chore(packages): move the packages to root

This commit is contained in:
Brandy Carney
2018-03-12 16:02:25 -04:00
parent 097f1a2cd3
commit d37623a2ca
1255 changed files with 38 additions and 38 deletions

View File

@ -0,0 +1,236 @@
import { Component, Element, Event, EventEmitter, EventListenerEnable, Listen, Method, Prop, State, Watch } from '@stencil/core';
import { DomController } from '../../index';
const enum Position {
Top = 'top',
Bottom = 'bottom',
}
@Component({
tag: 'ion-infinite-scroll',
styleUrl: 'infinite-scroll.scss'
})
export class InfiniteScroll {
private thrPx = 0;
private thrPc = 0;
private scrollEl: HTMLIonScrollElement|null = null;
private didFire = false;
private isBusy = false;
private init = false;
@Element() private el: HTMLElement;
@State() isLoading = false;
@Prop({ context: 'dom' }) dom: DomController;
@Prop({ context: 'enableListener' }) enableListener: EventListenerEnable;
/**
* The threshold distance from the bottom
* of the content to call the `infinite` output event when scrolled.
* The threshold value can be either a percent, or
* in pixels. For example, use the value of `10%` for the `infinite`
* output event to get called when the user has scrolled 10%
* from the bottom of the page. Use the value `100px` when the
* scroll is within 100 pixels from the bottom of the page.
* Defaults to `15%`.
*/
@Prop() threshold = '15%';
@Watch('threshold')
protected thresholdChanged(val: string) {
if (val.lastIndexOf('%') > -1) {
this.thrPx = 0;
this.thrPc = (parseFloat(val) / 100);
} else {
this.thrPx = parseFloat(val);
this.thrPc = 0;
}
}
/**
* If true, the infinite scroll will be hidden and scroll event listeners
* will be removed.
*
* Call `enable(false)` to disable the infinite scroll from actively
* trying to receive new data while scrolling. This method is useful
* when it is known that there is no more data that can be added, and
* the infinite scroll is no longer needed.
*/
@Prop() disabled = false;
@Watch('disabled')
protected disabledChanged(val: boolean) {
this.enableScrollEvents(!val);
}
/**
* The position of the infinite scroll element.
* The value can be either `top` or `bottom`.
* Defaults to `bottom`.
*/
@Prop() position: string = Position.Bottom;
/**
* Emitted when the scroll reaches
* the threshold distance. From within your infinite handler,
* you must call the infinite scroll's `complete()` method when
* your async operation has completed.
*/
@Event() ionInfinite: EventEmitter;
componentWillLoad() {
const scrollEl = this.el.closest('ion-scroll');
return scrollEl.componentOnReady().then((el) => {
this.scrollEl = el;
});
}
componentDidLoad() {
if (this.init) {
console.warn('instance was already initialized');
return;
}
this.init = true;
this.thresholdChanged(this.threshold);
this.enableScrollEvents(!this.disabled);
if (this.position === Position.Top) {
this.dom.write(() => this.scrollEl && this.scrollEl.scrollToBottom(0));
}
}
componentDidUnload() {
this.scrollEl = null;
}
@Listen('scroll', {enabled: false})
protected onScroll() {
const scrollEl = this.scrollEl;
if (!scrollEl || !this.canStart()) {
return 1;
}
const infiniteHeight = this.el.offsetHeight;
if (!infiniteHeight) {
// if there is no height of this element then do nothing
return 2;
}
const scrollTop = scrollEl.scrollTop;
const scrollHeight = scrollEl.scrollHeight;
const height = scrollEl.offsetHeight;
const threshold = this.thrPc ? (height * this.thrPc) : this.thrPx;
const distanceFromInfinite = (this.position === Position.Bottom)
? scrollHeight - infiniteHeight - scrollTop - threshold - height
: scrollTop - infiniteHeight - threshold;
if (distanceFromInfinite < 0) {
if (!this.didFire) {
this.isLoading = true;
this.didFire = true;
this.ionInfinite.emit(this);
return 3;
}
} else {
this.didFire = false;
}
return 4;
}
/**
* Call `complete()` within the `infinite` output event handler when
* your async operation has completed. For example, the `loading`
* state is while the app is performing an asynchronous operation,
* such as receiving more data from an AJAX request to add more items
* to a data list. Once the data has been received and UI updated, you
* then call this method to signify that the loading has completed.
* This method will change the infinite scroll's state from `loading`
* to `enabled`.
*/
@Method()
complete() {
const scrollEl = this.scrollEl;
if (!this.isLoading || !scrollEl) {
return;
}
this.isLoading = false;
if (this.position === Position.Top) {
/**
* New content is being added at the top, but the scrollTop position stays the same,
* which causes a scroll jump visually. This algorithm makes sure to prevent this.
* (Frame 1)
* - complete() is called, but the UI hasn't had time to update yet.
* - Save the current content dimensions.
* - Wait for the next frame using _dom.read, so the UI will be updated.
* (Frame 2)
* - Read the new content dimensions.
* - Calculate the height difference and the new scroll position.
* - Delay the scroll position change until other possible dom reads are done using _dom.write to be performant.
* (Still frame 2, if I'm correct)
* - Change the scroll position (= visually maintain the scroll position).
* - Change the state to re-enable the InfiniteScroll.
* - This should be after changing the scroll position, or it could
* cause the InfiniteScroll to be triggered again immediately.
* (Frame 3)
* Done.
*/
this.isBusy = true;
// ******** DOM READ ****************
// Save the current content dimensions before the UI updates
const prev = scrollEl.scrollHeight - scrollEl.scrollTop;
// ******** DOM READ ****************
this.dom.read(() => {
// UI has updated, save the new content dimensions
const scrollHeight = scrollEl.scrollHeight;
// New content was added on top, so the scroll position should be changed immediately to prevent it from jumping around
const newScrollTop = scrollHeight - prev;
// ******** DOM WRITE ****************
this.dom.write(() => {
scrollEl.scrollTop = newScrollTop;
this.isBusy = false;
});
});
}
}
/**
* Pass a promise inside `waitFor()` within the `infinite` output event handler in order to
* change state of infiniteScroll to "complete"
*/
@Method()
waitFor(action: Promise<any>) {
const enable = this.complete.bind(this);
action.then(enable, enable);
}
private canStart(): boolean {
return (
!this.disabled &&
!this.isBusy &&
!!this.scrollEl &&
!this.isLoading);
}
private enableScrollEvents(shouldListen: boolean) {
if (this.scrollEl) {
this.enableListener(this, 'scroll', shouldListen, this.scrollEl);
}
}
hostData() {
return {
class: {
'infinite-scroll-loading': this.isLoading,
'infinite-scroll-enabled': !this.disabled
}
};
}
}