(menu);
}
}
/**
* @hidden
*/
@Method()
_unregister(menu: Menu) {
const index = this.menus.indexOf(menu);
if (index > -1) {
this.menus.splice(index, 1);
}
}
/**
* @hidden
*/
@Method()
_setActiveMenu(menu: Menu) {
// if this menu should be enabled
// then find all the other menus on this same side
// and automatically disable other same side menus
const side = menu.side;
this.menus
.filter(m => m.side === side && m !== menu)
.forEach(m => m.disabled = true);
}
/**
* @hidden
*/
@Method()
_setOpen(menu: Menu, shouldOpen: boolean, animated: boolean): Promise<boolean> {
if (this.isAnimating()) {
return Promise.resolve(false);
}
if (shouldOpen) {
const openedMenu = this.getOpen();
if (openedMenu && menu !== openedMenu) {
openedMenu.setOpen(false, false);
}
}
return menu._setOpen(shouldOpen, animated);
}
/**
* @hidden
*/
@Method()
createAnimation(type: string, menuCmp: Menu): Promise<Animation> {
const animationBuilder = this.menuAnimations.get(type);
if (!animationBuilder) {
return Promise.reject('animation not registered');
}
return this.animationCtrl.create(animationBuilder, null, menuCmp);
}
private registerAnimation(name: string, animation: AnimationBuilder) {
this.menuAnimations.set(name, animation);
}
private find(predicate: (menu: Menu) => boolean): HTMLIonMenuElement {
const instance = this.menus.find(predicate);
if (instance) {
return instance.el;
}
return null;
}
}
export { MenuOverlayAnimation, MenuPushAnimation, MenuRevealAnimation };