chore(): enable "prefer-for-of"

This commit is contained in:
Manu Mtz.-Almeida
2018-07-30 00:11:04 +02:00
parent d1fd1c5276
commit b0ed4265eb
7 changed files with 69 additions and 76 deletions

View File

@ -329,8 +329,8 @@ export class Animator {
*/
afterClearStyles(propertyNames: string[]): Animator {
this._afterStyles = this._afterStyles || {};
for (let i = 0; i < propertyNames.length; i++) {
this._afterStyles[propertyNames[i]] = '';
for (const prop of propertyNames) {
this._afterStyles[prop] = '';
}
return this;
}
@ -407,9 +407,9 @@ export class Animator {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
for (const child of children) {
// ******** DOM WRITE ****************
children[i]._playInit(opts);
child._playInit(opts);
}
}
@ -465,9 +465,9 @@ export class Animator {
_playProgress(opts: PlayOptions | undefined) {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
for (const child of children) {
// ******** DOM WRITE ****************
children[i]._playProgress(opts);
child._playProgress(opts);
}
}
@ -500,9 +500,9 @@ export class Animator {
if (!this._destroyed) {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
for (const child of children) {
// ******** DOM WRITE ****************
children[i]._playToStep(stepValue);
child._playToStep(stepValue);
}
}
@ -569,9 +569,9 @@ export class Animator {
_playEnd(stepValue?: number) {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
for (const child of children) {
// ******** DOM WRITE ****************
children[i]._playEnd(stepValue);
child._playEnd(stepValue);
}
}
@ -607,8 +607,8 @@ export class Animator {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
if (children[i]._hasDuration(opts)) {
for (const child of children) {
if (child._hasDuration(opts)) {
return true;
}
}
@ -627,8 +627,8 @@ export class Animator {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
if (children[i]._hasDomReads()) {
for (const child of children) {
if (child._hasDomReads()) {
return true;
}
}
@ -756,20 +756,19 @@ export class Animator {
const easing = (forcedLinearEasing ? 'linear' : this.getEasing());
const durString = dur + 'ms';
for (let i = 0; i < elements.length; i++) {
const eleStyle = elements[i].style;
for (const { style } of elements) {
if (dur > 0) {
// ******** DOM WRITE ****************
eleStyle.transform = '';
eleStyle.transitionDuration = durString;
style.transform = '';
style.transitionDuration = durString;
// each animation can have a different easing
if (easing) {
// ******** DOM WRITE ****************
eleStyle.transitionTimingFunction = easing;
style.transitionTimingFunction = easing;
}
} else {
eleStyle.transform = 'none';
style.transform = 'none';
}
}
}
@ -804,8 +803,8 @@ export class Animator {
_setBeforeStyles() {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
children[i]._setBeforeStyles();
for (const child of children) {
child._setBeforeStyles();
}
}
@ -818,24 +817,22 @@ export class Animator {
const addClasses = this._beforeAddClasses;
const removeClasses = this._beforeRemoveClasses;
for (let i = 0; i < elements.length; i++) {
const el = elements[i];
for (const el of elements) {
const elementClassList = el.classList;
// css classes to add before the animation
if (addClasses) {
for (let j = 0; j < addClasses.length; j++) {
for (const c of addClasses) {
// ******** DOM WRITE ****************
elementClassList.add(addClasses[j]);
elementClassList.add(c);
}
}
// css classes to remove before the animation
if (removeClasses) {
for (let j = 0; j < removeClasses.length; j++) {
for (const c of removeClasses) {
// ******** DOM WRITE ****************
elementClassList.remove(removeClasses[j]);
elementClassList.remove(c);
}
}
@ -856,17 +853,17 @@ export class Animator {
_fireBeforeReadFunc() {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
for (const child of children) {
// ******** DOM READ ****************
children[i]._fireBeforeReadFunc();
child._fireBeforeReadFunc();
}
}
const readFunctions = this._readCallbacks;
if (readFunctions) {
for (let i = 0; i < readFunctions.length; i++) {
