fix(menu): default menu mode

This commit is contained in:
Manu Mtz.-Almeida
2018-03-27 23:07:56 +02:00
parent 5007c78a40
commit c31bcde720

View File

@ -52,7 +52,7 @@ export class Menu {
* see the `menuType` in the [config](../../config/Config). Available options: * see the `menuType` in the [config](../../config/Config). Available options:
* `"overlay"`, `"reveal"`, `"push"`. * `"overlay"`, `"reveal"`, `"push"`.
*/ */
@Prop({ mutable: true }) type = 'overlay'; @Prop({ mutable: true }) type: string;
@Watch('type') @Watch('type')
typeChanged(type: string, oldType: string | null) { typeChanged(type: string, oldType: string | null) {
@ -122,6 +122,9 @@ export class Menu {
async componentWillLoad() { async componentWillLoad() {
this.menuCtrl = await this.lazyMenuCtrl.componentOnReady(); this.menuCtrl = await this.lazyMenuCtrl.componentOnReady();
if (this.type == null) {
this.type = this.mode === 'ios' ? 'reveal' : 'overlay';
}
} }
componentDidLoad() { componentDidLoad() {
@ -232,7 +235,7 @@ export class Menu {
// Menu swipe animation takes the menu's inner width as parameter, // Menu swipe animation takes the menu's inner width as parameter,
// If `offsetWidth` changes, we need to create a new animation. // If `offsetWidth` changes, we need to create a new animation.
const width = this.menuInnerEl.offsetWidth; const width = this.menuInnerEl.offsetWidth;
if (width === this.width && this.animation !== null) { if (width === this.width && this.animation !== undefined) {
return; return;
} }
this.width = width; this.width = width;
@ -240,7 +243,7 @@ export class Menu {
// Destroy existing animation // Destroy existing animation
if (this.animation) { if (this.animation) {
this.animation.destroy(); this.animation.destroy();
this.animation = null; this.animation = undefined;
} }
// Create new animation // Create new animation
this.animation = await this.menuCtrl.createAnimation(this.type, this); this.animation = await this.menuCtrl.createAnimation(this.type, this);