diff --git a/ionic/components/infinite-scroll/infinite-scroll.ts b/ionic/components/infinite-scroll/infinite-scroll.ts index 46e2fed086..458322e52c 100644 --- a/ionic/components/infinite-scroll/infinite-scroll.ts +++ b/ionic/components/infinite-scroll/infinite-scroll.ts @@ -178,7 +178,6 @@ export class InfiniteScroll { let distanceFromInfinite = ((d.scrollHeight - infiniteHeight) - d.scrollTop) - reloadY; if (distanceFromInfinite < 0) { this._zone.run(() => { - console.debug('infinite scroll'); this.state = STATE_LOADING; this.infinite.emit(this); }); diff --git a/ionic/components/refresher/refresher.ts b/ionic/components/refresher/refresher.ts index 881dbfcb4f..b197006c25 100644 --- a/ionic/components/refresher/refresher.ts +++ b/ionic/components/refresher/refresher.ts @@ -251,7 +251,6 @@ export class Refresher { // this method can get called like a bazillion times per second, // so it's built to be as efficient as possible, and does its // best to do any DOM read/writes only when absolutely necessary - console.debug('Pull-to-refresh, onMove', ev.type); // if multitouch then get out immediately if (ev.touches && ev.touches.length > 1) {