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https://github.com/ionic-team/ionic-framework.git
synced 2025-08-21 21:15:24 +08:00
feat(scroll): add domWrite and content elements to scroll events
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@ -7,12 +7,12 @@ import { Img } from '../img/img';
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import { Ion } from '../ion';
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import { isTrueProperty, assert, removeArrayItem } from '../../util/util';
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import { Keyboard } from '../../util/keyboard';
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import { ScrollView, ScrollDirection, ScrollEvent } from '../../util/scroll-view';
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import { ScrollView, ScrollEvent } from '../../util/scroll-view';
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import { Tabs } from '../tabs/tabs';
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import { transitionEnd } from '../../util/dom';
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import { ViewController } from '../../navigation/view-controller';
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export { ScrollEvent, ScrollDirection } from '../../util/scroll-view';
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export { ScrollEvent } from '../../util/scroll-view';
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/**
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@ -242,7 +242,7 @@ export class Content extends Ion implements OnDestroy, OnInit {
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* @return {number}
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*/
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get velocityY(): number {
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return this._scroll.ev.velocityY || 0;
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return this._scroll.ev.velocityY;
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}
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/**
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@ -251,24 +251,24 @@ export class Content extends Ion implements OnDestroy, OnInit {
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* @return {number}
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*/
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get velocityX(): number {
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return this._scroll.ev.velocityX || 0;
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return this._scroll.ev.velocityX;
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}
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/**
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* The current, or last known, vertical scroll direction.
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*
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* @return {ScrollDirection}
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* @return {string}
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*/
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get directionY(): ScrollDirection {
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get directionY(): string {
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return this._scroll.ev.directionY;
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}
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/**
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* The current, or last known, horizontal scroll direction.
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*
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* @return {ScrollDirection}
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* @return {string}
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*/
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get directionX(): ScrollDirection {
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get directionX(): string {
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return this._scroll.ev.directionX;
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}
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@ -330,16 +330,18 @@ export class Content extends Ion implements OnDestroy, OnInit {
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const children = this._elementRef.nativeElement.children;
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assert(children && children.length >= 2, 'content needs at least two children');
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this._fixedEle = children[0];
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this._scrollEle = children[1];
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const scroll = this._scroll;
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scroll.ev.fixedElement = this._fixedEle = children[0];
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scroll.ev.scrollElement = this._scrollEle = children[1];
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// subscribe to the scroll start
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this._scroll.scrollStart.subscribe(ev => {
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scroll.scrollStart.subscribe(ev => {
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this.ionScrollStart.emit(ev);
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});
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// subscribe to every scroll move
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this._scroll.scroll.subscribe(ev => {
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scroll.scroll.subscribe(ev => {
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// remind the app that it's currently scrolling
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this._app.setScrolling();
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@ -350,7 +352,7 @@ export class Content extends Ion implements OnDestroy, OnInit {
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});
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// subscribe to the scroll end
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this._scroll.scrollEnd.subscribe(ev => {
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scroll.scrollEnd.subscribe(ev => {
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this.ionScrollEnd.emit(ev);
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this.imgsUpdate();
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@ -576,6 +578,8 @@ export class Content extends Ion implements OnDestroy, OnInit {
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this._fTop = 0;
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this._fBottom = 0;
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const scrollEvent = this._scroll.ev;
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let ele: HTMLElement = this._elementRef.nativeElement;
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if (!ele) {
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assert(false, 'ele should be valid');
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@ -590,6 +594,8 @@ export class Content extends Ion implements OnDestroy, OnInit {
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ele = <HTMLElement>children[i];
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tagName = ele.tagName;
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if (tagName === 'ION-CONTENT') {
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scrollEvent.contentElement = ele;
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// ******** DOM READ ****************
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this.scrollWidth = ele.scrollWidth;
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// ******** DOM READ ****************
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@ -605,10 +611,14 @@ export class Content extends Ion implements OnDestroy, OnInit {
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}
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} else if (tagName === 'ION-HEADER') {
