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https://github.com/ionic-team/ionic-framework.git
synced 2025-11-08 23:58:13 +08:00
chore(): enable "prefer-for-of"
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@ -329,8 +329,8 @@ export class Animator {
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*/
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afterClearStyles(propertyNames: string[]): Animator {
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this._afterStyles = this._afterStyles || {};
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for (let i = 0; i < propertyNames.length; i++) {
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this._afterStyles[propertyNames[i]] = '';
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for (const prop of propertyNames) {
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this._afterStyles[prop] = '';
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}
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return this;
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}
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@ -407,9 +407,9 @@ export class Animator {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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for (const child of children) {
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// ******** DOM WRITE ****************
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children[i]._playInit(opts);
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child._playInit(opts);
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}
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}
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@ -465,9 +465,9 @@ export class Animator {
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_playProgress(opts: PlayOptions | undefined) {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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for (const child of children) {
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// ******** DOM WRITE ****************
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children[i]._playProgress(opts);
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child._playProgress(opts);
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}
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}
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@ -500,9 +500,9 @@ export class Animator {
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if (!this._destroyed) {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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for (const child of children) {
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// ******** DOM WRITE ****************
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children[i]._playToStep(stepValue);
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child._playToStep(stepValue);
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}
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}
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@ -569,9 +569,9 @@ export class Animator {
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_playEnd(stepValue?: number) {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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for (const child of children) {
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// ******** DOM WRITE ****************
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children[i]._playEnd(stepValue);
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child._playEnd(stepValue);
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}
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}
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@ -607,8 +607,8 @@ export class Animator {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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if (children[i]._hasDuration(opts)) {
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for (const child of children) {
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if (child._hasDuration(opts)) {
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return true;
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}
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}
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@ -627,8 +627,8 @@ export class Animator {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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if (children[i]._hasDomReads()) {
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for (const child of children) {
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if (child._hasDomReads()) {
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return true;
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}
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}
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@ -756,20 +756,19 @@ export class Animator {
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const easing = (forcedLinearEasing ? 'linear' : this.getEasing());
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const durString = dur + 'ms';
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for (let i = 0; i < elements.length; i++) {
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const eleStyle = elements[i].style;
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for (const { style } of elements) {
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if (dur > 0) {
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// ******** DOM WRITE ****************
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eleStyle.transform = '';
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eleStyle.transitionDuration = durString;
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style.transform = '';
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style.transitionDuration = durString;
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// each animation can have a different easing
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if (easing) {
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// ******** DOM WRITE ****************
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eleStyle.transitionTimingFunction = easing;
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style.transitionTimingFunction = easing;
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}
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} else {
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eleStyle.transform = 'none';
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style.transform = 'none';
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}
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}
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}
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@ -804,8 +803,8 @@ export class Animator {
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_setBeforeStyles() {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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children[i]._setBeforeStyles();
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for (const child of children) {
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child._setBeforeStyles();
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}
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}
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@ -818,24 +817,22 @@ export class Animator {
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const addClasses = this._beforeAddClasses;
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const removeClasses = this._beforeRemoveClasses;
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for (let i = 0; i < elements.length; i++) {
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const el = elements[i];
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for (const el of elements) {
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const elementClassList = el.classList;
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// css classes to add before the animation
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if (addClasses) {
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for (let j = 0; j < addClasses.length; j++) {
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for (const c of addClasses) {
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// ******** DOM WRITE ****************
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elementClassList.add(addClasses[j]);
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elementClassList.add(c);
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}
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}
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// css classes to remove before the animation
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if (removeClasses) {
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for (let j = 0; j < removeClasses.length; j++) {
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for (const c of removeClasses) {
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// ******** DOM WRITE ****************
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elementClassList.remove(removeClasses[j]);
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elementClassList.remove(c);
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}
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}
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@ -856,17 +853,17 @@ export class Animator {
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_fireBeforeReadFunc() {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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for (const child of children) {
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// ******** DOM READ ****************
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children[i]._fireBeforeReadFunc();
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child._fireBeforeReadFunc();
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}
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}
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const readFunctions = this._readCallbacks;
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if (readFunctions) {
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for (let i = 0; i < readFunctions.length; i++) {
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for (const callback of readFunctions) {
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// ******** DOM READ ****************
