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Slides
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@ -47,7 +47,7 @@ export class Slides {
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this.currentIndex = 0;
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this.animateSpeed = 300;
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this.slideDelay = 0;//3000;
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this.continuous = true;
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this.continuous = false;
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// Initialize our slides gesture handler
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this.gesture = new SlidesGesture(this);
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@ -56,24 +56,37 @@ export class Slides {
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// Wait a cycle for the children to exist before computing sizes
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setTimeout(() => {
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// Continuous mode, but only if we have at least 2 slides
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this.continuous = this.continuous && (this.slides.length > 1 ? true : false);
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// Grab the wrapper element that contains the slides
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this.wrapperElement = this.domElement.children[0];
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this.resize();
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if(this.slideDelay) {
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this.startShow();
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}
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this.setup();
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});
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}
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setup() {
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this.continuous = this.continuous && (this.slides.length > 1 ? true : false);
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// Grab the wrapper element that contains the slides
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this.wrapperElement = this.domElement.children[0];
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this.resize();
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if(this.slideDelay) {
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this.startShow();
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}
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//special case if two slides
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/*
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if (this.continuous && this.slides.length < 3) {
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this.element.appendChild(this.slides[0].clone())//cloneNode(true));
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element.appendChild(element.children[1].cloneNode(true));
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slides = element.children;
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}
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*/
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}
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/**
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* Start the slideshow.
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*/
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startShow() {
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this._showTimeout = setTimeout(this.slideRight.bind(this), this.slideDelay);
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this._showTimeout = setTimeout(this.next.bind(this), this.slideDelay);
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}
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/**
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@ -211,15 +224,15 @@ export class Slides {
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/**
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* Slide left, possibly wrapping around in continuous mode.
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*/
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slideLeft() {
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this.slide(this._circle(this.currentIndex - 1));
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prev() {
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this.slide(this.currentIndex - 1);
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}
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/**
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* Slide right, possibly wrapping around in continuous mode.
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*/
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slideRight() {
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this.slide(this._circle(this.currentIndex + 1));
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next() {
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this.slide(this.currentIndex + 1);
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}
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@ -285,16 +298,100 @@ export class Slides {
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}
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_endDrag(event) {
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//this._finish(event);
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let isRight = event.gesture.offsetDirection & Hammer.DIRECTION_RIGHT;
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console.log('Slides: ending drag', event, '\n\t', 'Right?', isRight);
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if(isRight) {
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this.slideRight();
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this.next();
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} else {
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this.slideLeft();
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this.prev();
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}
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}
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_finish(event) {
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// measure duration
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var duration = +new Date - start.time;
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// determine if slide attempt triggers next/prev slide
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var isValidSlide =
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Number(duration) < 250 // if slide duration is less than 250ms
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&& Math.abs(delta.x) > 20 // and if slide amt is greater than 20px
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|| Math.abs(delta.x) > width/2; // or if slide amt is greater than half the width
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// determine if slide attempt is past start and end
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var isPastBounds =
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!index && delta.x > 0 // if first slide and slide amt is greater than 0
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|| index == slides.length - 1 && delta.x < 0; // or if last slide and slide amt is less than 0
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if (options.continuous) isPastBounds = false;
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// determine direction of swipe (true:right, false:left)
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var direction = delta.x < 0;
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// if not scrolling vertically
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if (!isScrolling) {
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if (isValidSlide && !isPastBounds) {
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if (direction) {
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if (options.continuous) { // we need to get the next in this direction in place
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move(circle(index-1), -width, 0);
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move(circle(index+2), width, 0);
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} else {
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move(index-1, -width, 0);
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}
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move(index, slidePos[index]-width, speed);
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move(circle(index+1), slidePos[circle(index+1)]-width, speed);
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index = circle(index+1);
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} else {
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if (options.continuous) { // we need to get the next in this direction in place
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move(circle(index+1), width, 0);
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move(circle(index-2), -width, 0);
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} else {
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move(index+1, width, 0);
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}
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move(index, slidePos[index]+width, speed);
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move(circle(index-1), slidePos[circle(index-1)]+width, speed);
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index = circle(index-1);
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}
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options.callback && options.callback(index, slides[index]);
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} else {
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if (options.continuous) {
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move(circle(index-1), -width, speed);
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move(index, 0, speed);
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move(circle(index+1), width, speed);
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} else {
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move(index-1, -width, speed);
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move(index, 0, speed);
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move(index+1, width, speed);
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}
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}
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}
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// kill touchmove and touchend event listeners until touchstart called again
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element.removeEventListener('touchmove', events, false)
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element.removeEventListener('touchend', events, false)
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}
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_move(pos, translateX, speed) {
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console.log('MOVE', pos, translateX, speed ? speed : 0);
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// Should already be wrapped with circle
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