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https://github.com/ionic-team/ionic-framework.git
synced 2025-08-19 03:32:21 +08:00
chore: allow you to use ionic!
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3
.gitignore
vendored
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3
.gitignore
vendored
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node_modules
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.DS_Store
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dist
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114
gulpfile.js
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114
gulpfile.js
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/////
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// Mostly stolen from https://github.com/pkozlowski-opensource/ng2-play
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/////
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var gulp = require('gulp');
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var gulpif = require('gulp-if');
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var del = require('del');
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var concat = require('gulp-concat');
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var plumber = require('gulp-plumber');
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var rename = require('gulp-rename');
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var traceur = require('gulp-traceur');
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var lazypipe = require('lazypipe');
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var config = {
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dist: 'dist',
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src: {
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js: 'src/**/*.js',
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html: 'src/**/*.html',
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playgroundJs: 'playground/**/*.js',
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playgroundFiles: ['playground/**/*', '!playground/**/*.js'],
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},
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lib: [
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'node_modules/gulp-traceur/node_modules/traceur/bin/traceur-runtime.js',
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'node_modules/es6-module-loader/dist/es6-module-loader-sans-promises.src.js',
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'node_modules/systemjs/lib/extension-register.js',
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'node_modules/angular2/node_modules/zone.js/zone.js',
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]
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};
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gulp.task('default', ['js', 'html', 'libs', 'playgroundJs', 'playgroundFiles']);
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gulp.task('watch', ['default'], function () {
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var http = require('http');
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var connect = require('connect');
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var serveStatic = require('serve-static');
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var open = require('open');
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var port = 9000;
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gulp.watch(config.src.html, ['html']);
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gulp.watch(config.src.js, ['js']);
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gulp.watch(config.src.playgroundJs, ['playgroundJs']);
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gulp.watch(config.src.playgroundFiles, ['playgroundFiles']);
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var app = connect().use(serveStatic(__dirname + '/' + config.dist)); // serve everything that is static
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http.createServer(app).listen(port);
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console.log('Serving `dist` on http://localhost:' + port);
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});
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gulp.task('clean', function(done) {
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del([config.dist], done);
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});
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gulp.task('playgroundFiles', function() {
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return gulp.src(config.src.playgroundFiles)
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.pipe(gulp.dest(config.dist));
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});
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gulp.task('playgroundJs', function() {
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return gulp.src(config.src.playgroundJs)
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.pipe(traceurCompile())
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.pipe(gulp.dest(config.dist));
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});
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function traceurCompile() {
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return lazypipe()
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.pipe(rename, {extname: ''}) //hack, see: https://github.com/sindresorhus/gulp-traceur/issues/54
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.pipe(plumber)
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.pipe(traceur, {
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modules: 'instantiate',
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moduleName: true,
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annotations: true,
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types: true
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})
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.pipe(rename, {extname: '.js'}) //hack, see: https://github.com/sindresorhus/gulp-traceur/issues/54
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();
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}
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gulp.task('js', function () {
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return gulp.src(config.src.js)
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.pipe(rename(function(file) {
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// Forces the files to register themselves with 'ionic' prefix
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file.dirname = 'ionic/' + file.dirname;
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}))
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.pipe(traceurCompile())
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// compiled js files in playground go to the playground root, everything else goes in /ionic
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.pipe(gulp.dest('dist'));
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});
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gulp.task('html', function () {
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// Don't do anything with html for now
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// return gulp.src(config.src.html)
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// .pipe(gulp.dest(config.dist));
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});
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gulp.task('libs', ['angular2'], function () {
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return gulp.src(config.lib)
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.pipe(gulp.dest('dist/lib'));
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});
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gulp.task('angular2', function () {
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//transpile & concat
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return gulp.src([
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'node_modules/angular2/es6/prod/*.es6',
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'node_modules/angular2/es6/prod/src/**/*.es6'
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], {
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base: 'node_modules/angular2/es6/prod'
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})
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.pipe(rename(function(path){
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path.dirname = 'angular2/' + path.dirname; //this is not ideal... but not sure how to change angular's file structure
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path.extname = ''; //hack, see: https://github.com/sindresorhus/gulp-traceur/issues/54
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}))
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.pipe(traceur({ modules: 'instantiate', moduleName: true}))
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.pipe(concat('angular2.js'))
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.pipe(gulp.dest('dist/lib'));
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});
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24
package.json
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24
package.json
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{
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"name": "ionic2",
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"version": "0.0.0",
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"devDependencies": {
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"connect": "^3.3.4",
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"del": "~1.1.1",
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"gulp": "~3.8.10",
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"gulp-concat": "~2.5.0",
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"gulp-if": "^1.2.5",
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"gulp-plumber": "^1.0.0",
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"gulp-rename": "~1.2.0",
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"gulp-traceur": "0.16.*",
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"lazypipe": "^0.2.2",
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"open": "0.0.5",
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"serve-static": "~1.8.1",
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"through2": "~0.6.3"
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},
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"dependencies": {
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"angular2": "2.0.0-alpha.13",
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"es6-module-loader": "~0.11.0",
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"systemjs": "~0.11.0",
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"zone.js": "0.4.1"
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}
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}
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1
playground/app.html
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1
playground/app.html
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<tabbar view-title="My Tabs"></tabbar>
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playground/index.html
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31
playground/index.html
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<!-- ES6-related imports -->
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<script src="lib/traceur-runtime.js"></script>
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<script src="lib/es6-module-loader-sans-promises.src.js"></script>
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<script src="lib/extension-register.js"></script>
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<script>
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register(System);
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<!-- TODO: how to get rid of this line? -->
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</script>
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<!-- Angular2-related imports -->
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<script src="lib/angular2.js"></script>
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<script src="lib/zone.js"></script>
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</head>
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<body>
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<playground-main>
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Loading...