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readFunctions[i]();
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callback();
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}
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}
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}
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@ -878,17 +875,17 @@ export class Animator {
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_fireBeforeWriteFunc() {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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for (const child of children) {
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// ******** DOM WRITE ****************
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children[i]._fireBeforeWriteFunc();
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child._fireBeforeWriteFunc();
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}
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}
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const writeFunctions = this._writeCallbacks;
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if (writeFunctions) {
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for (let i = 0; i < writeFunctions.length; i++) {
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for (const callback of writeFunctions) {
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// ******** DOM WRITE ****************
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writeFunctions[i]();
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callback();
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}
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}
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}
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@ -979,8 +976,8 @@ export class Animator {
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if (addWillChange && effects) {
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wc = [];
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for (let i = 0; i < effects.length; i++) {
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const propWC = effects[i].wc;
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for (const effect of effects) {
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const propWC = effect.wc;
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if (propWC === 'webkitTransform') {
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wc.push('transform', '-webkit-transform');
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@ -996,9 +993,9 @@ export class Animator {
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const elements = this._elements;
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if (elements) {
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for (let i = 0; i < elements.length; i++) {
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for (const el of elements) {
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// ******** DOM WRITE ****************
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(elements[i] as any).style.willChange = willChange;
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el.style.setProperty('will-change', willChange);
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}
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}
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}
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@ -1024,9 +1021,9 @@ export class Animator {
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_progressStart() {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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for (const child of children) {
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// ******** DOM WRITE ****************
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children[i]._progressStart();
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child._progressStart();
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}
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}
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@ -1047,9 +1044,9 @@ export class Animator {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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for (const child of children) {
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// ******** DOM WRITE ****************
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children[i].progressStep(stepValue);
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child.progressStep(stepValue);
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}
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}
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@ -1105,9 +1102,9 @@ export class Animator {
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_progressEnd(shouldComplete: boolean, stepValue: number, dur: number, isAsync: boolean) {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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for (const child of children) {
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// ******** DOM WRITE ****************
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children[i]._progressEnd(shouldComplete, stepValue, dur, isAsync);
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child._progressEnd(shouldComplete, stepValue, dur, isAsync);
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}
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}
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@ -1157,8 +1154,8 @@ export class Animator {
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_didFinishAll(hasCompleted: boolean, finishAsyncAnimations: boolean, finishNoDurationAnimations: boolean) {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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children[i]._didFinishAll(hasCompleted, finishAsyncAnimations, finishNoDurationAnimations);
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for (const child of children) {
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child._didFinishAll(hasCompleted, finishAsyncAnimations, finishNoDurationAnimations);
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}
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}
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@ -1176,15 +1173,15 @@ export class Animator {
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if (this._onFinishCallbacks) {
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// run all finish callbacks
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for (let i = 0; i < this._onFinishCallbacks.length; i++) {
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this._onFinishCallbacks[i](this);
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for (const callback of this._onFinishCallbacks) {
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callback(this);
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}
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}
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if (this._onFinishOneTimeCallbacks) {
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// run all "onetime" finish callbacks
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for (let i = 0; i < this._onFinishOneTimeCallbacks.length; i++) {
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this._onFinishOneTimeCallbacks[i](this);
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for (const callback of this._onFinishOneTimeCallbacks) {
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callback(this);
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}
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this._onFinishOneTimeCallbacks.length = 0;
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}
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@ -1199,8 +1196,8 @@ export class Animator {
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}
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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children[i].reverse(shouldReverse);
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for (const child of children) {
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child.reverse(shouldReverse);
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}
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}
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this._isReverse = !!shouldReverse;
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@ -1215,8 +1212,8 @@ export class Animator {
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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children[i].destroy();
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for (const child of children) {
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child.destroy();
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}
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}
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@ -1254,8 +1251,8 @@ export class Animator {
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// get the lowest level element that has an Animator
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const children = this._childAnimations;
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if (children) {
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for (let i = 0; i < children.length; i++) {
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const targetEl = children[i]._transEl();
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for (const child of children) {
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const targetEl = child._transEl();
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if (targetEl) {
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return targetEl;
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}
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@ -1267,6 +1264,7 @@ export class Animator {
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this._hasDur &&
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this._elements &&
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this._elements.length > 0 ?
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this._elements[0] : null);
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this._elements[0] : null
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);
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}
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}
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