for (const callback of readFunctions) {
// ******** DOM READ ****************
readFunctions[i]();
callback();
}
}
}
@ -878,17 +875,17 @@ export class Animator {
_fireBeforeWriteFunc() {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
for (const child of children) {
// ******** DOM WRITE ****************
children[i]._fireBeforeWriteFunc();
child._fireBeforeWriteFunc();
}
}
const writeFunctions = this._writeCallbacks;
if (writeFunctions) {
for (let i = 0; i < writeFunctions.length; i++) {
for (const callback of writeFunctions) {
// ******** DOM WRITE ****************
writeFunctions[i]();
callback();
}
}
}
@ -979,8 +976,8 @@ export class Animator {
if (addWillChange && effects) {
wc = [];
for (let i = 0; i < effects.length; i++) {
const propWC = effects[i].wc;
for (const effect of effects) {
const propWC = effect.wc;
if (propWC === 'webkitTransform') {
wc.push('transform', '-webkit-transform');
@ -996,9 +993,9 @@ export class Animator {
const elements = this._elements;
if (elements) {
for (let i = 0; i < elements.length; i++) {
for (const el of elements) {
// ******** DOM WRITE ****************
(elements[i] as any).style.willChange = willChange;
el.style.setProperty('will-change', willChange);
}
}
}
@ -1024,9 +1021,9 @@ export class Animator {
_progressStart() {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
for (const child of children) {
// ******** DOM WRITE ****************
children[i]._progressStart();
child._progressStart();
}
}
@ -1047,9 +1044,9 @@ export class Animator {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
for (const child of children) {
// ******** DOM WRITE ****************
children[i].progressStep(stepValue);
child.progressStep(stepValue);
}
}
@ -1105,9 +1102,9 @@ export class Animator {
_progressEnd(shouldComplete: boolean, stepValue: number, dur: number, isAsync: boolean) {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
for (const child of children) {
// ******** DOM WRITE ****************
children[i]._progressEnd(shouldComplete, stepValue, dur, isAsync);
child._progressEnd(shouldComplete, stepValue, dur, isAsync);
}
}
@ -1157,8 +1154,8 @@ export class Animator {
_didFinishAll(hasCompleted: boolean, finishAsyncAnimations: boolean, finishNoDurationAnimations: boolean) {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
children[i]._didFinishAll(hasCompleted, finishAsyncAnimations, finishNoDurationAnimations);
for (const child of children) {
child._didFinishAll(hasCompleted, finishAsyncAnimations, finishNoDurationAnimations);
}
}
@ -1176,15 +1173,15 @@ export class Animator {
if (this._onFinishCallbacks) {
// run all finish callbacks
for (let i = 0; i < this._onFinishCallbacks.length; i++) {
this._onFinishCallbacks[i](this);
for (const callback of this._onFinishCallbacks) {
callback(this);
}
}
if (this._onFinishOneTimeCallbacks) {
// run all "onetime" finish callbacks
for (let i = 0; i < this._onFinishOneTimeCallbacks.length; i++) {
this._onFinishOneTimeCallbacks[i](this);
for (const callback of this._onFinishOneTimeCallbacks) {
callback(this);
}
this._onFinishOneTimeCallbacks.length = 0;
}
@ -1199,8 +1196,8 @@ export class Animator {
}
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
children[i].reverse(shouldReverse);
for (const child of children) {
child.reverse(shouldReverse);
}
}
this._isReverse = !!shouldReverse;
@ -1215,8 +1212,8 @@ export class Animator {
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
children[i].destroy();
for (const child of children) {
child.destroy();
}
}
@ -1254,8 +1251,8 @@ export class Animator {
// get the lowest level element that has an Animator
const children = this._childAnimations;
if (children) {
for (let i = 0; i < children.length; i++) {
const targetEl = children[i]._transEl();
for (const child of children) {
const targetEl = child._transEl();
if (targetEl) {
return targetEl;
}
@ -1267,6 +1264,7 @@ export class Animator {
this._hasDur &&
this._elements &&
this._elements.length > 0 ?
this._elements[0] : null);
this._elements[0] : null
);
}
}