mirror of
https://github.com/ionic-team/ionic-framework.git
synced 2025-08-19 03:32:21 +08:00
keyboard scroll updates
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@ -8,6 +8,7 @@ import {Ion} from '../ion';
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import {IonicApp} from '../app/app';
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import {Content} from '../content/content';
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import {ClickBlock} from '../../util/click-block';
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import {Platform} from '../../platform/platform';
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import * as dom from '../../util/dom';
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@ -157,9 +158,16 @@ export class TextInput extends Ion {
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if (scrollView && this.scrollAssist) {
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// this input is inside of a scroll view
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// scroll the input to the top
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let inputY = (this.elementRef.nativeElement.offsetTop - SCROLL_Y_PADDING);
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// find out if text input should be manually scrolled into view
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let scrollToY = this.getScollToY();
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if (scrollToY === 0) {
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// the text input is in a safe position that doesn't require
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// it to be scrolled into view, just set focus now
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return this.setFocus();
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}
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// manually scroll the text input to the top
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// do not allow any clicks while it's scrolling
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ClickBlock(true, SCROLL_INTO_VIEW_DURATION + 200);
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@ -168,12 +176,13 @@ export class TextInput extends Ion {
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// temporarily move the focus to the focus holder so the browser
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// doesn't freak out while it's trying to get the input in place
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// at this point the native text input still does not have focus
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this.tempFocusMove();
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// scroll the input into place
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scrollView.scrollTo(0, inputY, SCROLL_INTO_VIEW_DURATION, 8).then(() => {
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scrollView.scrollTo(0, scrollToY, SCROLL_INTO_VIEW_DURATION, 8).then(() => {
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// the scroll view is in the correct position now
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// give the native input the focus
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// give the native text input focus
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this.setFocus();
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// all good, allow clicks again
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@ -187,6 +196,69 @@ export class TextInput extends Ion {
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}
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getScollToY() {
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let ele = this.elementRef.nativeElement;
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let viewDimensions = this.scrollView.getDimensions();
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// get the inputs Y position relative to the scroll view
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let inputOffsetTop = ele.offsetTop;
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// compute offset values relative to the body
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let contentTop = viewDimensions.top;
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let inputTop = inputOffsetTop + contentTop - viewDimensions.scrollTop;
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let inputBottom = (inputTop + ele.offsetHeight);
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// compute the safe area which is the viewable
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// content area when the soft keyboard is up
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let safeTop = contentTop - 1;
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let safeBottom = (Platform.height() * 0.6);
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// Text Input Scroll To Scenarios
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// ---------------------------------------
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// 1) Input top within safe area, bottom within safe area
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// 2) Input top within safe area, bottom below safe area
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// 3) Input top and bottom below safe area
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// 4) Input top above safe area, bottom within safe area
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// 5) Input top above safe area, bottom below safe area
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if (inputTop >= safeTop && inputTop <= safeBottom) {
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// Input top within safe area
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if (inputBottom <= safeBottom) {
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// 1) Input top within safe area, bottom within safe area
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// no need to scroll to a position, it's good as-is
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return 0;
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}
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// 2) Input top within safe area, bottom below safe area
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// TODO: What if the input is still taller than safe area?
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return inputOffsetTop;
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}
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if (inputTop > safeBottom) {
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// 3) Input top and bottom below safe area
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// TODO: What if the input is still taller than safe area?
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return inputOffsetTop;
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}
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if (inputTop < safeTop) {
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// Input top above safe area
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if (inputBottom <= safeTop) {
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// 4) Input top above safe area, bottom within safe area
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// TODO: What if the input is still taller than safe area?
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return inputOffsetTop;
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}
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// 5) Input top above safe area, bottom below safe area
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// TODO: What if the input is still taller than safe area?
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return inputOffsetTop;
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}
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// fallback for whatever reason
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return inputOffsetTop;
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}
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deregListeners() {
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this.deregScroll && this.deregScroll();
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}
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@ -232,4 +304,3 @@ export class TextInput extends Ion {
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}
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const SCROLL_INTO_VIEW_DURATION = 500;
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const SCROLL_Y_PADDING = 6;
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