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scrollEvent.headerElement = ele;
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// ******** DOM READ ****************
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this._hdrHeight = ele.clientHeight;
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} else if (tagName === 'ION-FOOTER') {
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scrollEvent.footerElement = ele;
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// ******** DOM READ ****************
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this._ftrHeight = ele.clientHeight;
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this._footerEle = ele;
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@ -793,7 +803,7 @@ export class Content extends Ion implements OnDestroy, OnInit {
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}
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export function updateImgs(imgs: Img[], scrollTop: number, scrollHeight: number, scrollDirectionY: ScrollDirection, requestableBuffer: number, renderableBuffer: number) {
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export function updateImgs(imgs: Img[], scrollTop: number, scrollHeight: number, scrollDirectionY: string, requestableBuffer: number, renderableBuffer: number) {
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// ok, so it's time to see which images, if any, should be requested and rendered
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// ultimately, if we're scrolling fast then don't bother requesting or rendering
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// when scrolling is done, then it needs to do a check to see which images are
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@ -809,7 +819,7 @@ export function updateImgs(imgs: Img[], scrollTop: number, scrollHeight: number,
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for (var i = 0, ilen = imgs.length; i < ilen; i++) {
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img = imgs[i];
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if (scrollDirectionY === ScrollDirection.Up) {
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if (scrollDirectionY === 'up') {
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// scrolling up
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if (img.top < scrollBottom && img.bottom > scrollTop - renderableBuffer) {
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// scrolling up, img is within viewable area
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@ -870,7 +880,7 @@ export function updateImgs(imgs: Img[], scrollTop: number, scrollHeight: number,
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// update all imgs which are viewable
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priority1.sort(sortTopToBottom).forEach(i => i.update());
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if (scrollDirectionY === ScrollDirection.Up) {
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if (scrollDirectionY === 'up') {
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// scrolling up
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priority2.sort(sortTopToBottom).reverse().forEach(i => i.update());
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@ -96,7 +96,7 @@ describe('Infinite Scroll', () => {
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let content: Content;
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let contentElementRef;
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let infiniteElementRef;
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let ev: ScrollEvent = {};
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let ev: ScrollEvent = (<any>{});
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let dom: MockDomController;
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beforeEach(() => {
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@ -84,7 +84,7 @@ export { Card, CardContent, CardHeader, CardTitle } from './components/card/card
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export { Checkbox } from './components/checkbox/checkbox';
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export { Chip } from './components/chip/chip';
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export { ClickBlock } from './util/click-block';
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export { Content, ScrollEvent, ScrollDirection } from './components/content/content';
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export { Content, ScrollEvent } from './components/content/content';
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export { DateTime } from './components/datetime/datetime';
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export { FabContainer, FabButton, FabList } from './components/fab/fab';
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export { Grid, Row, Col } from './components/grid/grid';
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@ -53,7 +53,7 @@ import { ToastCmp } from './components/toast/toast-component';
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* Export Providers
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*/
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export { Config, setupConfig, ConfigToken } from './config/config';
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export { DomController } from './util/dom-controller';
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export { DomController, DomCallback } from './util/dom-controller';
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export { Platform, setupPlatform, UserAgentToken, DocumentDirToken, DocLangToken, NavigatorPlatformToken } from './platform/platform';
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export { Haptic } from './util/haptic';
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export { ImgLoader } from './components/img/img-loader';
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@ -7,7 +7,7 @@ import { nativeRaf } from './dom';
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import { removeArrayItem } from './util';
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export type DomCallback = { (timeStamp: number): void };
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export type DomCallback = { (timeStamp?: number): void };
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export class DomDebouncer {
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@ -2,11 +2,12 @@ import { Subject } from 'rxjs/Subject';
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import { assert } from './util';
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import { CSS, nativeRaf, pointerCoord, rafFrames } from './dom';
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import { DomController } from './dom-controller';
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import { DomController, DomCallback } from './dom-controller';
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import { eventOptions, listenEvent } from './ui-event-manager';
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export class ScrollView {
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ev: ScrollEvent;
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isScrolling = false;
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scrollStart = new Subject<ScrollEvent>();
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scroll = new Subject<ScrollEvent>();
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@ -20,13 +21,30 @@ export class ScrollView {
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private _lsn: Function;
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private _endTmr: Function;
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ev: ScrollEvent = {
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directionY: ScrollDirection.Down,
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directionX: null
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};
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constructor(private _dom: DomController) {}