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</playground-main>
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</body>
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<!-- Application bootstrap logic -->
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<script>
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System.import('./main');
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</script>
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</html>
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12
playground/main.js
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12
playground/main.js
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import {bootstrap} from 'angular2/core';
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import {Component, Template} from 'angular2/angular2';
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import {Tabbar} from './ionic/components/tabbar/tabbar';
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@Component({ selector: 'playground-main' })
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@Template({
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url: 'app.html',
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directives: [Tabbar]
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})
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class PlaygroundMain {}
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bootstrap(PlaygroundMain);
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class Ion {
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assign(...args) {
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for (let obj of args) {
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//...extend this
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var ILLEGAL_ASSIGN_FIELDS = {};
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export class Ion {
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assign() {
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for (var i = 1, ii = arguments.length; i < ii; i++) {
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var obj = arguments[i];
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if (obj) {
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var keys = Object.keys(obj);
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for (var j = 0, jj = keys.length; j < jj; j++) {
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var key = keys[j];
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if (!ILLEGAL_ASSIGN_FIELDS[key]) {
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this[key] = obj[key];
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}
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}
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}
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}
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}
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}
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/*
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import {TabbarConfig} from '/components/tabbar/tabbar';
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import {Draggable} from '/behaviors/draggable';
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@ -15,6 +15,5 @@ TabbarConfig.platform('android')
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});
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});
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/*
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<ion-tabs config-platform-android />
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*/
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import {Component, Template} from 'angular2/angular2';
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import {Ion} from '../ion';
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class Tabbar extends Ion {
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@Component({
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selector: 'tabbar',
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bind: {
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title: 'view-title'
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}
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})
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@Template({
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inline: `<div>Tabbar: {{title}}</div>`
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})
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export class Tabbar extends Ion {
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}
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import {ButtonConfig} from './button-config';
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import {AndroidButton} from './mixins/android/android-button';
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import {LargeButton} from './mixins/android-button';
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ButtonConfig.platform('android').mixin(AndroidButton);
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ButtonConfig.media('lg').mixin(DesktopButton);
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ButtonConfig.when('popBehavior').mixin(PopButton);
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import { Component } from 'angular';
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import { ButtonGroup } from '../components/button-group';
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import { androidButton} from './platforms/android/android-button';
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import { blockButton } from './block-button';
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@Component({
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selector: 'ion-button',
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bind: {
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isBlockButton: 'isBlockButton'
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}
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})
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export class Button extends IonicComponent {
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/* A button checks for a parent buttonGroup */
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constructor(@Parent(ButtonGroup) buttonGroup) {
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this.buttonGroup = buttonGroup;
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super();
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}
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onPress() {
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}
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}
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export var ButtonConfig = new IonicConfig('button');
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import { ButtonConfig } from '/components/button';
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ButtonConfig.platform('android')
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.mixin(androidButtonMixin)
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.className('button-android'); // This is the default
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export default function androidButtonMixin(buttonInstance) {
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Pannable(buttonInstance);
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return {
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onPanStart() {},
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onPan() {},
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onPanEnd() {}
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};
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}
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.button.button-android {
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border-radius: 5px;
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}
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import { ButtonConfig } from '/components/button';
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ButtonConfig.decorator('popButton')
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.mixin(popButtonMixin)
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.className('button-pop');
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function popButtonMixin(buttonInstance) {
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return {
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onRelease() {
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alert('pop!');
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}
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};
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}
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/*
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//instance config
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<button [config]="{popButton: true}" />
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<button config-pop-button />
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import ButtonConfig
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ButtonConfig.set({ popButton: true })
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ButtonConfig.platform('lg').set({ popButton: true })
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*/
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.button.button-pop {
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box-shadow: 0 9px 0 black;
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&:active {
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transform: translate3d(0, 2px, 0);
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}
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}
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