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constructor(private _dom: DomController) {
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this.ev = {
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timeStamp: 0,
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scrollTop: 0,
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scrollLeft: 0,
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startY: 0,
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startX: 0,
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deltaY: 0,
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deltaX: 0,
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velocityY: 0,
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velocityX: 0,
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directionY: 'down',
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directionX: null,
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domWrite: function(fn: DomCallback, ctx?: any) {
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_dom.write(fn, ctx);
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},
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contentElement: null,
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fixedElement: null,
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scrollElement: null,
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headerElement: null,
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footerElement: null
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};
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}
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init(ele: HTMLElement, contentTop: number, contentBottom: number) {
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if (!this.initialized) {
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@ -111,8 +129,8 @@ export class ScrollView {
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ev.velocityX = ((movedLeft / timeOffset) * FRAME_MS);
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// figure out which direction we're scrolling
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ev.directionY = (movedTop > 0 ? ScrollDirection.Up : ScrollDirection.Down);
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ev.directionX = (movedLeft > 0 ? ScrollDirection.Left : ScrollDirection.Right);
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ev.directionY = (movedTop > 0 ? 'up' : 'down');
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ev.directionX = (movedLeft > 0 ? 'left' : 'right');
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}
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}
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@ -121,7 +139,7 @@ export class ScrollView {
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// debounce for a moment after the last scroll event
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self._endTmr && self._endTmr();
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self._endTmr = rafFrames(5, function scrollEnd() {
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self._endTmr = rafFrames(6, function scrollEnd() {
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// haven't scrolled in a while, so it's a scrollend
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self.isScrolling = false;
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@ -345,7 +363,7 @@ export class ScrollView {
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if (this._js) {
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return this._t;
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}
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return this._t = this._el.scrollTop || 0;
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return this._t = this._el.scrollTop;
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}
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/**
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@ -355,7 +373,7 @@ export class ScrollView {
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if (this._js) {
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return 0;
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}
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return this._l = this._el.scrollLeft || 0;
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return this._l = this._el.scrollLeft;
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}
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/**
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@ -492,34 +510,32 @@ export class ScrollView {
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this.stop();
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this._endTmr && this._endTmr();
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this._lsn && this._lsn();
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this._el = this._dom = null;
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let ev = this.ev;
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ev.domWrite = ev.contentElement = ev.fixedElement = ev.scrollElement = ev.headerElement = null;
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this._lsn = this._el = this._dom = this.ev = ev = null;
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}
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}
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export interface ScrollEvent {
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scrollTop?: number;
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scrollLeft?: number;
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startY?: number;
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startX?: number;
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deltaY?: number;
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deltaX?: number;
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timeStamp?: number;
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velocityY?: number;
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velocityX?: number;
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directionY?: ScrollDirection;
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directionX?: ScrollDirection;
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}
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export enum ScrollDirection {
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Up, Down, Left, Right
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}
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export interface DomFn {
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(callback: Function): void;
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timeStamp: number;
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scrollTop: number;
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scrollLeft: number;
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startY: number;
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startX: number;
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deltaY: number;
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deltaX: number;
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velocityY: number;
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velocityX: number;
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directionY: string;
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directionX: string;
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domWrite: {(fn: DomCallback, ctx?: any)};
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contentElement: HTMLElement;
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fixedElement: HTMLElement;
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scrollElement: HTMLElement;
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headerElement: HTMLElement;
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footerElement: HTMLElement;
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}
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